mirror of https://github.com/0intro/wmii
Ameliorate the mouse.c rat's nest.
This commit is contained in:
parent
ba3b4bd5a2
commit
cc6103ca99
|
@ -185,7 +185,8 @@ bool setdebug(int);
|
|||
void vdebug(int, const char*, va_list);
|
||||
|
||||
/* mouse.c */
|
||||
void mouse_resize(Client*, bool opaque, Align);
|
||||
void mouse_movegrabbox(Client*);
|
||||
void mouse_resize(Client*, Align);
|
||||
void mouse_resizecol(Divide*);
|
||||
void grab_button(XWindow, uint button, ulong mod);
|
||||
Align snap_rect(Rectangle *rects, int num, Rectangle *current, Align *mask, int snapw);
|
||||
|
|
|
@ -154,7 +154,7 @@ bdown_event(Window *w, XButtonEvent *e) {
|
|||
switch(e->button) {
|
||||
case Button1:
|
||||
focus(c, false);
|
||||
mouse_resize(c, false, Center);
|
||||
mouse_resize(c, Center);
|
||||
break;
|
||||
case Button2:
|
||||
frame_restack(f, nil);
|
||||
|
@ -163,7 +163,7 @@ bdown_event(Window *w, XButtonEvent *e) {
|
|||
break;
|
||||
case Button3:
|
||||
focus(c, false);
|
||||
mouse_resize(c, false, quadrant(f->r, Pt(e->x_root, e->y_root)));
|
||||
mouse_resize(c, quadrant(f->r, Pt(e->x_root, e->y_root)));
|
||||
break;
|
||||
default:
|
||||
XAllowEvents(display, ReplayPointer, e->time);
|
||||
|
@ -178,10 +178,10 @@ bdown_event(Window *w, XButtonEvent *e) {
|
|||
view_restack(f->view);
|
||||
}
|
||||
if(rect_haspoint_p(Pt(e->x, e->y), f->grabbox))
|
||||
mouse_resize(c, true, Center);
|
||||
mouse_movegrabbox(c);
|
||||
else if(f->area->floating)
|
||||
if(!e->subwindow && !rect_haspoint_p(Pt(e->x, e->y), f->titlebar))
|
||||
mouse_resize(c, false, quadrant(f->r, Pt(e->x_root, e->y_root)));
|
||||
mouse_resize(c, quadrant(f->r, Pt(e->x_root, e->y_root)));
|
||||
|
||||
if(f->client != selclient())
|
||||
focus(c, false);
|
||||
|
|
788
cmd/wmii/mouse.c
788
cmd/wmii/mouse.c
|
@ -68,9 +68,11 @@ framewin(Frame *f, Point pt, int orientation, int n) {
|
|||
Framewin *fw;
|
||||
|
||||
fw = emallocz(sizeof *fw);
|
||||
wa.override_redirect = True;
|
||||
wa.override_redirect = true;
|
||||
wa.event_mask = ExposureMask;
|
||||
fw->w = createwindow(&scr.root, Rect(0, 0, 1, 1), scr.depth, InputOutput, &wa, CWEventMask);
|
||||
fw->w = createwindow(&scr.root, Rect(0, 0, 1, 1),
|
||||
scr.depth, InputOutput,
|
||||
&wa, CWEventMask);
|
||||
fw->w->aux = fw;
|
||||
sethandler(fw->w, &handlers);
|
||||
|
||||
|
@ -226,149 +228,6 @@ hplace(Framewin *fw, Point pt) {
|
|||
reshapewin(fw->w, framerect(fw));
|
||||
}
|
||||
|
||||
static void
|
||||
do_managed_move(Client *c) {
|
||||
Rectangle r;
|
||||
WinAttr wa;
|
||||
XEvent ev;
|
||||
Framewin *fw;
|
||||
Window *cwin;
|
||||
Frame *f, *fprev, *fnext;
|
||||
Point pt, pt2;
|
||||
int y;
|
||||
|
||||
focus(c, false);
|
||||
f = c->sel;
|
||||
|
||||
pt = querypointer(&scr.root);
|
||||
|
||||
pt2.x = f->area->r.min.x;
|
||||
pt2.y = pt.y;
|
||||
fw = framewin(f, pt2, OHoriz, Dx(f->area->r));
|
||||
|
||||
r = screen->r;
|
||||
r.min.y += fw->grabbox.min.y + Dy(fw->grabbox)/2;
|
||||
r.max.y = r.min.y + 1;
|
||||
cwin = createwindow(&scr.root, r, 0, InputOnly, &wa, 0);
|
||||
mapwin(cwin);
|
||||
|
||||
horiz:
|
||||
