FreeBE/nvidia/riva_hw.c

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/*
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* This file was taken from the XFree86 distribution.
* Minor modifications by Shawn Hargreaves are marked slh:
*/
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/***************************************************************************\
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|* *|
|* Copyright 1993-1998 NVIDIA, Corporation. All rights reserved. *|
|* *|
|* NOTICE TO USER: The source code is copyrighted under U.S. and *|
|* international laws. Users and possessors of this source code are *|
|* hereby granted a nonexclusive, royalty-free copyright license to *|
|* use this code in individual and commercial software. *|
|* *|
|* Any use of this source code must include, in the user documenta- *|
|* tion and internal comments to the code, notices to the end user *|
|* as follows: *|
|* *|
|* Copyright 1993-1998 NVIDIA, Corporation. All rights reserved. *|
|* *|
|* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *|
|* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *|
|* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *|
|* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *|
|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *|
|* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *|
|* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *|
|* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *|
|* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *|
|* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *|
|* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *|
|* *|
|* U.S. Government End Users. This source code is a "commercial *|
|* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *|
|* consisting of "commercial computer software" and "commercial *|
|* computer software documentation," as such terms are used in *|
|* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *|
|* ment only as a commercial end item. Consistent with 48 C.F.R. *|
|* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *|
|* all U.S. Government End Users acquire the source code with only *|
|* those rights set forth herein. *|
|* *|
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\***************************************************************************/
/* $XFree86:
* xc/programs/Xserver/hw/xfree86/vga256/drivers/nv/riva_hw.c,v 1.1.2.3
* 1998/12/26 00:12:39 dawes Exp $ */
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#include <pc.h>
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#define inb inportb
#define outb outportb
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#include "riva_hw.h"
#include "riva_tbl.h"
/*
* This file is an OS-agnostic file used to make RIVA 128 and RIVA TNT
* operate identically (except TNT has more memory and better 3D quality.
*/
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static int nv3Busy(RIVA_HW_INST *chip) {
return ((!(chip->PFIFO[0x00001214 / 4] & 0x10)) |
(chip->PGRAPH[0x000006B0 / 4] & 0x01));
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}
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static int nv4Busy(RIVA_HW_INST *chip) {
return ((!(chip->PFIFO[0x00001214 / 4] & 0x10)) |
(chip->PGRAPH[0x00000700 / 4] & 0x01));
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}
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static int ShowHideCursor(RIVA_HW_INST *chip, int ShowHide) {
int current;
current = chip->CurrentState->cursor1;
chip->CurrentState->cursor1 =
(chip->CurrentState->cursor1 & 0xFE) | (ShowHide & 0x01);
outb(0x3D4, 0x31);
outb(0x3D5, chip->CurrentState->cursor1);
return (current & 0x01);
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}
/****************************************************************************\
* *
* The video arbitration routines calculate some "magic" numbers. Fixes *
* the snow seen when accessing the framebuffer without it. *
* It just works (I hope). *
* *
\****************************************************************************/
#define DEFAULT_GR_LWM 100
#define DEFAULT_VID_LWM 100
#define DEFAULT_GR_BURST_SIZE 256
#define DEFAULT_VID_BURST_SIZE 128
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#define VIDEO 0
#define GRAPHICS 1
#define MPORT 2
#define ENGINE 3
#define GFIFO_SIZE 320
#define GFIFO_SIZE_128 256
#define MFIFO_SIZE 120
#define VFIFO_SIZE 256
#define ABS(a) (a > 0 ? a : -a)
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typedef struct {
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int gdrain_rate;
int vdrain_rate;
int mdrain_rate;
int gburst_size;
int vburst_size;
char vid_en;
char gr_en;
int wcmocc, wcgocc, wcvocc, wcvlwm, wcglwm;
int by_gfacc;
char vid_only_once;
char gr_only_once;
char first_vacc;
char first_gacc;
char first_macc;
int vocc;
int gocc;
int mocc;
char cur;
char engine_en;
char converged;
int priority;
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} nv3_arb_info;
typedef struct {
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int graphics_lwm;
int video_lwm;
int graphics_burst_size;
int video_burst_size;
int graphics_hi_priority;
