mirror of https://github.com/0intro/wmii
Rewrote window snapping code
This commit is contained in:
parent
6af8aeed4a
commit
d2a9e3a860
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@ -147,8 +147,7 @@ place_client(Area *a, Client *c)
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unsigned int i, j, k, x, y, maxx, maxy, dx, dy, cx, cy, diff, num = 0;
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XPoint p1 = {0, 0}, p2 = {0, 0};
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Frame *f = c->frame.data[c->sel];
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int snapw = rect.width * def.snap / 1000;
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int snaph = rect.height * def.snap / 1000;
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int snap = rect.height / 66;
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XRectangle *rects;
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if(c->trans)
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@ -230,7 +229,7 @@ place_client(Area *a, Client *c)
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f->rect.y = a->rect.y + (random() % (diff ? diff : 1));
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}
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snap_move(&f->rect, rects, num, snapw, snaph);
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snap_rect(rects, num, &f->rect, CENTER, snap);
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if(rects)
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free(rects);
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}
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@ -103,10 +103,7 @@ handle_buttonpress(XEvent *e)
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case Button3:
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{
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BlitzAlign align = blitz_quadofcoord(&c->rect, ev->x, ev->y);
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if(align != CENTER)
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do_mouse_resize(c, align);
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else
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do_mouse_move(c);
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do_mouse_resize(c, align);
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}
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default:
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break;
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473
cmd/wm/mouse.c
473
cmd/wm/mouse.c
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@ -12,150 +12,88 @@
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#define ButtonMask (ButtonPressMask | ButtonReleaseMask)
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#define MouseMask (ButtonMask | PointerMotionMask)
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static int
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check_vert_match(XRectangle *r, XRectangle *neighbor)
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{
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/* check if neighbor matches edge */
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return (((neighbor->y <= r->y) && (neighbor->y + neighbor->height >= r->y))
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|| ((neighbor->y >= r->y) && (r->y + r->height >= neighbor->y)));
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}
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static void
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snap_line(XRectangle *rects, int num, int x1, int y1, int x2, int y2,
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int snapw, BlitzAlign mask, int *delta);
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static int
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check_horiz_match(XRectangle * r, XRectangle * neighbor)
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{
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/* check if neighbor matches edge */
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return (((neighbor->x <= r->x) && (neighbor->x + neighbor->width >= r->x))
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|| ((neighbor->x >= r->x)
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&& (r->x + r->width >= neighbor->x)));
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static void
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rect_morph_xy(XRectangle *rect, int dx, int dy, BlitzAlign mask) {
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if(mask & NORTH) {
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rect->y += dy;
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rect->height -= dy;
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}
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if(mask & WEST) {
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rect->x += dx;
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rect->width -= dx;
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}
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if(mask & EAST)
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rect->width += dx;
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if(mask & SOUTH)
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rect->height += dy;
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}
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void
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snap_move(XRectangle *r, XRectangle *rects,
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unsigned int num, int snapw, int snaph)
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{
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int i, j, w = 0, n = 0, e = 0, s = 0;
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snap_rect(XRectangle *rects, int num, XRectangle *current,
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BlitzAlign mask, int snap) {
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int dx = snap + 1, dy = snap + 1;
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/* snap to other windows */
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for(i = 0; i <= snapw && !(w && e); i++) {
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for(j = 0; j < num && !(w && e); j++) {
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/* check west neighbors leftwards */
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if(!w) {
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if(r->x - i == (rects[j].x + rects[j].width)) {
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/* west edge of neighbor found, check vert match */
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w = check_vert_match(r, &rects[j]);
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if(w)
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r->x = rects[j].x + rects[j].width;
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}
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}
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/* check west neighbors rightwards */
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if(!w) {
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if(r->x + i == (rects[j].x + rects[j].width)) {
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/* west edge of neighbor found, check vert match */
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w = check_vert_match(r, &rects[j]);
