Ameliorate the mouse.c rat's nest.

This commit is contained in:
Kris Maglione 2008-01-23 00:13:33 -05:00
parent ba3b4bd5a2
commit cc6103ca99
5 changed files with 442 additions and 413 deletions

View File

@ -185,7 +185,8 @@ bool setdebug(int);
void vdebug(int, const char*, va_list);
/* mouse.c */
void mouse_resize(Client*, bool opaque, Align);
void mouse_movegrabbox(Client*);
void mouse_resize(Client*, Align);
void mouse_resizecol(Divide*);
void grab_button(XWindow, uint button, ulong mod);
Align snap_rect(Rectangle *rects, int num, Rectangle *current, Align *mask, int snapw);

View File

@ -154,7 +154,7 @@ bdown_event(Window *w, XButtonEvent *e) {
switch(e->button) {
case Button1:
focus(c, false);
mouse_resize(c, false, Center);
mouse_resize(c, Center);
break;
case Button2:
frame_restack(f, nil);
@ -163,7 +163,7 @@ bdown_event(Window *w, XButtonEvent *e) {
break;
case Button3:
focus(c, false);
mouse_resize(c, false, quadrant(f->r, Pt(e->x_root, e->y_root)));
mouse_resize(c, quadrant(f->r, Pt(e->x_root, e->y_root)));
break;
default:
XAllowEvents(display, ReplayPointer, e->time);
@ -178,10 +178,10 @@ bdown_event(Window *w, XButtonEvent *e) {
view_restack(f->view);
}
if(rect_haspoint_p(Pt(e->x, e->y), f->grabbox))
mouse_resize(c, true, Center);
mouse_movegrabbox(c);
else if(f->area->floating)
if(!e->subwindow && !rect_haspoint_p(Pt(e->x, e->y), f->titlebar))
mouse_resize(c, false, quadrant(f->r, Pt(e->x_root, e->y_root)));
mouse_resize(c, quadrant(f->r, Pt(e->x_root, e->y_root)));
if(f->client != selclient())
focus(c, false);

