wmii/cmd/menu/event.c
2009-08-04 11:58:52 -04:00

335 lines
6.4 KiB
C

/* Copyright ©2006-2009 Kris Maglione <fbsdaemon@gmail.com>
* See LICENSE file for license details.
*/
#include "dat.h"
#include "fns.h"
typedef void (*EvHandler)(XEvent*);
static EvHandler handler[LASTEvent];
void
dispatch_event(XEvent *e) {
if(e->type < nelem(handler)) {
if(handler[e->type])
handler[e->type](e);
}else
xext_event(e);
}
#define handle(w, fn, ev) \
BLOCK(if((w)->handler->fn) (w)->handler->fn((w), ev))
static int
findtime(Display *d, XEvent *e, XPointer v) {
Window *w;
w = (Window*)v;
if(e->type == PropertyNotify && e->xproperty.window == w->xid) {
xtime = e->xproperty.time;
return true;
}
return false;
}
void
xtime_kludge(void) {
/* Round trip. */
static Window *w;
WinAttr wa;
XEvent e;
long l;
if(w == nil) {
w = createwindow(&scr.root, Rect(0, 0, 1, 1), 0, InputOnly, &wa, 0);
selectinput(w, PropertyChangeMask);
}
changeprop_long(w, "ATOM", "ATOM", &l, 0);
sync();
XIfEvent(display, &e, findtime, (void*)w);
}
uint
flushevents(long event_mask, bool dispatch) {
XEvent ev;
uint n = 0;
while(XCheckMaskEvent(display, event_mask, &ev)) {
if(dispatch)
dispatch_event(&ev);
n++;
}
return n;
}
static int
findenter(Display *d, XEvent *e, XPointer v) {
long *l;
USED(d);
l = (long*)v;
if(*l)
return false;
if(e->type == EnterNotify)
return true;
if(e->type == MotionNotify)
(*l)++;
return false;
}
/* This isn't perfect. If there were motion events in the queue
* before this was called, then it flushes nothing. If we don't
* check for them, we might lose a legitamate enter event.
*/
uint
flushenterevents(void) {
XEvent e;
long l;
int n;
l = 0;
n = 0;
while(XCheckIfEvent(display, &e, findenter, (void*)&l))
n++;
return n;
}
static void
buttonrelease(XButtonPressedEvent *ev) {
Window *w;
if((w = findwin(ev->window)))
handle(w, bup, ev);
}
static void
buttonpress(XButtonPressedEvent *ev) {
Window *w;
if((w = findwin(ev->window)))
handle(w, bdown, ev);
else
XAllowEvents(display, ReplayPointer, ev->time);
}
static void
configurerequest(XConfigureRequestEvent *ev) {
XWindowChanges wc;
Window *w;
if((w = findwin(ev->window)))
handle(w, configreq, ev);
else{
wc.x = ev->x;
wc.y = ev->y;
wc.width = ev->width;
wc.height = ev->height;
wc.border_width = ev->border_width;
wc.sibling = ev->above;
wc.stack_mode = ev->detail;
XConfigureWindow(display, ev->window, ev->value_mask, &wc);
}
}
static void
configurenotify(XConfigureEvent *ev) {
Window *w;
USED(ev);
if((w = findwin(ev->window)))
handle(w, config, ev);
}
static void
clientmessage(XClientMessageEvent *ev) {
USED(ev);
}
static void
destroynotify(XDestroyWindowEvent *ev) {
Window *w;
if((w = findwin(ev->window)))
handle(w, destroy, ev);
}
static void
enternotify(XCrossingEvent *ev) {
Window *w;
static int sel_screen;
xtime = ev->time;
if(ev->mode != NotifyNormal)
return;
if((w = findwin(ev->window)))
handle(w, enter, ev);
else if(ev->window == scr.root.xid)
sel_screen = true;
}
static void
leavenotify(XCrossingEvent *ev) {
xtime = ev->time;
#if 0
if((ev->window == scr.root.xid) && !ev->same_screen)