ungrabpointer();
|
||||
if(!grabpointer(&scr.root, nil, cursor[CurIcon], MouseMask))
|
||||
goto done;
|
||||
warppointer(pt);
|
||||
vplace(fw, pt);
|
||||
for(;;) {
|
||||
XMaskEvent(display, MouseMask | ExposureMask, &ev);
|
||||
switch (ev.type) {
|
||||
default:
|
||||
break;
|
||||
case Expose:
|
||||
dispatch_event(&ev);
|
||||
break;
|
||||
case MotionNotify:
|
||||
pt.x = ev.xmotion.x_root;
|
||||
pt.y = ev.xmotion.y_root;
|
||||
|
||||
vplace(fw, pt);
|
||||
break;
|
||||
case ButtonRelease:
|
||||
switch(ev.xbutton.button) {
|
||||
case 1:
|
||||
/* TODO: Fix... Tangled, broken mess. */
|
||||
fprev = f->aprev;
|
||||
fnext = f->anext;
|
||||
column_remove(f);
|
||||
if(fnext
|
||||
&& (!fprev || (fw->fprev != fprev)
|
||||
&& (fw->fprev != fprev->aprev))) {
|
||||
fnext->r.min.y = f->r.min.y;
|
||||
frame_resize(fnext, fnext->r);
|
||||
}
|
||||
else if(fprev) {
|
||||
if(fw->fprev == fprev->aprev) {
|
||||
fw->fprev = fprev->aprev;
|
||||
fprev->r = f->r;
|
||||
}else
|
||||
fprev->r.max.y = f->r.max.y;
|
||||
frame_resize(fprev, fprev->r);
|
||||
}
|
||||
|
||||
column_insert(fw->ra, f, fw->fprev);
|
||||
|
||||
r = fw->fprev_r;
|
||||
if(f->aprev) {
|
||||
f->aprev->r.max.y = r.min.y;
|
||||
frame_resize(f->aprev, f->aprev->r);
|
||||
}else
|
||||
r.min.y = f->area->r.min.y;
|
||||
|
||||
if(f->anext)
|
||||
r.max.y = f->anext->r.min.y;
|
||||
else
|
||||
r.max.y = f->area->r.max.y;
|
||||
|
||||
frame_resize(f, fw->fprev_r);
|
||||
|
||||
view_arrange(f->view);
|
||||
goto done;
|
||||
}
|
||||
break;
|
||||
case ButtonPress:
|
||||
switch(ev.xbutton.button) {
|
||||
case 2:
|
||||
goto vert;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
vert:
|
||||
y = pt.y;
|
||||
ungrabpointer();
|
||||
if(!grabpointer(&scr.root, cwin, cursor[CurIcon], MouseMask))
|
||||
goto done;
|
||||
hplace(fw, pt);
|
||||
for(;;) {
|
||||
XMaskEvent(display, MouseMask | ExposureMask, &ev);
|
||||
switch (ev.type) {
|
||||
default:
|
||||
break;
|
||||
case Expose:
|
||||
dispatch_event(&ev);
|
||||
break;
|
||||
case MotionNotify:
|
||||
pt.x = ev.xmotion.x_root;
|
||||
pt.y = ev.xmotion.y_root;
|
||||
|
||||
hplace(fw, pt);
|
||||
break;
|
||||
case ButtonRelease:
|
||||
switch(ev.xbutton.button) {
|
||||
case 1:
|
||||
if(fw->ra) {
|
||||
fw->ra = column_new(f->view, fw->ra, 0);
|
||||
area_moveto(fw->ra, f);
|
||||
view_arrange(f->view); /* I hate this. */
|
||||
}
|
||||
goto done;
|
||||
case 2:
|
||||
pt.y = y;
|
||||
goto horiz;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
done:
|
||||
ungrabpointer();
|
||||
framedestroy(fw);
|
||||
destroywindow(cwin);
|
||||
|
||||
pt = addpt(f->r.min, f->grabbox.min);
|
||||
pt.x += Dx(f->grabbox)/2;
|
||||
pt.y += Dy(f->grabbox)/2;
|
||||
warppointer(pt);
|
||||
}
|
||||
|
||||
static Window*
|
||||
gethsep(Rectangle r) {
|
||||
Window *w;
|
||||
|
@ -381,193 +240,6 @@ gethsep(Rectangle r) {
|
|||
return w;
|
||||
}
|
||||
|
||||
static void
|
||||
mouse_resizecolframe(Frame *f, Align align) {
|
||||
WinAttr wa;
|
||||
XEvent ev;
|
||||
Window *cwin, *hwin;
|
||||
Divide *d;
|
||||
View *v;
|
||||
Area *a;
|
||||
Rectangle r;
|
