mirror of https://github.com/0intro/wmii
A bunch of fixes to management of windows
This commit is contained in:
parent
2ddd734ab0
commit
ef4aef2f28
2
area.c
2
area.c
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@ -407,6 +407,8 @@ select_area(Area *a, char *arg) {
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focus_frame:
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frame_to_top(p);
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focus_frame(p, False);
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if(!p->area->floating)
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arrange_column(p->area, False);
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if(v == screen->sel)
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restack_view(v);
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flush_masked_events(EnterWindowMask);
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57
client.c
57
client.c
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@ -197,6 +197,22 @@ unmap_client(Client *c, int state) {
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c->mapped = 0;
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}
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void
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map_frame(Client *c) {
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if(!c->frame_mapped) {
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XMapWindow(blz.dpy, c->framewin);
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c->frame_mapped = True;
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}
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}
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void
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unmap_frame(Client *c) {
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if(c->frame_mapped) {
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XUnmapWindow(blz.dpy, c->framewin);
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c->frame_mapped = False;
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}
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}
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void
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reparent_client(Client *c, Window w, int x, int y) {
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XSelectInput(blz.dpy, c->win, CLIENT_MASK & ~StructureNotifyMask);
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@ -493,30 +509,47 @@ resize_client(Client *c, XRectangle *r) {
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(c->rect.height == screen->rect.height)) {
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f->rect.x = -def.border;
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f->rect.y = -labelh(&def.font);
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}else{
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}else
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check_frame_constraints(&f->rect);
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}
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}
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if(f->area->view == screen->sel)
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if(f->area->view == screen->sel)
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XMoveResizeWindow(blz.dpy, c->framewin, f->rect.x,
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f->rect.y, f->rect.width, f->rect.height);
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else {
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unmap_client(c, IconicState);
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XUnmapWindow(blz.dpy, c->framewin);
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unmap_frame(c);
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return;
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}
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c->rect.x = def.border;
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c->rect.y = labelh(&def.font);
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if((f->area->sel == f) || (f->area->mode != Colstack)) {
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if(!c->mapped)
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map_client(c);
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c->rect.width = f->rect.width - 2 * def.border;
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c->rect.height = f->rect.height - def.border - labelh(&def.font);
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XMoveResizeWindow(blz.dpy, c->win, c->rect.x, c->rect.y,
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c->rect.width = f->rect.width - 2 * def.border;
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c->rect.height = f->rect.height - def.border - labelh(&def.font);
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if(f->area->sel != f)
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switch(f->area->mode) {
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case Colmax:
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unmap_frame(c);
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unmap_client(c, IconicState);
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break;
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case Colstack:
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XMoveResizeWindow(blz.dpy, c->win, c->rect.x, c->rect.y,
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c->rect.width, c->rect.height);
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}else
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unmap_client(c, IconicState);
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map_frame(c);
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unmap_client(c, IconicState);
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break;
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default:
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goto ShowWindow;
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}
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else {
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ShowWindow:
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XMoveResizeWindow(blz.dpy, c->win, c->rect.x, c->rect.y,
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c->rect.width, c->rect.height);
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map_client(c);
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map_frame(c);
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}
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configure_client(c);
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}
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4
column.c
4
column.c
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@ -91,8 +91,6 @@ relax_column(Area *a) {
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f->rect.x = a->rect.x + (a->rect.width - f->rect.width) / 2;
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yoff = f->rect.y + f->rect.height + hdiff;
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}
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if(a->mode != Colstack || f == a->sel)
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match_sizehints(f->client, &f->rect, f->area->floating, NORTH|EAST);
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}
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}
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@ -185,6 +183,8 @@ Fallthrough:
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break;
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}
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relax_column(a);
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for(f=a->frame; f; f=f->anext)
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resize_client(f->client, &f->rect);
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flush_masked_events(EnterWindowMask);
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}
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4
view.c
4
view.c
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@ -116,12 +116,10 @@ focus_view(WMScreen *s, View *v) {
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for(c=client; c; c=c->next)
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if((f = c->sel)) {
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if(f->view == v) {
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map_client(c);
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XMapWindow(blz.dpy, c->framewin);
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resize_client(c, &f->rect);
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update_client_grab(c);
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} else {
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XUnmapWindow(blz.dpy, c->framewin);
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unmap_frame(c);
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unmap_client(c, IconicState);
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}
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}
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7
wmii.h
7
wmii.h
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@ -145,6 +145,7 @@ struct Client {
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Bool fixedsize;
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Bool urgent;
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Bool mapped;
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Bool frame_mapped;
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int unmapped;
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Window win;
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Window trans;
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@ -273,8 +274,11 @@ extern void configure_client(Client *c);
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extern void prop_client(Client *c, XPropertyEvent *e);
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extern void kill_client(Client *c);
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extern void gravitate_client(Client *c, Bool invert);
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extern void unmap_client(Client *c, int state);
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extern void map_client(Client *c);
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extern void unmap_client(Client *c, int state);
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extern void map_frame(Client *c);
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extern void unmap_frame(Client *c);
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extern void focus_frame(Frame *f, Bool restack);
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extern void reparent_client(Client *c, Window w, int x, int y);
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extern void manage_client(Client *c);
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extern void focus(Client *c, Bool restack);
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@ -326,7 +330,6 @@ extern void insert_frame(Frame *pos, Frame *f, Bool before);
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extern void resize_frame(Frame *f, XRectangle *r);
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extern Bool frame_to_top(Frame *f);
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extern void swap_frames(Frame *fa, Frame *fb);
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extern void focus_frame(Frame *f, Bool restack);
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extern void draw_frame(Frame *f);
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extern void draw_frames();
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extern void update_frame_widget_colors(Frame *f);
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