int media_hi_priority;
int rtl_values;
int valid;
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} nv3_fifo_info;
typedef struct {
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char pix_bpp;
char enable_video;
char gr_during_vid;
char enable_mp;
int memory_width;
int video_scale;
int pclk_khz;
int mclk_khz;
int mem_page_miss;
int mem_latency;
char mem_aligned;
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} nv3_sim_state;
typedef struct {
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int graphics_lwm;
int video_lwm;
int graphics_burst_size;
int video_burst_size;
int valid;
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} nv4_fifo_info;
typedef struct {
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int pclk_khz;
int mclk_khz;
int nvclk_khz;
char mem_page_miss;
char mem_latency;
int memory_width;
char enable_video;
char gr_during_vid;
char pix_bpp;
char mem_aligned;
char enable_mp;
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} nv4_sim_state;
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static int nv3_iterate(nv3_fifo_info *res_info, nv3_sim_state *state,
nv3_arb_info *ainfo) {
int iter = 0;
int tmp;
int vfsize, mfsize, gfsize;
int mburst_size = 32;
int mmisses, gmisses, vmisses;
int misses;
int vlwm, glwm, mlwm;
int last, next, cur;
int max_gfsize;
long ns;
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vlwm = 0;
glwm = 0;
mlwm = 0;
vfsize = 0;
gfsize = 0;
cur = ainfo->cur;
mmisses = 2;
gmisses = 2;
vmisses = 2;
if (ainfo->gburst_size == 128)
max_gfsize = GFIFO_SIZE_128;
else
max_gfsize = GFIFO_SIZE;
max_gfsize = GFIFO_SIZE;
while (1) {
if (ainfo->vid_en) {
if (ainfo->wcvocc > ainfo->vocc) ainfo->wcvocc = ainfo->vocc;
if (ainfo->wcvlwm > vlwm) ainfo->wcvlwm = vlwm;
ns = 1000000 * ainfo->vburst_size / (state->memory_width / 8) /
state->mclk_khz;
vfsize = ns * ainfo->vdrain_rate / 1000000;
vfsize = ainfo->wcvlwm - ainfo->vburst_size + vfsize;
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}
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if (state->enable_mp) {
if (ainfo->wcmocc > ainfo->mocc) ainfo->wcmocc = ainfo->mocc;
}
if (ainfo->gr_en) {
if (ainfo->wcglwm > glwm) ainfo->wcglwm = glwm;
if (ainfo->wcgocc > ainfo->gocc) ainfo->wcgocc = ainfo->gocc;
ns = 1000000 * (ainfo->gburst_size / (state->memory_width / 8)) /
state->mclk_khz;
gfsize = ns * ainfo->gdrain_rate / 1000000;
gfsize = ainfo->wcglwm - ainfo->gburst_size + gfsize;
}
mfsize = 0;
if (!state->gr_during_vid && ainfo->vid_en) {
if (ainfo->vid_en && (ainfo->vocc < 0) && !ainfo->vid_only_once)
next = VIDEO;
else if (ainfo->mocc < 0)
next = MPORT;
else if (ainfo->gocc < ainfo->by_gfacc)
next = GRAPHICS;
else
return (0);
} else
switch (ainfo->priority) {
case VIDEO:
if (ainfo->vid_en && ainfo->vocc < 0 &&
!ainfo->vid_only_once)
next = VIDEO;
else if (ainfo->gr_en && ainfo->gocc < 0 &&
!ainfo->gr_only_once)
next = GRAPHICS;
else if (ainfo->mocc < 0)
next = MPORT;
else
return (0);
break;
case GRAPHICS:
if (ainfo->gr_en && ainfo->gocc < 0 && !ainfo->gr_only_once)
next = GRAPHICS;
else if (ainfo->vid_en && ainfo->vocc < 0 &&
!ainfo->vid_only_once)
next = VIDEO;
else if (ainfo->mocc < 0)
next = MPORT;
else
return (0);
break;
default:
if (ainfo->mocc < 0)
next = MPORT;
else if (ainfo->gr_en && ainfo->gocc < 0 &&
!ainfo->gr_only_once)
next = GRAPHICS;
else if (ainfo->vid_en && ainfo->vocc < 0 &&
!ainfo->vid_only_once)
next = VIDEO;
else
return (0);
break;
}
last = cur;
cur = next;
iter++;
switch (cur) {
case VIDEO:
if (last == cur)
misses = 0;
else if (ainfo->first_vacc)
misses = vmisses;
else
misses = 1;
ainfo->first_vacc = 0;
if (last != cur) {
ns = 1000000 *
(vmisses * state->mem_page_miss + state->mem_latency) /
state->mclk_khz;
vlwm = ns * ainfo->vdrain_rate / 1000000;
vlwm = ainfo->vocc - vlwm;
}
ns = 1000000 *
(misses * state->mem_page_miss + ainfo->vburst_size) /
(state->memory_width / 8) / state->mclk_khz;
ainfo->vocc = ainfo->vocc + ainfo->vburst_size -
ns * ainfo->vdrain_rate / 1000000;
ainfo->gocc = ainfo->gocc - ns * ainfo->gdrain_rate / 1000000;
ainfo->mocc = ainfo->mocc - ns * ainfo->mdrain_rate / 1000000;
break;
case GRAPHICS:
if (last == cur)
misses = 0;
else if (ainfo->first_gacc)
misses = gmisses;
else
misses = 1;
ainfo->first_gacc = 0;
if (last != cur) {
ns = 1000000 *
(gmisses * state->mem_page_miss + state->mem_latency) /
state->mclk_khz;
glwm = ns * ainfo->gdrain_rate / 1000000;
glwm = ainfo->gocc - glwm;
}
ns = 1000000 *
(misses * state->mem_page_miss +
ainfo->gburst_size / (state->memory_width / 8)) /
state->mclk_khz;
ainfo->vocc =
ainfo->vocc + 0 - ns * ainfo->vdrain_rate / 1000000;
ainfo->gocc = ainfo->gocc + ainfo->gburst_size -
ns * ainfo->gdrain_rate / 1000000;
ainfo->mocc =
ainfo->mocc + 0 - ns * ainfo->mdrain_rate / 1000000;
break;
default:
if (last == cur)
misses = 0;
else if (ainfo->first_macc)
misses = mmisses;
else
misses = 1;
ainfo->first_macc = 0;
ns = 1000000 *
(misses * state->mem_page_miss +
mburst_size / (state->memory_width / 8)) /
state->mclk_khz;
ainfo->vocc =
ainfo->vocc + 0 - ns * ainfo->vdrain_rate / 1000000;
ainfo->gocc =
ainfo->gocc + 0 - ns * ainfo->gdrain_rate / 1000000;