||||
Point pt, min;
|
||||
|
||||
assert((align&(East|West)) != (East|West));
|
||||
assert((align&(North|South)) != (North|South));
|
||||
|
||||
v = screen->sel;
|
||||
for(a = v->area->next, d = divs; a; a = a->next, d = d->next)
|
||||
if(a == f->area) break;
|
||||
|
||||
if(align&East)
|
||||
d = d->next;
|
||||
|
||||
min.x = Dx(v->r)/NCOL;
|
||||
min.y = /*frame_delta_h() +*/ labelh(def.font);
|
||||
if(align&North) {
|
||||
if(f->aprev) {
|
||||
r.min.y = f->aprev->r.min.y + min.y;
|
||||
r.max.y = f->r.max.y - min.y;
|
||||
}else {
|
||||
r.min.y = a->r.min.y;
|
||||
r.max.y = r.min.y + 1;
|
||||
}
|
||||
}else {
|
||||
if(f->anext) {
|
||||
r.max.y = f->anext->r.max.y - min.y;
|
||||
r.min.y = f->r.min.y + min.y;
|
||||
}else {
|
||||
r.max.y = a->r.max.y;
|
||||
r.min.y = r.max.y - 1;
|
||||
}
|
||||
}
|
||||
if(align&West) {
|
||||
if(a->prev != v->area) {
|
||||
r.min.x = a->prev->r.min.x + min.x;
|
||||
r.max.x = a->r.max.x - min.x;
|
||||
}else {
|
||||
r.min.x = a->r.min.x;
|
||||
r.max.x = r.min.x + 1;
|
||||
}
|
||||
}else {
|
||||
if(a->next) {
|
||||
r.max.x = a->next->r.max.x - min.x;
|
||||
r.min.x = a->r.min.x + min.x;
|
||||
}else {
|
||||
r.max.x = a->r.max.x;
|
||||
r.min.x = r.max.x - 1;
|
||||
}
|
||||
}
|
||||
|
||||
cwin = createwindow(&scr.root, r, 0, InputOnly, &wa, 0);
|
||||
mapwin(cwin);
|
||||
|
||||
r = f->r;
|
||||
if(align&North)
|
||||
r.min.y--;
|
||||
else
|
||||
r.min.y = r.max.y - 1;
|
||||
r.max.y = r.min.y + 2;
|
||||
|
||||
hwin = gethsep(r);
|
||||
|
||||
if(!grabpointer(&scr.root, cwin, cursor[CurSizing], MouseMask))
|
||||
goto done;
|
||||
|
||||
pt.x = ((align&West) ? f->r.min.x : f->r.max.x);
|
||||
pt.y = ((align&North) ? f->r.min.y : f->r.max.y);
|
||||
warppointer(pt);
|
||||
|
||||
for(;;) {
|
||||
XMaskEvent(display, MouseMask | ExposureMask, &ev);
|
||||
switch (ev.type) {
|
||||
default:
|
||||
break;
|
||||
case Expose:
|
||||
dispatch_event(&ev);
|
||||
break;
|
||||
case MotionNotify:
|
||||
pt.x = ev.xmotion.x_root;
|
||||
pt.y = ev.xmotion.y_root;
|
||||
|
||||
if(align&West)
|
||||
r.min.x = pt.x;
|
||||
else
|
||||
r.max.x = pt.x;
|
||||
r.min.y = ((align&South) ? pt.y : pt.y-1);
|
||||
r.max.y = r.min.y+2;
|
||||
|
||||
div_set(d, pt.x);
|
||||
reshapewin(hwin, r);
|
||||
break;
|
||||
case ButtonRelease:
|
||||
r = f->r;
|
||||
if(align&West)
|
||||
r.min.x = pt.x;
|
||||
else
|
||||
r.max.x = pt.x;
|
||||
if(align&North)
|
||||
r.min.y = pt.y;
|
||||
else
|
||||
r.max.y = pt.y;
|
||||
column_resizeframe(f, r);
|
||||
|
||||
/* XXX: Magic number... */
|
||||
if(align&West)
|
||||
pt.x = f->r.min.x + 4;
|
||||
else
|
||||
pt.x = f->r.max.x - 4;
|
||||
if(align&North)
|
||||
pt.y = f->r.min.y + 4;
|
||||
else
|
||||
pt.y = f->r.max.y - 4;
|
||||
warppointer(pt);
|
||||
goto done;
|
||||
}
|
||||
}
|
||||
done:
|
||||
ungrabpointer();
|
||||
destroywindow(cwin);
|
||||
destroywindow(hwin);
|
||||
}
|
||||
|
||||
void
|
||||
mouse_resizecol(Divide *d) {
|
||||
WinAttr wa;
|
||||
XEvent ev;
|
||||
Window *cwin;
|
||||
Divide *dp;
|
||||
View *v;
|
||||
Area *a;
|
||||
Rectangle r;
|
||||
Point pt;
|
||||
uint minw;
