Change "//" to "/* */" comment. Removed unreferred functions.
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866b1517d3
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@ -72,7 +72,7 @@ static void reset_engine(pic32mz_desc *desc, int algo)
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uc_desc->bd[i].NXTPTR = KVA_TO_PA(&uc_desc->bd[0]);
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XMEMSET((void *)&dataBuffer[i], 0, PIC32_BLOCK_SIZE);
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}
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uc_desc->bd[0].BD_CTRL.SA_FETCH_EN = 1; // Fetch the security association on the first BD
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uc_desc->bd[0].BD_CTRL.SA_FETCH_EN = 1; /* Fetch the security association on the first BD */
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desc->dbPtr = 0;
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desc->currBd = 0;
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desc->msgSize = 0;
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@ -86,49 +86,45 @@ static void reset_engine(pic32mz_desc *desc, int algo)
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#define PIC32MZ_IF_RAM(addr) (KVA_TO_PA(addr) < 0x80000)
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static void update_data_size(pic32mz_desc *desc, word32 msgSize)
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{
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desc->msgSize = msgSize;
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}
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static void update_engine(pic32mz_desc *desc, const char *input, word32 len,
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static void update_engine(pic32mz_desc *desc, const byte *input, word32 len,
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word32 *hash)
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{
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int total ;
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pic32mz_desc *uc_desc = KVA0_TO_KVA1(desc);
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uc_desc->bd[desc->currBd].UPDPTR = KVA_TO_PA(hash);
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// Add the data to the current buffer. If the buffer fills, start processing it
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// and fill the next one.
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/* Add the data to the current buffer. If the buffer fills, start processing it
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and fill the next one. */
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while (len)
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{
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// If the engine is processing the current BD, spin.
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// if (uc_desc->bd[desc->currBd].BD_CTRL.DESC_EN)
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// continue;
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/* If the engine is processing the current BD, spin.
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if (uc_desc->bd[desc->currBd].BD_CTRL.DESC_EN)
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continue; */
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if (desc->msgSize)
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{
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// If we've been given the message size, we can process along the
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// way.
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// Enable the current buffer descriptor if it is full.
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/* If we've been given the message size, we can process along the
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way.
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Enable the current buffer descriptor if it is full. */
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if (desc->dbPtr >= PIC32_BLOCK_SIZE)
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{
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// Wrap up the buffer descriptor and enable it so the engine can process
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/* Wrap up the buffer descriptor and enable it so the engine can process */
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uc_desc->bd[desc->currBd].MSGLEN = desc->msgSize;
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uc_desc->bd[desc->currBd].BD_CTRL.BUFLEN = desc->dbPtr;
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uc_desc->bd[desc->currBd].BD_CTRL.LAST_BD = 0;
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uc_desc->bd[desc->currBd].BD_CTRL.LIFM = 0;
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//SYS_DEVCON_DataCacheClean((word32)desc, sizeof(pic32mz_desc));
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/* SYS_DEVCON_DataCacheClean((word32)desc, sizeof(pic32mz_desc)); */
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uc_desc->bd[desc->currBd].BD_CTRL.DESC_EN = 1;
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// Move to the next buffer descriptor, or wrap around.
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/* Move to the next buffer descriptor, or wrap around. */
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desc->currBd++;
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if (desc->currBd >= PIC32MZ_MAX_BD)
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desc->currBd = 0;
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// Wait until the engine has processed the new BD.
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/* Wait until the engine has processed the new BD. */
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while (uc_desc->bd[desc->currBd].BD_CTRL.DESC_EN);
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uc_desc->bd[desc->currBd].UPDPTR = KVA_TO_PA(hash);
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desc->dbPtr = 0;
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}
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if (!PIC32MZ_IF_RAM(input)) // If we're inputting from flash, let the BD have the address and max the buffer size
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if (!PIC32MZ_IF_RAM(input)) /* If we're inputting from flash, let the BD have
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the address and max the buffer size */
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{
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uc_desc->bd[desc->currBd].SRCADDR = KVA_TO_PA(input);
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total = (len > PIC32MZ_MAX_BLOCK ? PIC32MZ_MAX_BLOCK : len);
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@ -140,7 +136,7 @@ static void update_engine(pic32mz_desc *desc, const char *input, word32 len,
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{
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if (len > PIC32_BLOCK_SIZE - desc->dbPtr)
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{
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// We have more data than can be put in the buffer. Fill what we can.
