wmii/liblitz/blitz.h

103 lines
2.1 KiB
C

/*
* (C)opyright MMIV-MMVI Anselm R. Garbe <garbeam at gmail dot com>
* See LICENSE file for license details.
*/
#include <X11/Xlib.h>
#include <X11/Xlocale.h>
#define BLITZ_FONT "fixed"
#define BLITZ_SELCOLORS "#ffffff #335577 #447799"
#define BLITZ_NORMCOLORS "#222222 #eeeeee #666666"
typedef struct Blitz Blitz;
typedef enum BlitzAlign BlitzAlign;
typedef struct BlitzColor BlitzColor;
typedef struct BlitzFont BlitzFont;
typedef struct BlitzWidget BlitzWidget;
struct Blitz {
Display *display;
int screen;
Window root;
};
enum BlitzAlign {
NORTH = 0x01,
EAST = 0x02,
SOUTH = 0x04,
WEST = 0x08,
NEAST = NORTH | EAST,
NWEST = NORTH | WEST,
SEAST = SOUTH | EAST,
SWEST = SOUTH | WEST,
CENTER = NEAST | SWEST
};
struct BlitzColor {
unsigned long bg;
unsigned long fg;
unsigned long border;
char colstr[24]; /* #RRGGBB #RRGGBB #RRGGBB */
};
struct BlitzFont {
XFontStruct *xfont;
XFontSet set;
int ascent;
int descent;
char *fontstr;
};
struct BlitzWidget {
Drawable drawable;
GC gc;
BlitzColor color;
BlitzAlign align;
BlitzFont *font;
XRectangle rect; /* relative rect */
XRectangle *notch; /* relative notch rect */
char *text;
void (*draw)(BlitzWidget *);
};
/* obsolete, will be replaced soon */
typedef struct {
BlitzAlign align;
Drawable drawable;
GC gc;
BlitzColor color;
BlitzFont font;
XRectangle rect; /* relative rect */
XRectangle *notch; /* relative notch rect */
char *data;
} BlitzDraw;
/***/
Blitz __blitz;
/* blitz.c */
void blitz_x11_init(Display *dpy);
Bool blitz_x11_event(XEvent *ev);
/* color.c */
int blitz_loadcolor(BlitzColor *c);
/* label.c */
void blitz_drawlabel(BlitzDraw *d);
void blitz_drawborder(BlitzDraw *d);
/* input.c */
BlitzWidget *blitz_create_input(Drawable drawable, GC gc, BlitzFont *font);
void blitz_draw_input(BlitzWidget *i);
void blitz_destroy_input(BlitzWidget *i);
/* tile.c */
BlitzWidget *blitz_create_tile(Drawable drawable, GC gc);
void blitz_draw_tile(BlitzWidget *t);
void blitz_destroy_tile(BlitzWidget *t);
/* font.c */
unsigned int blitz_textwidth(BlitzFont *font, char *text);
void blitz_loadfont(BlitzFont *font);