cae2adb75e
o modified vrplayer to use threads
60 lines
1.1 KiB
C++
60 lines
1.1 KiB
C++
#ifndef PLAYAUDIO_H
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#define PLAYAUDIO_H
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#ifdef __cplusplus
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#define __STDC_CONSTANT_MACROS
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#ifdef _STDINT_H
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#undef _STDINT_H
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#endif
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#include <stdint.h>
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#endif
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#include <QObject>
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#include <QQueue>
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#include <QMutex>
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#include "mediapacket.h"
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#include "xrdpvr.h"
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/* ffmpeg related stuff */
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extern "C"
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{
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#include <libavformat/avformat.h>
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#include <libavcodec/avcodec.h>
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}
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#define VCR_PLAY 1
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#define VCR_PAUSE 2
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#define VCR_STOP 3
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#define VCR_REWIND 4
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#define VCR_POWER_OFF 5
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class PlayAudio : public QObject
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{
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Q_OBJECT
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public:
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explicit PlayAudio(QObject *parent = 0,
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QQueue<MediaPacket *> *audioQueue = 0,
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QMutex *sendMutex = 0,
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void *channel = 0,
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int stream_id = 101);
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void setVcrOp(int op);
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public slots:
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void play();
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private:
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QQueue<MediaPacket *> *audioQueue;
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QMutex *sendMutex;
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QMutex vcrMutex;
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int vcrFlag;
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void *channel;
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int stream_id;
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void clearAudioQ();
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};
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#endif // PLAYAUDIO_H
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