ainfo->mocc = ainfo->mocc + mburst_size -
ns * ainfo->mdrain_rate / 1000000;
break;
}
if (iter > 100) {
ainfo->converged = 0;
return (1);
}
ns = 1000000 * ainfo->gburst_size / (state->memory_width / 8) /
state->mclk_khz;
tmp = ns * ainfo->gdrain_rate / 1000000;
if (ABS(ainfo->gburst_size) + ((ABS(ainfo->wcglwm) + 16) & ~0x7) - tmp >
max_gfsize) {
ainfo->converged = 0;
return (1);
}
ns = 1000000 * ainfo->vburst_size / (state->memory_width / 8) /
state->mclk_khz;
tmp = ns * ainfo->vdrain_rate / 1000000;
if (ABS(ainfo->vburst_size) + (ABS(ainfo->wcvlwm + 32) & ~0xf) - tmp >
VFIFO_SIZE) {
ainfo->converged = 0;
return (1);
}
if (ABS(ainfo->gocc) > max_gfsize) {
ainfo->converged = 0;
return (1);
}
if (ABS(ainfo->vocc) > VFIFO_SIZE) {
ainfo->converged = 0;
return (1);
}
if (ABS(ainfo->mocc) > MFIFO_SIZE) {
ainfo->converged = 0;
return (1);
}
if (ABS(vfsize) > VFIFO_SIZE) {
ainfo->converged = 0;
return (1);
}
if (ABS(gfsize) > max_gfsize) {
ainfo->converged = 0;
return (1);
}
if (ABS(mfsize) > MFIFO_SIZE) {
ainfo->converged = 0;
return (1);
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}
}
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}
static char nv3_arb(nv3_fifo_info *res_info, nv3_sim_state *state,
nv3_arb_info *ainfo) {
long ens, vns, mns, gns;
int mmisses, gmisses, vmisses, eburst_size, mburst_size;
int refresh_cycle;
refresh_cycle = 0;
refresh_cycle = 2 * (state->mclk_khz / state->pclk_khz) + 5;
mmisses = 2;
if (state->mem_aligned)
gmisses = 2;
else
gmisses = 3;
vmisses = 2;
eburst_size = state->memory_width * 1;
mburst_size = 32;
gns = 1000000 * (gmisses * state->mem_page_miss + state->mem_latency) /
state->mclk_khz;
ainfo->by_gfacc = gns * ainfo->gdrain_rate / 1000000;
ainfo->wcmocc = 0;
ainfo->wcgocc = 0;
ainfo->wcvocc = 0;
ainfo->wcvlwm = 0;
ainfo->wcglwm = 0;
ainfo->engine_en = 1;
ainfo->converged = 1;
if (ainfo->engine_en) {
ens = 1000000 *
(state->mem_page_miss + eburst_size / (state->memory_width / 8) +
refresh_cycle) /
state->mclk_khz;
ainfo->mocc =
state->enable_mp ? 0 - ens * ainfo->mdrain_rate / 1000000 : 0;
ainfo->vocc =
ainfo->vid_en ? 0 - ens * ainfo->vdrain_rate / 1000000 : 0;
ainfo->gocc = ainfo->gr_en ? 0 - ens * ainfo->gdrain_rate / 1000000 : 0;
ainfo->cur = ENGINE;
ainfo->first_vacc = 1;
ainfo->first_gacc = 1;
ainfo->first_macc = 1;
nv3_iterate(res_info, state, ainfo);
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}
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if (state->enable_mp) {
mns = 1000000 *
(mmisses * state->mem_page_miss +
mburst_size / (state->memory_width / 8) + refresh_cycle) /
state->mclk_khz;
ainfo->mocc = state->enable_mp
? 0
: mburst_size - mns * ainfo->mdrain_rate / 1000000;
ainfo->vocc =
ainfo->vid_en ? 0 : 0 - mns * ainfo->vdrain_rate / 1000000;
ainfo->gocc = ainfo->gr_en ? 0 : 0 - mns * ainfo->gdrain_rate / 1000000;
ainfo->cur = MPORT;
ainfo->first_vacc = 1;
ainfo->first_gacc = 1;
ainfo->first_macc = 0;
nv3_iterate(res_info, state, ainfo);
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}
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if (ainfo->gr_en) {
ainfo->first_vacc = 1;
ainfo->first_gacc = 0;
ainfo->first_macc = 1;
gns = 1000000 *
(gmisses * state->mem_page_miss +
ainfo->gburst_size / (state->memory_width / 8) + refresh_cycle) /
state->mclk_khz;
ainfo->gocc = ainfo->gburst_size - gns * ainfo->gdrain_rate / 1000000;
ainfo->vocc =
ainfo->vid_en ? 0 - gns * ainfo->vdrain_rate / 1000000 : 0;
ainfo->mocc =
state->enable_mp ? 0 - gns * ainfo->mdrain_rate / 1000000 : 0;
ainfo->cur = GRAPHICS;
nv3_iterate(res_info, state, ainfo);
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}
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if (ainfo->vid_en) {
ainfo->first_vacc = 0;
ainfo->first_gacc = 1;
ainfo->first_macc = 1;
vns = 1000000 *
(vmisses * state->mem_page_miss +
ainfo->vburst_size / (state->memory_width / 8) + refresh_cycle) /
state->mclk_khz;
ainfo->vocc = ainfo->vburst_size - vns * ainfo->vdrain_rate / 1000000;
ainfo->gocc =
ainfo->gr_en ? (0 - vns * ainfo->gdrain_rate / 1000000) : 0;
ainfo->mocc =
state->enable_mp ? 0 - vns * ainfo->mdrain_rate / 1000000 : 0;
ainfo->cur = VIDEO;
nv3_iterate(res_info, state, ainfo);
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}
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if (ainfo->converged) {
res_info->graphics_lwm = (int)ABS(ainfo->wcglwm) + 16;
res_info->video_lwm = (int)ABS(ainfo->wcvlwm) + 32;
res_info->graphics_burst_size = ainfo->gburst_size;
res_info->video_burst_size = ainfo->vburst_size;
res_info->graphics_hi_priority = (ainfo->priority == GRAPHICS);
res_info->media_hi_priority = (ainfo->priority == MPORT);
if (res_info->video_lwm > 160) {
res_info->graphics_lwm = 256;
res_info->video_lwm = 128;
res_info->graphics_burst_size = 64;
res_info->video_burst_size = 64;
res_info->graphics_hi_priority = 0;
res_info->media_hi_priority = 0;
ainfo->converged = 0;
return (0);
}
if (res_info->video_lwm > 128) { res_info->video_lwm = 128; }
return (1);
} else {
res_info->graphics_lwm = 256;
res_info->video_lwm = 128;
res_info->graphics_burst_size = 64;
res_info->video_burst_size = 64;
res_info->graphics_hi_priority = 0;
res_info->media_hi_priority = 0;