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if(w)
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r->x = rects[j].x + rects[j].width;
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}
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}
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/* check east neighbors leftwards */
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if(!e) {
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if(r->x + r->width - i == rects[j].x) {
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/* east edge of neighbor found, check vert match */
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e = check_vert_match(r, &rects[j]);
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if(e)
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r->x = rects[j].x - r->width;
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}
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}
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/* check east neighbors rightwards */
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if(!e) {
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if(r->x + r->width + i == rects[j].x) {
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/* east edge of neighbor found, check vert match */
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e = check_vert_match(r, &rects[j]);
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if(e)
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r->x = rects[j].x - r->width;
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}
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}
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}
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if(mask & NORTH)
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snap_line(rects, num, current->x, current->y,
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current->x + current->width, current->y,
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snap, mask, &dy);
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if(mask & EAST)
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snap_line(rects, num, current->x + current->width, current->y,
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current->x + current->width, current->y + current->height,
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snap, mask, &dx);
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if(mask & SOUTH)
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snap_line(rects, num, current->x, current->y + current->height,
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current->x + current->width, current->y + current->height,
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snap, mask, &dy);
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if(mask & WEST)
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snap_line(rects, num, current->x, current->y,
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current->x, current->y + current->height,
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snap, mask, &dx);
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/* snap to west screen border */
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if(!w && (r->x - i == rect.x)) {
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w = 1;
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r->x = rect.x;
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}
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/* snap to west screen border */
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if(!w && (r->x + i == rect.x)) {
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w = 1;
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r->x = rect.x;
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}
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/* snap to east screen border */
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if(!e && (r->x + r->width - i == rect.width)) {
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e = 1;
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r->x = rect.x + rect.width - r->width;
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}
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if(!e && (r->x + r->width + i == rect.width)) {
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e = 1;
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r->x = rect.x + rect.width - r->width;
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}
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}
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rect_morph_xy(current, abs(dx) <= snap ? dx : 0,
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abs(dy) <= snap ? dy : 0, mask);
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}
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for(i = 0; i <= snaph && !(n && s); i++) {
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for(j = 0; j < num && !(n && s); j++) {
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/* check north neighbors upwards */
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if(!n) {
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if(r->y - i == (rects[j].y + rects[j].height)) {
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/* north edge of neighbor found, check horiz match */
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n = check_horiz_match(r, &rects[j]);
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if(n)
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r->y = rects[j].y + rects[j].height;
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}
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}
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/* check north neighbors downwards */
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if(!n) {
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if(r->y + i == (rects[j].y + rects[j].height)) {
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/* north edge of neighbor found, check horiz match */
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n = check_horiz_match(r, &rects[j]);
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if(n)
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r->y = rects[j].y + rects[j].height;
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}
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}
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/* check south neighbors upwards */
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if(!s) {
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if(r->y + r->height - i == rects[j].y) {
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/* south edge of neighbor found, check horiz match */
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s = check_horiz_match(r, &rects[j]);
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if(s)
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r->y = rects[j].y - r->height;
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}
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}
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/* check south neighbors downwards */
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if(!s) {
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if(r->y + r->height + i == rects[j].y) {
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/* south edge of neighbor found, check horiz match */
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s = check_horiz_match(r, &rects[j]);