|
||||
|
||||
v = screen->sel;
|
||||
|
||||
for(a = v->area->next, dp = divs; a; a = a->next, dp = dp->next)
|
||||
if(dp->next == d) break;
|
||||
|
||||
/* Fix later */
|
||||
if(a == nil || a->next == nil)
|
||||
return;
|
||||
|
||||
pt = querypointer(&scr.root);
|
||||
|
||||
minw = Dx(v->r)/NCOL;
|
||||
r.min.x = a->r.min.x + minw;
|
||||
r.max.x = a->next->r.max.x - minw;
|
||||
r.min.y = pt.y;
|
||||
r.max.y = pt.y+1;
|
||||
|
||||
cwin = createwindow(&scr.root, r, 0, InputOnly, &wa, 0);
|
||||
mapwin(cwin);
|
||||
|
||||
if(!grabpointer(&scr.root, cwin, cursor[CurNone], MouseMask))
|
||||
goto done;
|
||||
|
||||
for(;;) {
|
||||
XMaskEvent(display, MouseMask | ExposureMask, &ev);
|
||||
switch (ev.type) {
|
||||
default:
|
||||
break;
|
||||
case Expose:
|
||||
dispatch_event(&ev);
|
||||
break;
|
||||
case MotionNotify:
|
||||
pt.x = ev.xmotion.x_root;
|
||||
div_set(d, pt.x);
|
||||
break;
|
||||
case ButtonRelease:
|
||||
column_resize(a, pt.x - a->r.min.x);
|
||||
goto done;
|
||||
}
|
||||
}
|
||||
done:
|
||||
ungrabpointer();
|
||||
destroywindow(cwin);
|
||||
}
|
||||
|
||||
static void
|
||||
rect_morph(Rectangle *r, Point d, Align *mask) {
|
||||
int n;
|
||||
|
@ -672,24 +344,383 @@ snap_rect(Rectangle *rects, int num, Rectangle *r, Align *mask, int snap) {
|
|||
return ret ^ *mask;
|
||||
}
|
||||
|
||||
/* Grumble... Messy... TODO: Rewrite. */
|
||||
void
|
||||
mouse_resize(Client *c, bool grabbox, Align align) {
|
||||
static int
|
||||
readmouse(Point *p, uint *button) {
|
||||
XEvent ev;
|
||||
|
||||
for(;;) {
|
||||
XMaskEvent(display, MouseMask|ExposureMask, &ev);
|
||||
switch(ev.type) {
|
||||
case Expose:
|
||||
dispatch_event(&ev);
|
||||
default:
|
||||
continue;
|
||||
case ButtonPress:
|
||||
case ButtonRelease:
|
||||
*button = ev.xbutton.button;
|
||||
case MotionNotify:
|
||||
p->x = ev.xmotion.x_root;
|
||||
p->y = ev.xmotion.y_root;
|
||||
break;
|
||||
}
|
||||
return ev.type;
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
readmotion(Point *p) {
|
||||
uint button;
|
||||
|
||||
for(;;)
|
||||
switch(readmouse(p, &button)) {
|
||||
case MotionNotify:
|
||||
return true;
|
||||
case ButtonRelease:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
do_managed_move(Client *c) {
|
||||
Rectangle r;
|
||||
WinAttr wa;
|
||||
Framewin *fw;
|
||||
Window *cwin;
|
||||
Frame *f, *fprev, *fnext;
|
||||
Area *a;
|
||||
Point pt, pt2;
|
||||
uint button;
|
||||
int y;
|
||||
|
||||
focus(c, false);
|
||||
f = c->sel;
|
||||
|
||||
pt = querypointer(&scr.root);
|
||||
|
||||
pt2.x = f->area->r.min.x;
|
||||
pt2.y = pt.y;
|
||||
fw = framewin(f, pt2, OHoriz, Dx(f->area->r));
|
||||
|
||||
r = screen->r;
|
||||
r.min.y += fw->grabbox.min.y + Dy(fw->grabbox)/2;
|
||||
r.max.y = r.min.y + 1;
|
||||
cwin = createwindow(&scr.root, r, 0, InputOnly, &wa, 0);
|
||||
mapwin(cwin);
|
||||
|
||||
horiz:
|
||||
ungrabpointer();
|
||||
if(!grabpointer(&scr.root, nil, cursor[CurIcon], MouseMask))
|
||||
goto done;
|
||||
|
||||
warppointer(pt);
|
||||
vplace(fw, pt);
|
||||
for(;;)
|
||||
switch (readmouse(&pt, &button)) {
|
||||
case MotionNotify:
|
||||
vplace(fw, pt);
|
||||
break;
|
||||
case ButtonRelease:
|
||||
if(button != 1)
|
||||
continue;
|
||||
/* TODO: Fix... Tangled, broken mess. */
|
||||
fprev = f->aprev;
|
||||
fnext = f->anext;
|
||||
a = f->area;
|
||||
column_remove(f);
|
||||
if(fnext
|
||||
&& (!fprev || (fw->fprev != fprev)
|
||||
&& (fw->fprev != fprev->aprev))) {
|
||||
fnext->r.min.y = f->r.min.y;
|
||||
frame_resize(fnext, fnext->r);
|
||||
}
|
||||
else if(fprev) {
|
||||
if(fw->fprev == fprev->aprev) {
|
||||
fw->fprev = fprev->aprev;
|
||||
fprev->r = f->r;
|
||||
}else
|
||||
fprev->r.max.y = f->r.max.y;
|
||||
frame_resize(fprev, fprev->r);
|
||||
}
|
||||
|
||||
column_insert(fw->ra, f, fw->fprev);
|
||||
|
||||
r = fw->fprev_r;
|
||||
if(f->aprev) {
|
||||
f->aprev->r.max.y = r.min.y;
|
||||
frame_resize(f->aprev, f->aprev->r);
|
||||
}else
|
||||
r.min.y = f->area->r.min.y;
|
||||
|
||||
if(f->anext)
|
||||
r.max.y = f->anext->r.min.y;
|
||||
else
|
||||
r.max.y = f->area->r.max.y;
|
||||
|
||||
frame_resize(f, fw->fprev_r);
|
||||
|
||||
if(!a->frame)
|
||||
area_destroy(a);
|
||||
view_arrange(f->view);
|
||||
goto done;
|
||||
case ButtonPress:
|
||||
if(button == 2)
|
||||
goto vert;
|
||||
continue;
|
||||
}
|
||||
vert:
|
||||
y = pt.y;
|
||||
ungrabpointer();
|
||||
if(!grabpointer(&scr.root, cwin, cursor[CurIcon], MouseMask))
|
||||
goto done;
|
||||
hplace(fw, pt);
|
||||
for(;;)
|
||||
switch (readmouse(&pt, &button)) {
|
||||
case MotionNotify:
|
||||
hplace(fw, pt);
|
||||
continue;
|
||||
case ButtonPress:
|
||||
if(button == 2) {
|
||||
pt.y = y;
|
||||
goto horiz;
|
||||
}
|
||||
continue;
|
||||
case ButtonRelease:
|
||||
if(button != 1)
|
||||
continue;
|
||||
if(fw->ra) {
|
||||
fw->ra = column_new(f->view, fw->ra, 0);
|
||||
area_moveto(fw->ra, f);
|
||||
view_arrange(f->view); /* I hate this. */
|
||||
}
|
||||
goto done;
|
||||
}
|
||||
|
||||
done:
|
||||
ungrabpointer();
|
||||
framedestroy(fw);
|
||||
destroywindow(cwin);
|
||||
|
||||
pt = addpt(f->r.min, f->grabbox.min);
|
||||
pt.x += Dx(f->grabbox)/2;
|
||||
pt.y += Dy(f->grabbox)/2;
|
||||
warppointer(pt);
|
||||
}
|
||||
|
||||
static void
|
||||
mouse_resizecolframe(Frame *f, Align align) {
|
||||
WinAttr wa;
|
||||
Window *cwin, *hwin;
|
||||
Divide *d;
|
||||
View *v;
|
||||
Area *a;
|
||||
Rectangle r;
|
||||
Point pt, min;
|
||||
|
||||
assert((align&(East|West)) != (East|West));
|
||||
assert((align&(North|South)) != (North|South));
|
||||
|
||||
v = screen->sel;
|
||||
for(a = v->area->next, d = divs; a; a = a->next, d = d->next)
|
||||
if(a == f->area) break;
|
||||
|
||||
if(align&East)
|
||||
d = d->next;
|
||||
|
||||
min.x = Dx(v->r)/NCOL;
|
||||
min.y = /*frame_delta_h() +*/ labelh(def.font);
|
||||
if(align&North) {
|
||||
if(f->aprev) {
|
||||
r.min.y = f->aprev->r.min.y + min.y;
|
||||
r.max.y = f->r.max.y - min.y;
|
||||
}else {
|
||||
r.min.y = a->r.min.y;
|
||||
r.max.y = r.min.y + 1;
|
||||
}
|
||||
}else {
|
||||
if(f->anext) {
|
||||
r.max.y = f->anext->r.max.y - min.y;
|
||||
r.min.y = f->r.min.y + min.y;
|
||||
}else {
|
||||
r.max.y = a->r.max.y;
|
||||
r.min.y = r.max.y - 1;