return (0);
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}
}
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static char nv3_get_param(nv3_fifo_info *res_info, nv3_sim_state *state,
nv3_arb_info *ainfo) {
int done, g, v, p;
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done = 0;
if (state->gr_during_vid && ainfo->vid_en)
ainfo->priority = MPORT;
else
ainfo->priority =
ainfo->gdrain_rate < ainfo->vdrain_rate ? VIDEO : GRAPHICS;
for (p = 0; p < 2 && done != 1; p++) {
for (g = 128; (g > 32) && (done != 1); g = g >> 1) {
for (v = 128; (v >= 32) && (done != 1); v = v >> 1) {
ainfo->priority = p;
ainfo->gburst_size = g;
ainfo->vburst_size = v;
done = nv3_arb(res_info, state, ainfo);
if (g == 128) {
if ((res_info->graphics_lwm + g) > 256) done = 0;
}
}
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}
}
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if (!done)
return (0);
else
return (1);
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}
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static void nv3CalcArbitration(nv3_fifo_info *res_info, nv3_sim_state *state) {
nv3_fifo_info save_info;
nv3_arb_info ainfo;
char res_gr, res_vid;
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ainfo.gr_en = 1;
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ainfo.vid_en = state->enable_video;
ainfo.vid_only_once = 0;
ainfo.gr_only_once = 0;
ainfo.gdrain_rate = (int)state->pclk_khz * state->pix_bpp / 8;
ainfo.vdrain_rate = (int)state->pclk_khz * 2;
if (state->video_scale != 0)
ainfo.vdrain_rate = ainfo.vdrain_rate / state->video_scale;
ainfo.mdrain_rate = 33000;
res_info->rtl_values = 0;
if (!state->gr_during_vid && state->enable_video) {
ainfo.gr_only_once = 1;
ainfo.gr_en = 1;
ainfo.gdrain_rate = 0;
res_vid = nv3_get_param(res_info, state, &ainfo);
res_vid = ainfo.converged;
save_info.video_lwm = res_info->video_lwm;
save_info.video_burst_size = res_info->video_burst_size;
ainfo.vid_en = 1;
ainfo.vid_only_once = 1;
ainfo.gr_en = 1;
ainfo.gdrain_rate = (int)state->pclk_khz * state->pix_bpp / 8;
ainfo.vdrain_rate = 0;
res_gr = nv3_get_param(res_info, state, &ainfo);
res_gr = ainfo.converged;
res_info->video_lwm = save_info.video_lwm;
res_info->video_burst_size = save_info.video_burst_size;
res_info->valid = res_gr & res_vid;
} else {
if (!ainfo.gr_en) ainfo.gdrain_rate = 0;
if (!ainfo.vid_en) ainfo.vdrain_rate = 0;
res_gr = nv3_get_param(res_info, state, &ainfo);
res_info->valid = ainfo.converged;
}
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}
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void nv3UpdateArbitrationSettings(unsigned VClk, unsigned pixelDepth,
unsigned *burst, unsigned *lwm,
RIVA_HW_INST *chip) {
nv3_fifo_info fifo_data;
nv3_sim_state sim_data;
unsigned int M, N, P, pll, MClk;
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pll = chip->PRAMDAC[0x00000504 / 4];
M = (pll >> 0) & 0xFF;
N = (pll >> 8) & 0xFF;
P = (pll >> 16) & 0x0F;
MClk = (N * chip->CrystalFreqKHz / M) >> P;
sim_data.pix_bpp = (char)pixelDepth;
sim_data.enable_video = 0;
sim_data.enable_mp = 0;
sim_data.video_scale = 1;
sim_data.memory_width = (chip->PEXTDEV[0x00000000 / 4] & 0x10) ? 128 : 64;
sim_data.memory_width = 128;
sim_data.mem_latency = 11;
sim_data.mem_aligned = 1;
sim_data.mem_page_miss = 9;
sim_data.gr_during_vid = 0;
sim_data.pclk_khz = VClk;
sim_data.mclk_khz = MClk;
nv3CalcArbitration(&fifo_data, &sim_data);
if (fifo_data.valid) {
int b = fifo_data.graphics_burst_size >> 4;
*burst = 0;
while (b >>= 1) (*burst)++;
*lwm = fifo_data.graphics_lwm >> 3;
} else {
*lwm = 0x24;
*burst = 0x02;
}
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}
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static void nv4CalcArbitration(nv4_fifo_info *fifo, nv4_sim_state *arb) {
int data, pagemiss, cas, width, video_enable, color_key_enable, bpp, align;
int nvclks, mclks, pclks, vpagemiss, crtpagemiss, vbs;
int found, mclk_extra, mclk_loop, cbs, m1, p1;
int mclk_freq, pclk_freq, nvclk_freq, mp_enable;
int us_m, us_n, us_p, video_drain_rate, crtc_drain_rate;
int vpm_us, us_video, vlwm, video_fill_us, cpm_us, us_crt, clwm;
int craw, vraw;
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fifo->valid = 1;
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pclk_freq = arb->pclk_khz;
mclk_freq = arb->mclk_khz;
nvclk_freq = arb->nvclk_khz;
pagemiss = arb->mem_page_miss;
cas = arb->mem_latency;
width = arb->memory_width >> 6;
video_enable = arb->enable_video;
color_key_enable = arb->gr_during_vid;
bpp = arb->pix_bpp;
align = arb->mem_aligned;
mp_enable = arb->enable_mp;
clwm = 0;
vlwm = 0;
cbs = 128;
pclks = 2;
nvclks = 2;
nvclks += 2;
nvclks += 1;
mclks = 5;
mclks += 3;
mclks += 1;
mclks += cas;
mclks += 1;
mclks += 1;
mclks += 1;
mclks += 1;
mclk_extra = 3;
nvclks += 2;
nvclks += 1;
nvclks += 1;
nvclks += 1;
if (mp_enable) mclks += 4;
nvclks += 0;
pclks += 0;
found = 0;
vbs = 0;
while (found != 1) {
fifo->valid = 1;
found = 1;
mclk_loop = mclks + mclk_extra;
us_m = mclk_loop * 1000 * 1000 / mclk_freq;
us_n = nvclks * 1000 * 1000 / nvclk_freq;
us_p = nvclks * 1000 * 1000 / pclk_freq;
if (video_enable) {
video_drain_rate = pclk_freq * 2;
