xrdp/common/list.c

202 lines
4.9 KiB
C

/*
Copyright (c) 2004-2007 Jay Sorg
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
simple list
*/
#include "arch.h"
#include "os_calls.h"
#include "list.h"
/*****************************************************************************/
struct list* APP_CC
list_create(void)
{
struct list* self;
self = (struct list*)g_malloc(sizeof(struct list), 1);
self->grow_by = 10;
self->alloc_size = 10;
self->items = (long*)g_malloc(sizeof(long) * 10, 1);
return self;
}
/*****************************************************************************/
void APP_CC
list_delete(struct list* self)
{
int i;
if (self == 0)
{
return;
}
if (self->auto_free)
{
for (i = 0; i < self->count; i++)
{
g_free((void*)self->items[i]);
self->items[i] = 0;
}
}
g_free(self->items);
g_free(self);
}
/*****************************************************************************/
void APP_CC
list_add_item(struct list* self, long item)
{
long* p;
int i;
if (self->count >= self->alloc_size)
{
i = self->alloc_size;
self->alloc_size += self->grow_by;
p = (long*)g_malloc(sizeof(long) * self->alloc_size, 1);
g_memcpy(p, self->items, sizeof(long) * i);
g_free(self->items);
self->items = p;
}
self->items[self->count] = item;
self->count++;
}
/*****************************************************************************/
long APP_CC
list_get_item(struct list* self, int index)
{
if (index < 0 || index >= self->count)
{
return 0;
}
return self->items[index];
}
/*****************************************************************************/
void APP_CC
list_clear(struct list* self)
{
int i;
if (self->auto_free)
{
for (i = 0; i < self->count; i++)
{
g_free((void*)self->items[i]);
self->items[i] = 0;
}
}
g_free(self->items);
self->count = 0;
self->grow_by = 10;
self->alloc_size = 10;
self->items = (long*)g_malloc(sizeof(long) * 10, 1);
}
/*****************************************************************************/
int APP_CC
list_index_of(struct list* self, long item)
{
int i;
for (i = 0; i < self->count; i++)
{
if (self->items[i] == item)
{
return i;
}
}
return -1;
}
/*****************************************************************************/
void APP_CC
list_remove_item(struct list* self, int index)
{
int i;
if (index >= 0 && index < self->count)
{
if (self->auto_free)
{
g_free((void*)self->items[index]);
self->items[index] = 0;
}
for (i = index; i < (self->count - 1); i++)
{
self->items[i] = self->items[i + 1];
}
self->count--;
}
}
/*****************************************************************************/
void APP_CC
list_insert_item(struct list* self, int index, long item)
{
long* p;
int i;
if (index == self->count)
{
list_add_item(self, item);
return;
}
if (index >= 0 && index < self->count)
{
self->count++;
if (self->count > self->alloc_size)
{
i = self->alloc_size;
self->alloc_size += self->grow_by;
p = (long*)g_malloc(sizeof(long) * self->alloc_size, 1);
g_memcpy(p, self->items, sizeof(long) * i);
g_free(self->items);
self->items = p;
}
for (i = (self->count - 2); i >= index; i--)
{
self->items[i + 1] = self->items[i];
}
self->items[index] = item;
}
}
/*****************************************************************************/
/* append one list to another using strdup for each item in the list */
/* begins copy at start_index, a zero based index on the soure list */
void APP_CC
list_append_list_strdup(struct list* self, struct list* dest, int start_index)
{
int index;
long item;
char* dup;
for (index = start_index; index < self->count; index++)
{
item = list_get_item(self, index);
dup = g_strdup((char*)item);
list_add_item(dest, (long)dup);
}
}