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if(s)
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r->y = rects[j].y - r->height;
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}
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}
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}
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static void
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snap_line(XRectangle *rects, int num, int x1, int y1, int x2, int y2,
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int snapw, BlitzAlign mask, int *delta) {
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int i, t_xy;
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/* snap to north screen border */
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if(!n && (r->y - i == rect.y)) {
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n = 1;
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r->y = rect.y;
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}
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if(!n && (r->y + i == rect.y)) {
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n = 1;
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r->y = rect.y;
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}
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/* snap to south screen border */
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if(!s && (r->y + r->height - i == rect.height)) {
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s = 1;
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r->y = rect.y + rect.height - r->height;
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}
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if(!s && (r->y + r->height + i == rect.height)) {
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s = 1;
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r->y = rect.y + rect.height - r->height;
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}
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}
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/* horizontal */
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if(y1 == y2 && (mask & (NORTH|SOUTH))) {
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for(i=0; i < num; i++) {
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if(!((rects[i].x + rects[i].width < x1) ||
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(rects[i].x > x2))) {
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if(abs(rects[i].y - y1) <= abs(*delta))
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*delta = rects[i].y - y1;
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t_xy = rects[i].y + rects[i].height;
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if(abs(t_xy - y1) < abs(*delta))
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*delta = t_xy - y1;
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}
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}
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}
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else if (mask & (EAST|WEST)) {
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/* This is the same as above, tr/xy/yx/,
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* s/width/height/, s/height/width/ */
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for(i=0; i < num; i++) {
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if(!((rects[i].y + rects[i].height < y1) ||
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(rects[i].y > y2))) {
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if(abs(rects[i].x - x1) <= abs(*delta))
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*delta = rects[i].x - x1;
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t_xy = rects[i].x + rects[i].width;
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if(abs(t_xy - x1) < abs(*delta))
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*delta = t_xy - x1;
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}
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}
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}
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}
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static void
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@ -180,241 +118,7 @@ draw_xor_border(XRectangle *r)
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void
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do_mouse_move(Client *c)
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{
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int px = 0, py = 0, wex, wey, ex, ey, i;
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Window dummy;
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XEvent ev;
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unsigned int num = 0;
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unsigned int dmask;
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Frame *f = c->frame.data[c->sel];
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int aidx = idx_of_area(f->area);
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int snapw = aidx ? 0 : (rect.width * def.snap) / 1000;
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int snaph = aidx ? 0 : (rect.height * def.snap) / 1000;
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XRectangle *rects = aidx ? nil : rects_of_view(f->area->view, &num);
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XRectangle frect = f->rect;
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XPoint pt;
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XQueryPointer(dpy, c->framewin, &dummy, &dummy, &i, &i, &wex, &wey, &dmask);
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XTranslateCoordinates(dpy, c->framewin, root, wex, wey, &ex, &ey, &dummy);
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pt.x = ex;
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pt.y = ey;
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XSync(dpy, False);
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if(XGrabPointer(dpy, root, False, MouseMask, GrabModeAsync, GrabModeAsync,
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None, cursor[CurMove], CurrentTime) != GrabSuccess)
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return;
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XGrabServer(dpy);
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draw_xor_border(&frect);
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for(;;) {
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XMaskEvent(dpy, MouseMask | ExposureMask, &ev);
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switch (ev.type) {
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case ButtonRelease:
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draw_xor_border(&frect);
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if(aidx)
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resize_column(c, &frect, &pt);
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else
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resize_client(c, &frect, False);
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if(rects)
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free(rects);
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XUngrabServer(dpy);
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XUngrabPointer(dpy, CurrentTime);
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XSync(dpy, False);