View File

@ -46,7 +46,7 @@ framerect(Framewin *f) {
r = rectsubpt(r, Pt(Dx(r)/2, 0));
}
r = rectaddpt(r, f->pt);
/* Keep onscreen */
p = ZP;
p.x -= min(0, r.min.x);
@ -68,9 +68,11 @@ framewin(Frame *f, Point pt, int orientation, int n) {
Framewin *fw;
fw = emallocz(sizeof *fw);
wa.override_redirect = True;
wa.override_redirect = true;
wa.event_mask = ExposureMask;
fw->w = createwindow(&scr.root, Rect(0, 0, 1, 1), scr.depth, InputOutput, &wa, CWEventMask);
fw->w = createwindow(&scr.root, Rect(0, 0, 1, 1),
scr.depth, InputOutput,
&wa, CWEventMask);
fw->w->aux = fw;
sethandler(fw->w, &handlers);
@ -226,149 +228,6 @@ hplace(Framewin *fw, Point pt) {
reshapewin(fw->w, framerect(fw));
}
static void
do_managed_move(Client *c) {
Rectangle r;
WinAttr wa;
XEvent ev;
Framewin *fw;
Window *cwin;
Frame *f, *fprev, *fnext;
Point pt, pt2;
int y;
focus(c, false);
f = c->sel;
pt = querypointer(&scr.root);
pt2.x = f->area->r.min.x;
pt2.y = pt.y;
fw = framewin(f, pt2, OHoriz, Dx(f->area->r));
r = screen->r;
r.min.y += fw->grabbox.min.y + Dy(fw->grabbox)/2;
r.max.y = r.min.y + 1;
cwin = createwindow(&scr.root, r, 0, InputOnly, &wa, 0);
mapwin(cwin);
horiz:
ungrabpointer();
if(!grabpointer(&scr.root, nil, cursor[CurIcon], MouseMask))
goto done;
warppointer(pt);
vplace(fw, pt);
for(;;) {
XMaskEvent(display, MouseMask | ExposureMask, &ev);
switch (ev.type) {
default:
break;
case Expose:
dispatch_event(&ev);
break;
case MotionNotify:
pt.x = ev.xmotion.x_root;
pt.y = ev.xmotion.y_root;
vplace(fw, pt);
break;
case ButtonRelease:
switch(ev.xbutton.button) {
case 1:
/* TODO: Fix... Tangled, broken mess. */
fprev = f->aprev;
fnext = f->anext;
column_remove(f);
if(fnext
&& (!fprev || (fw->fprev != fprev)
&& (fw->fprev != fprev->aprev))) {
fnext->r.min.y = f->r.min.y;
frame_resize(fnext, fnext->r);
}
else if(fprev) {
if(fw->fprev == fprev->aprev) {
fw->fprev = fprev->aprev;
fprev->r = f->r;
}else
fprev->r.max.y = f->r.max.y;
frame_resize(fprev, fprev->r);
}
column_insert(fw->ra, f, fw->fprev);
r = fw->fprev_r;
if(f->aprev) {
f->aprev->r.max.y = r.min.y;
frame_resize(f->aprev, f->aprev->r);
}else
r.min.y = f->area->r.min.y;
if(f->anext)
r.max.y = f->anext->r.min.y;
else
r.max.y = f->area->r.max.y;
frame_resize(f, fw->fprev_r);
view_arrange(f->view);
goto done;
}
break;
case ButtonPress:
switch(ev.xbutton.button) {
case 2:
goto vert;
}
break;
}
}
vert:
y = pt.y;
ungrabpointer();
if(!grabpointer(&scr.root, cwin, cursor[CurIcon], MouseMask))
goto done;
hplace(fw, pt);
for(;;) {
XMaskEvent(display, MouseMask | ExposureMask, &ev);
switch (ev.type) {
default:
break;
case Expose:
dispatch_event(&ev);
break;
case MotionNotify:
pt.x = ev.xmotion.x_root;
pt.y = ev.xmotion.y_root;
hplace(fw, pt);
break;
case ButtonRelease:
switch(ev.xbutton.button) {
case 1:
if(fw->ra) {
fw->ra = column_new(f->view, fw->ra, 0);
area_moveto(fw->ra, f);
view_arrange(f->view); /* I hate this. */
}
goto done;
case 2:
pt.y = y;
goto horiz;
}
break;
}
}
done:
ungrabpointer();
framedestroy(fw);
destroywindow(cwin);
pt = addpt(f->r.min, f->grabbox.min);
pt.x += Dx(f->grabbox)/2;
pt.y += Dy(f->grabbox)/2;
warppointer(pt);
}
static Window*
gethsep(Rectangle r) {
Window *w;
@ -381,193 +240,6 @@ gethsep(Rectangle r) {
return w;
}
static void
mouse_resizecolframe(Frame *f, Align align) {
WinAttr wa;
XEvent ev;
Window *cwin, *hwin;
Divide *d;
View *v;
Area *a;
Rectangle r;
Point pt, min;
assert((align&(East|West)) != (East|West));
assert((align&(North|South)) != (North|South));
v = screen->sel;
for(a = v->area->next, d = divs; a; a = a->next, d = d->next)
