mirror of https://github.com/wolfSSL/wolfssl
game header changes, submitted by Kevin Baca
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11efb11126
commit
e8aba51b31
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@ -47,6 +47,9 @@
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/* Uncomment next line if using lwip */
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/* #define CYASSL_LWIP */
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/* Uncomment next line if building CyaSSL for a game console */
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/* #define CYASSL_GAME_BUILD */
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#if defined(USE_CYASSL_CONFIG) || defined(HAVE_CONFIG_H)
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#include "ctc_config.h" /* may not want global HAVE_CONFIG_H */
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#endif
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@ -81,6 +84,10 @@
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#define NO_HC128
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#endif
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#ifdef CYASSL_GAME_BUILD
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#define SIZEOF_LONG_LONG 8
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#endif
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#ifdef MICRIUM
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#include "stdlib.h"
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@ -47,7 +47,11 @@
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#endif
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#ifdef USE_WINDOWS_API
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#include <windows.h>
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#ifdef CYASSL_GAME_BUILD
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#include "system/xtl.h"
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#else
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#include <windows.h>
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#endif
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#elif defined(THREADX)
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#ifndef SINGLE_THREADED
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#include "tx_api.h"
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@ -656,7 +656,12 @@ CYASSL_API int CyaSSL_SetTmpDH(SSL*, unsigned char* p, int pSz,
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#ifndef _WIN32
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#ifndef NO_WRITEV
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#include <sys/uio.h>
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#if __PPU
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#include <sys/types.h>
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#include <sys/socket.h>
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#else
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#include <sys/uio.h>
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#endif
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/* allow writev style writing */
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CYASSL_API int CyaSSL_writev(SSL* ssl, const struct iovec* iov,
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int iovcnt);
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