crtc_drain_rate = pclk_freq * bpp / 8;
vpagemiss = 2;
vpagemiss += 1;
crtpagemiss = 2;
vpm_us = (vpagemiss * pagemiss) * 1000 * 1000 / mclk_freq;
if (nvclk_freq * 2 > mclk_freq * width)
video_fill_us = cbs * 1000 * 1000 / 16 / nvclk_freq;
else
video_fill_us = cbs * 1000 * 1000 / (8 * width) / mclk_freq;
us_video = vpm_us + us_m + us_n + us_p + video_fill_us;
vlwm = us_video * video_drain_rate / (1000 * 1000);
vlwm++;
vbs = 128;
if (vlwm > 128) vbs = 64;
if (vlwm > (256 - 64)) vbs = 32;
if (nvclk_freq * 2 > mclk_freq * width)
video_fill_us = vbs * 1000 * 1000 / 16 / nvclk_freq;
else
video_fill_us = vbs * 1000 * 1000 / (8 * width) / mclk_freq;
cpm_us = crtpagemiss * pagemiss * 1000 * 1000 / mclk_freq;
us_crt = us_video + video_fill_us + cpm_us + us_m + us_n + us_p;
clwm = us_crt * crtc_drain_rate / (1000 * 1000);
clwm++;
} else {
crtc_drain_rate = pclk_freq * bpp / 8;
crtpagemiss = 2;
crtpagemiss += 1;
cpm_us = crtpagemiss * pagemiss * 1000 * 1000 / mclk_freq;
us_crt = cpm_us + us_m + us_n + us_p;
clwm = us_crt * crtc_drain_rate / (1000 * 1000);
clwm++;
}
m1 = clwm + cbs - 512;
p1 = m1 * pclk_freq / mclk_freq;
p1 = p1 * bpp / 8;
if ((p1 < m1) && (m1 > 0)) {
fifo->valid = 0;
found = 0;
if (mclk_extra == 0) found = 1;
mclk_extra--;
} else if (video_enable) {
if ((clwm > 511) || (vlwm > 255)) {
fifo->valid = 0;
found = 0;
if (mclk_extra == 0) found = 1;
mclk_extra--;
}
} else {
if (clwm > 519) {
fifo->valid = 0;
found = 0;
if (mclk_extra == 0) found = 1;
mclk_extra--;
}
}
craw = clwm;
vraw = vlwm;
if (clwm < 384) clwm = 384;
if (vlwm < 128) vlwm = 128;
data = (int)(clwm);
fifo->graphics_lwm = data;
fifo->graphics_burst_size = 128;
data = (int)((vlwm + 15));
fifo->video_lwm = data;
fifo->video_burst_size = vbs;
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}
}
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static void nv4UpdateArbitrationSettings(unsigned VClk, unsigned pixelDepth,
unsigned *burst, unsigned *lwm,
RIVA_HW_INST *chip) {
nv4_fifo_info fifo_data;
nv4_sim_state sim_data;
unsigned int M, N, P, pll, MClk, NVClk, cfg1;
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pll = chip->PRAMDAC[0x00000504 / 4];
M = (pll >> 0) & 0xFF;
N = (pll >> 8) & 0xFF;
P = (pll >> 16) & 0x0F;
MClk = (N * chip->CrystalFreqKHz / M) >> P;
pll = chip->PRAMDAC[0x00000500 / 4];
M = (pll >> 0) & 0xFF;
N = (pll >> 8) & 0xFF;
P = (pll >> 16) & 0x0F;
NVClk = (N * chip->CrystalFreqKHz / M) >> P;
cfg1 = chip->PFB[0x00000204 / 4];
sim_data.pix_bpp = (char)pixelDepth;
sim_data.enable_video = 0;
sim_data.enable_mp = 0;
sim_data.memory_width = (chip->PEXTDEV[0x00000000 / 4] & 0x10) ? 128 : 64;
sim_data.mem_latency = (char)cfg1 & 0x0F;
sim_data.mem_aligned = 1;
sim_data.mem_page_miss =
(char)(((cfg1 >> 4) & 0x0F) + ((cfg1 >> 31) & 0x01));
sim_data.gr_during_vid = 0;
sim_data.pclk_khz = VClk;
sim_data.mclk_khz = MClk;
sim_data.nvclk_khz = NVClk;
nv4CalcArbitration(&fifo_data, &sim_data);
if (fifo_data.valid) {
int b = fifo_data.graphics_burst_size >> 4;
*burst = 0;
while (b >>= 1) (*burst)++;
*lwm = fifo_data.graphics_lwm >> 3;
}
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}
/****************************************************************************\
* *
* RIVA Mode State Routines *
* *
\****************************************************************************/
/*
* Calculate the Video Clock parameters for the PLL.
*/
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static int CalcVClock(int clockIn, int *clockOut, int *mOut, int *nOut,
int *pOut, RIVA_HW_INST *chip) {
unsigned lowM, highM, highP;
unsigned DeltaNew, DeltaOld;
unsigned VClk, Freq;
unsigned M, N, P;
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DeltaOld = 0xFFFFFFFF;
VClk = (unsigned)clockIn;
if (chip->CrystalFreqKHz == 14318) {
lowM = 8;
highM = 14 - (chip->Architecture == 3);
} else {
lowM = 7;
highM = 13 - (chip->Architecture == 3);
}
highP = 4 - (chip->Architecture == 3);
for (P = 0; P <= highP; P++) {
Freq = VClk << P;
if ((Freq >= 128000) && (Freq <= chip->MaxVClockFreqKHz)) {
for (M = lowM; M <= highM; M++) {
N = (VClk * M / chip->CrystalFreqKHz) << P;
Freq = (chip->CrystalFreqKHz * N / M) >> P;
if (Freq > VClk)
DeltaNew = Freq - VClk;
else
DeltaNew = VClk - Freq;
if (DeltaNew < DeltaOld) {
*mOut = M;
*nOut = N;
*pOut = P;
*clockOut = Freq;
DeltaOld = DeltaNew;
}
}
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}
}
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return (DeltaOld != 0xFFFFFFFF);
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}
/*
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* Calculate extended mode parameters (SVGA) and save in a
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* mode state structure.
*/
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static void CalcStateExt(RIVA_HW_INST *chip, RIVA_HW_STATE *state, int bpp,
int width, int hDisplaySize, int hDisplay, int hStart,
int hEnd, int hTotal, int height, int vDisplay,
int vStart, int vEnd, int vTotal, int dotClock) {
int pixelDepth, VClk, m, n, p;
/*
* Save mode parameters.
*/
state->bpp = bpp;
state->width = width;
state->height = height;
/*
* Extended RIVA registers.
