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https://github.com/0intro/wmii
synced 2024-11-22 22:02:30 +03:00
Yet more cleanups.
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parent
cac086b3fc
commit
cf27f71523
24
column.c
24
column.c
@ -207,14 +207,16 @@ drop_resize(Frame *f, XRectangle *new) {
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unsigned int min_height = 2 * labelh(&def.font);
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unsigned int min_width = screen->rect.width/NCOL;
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for(west=v->area->next; west && west->next != a; west=west->next);
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for(west=v->area->next; west; west=west->next)
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if(west->next == a) break;
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/* first managed area is indexed 1, thus (i > 1) ? ... */
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east = a->next;
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for(north=a->frame; north && north->anext != f; north=north->anext);
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for(north=a->frame; north; north=north->anext)
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if(north->anext == f) break;
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south = f->anext;
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/* validate (and trim if necessary) horizontal resize */
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if(new->width < min_width) {
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if(new->x + new->width == f->rect.x + f->rect.width)
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if((new->x + new->width) == (f->rect.x + f->rect.width))
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new->x = a->rect.x + a->rect.width - min_width;
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new->width = min_width;
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}
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@ -227,11 +229,11 @@ drop_resize(Frame *f, XRectangle *new) {
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new->width += new->x - a->rect.x;
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new->x = a->rect.x;
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}
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if(east && (new->x + new->width != f->rect.x + f->rect.width)) {
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if(east && (new->x + new->width) != (f->rect.x + f->rect.width)) {
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if((new->x + new->width) > (east->rect.x + east->rect.width - min_width))
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new->width = (east->rect.x + east->rect.width - min_width) - new->x;
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new->width = east->rect.x + east->rect.width - min_width - new->x;
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} else
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new->width = (a->rect.x + a->rect.width) - new->x;
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new->width = a->rect.x + a->rect.width - new->x;
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if(new->width < min_width)
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goto AfterHorizontal;
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/* horizontal resize */
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@ -243,10 +245,10 @@ drop_resize(Frame *f, XRectangle *new) {
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match_horiz(west, &west->rect);
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relax_column(west);
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}
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if(east && (new->x + new->width != a->rect.x + a->rect.width)) {
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if(east && (new->x + new->width) != (a->rect.x + a->rect.width)) {
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east->rect.width -= new->x + new->width - east->rect.x;
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east->rect.x = new->x + new->width;
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a->rect.width = (new->x + new->width) - a->rect.x;
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a->rect.width = new->x + new->width - a->rect.x;
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match_horiz(a, &a->rect);
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match_horiz(east, &east->rect);
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relax_column(east);
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@ -258,9 +260,9 @@ AfterHorizontal:
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/* validate (and trim if necessary) vertical resize */
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if(new->height < min_height) {
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if(f->rect.height < min_height
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&& (new->y == f->rect.y || new->y + new->height == f->rect.y + f->rect.height))
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&& (new->y == f->rect.y || (new->y + new->height) == (f->rect.y + f->rect.height)))
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goto AfterVertical;
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if(new->y + new->height == f->rect.y + f->rect.height)
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if((new->y + new->height) == (f->rect.y + f->rect.height))
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new->y = f->rect.y + f->rect.height - min_height;
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new->height = min_height;
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}
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@ -269,7 +271,7 @@ AfterHorizontal:
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new->height -= (north->rect.y + min_height) - new->y;
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new->y = north->rect.y + min_height;
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}
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if(south && (new->y + new->height != f->rect.y + f->rect.height)) {
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if(south && (new->y + new->height) != (f->rect.y + f->rect.height)) {
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if((new->y + new->height) > (south->rect.y + south->rect.height - min_height))
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new->height = (south->rect.y + south->rect.height - min_height) - new->y;
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}
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