mirror of
https://github.com/0intro/wmii
synced 2024-12-14 23:52:48 +03:00
91 lines
2.0 KiB
C
91 lines
2.0 KiB
C
/*
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* (C)opyright MMIV-MMV Anselm R. Garbe <garbeam at gmail dot com>
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* See LICENSE file for license details.
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*/
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#include "wm.h"
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#include <cext.h>
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static Area zero_area = {0};
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Area *alloc_area(Page *p, XRectangle * r)
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{
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char buf[MAX_BUF];
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Area *a = (Area *) emalloc(sizeof(Area));
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*a = zero_area;
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a->rect = *r;
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a->page = p;
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snprintf(buf, MAX_BUF, "/%s/area/%d", p->files[P_PREFIX]->name, count_items((void **) p->area));
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a->files[A_PREFIX] = ixp_create(ixps, buf);
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snprintf(buf, MAX_BUF, "/%s/area/%d/frame/sel", p->files[P_PREFIX]->name, count_items((void **) p->area));
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a->files[A_SEL_FRAME] = ixp_create(ixps, buf);
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snprintf(buf, MAX_BUF, "/%s/area/%d/ctl", p->files[P_PREFIX]->name, count_items((void **) p->area));
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a->files[A_CTL] = ixp_create(ixps, buf);
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snprintf(buf, MAX_BUF, "/%s/area/%d/geometry", p->files[P_PREFIX]->name, count_items((void **) p->area));
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a->files[A_GEOMETRY] = ixp_create(ixps, buf);
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snprintf(buf, MAX_BUF, "/%s/area/%d/layout", p->files[P_PREFIX]->name, count_items((void **) p->area));
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a->files[A_LAYOUT] = ixp_create(ixps, buf);
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p->area =
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(Area **) attach_item_end((void **) p->area, a, sizeof(Area *));
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p->sel = index_item((void **) p->area, a);
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return a;
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}
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void free_area(Area * a)
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{
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ixp_remove_file(ixps, a->files[A_PREFIX]);
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free(a);
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}
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void destroy_area(Area * a)
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{
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unsigned int i;
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a->layout->deinit(a);
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for (i = 0; a->frame && a->frame[i]; i++);
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destroy_frame(a->frame[i]);
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free(a->frame);
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free_area(a);
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}
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void focus_area(Area * a, int raise, int up, int down)
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{
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Page *p = a->page;
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if (!p)
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return;
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if (down && a->frame)
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focus_frame(a->frame[a->sel], raise, 0, down);
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p->sel = index_item((void **) p->area, a);
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p->files[P_SEL_AREA]->content = a->files[A_PREFIX]->content;
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if (up)
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focus_page(p, raise, 0);
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}
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void attach_frame_to_area(Area * a, Frame * f)
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{
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}
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void detach_frame_from_area(Frame * f, int ignore_focus_and_destroy)
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{
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}
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void draw_area(Area * a)
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{
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}
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void hide_area(Area * a)
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{
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}
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void show_area(Area * a)
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{
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}
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