*/
pixelDepth = (bpp + 1) / 8;
CalcVClock(dotClock, &VClk, &m, &n, &p, chip);
switch (chip->Architecture) {
case 3:
nv3UpdateArbitrationSettings(VClk, pixelDepth * 8,
&(state->arbitration0),
&(state->arbitration1), chip);
state->cursor0 = 0x00;
state->cursor1 = 0x78;
state->cursor2 = 0x00000000;
state->pllsel = 0x10010100;
state->config = ((width + 31) / 32) |
(((pixelDepth > 2) ? 3 : pixelDepth) << 8) | 0x1000;
state->general = 0x00000100;
state->repaint1 = hDisplaySize < 1280 ? 0x06 : 0x02;
break;
case 4:
nv4UpdateArbitrationSettings(VClk, pixelDepth * 8,
&(state->arbitration0),
&(state->arbitration1), chip);
state->cursor0 = 0x00;
state->cursor1 = 0xFC;
state->cursor2 = 0x00000000;
state->pllsel = 0x10000700;
state->config = 0x00001114;
state->general = bpp == 16 ? 0x00101100 : 0x00100100;
state->repaint1 = hDisplaySize < 1280 ? 0x04 : 0x00;
break;
}
state->vpll = (p << 16) | (n << 8) | m;
state->screen = ((hTotal & 0x040) >> 2) | ((vDisplay & 0x400) >> 7) |
((vStart & 0x400) >> 8) | ((vDisplay & 0x400) >> 9) |
((vTotal & 0x400) >> 10);
state->repaint0 = (((width / 8) * pixelDepth) & 0x700) >> 3;
state->horiz = hTotal < 260 ? 0x00 : 0x01;
state->pixel = pixelDepth > 2 ? 3 : pixelDepth;
state->offset0 = state->offset1 = state->offset2 = state->offset3 = 0;
state->pitch0 = state->pitch1 = state->pitch2 = state->pitch3 =
pixelDepth * width;
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}
/*
* Load fixed function state and pre-calculated/stored state.
*/
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#define LOAD_FIXED_STATE(tbl, dev) \
for (i = 0; i < sizeof(tbl##Table##dev) / 8; i++) \
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chip->dev[tbl##Table##dev[i][0]] = tbl##Table##dev[i][1]
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#define LOAD_FIXED_STATE_8BPP(tbl, dev) \
for (i = 0; i < sizeof(tbl##Table##dev##_8BPP) / 8; i++) \
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chip->dev[tbl##Table##dev##_8BPP[i][0]] = tbl##Table##dev##_8BPP[i][1]
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#define LOAD_FIXED_STATE_15BPP(tbl, dev) \
for (i = 0; i < sizeof(tbl##Table##dev##_15BPP) / 8; i++) \
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chip->dev[tbl##Table##dev##_15BPP[i][0]] = tbl##Table##dev##_15BPP[i][1]
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#define LOAD_FIXED_STATE_16BPP(tbl, dev) \
for (i = 0; i < sizeof(tbl##Table##dev##_16BPP) / 8; i++) \
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chip->dev[tbl##Table##dev##_16BPP[i][0]] = tbl##Table##dev##_16BPP[i][1]
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#define LOAD_FIXED_STATE_32BPP(tbl, dev) \
for (i = 0; i < sizeof(tbl##Table##dev##_32BPP) / 8; i++) \
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chip->dev[tbl##Table##dev##_32BPP[i][0]] = tbl##Table##dev##_32BPP[i][1]
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static void LoadStateExt(RIVA_HW_INST *chip, RIVA_HW_STATE *state, int all) {
int i;
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/*
* Load HW fixed function state.
*/
LOAD_FIXED_STATE(Riva, PMC);
LOAD_FIXED_STATE(Riva, PTIMER);
/*
* Make sure frame buffer config gets set before loading PRAMIN.
*/
chip->PFB[0x00000200 / 4] = state->config;
switch (chip->Architecture) {
case 3:
LOAD_FIXED_STATE(nv3, PFIFO);
LOAD_FIXED_STATE(nv3, PRAMIN);
LOAD_FIXED_STATE(nv3, PGRAPH);
switch (state->bpp) {
case 15:
case 16:
LOAD_FIXED_STATE_15BPP(nv3, PRAMIN);
LOAD_FIXED_STATE_15BPP(nv3, PGRAPH);
chip->Tri03 =
(RivaTexturedTriangle03 *)&(chip->FIFO[0x0000E000 / 4]);
break;
case 24:
case 32:
LOAD_FIXED_STATE_32BPP(nv3, PRAMIN);
LOAD_FIXED_STATE_32BPP(nv3, PGRAPH);
chip->Tri03 = 0L;
break;
case 8:
default:
LOAD_FIXED_STATE_8BPP(nv3, PRAMIN);
LOAD_FIXED_STATE_8BPP(nv3, PGRAPH);
chip->Tri03 = 0L;
break;
}
for (i = 0x00000; i < 0x00800; i++)
chip->PRAMIN[0x00000502 + i] = (i << 12) | 0x03;
chip->PGRAPH[0x00000630 / 4] = state->offset0;
chip->PGRAPH[0x00000634 / 4] = state->offset1;
chip->PGRAPH[0x00000638 / 4] = state->offset2;
chip->PGRAPH[0x0000063C / 4] = state->offset3;
chip->PGRAPH[0x00000650 / 4] = state->pitch0;
chip->PGRAPH[0x00000654 / 4] = state->pitch1;
chip->PGRAPH[0x00000658 / 4] = state->pitch2;
chip->PGRAPH[0x0000065C / 4] = state->pitch3;
break;
case 4:
LOAD_FIXED_STATE(nv4, PFIFO);
LOAD_FIXED_STATE(nv4, PRAMIN);
LOAD_FIXED_STATE(nv4, PGRAPH);
switch (state->bpp) {
case 15:
LOAD_FIXED_STATE_15BPP(nv4, PRAMIN);
LOAD_FIXED_STATE_15BPP(nv4, PGRAPH);
chip->Tri03 =
(RivaTexturedTriangle03 *)&(chip->FIFO[0x0000E000 / 4]);
break;
case 16:
LOAD_FIXED_STATE_16BPP(nv4, PRAMIN);
LOAD_FIXED_STATE_16BPP(nv4, PGRAPH);
chip->Tri03 =
(RivaTexturedTriangle03 *)&(chip->FIFO[0x0000E000 / 4]);
break;
case 24:
case 32:
LOAD_FIXED_STATE_32BPP(nv4, PRAMIN);
LOAD_FIXED_STATE_32BPP(nv4, PGRAPH);
chip->Tri03 = 0L;
break;
case 8:
default:
LOAD_FIXED_STATE_8BPP(nv4, PRAMIN);
LOAD_FIXED_STATE_8BPP(nv4, PGRAPH);
chip->Tri03 = 0L;
break;
}
chip->PGRAPH[0x00000640 / 4] = state->offset0;
chip->PGRAPH[0x00000644 / 4] = state->offset1;
chip->PGRAPH[0x00000648 / 4] = state->offset2;
chip->PGRAPH[0x0000064C / 4] = state->offset3;
chip->PGRAPH[0x00000670 / 4] = state->pitch0;
chip->PGRAPH[0x00000674 / 4] = state->pitch1;
chip->PGRAPH[0x00000678 / 4] = state->pitch2;
chip->PGRAPH[0x0000067C / 4] = state->pitch3;
break;
}
LOAD_FIXED_STATE(Riva, FIFO);
/*
* Load HW mode state.