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return;
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break;
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case MotionNotify:
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draw_xor_border(&frect);
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pt.x = ev.xmotion.x;
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pt.y = ev.xmotion.y;
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XTranslateCoordinates(dpy, c->framewin, root, ev.xmotion.x,
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ev.xmotion.y, &px, &py, &dummy);
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frect.x = px - ex;
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frect.y = py - ey;
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if(!aidx)
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snap_move(&frect, rects, num, snapw, snaph);
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draw_xor_border(&frect);
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break;
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case Expose:
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(handler[Expose])(&ev);
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break;
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default: break;
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}
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}
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}
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static void
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snap_resize(XRectangle *r, XRectangle *o, BlitzAlign align,
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XRectangle *rects, unsigned int num, int px, int ox, int py,
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int oy, int snapw, int snaph)
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{
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int i, j, pend = 0;
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int w, h;
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/* x */
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switch (align) {
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case NEAST:
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case SEAST:
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w = px - r->x + (o->width - ox);
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if(w < 10)
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break;
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r->width = w;
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if(w <= snapw)
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break;
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/* snap to border */
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for(i = 0; !pend && (i < snapw); i++) {
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if(r->x + r->width - i == rect.x + rect.width) {
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r->width -= i;
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break;
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}
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if(r->x + r->width + i == rect.x + rect.width) {
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r->width += i;
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break;
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}
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for(j = 0; j < num; j++) {
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if(r->x + r->width - i == rects[j].x) {
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pend = check_vert_match(r, &rects[j]);
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if(pend) {
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r->width -= i;
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break;
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}
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}
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if(r->x + r->width + i == rects[j].x) {
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pend = check_vert_match(r, &rects[j]);
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if(pend) {
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r->width += i;
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break;
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}
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}
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}
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}
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break;
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case NWEST:
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case SWEST:
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w = r->width + r->x - px + ox;
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if(w < 10)
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break;
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r->width = w;
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r->x = px - ox;
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if(w <= snapw)
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break;
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/* snap to border */
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for(i = 0; !pend && (i < snapw); i++) {
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if(r->x - i == rect.x) {
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r->x -= i;
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r->width += i;
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break;
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}
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if(r->x + i == rect.x) {
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r->x += i;
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r->width -= i;
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break;
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}
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for(j = 0; j < num; j++) {
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if(r->x - i == rects[j].x + rects[j].width) {
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pend = check_vert_match(r, &rects[j]);
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if(pend) {
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r->x -= i;
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r->width += i;
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break;
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}
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}
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if(r->x + i == rects[j].x + rects[j].width) {
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pend = check_vert_match(r, &rects[j]);
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if(pend) {
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r->x += i;
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r->width -= i;
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break;
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}
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}
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}
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}
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break;
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default:
