/* * (C)opyright MMIV-MMV Anselm R. Garbe * See LICENSE file for license details. */ #include #include #include #include "blitz.h" static int strtoalign(Align * result, char *val) { /* * note, resize allows syntax like "east-20", this we cannot do * include zero termination in strncmp checking! */ *result = CENTER; if (!strncmp(val, "west", 4)) *result = WEST; else if (!strncmp(val, "nwest", 5)) *result = NWEST; else if (!strncmp(val, "north", 5)) *result = NORTH; else if (!strncmp(val, "neast", 5)) *result = NEAST; else if (!strncmp(val, "east", 4)) *result = EAST; else if (!strncmp(val, "seast", 5)) *result = SEAST; else if (!strncmp(val, "south", 5)) *result = SOUTH; else if (!strncmp(val, "swest", 5)) *result = SWEST; else if (!strncmp(val, "center", 6)) *result = CENTER; else return FALSE; return TRUE; } /** * Basic Syntax: ,,, * Each component can be of following format: * <...> = [+|-]0..n|[[+|-]0..n] */ int blitz_strtorect(XRectangle * root, XRectangle * r, char *val) { char buf[64]; char *x, *y, *w, *h; char *p; int sx, sy, sw, sh; if (!val) return FALSE; sx = sy = sw = sh = 0; x = y = w = h = 0; cext_strlcpy(buf, val, sizeof(buf)); x = strtok_r(buf, ",", &p); if (x) { y = strtok_r(0, ",", &p); if (y) { w = strtok_r(0, ",", &p); if (w) { h = strtok_r(0, "", &p); } } } if (x && (sx = (x[0] >= '0') && (x[0] <= '9'))) r->x = blitz_strtonum(x, 0, 65535); if (y && (sy = (y[0] >= '0') && (y[0] <= '9'))) r->y = blitz_strtonum(y, 0, 65535); if (w && (sw = (w[0] >= '0') && (w[0] <= '9'))) r->width = blitz_strtonum(w, 0, 65535); if (h && (sh = (h[0] >= '0') && (h[0] <= '9'))) r->height = blitz_strtonum(h, 0, 65535); if (!sx && !sw && x && w && x[0] != '-' && x[0] != '+' && w[0] != '-' && w[0] != '+') { Align ax, aw; strtoalign(&ax, x); strtoalign(&aw, w); if ((ax == CENTER) && (aw == EAST)) { r->x = root->x + root->width / 2; r->width = root->width / 2; } else { r->x = root->x; if (aw == CENTER) { r->width = root->width / 2; } else { r->width = root->width; } } } else if (!sx && x && x[0] != '-' && x[0] != '+') { Align ax; strtoalign(&ax, x); if (ax == CENTER) { r->x = root->x + (root->width / 2) - (r->width / 2); } else if (ax == EAST) { r->x = root->x + root->width - r->width; } else { r->x = root->x; } } else if (!sw && w && w[0] != '-' && w[0] != '+') { Align aw; strtoalign(&aw, w); if (aw == CENTER) { r->width = (root->width / 2) - r->x; } else { r->width = root->width - r->x; } } if (!sy && !sh && y && h && y[0] != '-' && y[0] != '+' && h[0] != '-' && h[0] != '+') { Align ay, ah; strtoalign(&ay, y); strtoalign(&ah, h); if ((ay == CENTER) && (ah == SOUTH)) { r->y = root->y + root->height / 2; r->height = root->height / 2; } else { r->y = root->y; if (ah == CENTER) { r->height = root->height / 2; } else { r->height = root->height; } } } else if (!sy && y && y[0] != '-' && y[0] != '+') { Align ay; strtoalign(&ay, y); if (ay == CENTER) { r->y = root->y + (root->height / 2) - (r->height / 2); } else if (ay == SOUTH) { r->y = root->y + root->height - r->height; } else { r->y = root->y; } } else if (!sh && h && h[0] != '-' && h[0] != '+') { Align ah; strtoalign(&ah, h); if (ah == CENTER) { r->height = (root->height / 2) - r->y; } else { r->height = root->height - r->y; } } /* now do final calculations */ if (x) { p = strchr(x, '-'); if (p) r->x -= blitz_strtonum(++p, 0, 65535); p = strchr(x, '+'); if (p) r->x += blitz_strtonum(++p, 0, 65535); } if (y) { p = strchr(y, '-'); if (p) r->y -= blitz_strtonum(++p, 0, 65535); p = strchr(y, '+'); if (p) r->y += blitz_strtonum(++p, 0, 65535); } if (w) { p = strchr(w, '-'); if (p) r->width -= blitz_strtonum(++p, 0, 65535); p = strchr(w, '+'); if (p) r->width += blitz_strtonum(++p, 0, 65535); } if (h) { p = strchr(h, '-'); if (p) r->height -= blitz_strtonum(++p, 0, 65535); p = strchr(h, '+'); if (p) r->height += blitz_strtonum(++p, 0, 65535); } return TRUE; } Bool blitz_ispointinrect(int x, int y, XRectangle * r) { return (x >= r->x) && (x <= r->x + r->width) && (y >= r->y) && (y <= r->y + r->height); } int blitz_distance(XRectangle * origin, XRectangle * target) { int ox = origin->x + origin->width / 2; int oy = origin->y + origin->height / 2; int tx = target->x + target->width / 2; int ty = target->y + target->height / 2; return (int) sqrt((double) (((ox - tx) * (ox - tx)) + ((oy - ty) * (oy - ty)))); } void blitz_getbasegeometry(unsigned int size, unsigned int *cols, unsigned int *rows) { float sq, dummy; sq = sqrt(size); if (modff(sq, &dummy) < 0.5) *rows = floor(sq); else *rows = ceil(sq); *cols = ((*rows) * (*rows)) < (size) ? *rows + 1 : *rows; }