*/
/* slh: added the if (all) checks */
outb(0x3D4, 0x19);
outb(0x3D5, state->repaint0);
outb(0x3D4, 0x1A);
outb(0x3D5, state->repaint1);
if (all) {
outb(0x3D4, 0x25);
outb(0x3D5, state->screen);
}
outb(0x3D4, 0x28);
outb(0x3D5, state->pixel);
if (all) {
outb(0x3D4, 0x2D);
outb(0x3D5, state->horiz);
outb(0x3D4, 0x1B);
outb(0x3D5, state->arbitration0);
outb(0x3D4, 0x20);
outb(0x3D5, state->arbitration1);
}
outb(0x3D4, 0x30);
outb(0x3D5, state->cursor0);
outb(0x3D4, 0x31);
outb(0x3D5, state->cursor1);
chip->PRAMDAC[0x00000300 / 4] = state->cursor2;
if (all) { chip->PRAMDAC[0x00000508 / 4] = state->vpll; }
chip->PRAMDAC[0x0000050C / 4] = state->pllsel;
chip->PRAMDAC[0x00000600 / 4] = state->general;
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/*
* Turn off VBlank enable and reset.
*/
*(chip->VBLANKENABLE) = 0;
*(chip->VBLANK) = chip->VBlankBit;
/*
* Set interrupt enable.
*/
chip->PMC[0x00000140 / 4] = chip->EnableIRQ & 0x01;
/*
* Set current state pointer.
*/
chip->CurrentState = state;
/*
* Reset FIFO free count.
*/
chip->FifoFreeCount = 0;
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}
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static void UnloadStateExt(RIVA_HW_INST *chip, RIVA_HW_STATE *state) {
/*
* Save current HW state.
*/
outb(0x3D4, 0x19);
state->repaint0 = inb(0x3D5);
outb(0x3D4, 0x1A);
state->repaint1 = inb(0x3D5);
outb(0x3D4, 0x25);
state->screen = inb(0x3D5);
outb(0x3D4, 0x28);
state->pixel = inb(0x3D5);
outb(0x3D4, 0x2D);
state->horiz = inb(0x3D5);
outb(0x3D4, 0x1B);
state->arbitration0 = inb(0x3D5);
outb(0x3D4, 0x20);
state->arbitration1 = inb(0x3D5);
outb(0x3D4, 0x30);
state->cursor0 = inb(0x3D5);
outb(0x3D4, 0x31);
state->cursor1 = inb(0x3D5);
state->cursor2 = chip->PRAMDAC[0x00000300 / 4];
state->vpll = chip->PRAMDAC[0x00000508 / 4];
state->pllsel = chip->PRAMDAC[0x0000050C / 4];
state->general = chip->PRAMDAC[0x00000600 / 4];
state->config = chip->PFB[0x00000200 / 4];
switch (chip->Architecture) {
case 3:
state->offset0 = chip->PGRAPH[0x00000630 / 4];
state->offset1 = chip->PGRAPH[0x00000634 / 4];
state->offset2 = chip->PGRAPH[0x00000638 / 4];
state->offset3 = chip->PGRAPH[0x0000063C / 4];
state->pitch0 = chip->PGRAPH[0x00000650 / 4];
state->pitch1 = chip->PGRAPH[0x00000654 / 4];
state->pitch2 = chip->PGRAPH[0x00000658 / 4];
state->pitch3 = chip->PGRAPH[0x0000065C / 4];
break;
case 4:
state->offset0 = chip->PGRAPH[0x00000640 / 4];
state->offset1 = chip->PGRAPH[0x00000644 / 4];
state->offset2 = chip->PGRAPH[0x00000648 / 4];
state->offset3 = chip->PGRAPH[0x0000064C / 4];
state->pitch0 = chip->PGRAPH[0x00000670 / 4];
state->pitch1 = chip->PGRAPH[0x00000674 / 4];
state->pitch2 = chip->PGRAPH[0x00000678 / 4];
state->pitch3 = chip->PGRAPH[0x0000067C / 4];
break;
}
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}
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static void SetStartAddress(RIVA_HW_INST *chip, unsigned start) {
int offset = start >> 2;
int pan = (start & 3) << 1;
unsigned char tmp;
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/*
* Unlock extended registers.
*/
outb(chip->LockUnlockIO, chip->LockUnlockIndex);
outb(chip->LockUnlockIO + 1, 0x57);
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/*
* Set start address.
*/
outb(0x3D4, 0x0D);
outb(0x3D5, offset);
outb(0x3D4, 0x0C);
outb(0x3D5, offset >> 8);
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/* slh: added the TNT version of this routine. Not sure what this
* really should be, but the changed code works on my TNT, where
* the original did not.
*/
if (chip->Architecture > 3) {
/* TNT */
outb(0x3D4, 0x19);
tmp = inb(0x3D5);
outb(0x3D5, ((offset >> 16) & 0x1F) | (tmp & 0xE0));
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outb(0x3D4, 0x2D);
tmp = inb(0x3D5);
outb(0x3D5, ((offset >> 16) & 0x20) | (tmp & 0xDF));
} else {
/* Riva 128 */
outb(0x3D4, 0x19);
tmp = inb(0x3D5);
outb(0x3D5, ((offset >> 16) & 0x0F) | (tmp & 0xF0));
}
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/*
* 4 pixel pan register.