sel_screen = true;
#endif
}
static void
focusin(XFocusChangeEvent *ev) {
Window *w;
/* Yes, we're focusing in on nothing, here. */
if(ev->detail == NotifyDetailNone) {
/* FIXME: Do something. */
return;
}
if(!((ev->detail == NotifyNonlinear)
||(ev->detail == NotifyNonlinearVirtual)
||(ev->detail == NotifyVirtual)
||(ev->detail == NotifyInferior)
||(ev->detail == NotifyAncestor)))
return;
if((ev->mode == NotifyWhileGrabbed)) /* && (screen->hasgrab != &c_root)) */
return;
if((w = findwin(ev->window)))
handle(w, focusin, ev);
#if 0
else if(ev->mode == NotifyGrab) {
if(ev->window == scr.root.xid)
screen->hasgrab = &c_root;
/* Some unmanaged window has grabbed focus */
else if((c = screen->focus)) {
print_focus("focusin", &c_magic, "<magic>");
screen->focus = &c_magic;
if(c->sel)
frame_draw(c->sel);
}
}
#endif
}
static void
focusout(XFocusChangeEvent *ev) {
Window *w;
if(!((ev->detail == NotifyNonlinear)
||(ev->detail == NotifyNonlinearVirtual)
||(ev->detail == NotifyVirtual)
||(ev->detail == NotifyInferior)
||(ev->detail == NotifyAncestor)))
return;
#if 0
if(ev->mode == NotifyUngrab)
screen->hasgrab = nil;
#endif
if((w = findwin(ev->window)))
handle(w, focusout, ev);
}
static void
expose(XExposeEvent *ev) {
Window *w;
if(ev->count == 0) {
if((w = findwin(ev->window)))
handle(w, expose, ev);
}
}
static void
keypress(XKeyEvent *ev) {
Window *w;
xtime = ev->time;
if((w = findwin(ev->window)))
handle(w, kdown, ev);
}
static void
mappingnotify(XMappingEvent *ev) {
/* Why do you need me to tell you this? */
XRefreshKeyboardMapping(ev);
}
static void
maprequest(XMapRequestEvent *ev) {
USED(ev);
}
static void
motionnotify(XMotionEvent *ev) {
Window *w;
xtime = ev->time;
if((w = findwin(ev->window)))
handle(w, motion, ev);
}
static void
propertynotify(XPropertyEvent *ev) {
Window *w;
xtime = ev->time;
if((w = findwin(ev->window)))
handle(w, property, ev);
}
static void
mapnotify(XMapEvent *ev) {
Window *w;
if((w = findwin(ev->window)))
handle(w, map, ev);
}
static void
unmapnotify(XUnmapEvent *ev) {
Window *w;
if((w = findwin(ev->window)) && (ev->event == w->parent->xid)) {
w->mapped = false;
if(ev->send_event || w->unmapped-- == 0)
handle(w, unmap, ev);
}
}
static EvHandler handler[LASTEvent] = {
[ButtonPress] = (EvHandler)buttonpress,
[ButtonRelease] = (EvHandler)buttonrelease,
[ConfigureRequest] = (EvHandler)configurerequest,
[ConfigureNotify] = (EvHandler)configurenotify,
[ClientMessage] = (EvHandler)clientmessage,
[DestroyNotify] = (EvHandler)destroynotify,
[EnterNotify] = (EvHandler)enternotify,
[Expose] = (EvHandler)expose,
[FocusIn] = (EvHandler)focusin,
[FocusOut] = (EvHandler)focusout,
[KeyPress] = (EvHandler)keypress,
[LeaveNotify] = (EvHandler)leavenotify,
[MapNotify] = (EvHandler)mapnotify,
[MapRequest] = (EvHandler)maprequest,
[MappingNotify] = (EvHandler)mappingnotify,
[MotionNotify] = (EvHandler)motionnotify,
[PropertyNotify] = (EvHandler)propertynotify,
[UnmapNotify] = (EvHandler)unmapnotify,
};
void
check_x_event(IxpConn *c) {
XEvent ev;
USED(c);
while(XCheckMaskEvent(display, ~0, &ev))
dispatch_event(&ev);
}