mirror of
https://github.com/0intro/wmii
synced 2024-12-17 00:52:37 +03:00
193 lines
4.3 KiB
C
193 lines
4.3 KiB
C
/*
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* (C)opyright MMIV-MMVI Anselm R. Garbe <garbeam at gmail dot com>
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* See LICENSE file for license details.
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*/
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#include <stdio.h>
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#include <string.h>
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#include "blitz.h"
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XFontStruct *
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blitz_getfont(Display * dpy, char *fontstr)
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{
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XFontStruct *font;
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font = XLoadQueryFont(dpy, fontstr);
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if (!font) {
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font = XLoadQueryFont(dpy, "fixed");
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if (!font) {
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fprintf(stderr, "%s", "wmii: error, cannot load fixed font\n");
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return 0;
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}
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}
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return font;
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}
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static unsigned long
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xloadcolor(Display * dpy, int mon, char *colstr)
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{
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XColor color;
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char col[8];
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cext_strlcpy(col, colstr, sizeof(col));
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col[7] = 0;
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XAllocNamedColor(dpy, DefaultColormap(dpy, mon), col, &color, &color);
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return color.pixel;
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}
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int
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blitz_loadcolor(Display *dpy, int mon, char *colstr, Color *c)
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{
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if(!colstr || strlen(colstr) != 23)
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return -1;
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c->fg = xloadcolor(dpy, mon, &colstr[0]);
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c->bg = xloadcolor(dpy, mon, &colstr[8]);
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c->border = xloadcolor(dpy, mon, &colstr[16]);
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return 0;
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}
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static void
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draw_bg(Display * dpy, Draw * d)
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{
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XRectangle rect[4];
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XSetForeground(dpy, d->gc, d->color.bg);
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if (!d->notch) {
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XFillRectangles(dpy, d->drawable, d->gc, &d->rect, 1);
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return;
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}
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rect[0] = d->rect;
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rect[0].height = d->notch->y;
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rect[1] = d->rect;
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rect[1].y = d->notch->y;
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rect[1].width = d->notch->x;
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rect[1].height = d->notch->height;
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rect[2].x = d->notch->x + d->notch->width;
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rect[2].y = d->notch->y;
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rect[2].width = d->rect.width - (d->notch->x + d->notch->width);
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rect[2].height = d->notch->height;
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rect[3] = d->rect;
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rect[3].y = d->notch->y + d->notch->height;
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rect[3].height = d->rect.height - (d->notch->y + d->notch->height);
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XFillRectangles(dpy, d->drawable, d->gc, rect, 4);
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}
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static void
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xdraw_border(Display * dpy, Draw * d)
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{
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XPoint points[5];
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XSetLineAttributes(dpy, d->gc, 1, LineSolid, CapButt, JoinMiter);
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XSetForeground(dpy, d->gc, d->color.border);
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points[0].x = d->rect.x;
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points[0].y = d->rect.y;
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points[1].x = d->rect.width - 1;
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points[1].y = 0;
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points[2].x = 0;
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points[2].y = d->rect.height - 1;
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points[3].x = -(d->rect.width - 1);
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points[3].y = 0;
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points[4].x = 0;
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points[4].y = -(d->rect.height - 1);
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XDrawLines(dpy, d->drawable, d->gc, points, 5, CoordModePrevious);
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}
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static void
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draw_text(Display * dpy, Draw * d)
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{
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unsigned int x, y, w, h, shortened = 0;
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size_t len = 0;
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static char text[2048];
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if (!d->data)
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return;
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len = strlen(d->data);
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cext_strlcpy(text, d->data, sizeof(text));
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XSetFont(dpy, d->gc, d->font->fid);
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h = d->font->ascent + d->font->descent;
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y = d->rect.y + d->rect.height / 2 - h / 2 + d->font->ascent;
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/* shorten text if necessary */
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while (len && (w = XTextWidth(d->font, text, len)) > d->rect.width) {
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text[len - 1] = 0;
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len--;
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shortened = 1;
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}
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if (w > d->rect.width)
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return;
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/* mark shortened info in the string */
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if (shortened) {
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if (len > 3)
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text[len - 3] = '.';
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if (len > 2)
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text[len - 2] = '.';
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if (len > 1)
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text[len - 1] = '.';
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}
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switch (d->align) {
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case EAST:
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x = d->rect.x + d->rect.width - (h / 2 + w);
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break;
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case CENTER:
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x = d->rect.x + (d->rect.width - w) / 2;
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break;
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default:
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x = d->rect.x + h / 2;
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break;
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}
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XSetBackground(dpy, d->gc, d->color.bg);
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/*
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* uncomment, if you want get an shadow effect XSetForeground(dpy,
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* d->gc, BlackPixel(dpy, DefaultScreen(dpy))); XDrawString(dpy,
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* d->drawable, d->gc, x + 1, y + 1, text, len);
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*/
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XSetForeground(dpy, d->gc, d->color.fg);
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XDrawString(dpy, d->drawable, d->gc, x, y, text, len);
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}
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/* draws meter */
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void
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blitz_drawmeter(Display * dpy, Draw * d)
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{
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const char *err;
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unsigned int offy, mh, val, w = d->rect.width - 4;
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if (!d->data || strncmp(d->data, "%m:", 3))
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return;
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val = cext_strtonum(&d->data[3], 0, 100, &err);
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if(err)
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val = 100;
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draw_bg(dpy, d);
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xdraw_border(dpy, d);
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/* draw bg gradient */
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mh = ((d->rect.height - 4) * val) / 100;
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offy = d->rect.y + d->rect.height - 2 - mh;
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XSetForeground(dpy, d->gc, d->color.fg);
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XFillRectangle(dpy, d->drawable, d->gc, d->rect.x + 2, offy, w, mh);
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}
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static void
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xdraw_label(Display * dpy, Draw * d)
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{
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draw_bg(dpy, d);
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if (d->data)
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draw_text(dpy, d);
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}
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/* draws label */
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void
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blitz_drawlabel(Display * dpy, Draw * d)
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{
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xdraw_label(dpy, d);
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xdraw_border(dpy, d);
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}
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void
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blitz_drawlabelnoborder(Display * dpy, Draw * d)
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{
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xdraw_label(dpy, d);
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}
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