*/
offset = inb(chip->IO + 0x0A);
outb(0x3C0, 0x13);
outb(0x3C0, pan);
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}
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static void nv3SetSurfaces2D(RIVA_HW_INST *chip, unsigned surf0,
unsigned surf1) {
while (nv3Busy(chip))
;
chip->PGRAPH[0x00000630 / 4] = surf0;
chip->PGRAPH[0x00000634 / 4] = surf1;
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}
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static void nv4SetSurfaces2D(RIVA_HW_INST *chip, unsigned surf0,
unsigned surf1) {
while (nv4Busy(chip))
;
chip->PGRAPH[0x00000640 / 4] = surf0;
chip->PGRAPH[0x00000644 / 4] = surf1;
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}
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static void nv3SetSurfaces3D(RIVA_HW_INST *chip, unsigned surf0,
unsigned surf1) {
while (nv3Busy(chip))
;
chip->PGRAPH[0x00000638 / 4] = surf0;
chip->PGRAPH[0x0000063C / 4] = surf1;
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}
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static void nv4SetSurfaces3D(RIVA_HW_INST *chip, unsigned surf0,
unsigned surf1) {
while (nv4Busy(chip))
;
chip->PGRAPH[0x00000648 / 4] = surf0;
chip->PGRAPH[0x0000064C / 4] = surf1;
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}
/****************************************************************************\
* *
* Probe RIVA Chip Configuration *
* *
\****************************************************************************/
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void nv3GetConfig(RIVA_HW_INST *chip) {
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/*
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* Fill in chip configuration.
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*/
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if (chip->PFB[0x00000000 / 4] & 0x00000020) {
if (((chip->PMC[0x00000000 / 4] & 0xF0) == 0x20) &&
((chip->PMC[0x00000000 / 4] & 0x0F) >= 0x02)) {
/*
* SDRAM 128 ZX.
*/
chip->RamBandwidthKBytesPerSec = 800000;
switch (chip->PFB[0x00000000 / 4] & 0x03) {
case 2: chip->RamAmountKBytes = 1024 * 4 - 32; break;
case 1: chip->RamAmountKBytes = 1024 * 2 - 32; break;
default: chip->RamAmountKBytes = 1024 * 8 - 32; break;
}
} else {
chip->RamBandwidthKBytesPerSec = 1000000;
chip->RamAmountKBytes = 1024 * 8 - 32;
}
} else {
/*
* SGRAM 128.
*/
chip->RamBandwidthKBytesPerSec = 1000000;
switch (chip->PFB[0x00000000 / 4] & 0x00000003) {
case 0: chip->RamAmountKBytes = 1024 * 8 - 32; break;
case 2: chip->RamAmountKBytes = 1024 * 4 - 32; break;
default: chip->RamAmountKBytes = 1024 * 2 - 32; break;
}
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}
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chip->CrystalFreqKHz =
(chip->PEXTDEV[0x00000000 / 4] & 0x00000020) ? 14318 : 13500;
chip->CURSOR = &(chip->PRAMIN[0x00008000 / 4 - 0x0800 / 4]);
chip->CURSORPOS = &(chip->PRAMDAC[0x0300 / 4]);
chip->VBLANKENABLE = &(chip->PGRAPH[0x0140 / 4]);
chip->VBLANK = &(chip->PGRAPH[0x0100 / 4]);
chip->VBlankBit = 0x00000100;
chip->MaxVClockFreqKHz = 230000;
chip->LockUnlockIO = 0x3C4;
chip->LockUnlockIndex = 0x06;
/*
* Set chip functions.
*/
chip->Busy = nv3Busy;
chip->ShowHideCursor = ShowHideCursor;
chip->CalcStateExt = CalcStateExt;
chip->LoadStateExt = LoadStateExt;
chip->UnloadStateExt = UnloadStateExt;
chip->SetStartAddress = SetStartAddress;
chip->SetSurfaces2D = nv3SetSurfaces2D;
chip->SetSurfaces3D = nv3SetSurfaces3D;
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}
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void nv4GetConfig(RIVA_HW_INST *chip) {
/*
* Fill in chip configuration.
*/
switch (chip->PFB[0x00000000 / 4] & 0x00000003) {
case 0: chip->RamAmountKBytes = 1024 * 32 - 128; break;
case 1: chip->RamAmountKBytes = 1024 * 4 - 128; break;
case 2: chip->RamAmountKBytes = 1024 * 8 - 128; break;
case 3:
default: chip->RamAmountKBytes = 1024 * 16 - 128; break;
}
switch ((chip->PFB[0x00000000 / 4] >> 3) & 0x00000003) {
case 3: chip->RamBandwidthKBytesPerSec = 800000; break;
default: chip->RamBandwidthKBytesPerSec = 1000000; break;
}
chip->CrystalFreqKHz =
(chip->PEXTDEV[0x00000000 / 4] & 0x00000040) ? 14318 : 13500;
chip->CURSOR = &(chip->PRAMIN[0x00010000 / 4 - 0x0800 / 4]);
chip->CURSORPOS = &(chip->PRAMDAC[0x0300 / 4]);
chip->VBLANKENABLE = &(chip->PCRTC[0x0140 / 4]);
chip->VBLANK = &(chip->PCRTC[0x0100 / 4]);
chip->VBlankBit = 0x00000001;
chip->MaxVClockFreqKHz = 250000;
chip->LockUnlockIO = 0x3D4;
chip->LockUnlockIndex = 0x1F;
/*
* Set chip functions.
*/
chip->Busy = nv4Busy;
chip->ShowHideCursor = ShowHideCursor;
chip->CalcStateExt = CalcStateExt;
chip->LoadStateExt = LoadStateExt;
chip->UnloadStateExt = UnloadStateExt;
chip->SetStartAddress = SetStartAddress;
chip->SetSurfaces2D = nv4SetSurfaces2D;
chip->SetSurfaces3D = nv4SetSurfaces3D;
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}
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int RivaGetConfig(RIVA_HW_INST *chip) {
/*
* Save this so future SW know whats it's dealing with.
*/
chip->Version = RIVA_SW_VERSION;
/*
* Chip specific configuration.
*/
switch (chip->Architecture) {
case 3: nv3GetConfig(chip); break;
case 4: nv4GetConfig(chip); break;
default: return (-1);
}
/*
* Fill in FIFO pointers.
*/
chip->Rop = (RivaRop *)&(chip->FIFO[0x00000000 / 4]);
chip->Clip = (RivaClip *)&(chip->FIFO[0x00002000 / 4]);
chip->Patt = (RivaPattern *)&(chip->FIFO[0x00004000 / 4]);
chip->Pixmap = (RivaPixmap *)&(chip->FIFO[0x00006000 / 4]);
chip->Blt = (RivaScreenBlt *)&(chip->FIFO[0x00008000 / 4]);
chip->Bitmap = (RivaBitmap *)&(chip->FIFO[0x0000A000 / 4]);
chip->Tri03 = (RivaTexturedTriangle03 *)&(chip->FIFO[0x0000E000 / 4]);
return (0);
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}