|
||||
}
|
||||
}
|
||||
if(align&West) {
|
||||
if(a->prev != v->area) {
|
||||
r.min.x = a->prev->r.min.x + min.x;
|
||||
r.max.x = a->r.max.x - min.x;
|
||||
}else {
|
||||
r.min.x = a->r.min.x;
|
||||
r.max.x = r.min.x + 1;
|
||||
}
|
||||
}else {
|
||||
if(a->next) {
|
||||
r.max.x = a->next->r.max.x - min.x;
|
||||
r.min.x = a->r.min.x + min.x;
|
||||
}else {
|
||||
r.max.x = a->r.max.x;
|
||||
r.min.x = r.max.x - 1;
|
||||
}
|
||||
}
|
||||
|
||||
cwin = createwindow(&scr.root, r, 0, InputOnly, &wa, 0);
|
||||
mapwin(cwin);
|
||||
|
||||
r = f->r;
|
||||
if(align&North)
|
||||
r.min.y--;
|
||||
else
|
||||
r.min.y = r.max.y - 1;
|
||||
r.max.y = r.min.y + 2;
|
||||
|
||||
hwin = gethsep(r);
|
||||
|
||||
if(!grabpointer(&scr.root, cwin, cursor[CurSizing], MouseMask))
|
||||
goto done;
|
||||
|
||||
pt.x = ((align&West) ? f->r.min.x : f->r.max.x);
|
||||
pt.y = ((align&North) ? f->r.min.y : f->r.max.y);
|
||||
warppointer(pt);
|
||||
|
||||
while(readmotion(&pt)) {
|
||||
if(align&West)
|
||||
r.min.x = pt.x;
|
||||
else
|
||||
r.max.x = pt.x;
|
||||
r.min.y = ((align&South) ? pt.y : pt.y-1);
|
||||
r.max.y = r.min.y+2;
|
||||
|
||||
div_set(d, pt.x);
|
||||
reshapewin(hwin, r);
|
||||
}
|
||||
|
||||
r = f->r;
|
||||
if(align&West)
|
||||
r.min.x = pt.x;
|
||||
else
|
||||
r.max.x = pt.x;
|
||||
if(align&North)
|
||||
r.min.y = pt.y;
|
||||
else
|
||||
r.max.y = pt.y;
|
||||
column_resizeframe(f, r);
|
||||
|
||||
/* XXX: Magic number... */
|
||||
if(align&West)
|
||||
pt.x = f->r.min.x + 4;
|
||||
else
|
||||
pt.x = f->r.max.x - 4;
|
||||
if(align&North)
|
||||
pt.y = f->r.min.y + 4;
|
||||
else
|
||||
pt.y = f->r.max.y - 4;
|
||||
warppointer(pt);
|
||||
|
||||
done:
|
||||
ungrabpointer();
|
||||
destroywindow(cwin);
|
||||
destroywindow(hwin);
|
||||
}
|
||||
|
||||
void
|
||||
mouse_resizecol(Divide *d) {
|
||||
WinAttr wa;
|
||||
Window *cwin;
|
||||
Divide *dp;
|
||||
View *v;
|
||||
Area *a;
|
||||
Rectangle r;
|
||||
Point pt;
|
||||
uint minw;
|
||||
|
||||
v = screen->sel;
|
||||
|
||||
for(a = v->area->next, dp = divs; a; a = a->next, dp = dp->next)
|
||||
if(dp->next == d) break;
|
||||
|
||||
/* Fix later */
|
||||
if(a == nil || a->next == nil)
|
||||
return;
|
||||
|
||||
pt = querypointer(&scr.root);
|
||||
|
||||
minw = Dx(v->r)/NCOL;
|
||||
r.min.x = a->r.min.x + minw;
|
||||
r.max.x = a->next->r.max.x - minw;
|
||||
r.min.y = pt.y;
|
||||
r.max.y = pt.y+1;
|
||||
|
||||
cwin = createwindow(&scr.root, r, 0, InputOnly, &wa, 0);
|
||||
mapwin(cwin);
|
||||
|
||||
if(!grabpointer(&scr.root, cwin, cursor[CurNone], MouseMask))
|
||||
goto done;
|
||||
|
||||
while(readmotion(&pt))
|
||||
div_set(d, pt.x);
|
||||
|
||||
column_resize(a, pt.x - a->r.min.x);
|
||||
|
||||
done:
|
||||
ungrabpointer();
|
||||
destroywindow(cwin);
|
||||
}
|
||||
|
||||
void
|
||||
mouse_movegrabbox(Client *c) {
|
||||
Rectangle *rects;
|
||||
Rectangle frect, origin;
|
||||
Point pt, pt1;
|
||||
Frame *f;
|
||||
Align align, grav;
|
||||
uint nrect;
|
||||
|
||||
f = c->sel;
|
||||
if(!f->area->floating) {
|
||||
do_managed_move(c);
|
||||
return;
|
||||
}
|
||||
|
||||