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break;
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}
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/* y */
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pend = 0;
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switch (align) {
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case SWEST:
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case SEAST:
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h = py - r->y + (o->height - oy);
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if(h < 10)
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break;
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r->height = h;
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if(h <= snaph)
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break;
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/* snap to border */
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for(i = 0; !pend && (i < snaph); i++) {
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if(r->y + r->height - i == rect.y + rect.height) {
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r->height -= i;
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break;
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}
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if(r->y + r->height + i == rect.y + rect.height) {
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r->height += i;
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break;
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}
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for(j = 0; j < num; j++) {
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if(r->y + r->height - i == rects[j].y) {
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pend = check_horiz_match(r, &rects[j]);
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if(pend) {
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r->height -= i;
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break;
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}
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}
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if(r->y + r->height + i == rects[j].y) {
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pend = check_horiz_match(r, &rects[j]);
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if(pend) {
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r->height += i;
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break;
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}
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}
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}
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}
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break;
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case NWEST:
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case NEAST:
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h = r->height + r->y - py + oy;
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if(h < 10)
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break;
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r->height = h;
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r->y = py - oy;
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if(h <= snaph)
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break;
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/* snap to border */
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for(i = 0; !pend && (i < snaph); i++) {
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if(r->y - i == rect.y) {
|
||||
r->y -= i;
|
||||
r->height += i;
|
||||
break;
|
||||
}
|
||||
if(r->y + i == rect.y) {
|
||||
r->y += i;
|
||||
r->height -= i;
|
||||
break;
|
||||
}
|
||||
for(j = 0; j < num; j++) {
|
||||
if(r->y - i == rects[j].y + rects[j].height) {
|
||||
pend = check_horiz_match(r, &rects[j]);
|
||||
if(pend) {
|
||||
r->y -= i;
|
||||
r->height += i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(r->y + i == rects[j].y + rects[j].height) {
|
||||
pend = check_horiz_match(r, &rects[j]);
|
||||
if(pend) {
|
||||
r->y += i;
|
||||
r->height -= i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
do_mouse_resize(c, CENTER);
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -423,23 +127,23 @@ do_mouse_resize(Client *c, BlitzAlign align)
|
|||
int px = 0, py = 0, i, ox, oy;
|
||||
Window dummy;
|
||||
XEvent ev;
|
||||
unsigned int dmask;
|
||||
unsigned int num = 0;
|
||||
Frame *f = c->frame.data[c->sel];
|
||||
int aidx = idx_of_area(f->area);
|
||||
int snapw = aidx ? 0 : (rect.width * def.snap) / 1000;
|
||||
int snaph = aidx ? 0 : (rect.height * def.snap) / 1000;
|
||||
int snap = aidx ? 0 : rect.height / 66;
|
||||
XRectangle *rects = aidx ? nil : rects_of_view(f->area->view, &num);
|
||||
XRectangle frect = f->rect;
|
||||
XRectangle origin = frect;
|
||||
XPoint pt;
|
||||
|
||||
XQueryPointer(dpy, c->framewin, &dummy, &dummy, &i, &i, &ox, &oy, &dmask);
|
||||
XQueryPointer(dpy, c->framewin, &dummy, &dummy, &ox, &oy, &i, &i, &i);
|
||||
pt.x = ox; pt.y = oy;
|
||||
XSync(dpy, False);
|
||||
|
||||
if(XGrabPointer(dpy, c->framewin, False, MouseMask, GrabModeAsync, GrabModeAsync,
|
||||
None, cursor[CurResize], CurrentTime) != GrabSuccess)
|
||||
None, cursor[CurResize], CurrentTime) != GrabSuccess)
|
||||
return;
|
||||
|
||||
|
||||
XGrabServer(dpy);
|
||||
draw_xor_border(&frect);
|
||||
for(;;) {
|
||||
|
@ -448,7 +152,7 @@ do_mouse_resize(Client *c, BlitzAlign align)
|
|||
case ButtonRelease:
|
||||
draw_xor_border(&frect);
|
||||
if(aidx)
|
||||
resize_column(c, &frect, nil);
|
||||
resize_column(c, &frect, (align == CENTER) ? &pt : nil);
|
||||
else
|
||||
resize_client(c, &frect, False);
|
||||
if(rects)
|
||||
|
@ -460,10 +164,19 @@ do_mouse_resize(Client *c, BlitzAlign align)
|
|||
break;
|
||||
case MotionNotify:
|
||||
draw_xor_border(&frect);
|
||||
|
||||
pt.x = ev.xmotion.x;
|
||||
pt.y = ev.xmotion.y;
|
||||
XTranslateCoordinates(dpy, c->framewin, root, ev.xmotion.x,
|
||||
ev.xmotion.y, &px, &py, &dummy);
|
||||
snap_resize(&frect, &origin, align, rects, num, px,
|
||||
ox, py, oy, snapw, snaph);
|
||||
|
||||
rect_morph_xy(&origin, px-ox, py-oy, align);
|
||||
frect=origin;
|
||||
ox=px; oy=py;
|
||||
|
||||
if(!aidx)
|
||||
snap_rect(rects, num, &frect, align, snap);
|
||||
|
||||
draw_xor_border(&frect);
|
||||
break;
|
||||
case Expose:
|
||||
|
|
|
@ -300,8 +300,8 @@ void do_mouse_resize(Client *c,BlitzAlign align);
|
|||
void do_mouse_move(Client *c);
|
||||
void grab_mouse(Window w, unsigned long mod, unsigned int button);
|
||||
void ungrab_mouse(Window w, unsigned long mod, unsigned int button);
|
||||
void snap_move(XRectangle *r, XRectangle *rects, unsigned int num,
|
||||
int snapw, int snaph);
|
||||
void snap_rect(XRectangle *rects, int num, XRectangle *current,
|
||||
BlitzAlign mask, int snap);
|
||||
|
||||
/* rule.c */
|
||||
void update_rules(RuleVector *rule, const char *data);
|
||||
|
|
|
@ -25,8 +25,15 @@
|
|||
*/
|
||||
|
||||
typedef enum {
|
||||
CENTER, WEST, NWEST, NORTH, NEAST, EAST,
|
||||
SEAST, SOUTH, SWEST
|
||||
NORTH = 0x01,
|
||||
EAST = 0x02,
|
||||
SOUTH = 0x04,
|
||||
WEST = 0x08,
|
||||
NEAST = NORTH | EAST,
|
||||
NWEST = NORTH | WEST,
|
||||
SEAST = SOUTH | EAST,
|
||||
SWEST = SOUTH | WEST,
|
||||
CENTER = NEAST | SWEST
|
||||
} BlitzAlign;
|
||||
|
||||
typedef struct {
|
||||
|
|
Loading…
Reference in New Issue