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/* We have more data than can be put in the buffer. Fill what we can.*/
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total = PIC32_BLOCK_SIZE - desc->dbPtr;
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XMEMCPY(&dataBuffer[desc->currBd][desc->dbPtr], input, total);
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len -= total;
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@ -149,7 +145,7 @@ static void update_engine(pic32mz_desc *desc, const char *input, word32 len,
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}
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else
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{
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// Fill up what we have, but don't turn on the engine.
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/* Fill up what we have, but don't turn on the engine.*/
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XMEMCPY(&dataBuffer[desc->currBd][desc->dbPtr], input, len);
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desc->dbPtr += len;
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len = 0;
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@ -158,13 +154,13 @@ static void update_engine(pic32mz_desc *desc, const char *input, word32 len,
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}
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else
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{
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// We have to buffer everything and keep track of how much has been
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// added in order to get a total size. If the buffer fills, we move
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// to the next one. If we try to add more when the last buffer is
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// full, we error out.
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/* We have to buffer everything and keep track of how much has been
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added in order to get a total size. If the buffer fills, we move
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to the next one. If we try to add more when the last buffer is
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full, we error out. */
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if (desc->dbPtr == PIC32_BLOCK_SIZE)
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{
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// We filled the last BD buffer, so move on to the next one
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/* We filled the last BD buffer, so move on to the next one */
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uc_desc->bd[desc->currBd].BD_CTRL.LAST_BD = 0;
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uc_desc->bd[desc->currBd].BD_CTRL.LIFM = 0;
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uc_desc->bd[desc->currBd].BD_CTRL.BUFLEN = PIC32_BLOCK_SIZE;
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@ -178,7 +174,7 @@ static void update_engine(pic32mz_desc *desc, const char *input, word32 len,
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}
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if (len > PIC32_BLOCK_SIZE - desc->dbPtr)
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{
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// We have more data than can be put in the buffer. Fill what we can.
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/* We have more data than can be put in the buffer. Fill what we can. */
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total = PIC32_BLOCK_SIZE - desc->dbPtr;
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XMEMCPY(&dataBuffer[desc->currBd][desc->dbPtr], input, total);
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len -= total;
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@ -188,7 +184,7 @@ static void update_engine(pic32mz_desc *desc, const char *input, word32 len,
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}
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else
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{
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// Fill up what we have
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/* Fill up what we have */
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XMEMCPY(&dataBuffer[desc->currBd][desc->dbPtr], input, len);
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desc->dbPtr += len;
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desc->processed += len;
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@ -199,7 +195,7 @@ static void update_engine(pic32mz_desc *desc, const char *input, word32 len,
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}
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static void start_engine(pic32mz_desc *desc) {
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// Wrap up the last buffer descriptor and enable it
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/* Wrap up the last buffer descriptor and enable it */
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int i ;
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int bufferLen ;
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pic32mz_desc *uc_desc = KVA0_TO_KVA1(desc);
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@ -212,8 +208,8 @@ static void start_engine(pic32mz_desc *desc) {
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uc_desc->bd[desc->currBd].BD_CTRL.LIFM = 1;
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if (desc->msgSize == 0)
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{
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// We were not given the size, so now we have to go through every BD
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// and give it what will be processed, and enable them.
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/* We were not given the size, so now we have to go through every BD
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and give it what will be processed, and enable them. */
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for (i = desc->currBd; i >= 0; i--)
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{
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uc_desc->bd[i].MSGLEN = desc->processed;
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@ -251,17 +247,6 @@ void wait_engine(pic32mz_desc *desc, char *hash, int hash_sz) {
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}
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}
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static int fillBuff(char *buff, int *bufflen, const char *data, int len, int blocksz)
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{
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int room, copysz ;
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room = blocksz - *bufflen ;
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copysz = (len <= room) ? len : room ;
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XMEMCPY(buff, data, copysz) ;
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*bufflen += copysz ;
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return (*bufflen == blocksz) ? 1 : 0 ;
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}
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#endif
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#ifndef NO_MD5
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