if(!grabpointer(c->framewin, nil, cursor[CurMove], MouseMask))
|
||||
return;
|
||||
|
||||
rects = view_rects(f->view, &nrect, f);
|
||||
origin = f->r;
|
||||
frect = f->r;
|
||||
|
||||
pt1 = querypointer(&scr.root);
|
||||
for(; readmotion(&pt); pt1=pt) {
|
||||
origin = rectaddpt(origin, subpt(pt, pt1));
|
||||
origin = constrain(origin);
|
||||
frect = origin;
|
||||
|
||||
align = Center;
|
||||
grav = snap_rect(rects, nrect, &frect, &align, def.snap);
|
||||
|
||||
frect = frame_hints(f, frect, Center);
|
||||
frect = constrain(frect);
|
||||
client_resize(c, frect);
|
||||
}
|
||||
client_resize(c, frect);
|
||||
|
||||
free(rects);
|
||||
ungrabpointer();
|
||||
}
|
||||
|
||||
void
|
||||
mouse_resize(Client *c, Align align) {
|
||||
Rectangle *rects;
|
||||
Rectangle frect, origin;
|
||||
Align grav;
|
||||
Cursor cur;
|
||||
Point d, pt, hr;
|
||||
float rx, ry, hrx, hry;
|
||||
uint num;
|
||||
uint nrect;
|
||||
Frame *f;
|
||||
|
||||
f = c->sel;
|
||||
|
||||
if(f->client->fullscreen)
|
||||
return;
|
||||
|
||||
if(!f->area->floating) {
|
||||
if(align==Center)
|
||||
do_managed_move(c);
|
||||
|
@ -698,30 +729,28 @@ mouse_resize(Client *c, bool grabbox, Align align) {
|
|||
return;
|
||||
}
|
||||
|
||||
cur = quad_cursor(align);
|
||||
if(align == Center)
|
||||
cur = cursor[CurSizing];
|
||||
|
||||
if(!grabpointer(c->framewin, nil, cur, MouseMask))
|
||||
return;
|
||||
|
||||
origin = f->r;
|
||||
frect = f->r;
|
||||
rects = view_rects(f->area->view, &num, c->frame);
|
||||
|
||||
cur = quad_cursor(align);
|
||||
if((align==Center) && !grabbox)
|
||||
cur = cursor[CurSizing];
|
||||
rects = view_rects(f->area->view, &nrect, c->frame);
|
||||
|
||||
pt = querypointer(c->framewin);
|
||||
rx = (float)pt.x / Dx(frect);
|
||||
ry = (float)pt.y / Dy(frect);
|
||||
|
||||
if(!grabpointer(c->framewin, nil, cur, MouseMask))
|
||||
return;
|
||||
|
||||
pt = querypointer(&scr.root);
|
||||
|
||||
hr = subpt(frect.max, frect.min);
|
||||
hr = divpt(hr, Pt(2, 2));
|
||||
|
||||
SET(hrx);
|
||||
SET(hry);
|
||||
|
||||
if(align != Center) {
|
||||
hr = subpt(frect.max, frect.min);
|
||||
hr = divpt(hr, Pt(2, 2));
|
||||
d = hr;
|
||||
if(align&North) d.y -= hr.y;
|
||||
if(align&South) d.y += hr.y;
|
||||
|
@ -730,11 +759,14 @@ mouse_resize(Client *c, bool grabbox, Align align) {
|
|||
|
||||
pt = addpt(d, f->r.min);
|
||||
warppointer(pt);
|
||||
}
|
||||
else if(!grabbox) {
|
||||
hrx = (double)(Dx(screen->r) + Dx(frect) - 2 * labelh(def.font))
|
||||
}else {
|
||||
hrx = (double)(Dx(screen->r)
|
||||
+ Dx(frect)
|
||||
- 2 * labelh(def.font))
|
||||
/ Dx(screen->r);
|
||||
hry = (double)(Dy(screen->r) + Dy(frect) - 3 * labelh(def.font))
|
||||
hry = (double)(Dy(screen->r)
|
||||
+ Dy(frect)
|
||||
- 3 * labelh(def.font))
|
||||
/ Dy(screen->r);
|
||||
|
||||
pt.x = frect.max.x - labelh(def.font);
|
||||
|
@ -743,22 +775,12 @@ mouse_resize(Client *c, bool grabbox, Align align) {
|
|||
d.y = pt.y / hry;
|
||||
|
||||
warppointer(d);
|
||||
flushevents(PointerMotionMask, False);
|
||||
}
|
||||
sync();
|
||||
flushevents(PointerMotionMask, false);
|
||||
|
||||
for(;;) {
|
||||
XMaskEvent(display, MouseMask | ExposureMask, &ev);
|
||||
switch (ev.type) {
|
||||
default:
|
||||
break;
|
||||
case Expose:
|
||||
dispatch_event(&ev);
|
||||
break;
|
||||
case MotionNotify:
|
||||
d.x = ev.xmotion.x_root;
|
||||
d.y = ev.xmotion.y_root;
|
||||
|
||||
if(align == Center && !grabbox) {
|
||||
while(readmotion(&d)) {
|
||||
if(align == Center) {
|
||||
d.x = (d.x * hrx) - pt.x;
|
||||
d.y = (d.y * hry) - pt.y;
|
||||
}else
|
||||
|
@ -769,41 +791,35 @@ mouse_resize(Client *c, bool grabbox, Align align) {
|
|||
origin = constrain(origin);
|
||||
frect = origin;
|
||||
|
||||
grav = snap_rect(rects, num, &frect, &align, def.snap);
|
||||
grav = snap_rect(rects, nrect, &frect, &align, def.snap);
|
||||
|
||||
frect = frame_hints(f, frect, grav);
|
||||
frect = constrain(frect);
|
||||
|
||||
//reshapewin(c->framewin, frect);
|
||||
client_resize(c, frect);
|
||||
break;
|
||||
case ButtonRelease:
|
||||
client_resize(c, frect);
|
||||
|
||||
if(!grabbox) {
|
||||
pt = translate(c->framewin, &scr.root,
|
||||
Pt(Dx(frect)*rx, Dy(frect)*ry));
|
||||
if(pt.y > screen->brect.min.y)
|
||||
pt.y = screen->brect.min.y - 1;
|
||||
warppointer(pt);
|
||||
}
|
||||
|
||||
pt = addpt(c->framewin->r.min,
|
||||
Pt(Dx(frect) * rx,
|
||||
Dy(frect) * ry));
|
||||
if(pt.y > f->view->r.max.y)
|
||||
pt.y = f->view->r.max.y - 1;
|
||||
warppointer(pt);
|
||||
|
||||
free(rects);
|
||||
ungrabpointer();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Doesn't belong here */
|
||||
void
|
||||
grab_button(XWindow w, uint button, ulong mod) {
|
||||
XGrabButton(display, button, mod, w, False, ButtonMask,
|
||||
XGrabButton(display, button, mod, w, false, ButtonMask,
|
||||
GrabModeSync, GrabModeSync, None, None);
|
||||
if((mod != AnyModifier) && (numlock_mask != 0)) {
|
||||
XGrabButton(display, button, mod | numlock_mask, w, False, ButtonMask,
|
||||
XGrabButton(display, button, mod | numlock_mask, w, false, ButtonMask,
|
||||
GrabModeSync, GrabModeAsync, None, None);
|
||||
XGrabButton(display, button, mod | numlock_mask | LockMask, w, False,
|
||||
XGrabButton(display, button, mod | numlock_mask | LockMask, w, false,
|
||||
ButtonMask, GrabModeSync, GrabModeAsync, None, None);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -106,6 +106,17 @@ rectsubpt(Rectangle r, Point p) {
|
|||
return r;
|
||||
}
|
||||
|
||||
Rectangle
|
||||
rectsetorigin(Rectangle r, Point p) {
|
||||
Rectangle ret;
|
||||
|
||||
ret.min.x = p.x;
|
||||
ret.min.y = p.y;
|
||||
ret.max.x = p.x + Dx(r);
|
||||
ret.max.y = p.y + Dy(r);
|
||||
return ret;
|
||||
}
|
||||
|
||||
/* Formatters */
|
||||
static int
|
||||
Afmt(Fmt *f) {
|
||||
|
|
|
@ -239,6 +239,7 @@ XRectangle XRect(Rectangle);
|
|||
Rectangle gravitate(Rectangle dst, Rectangle src, Point grav);
|
||||
Rectangle insetrect(Rectangle, int);
|
||||
Rectangle rectaddpt(Rectangle, Point);
|
||||
Rectangle rectsetorigin(Rectangle, Point);
|
||||
Rectangle rectsubpt(Rectangle, Point);
|
||||
Handlers* sethandler(Window*, Handlers*);
|
||||
Rectangle sizehint(WinHints*, Rectangle);
|
||||
|
|
Loading…
Reference in New Issue