if(a == f->area) break;
if(align&East)
d = d->next;
min.x = Dx(v->r)/NCOL;
min.y = /*frame_delta_h() +*/ labelh(def.font);
if(align&North) {
if(f->aprev) {
r.min.y = f->aprev->r.min.y + min.y;
r.max.y = f->r.max.y - min.y;
}else {
r.min.y = a->r.min.y;
r.max.y = r.min.y + 1;
}
}else {
if(f->anext) {
r.max.y = f->anext->r.max.y - min.y;
r.min.y = f->r.min.y + min.y;
}else {
r.max.y = a->r.max.y;
r.min.y = r.max.y - 1;
}
}
if(align&West) {
if(a->prev != v->area) {
r.min.x = a->prev->r.min.x + min.x;
r.max.x = a->r.max.x - min.x;
}else {
r.min.x = a->r.min.x;
r.max.x = r.min.x + 1;
}
}else {
if(a->next) {
r.max.x = a->next->r.max.x - min.x;
r.min.x = a->r.min.x + min.x;
}else {
r.max.x = a->r.max.x;
r.min.x = r.max.x - 1;
}
}
cwin = createwindow(&scr.root, r, 0, InputOnly, &wa, 0);
mapwin(cwin);
r = f->r;
if(align&North)
r.min.y--;
else
r.min.y = r.max.y - 1;
r.max.y = r.min.y + 2;
hwin = gethsep(r);
if(!grabpointer(&scr.root, cwin, cursor[CurSizing], MouseMask))
goto done;
pt.x = ((align&West) ? f->r.min.x : f->r.max.x);
pt.y = ((align&North) ? f->r.min.y : f->r.max.y);
warppointer(pt);
for(;;) {
XMaskEvent(display, MouseMask | ExposureMask, &ev);
switch (ev.type) {
default:
break;
case Expose:
dispatch_event(&ev);
break;
case MotionNotify:
pt.x = ev.xmotion.x_root;
pt.y = ev.xmotion.y_root;
if(align&West)
r.min.x = pt.x;
else
r.max.x = pt.x;
r.min.y = ((align&South) ? pt.y : pt.y-1);
r.max.y = r.min.y+2;
div_set(d, pt.x);
reshapewin(hwin, r);
break;
case ButtonRelease:
r = f->r;
if(align&West)
r.min.x = pt.x;
else
r.max.x = pt.x;
if(align&North)
r.min.y = pt.y;
else
r.max.y = pt.y;
column_resizeframe(f, r);
/* XXX: Magic number... */
if(align&West)
pt.x = f->r.min.x + 4;
else
pt.x = f->r.max.x - 4;
if(align&North)
pt.y = f->r.min.y + 4;
else
pt.y = f->r.max.y - 4;
warppointer(pt);
goto done;
}
}
done:
ungrabpointer();
destroywindow(cwin);
destroywindow(hwin);
}
void
mouse_resizecol(Divide *d) {
WinAttr wa;
XEvent ev;
Window *cwin;
Divide *dp;
View *v;
Area *a;
Rectangle r;
Point pt;
uint minw;
v = screen->sel;
for(a = v->area->next, dp = divs; a; a = a->next, dp = dp->next)
if(dp->next == d) break;
/* Fix later */
if(a == nil || a->next == nil)
return;
pt = querypointer(&scr.root);
minw = Dx(v->r)/NCOL;
r.min.x = a->r.min.x + minw;
r.max.x = a->next->r.max.x - minw;
r.min.y = pt.y;
r.max.y = pt.y+1;
cwin = createwindow(&scr.root, r, 0, InputOnly, &wa, 0);
mapwin(cwin);
if(!grabpointer(&scr.root, cwin, cursor[CurNone], MouseMask))
goto done;
for(;;) {
XMaskEvent(display, MouseMask | ExposureMask, &ev);
switch (ev.type) {
default:
break;
case Expose:
dispatch_event(&ev);
break;
case MotionNotify:
pt.x = ev.xmotion.x_root;
div_set(d, pt.x);
break;
case ButtonRelease:
column_resize(a, pt.x - a->r.min.x);
goto done;
}
}
done:
ungrabpointer();
destroywindow(cwin);
}
static void
rect_morph(Rectangle *r, Point d, Align *mask) {
int n;
@ -672,24 +344,383 @@ snap_rect(Rectangle *rects, int num, Rectangle *r, Align *mask, int snap) {
return ret ^ *mask;
}
/* Grumble... Messy... TODO: Rewrite. */
void
mouse_resize(Client *c, bool grabbox, Align align) {
static int
readmouse(Point *p, uint *button) {
XEvent ev;
for(;;) {
XMaskEvent(display, MouseMask|ExposureMask, &ev);
switch(ev.type) {
case Expose:
dispatch_event(&ev);
default:
continue;
case ButtonPress:
case ButtonRelease:
*button = ev.xbutton.button;
case MotionNotify:
p->x = ev.xmotion.x_root;
p->y = ev.xmotion.y_root;
break;
}
return ev.type;
}
}
static bool
readmotion(Point *p) {
uint button;
for(;;)
switch(readmouse(p, &button)) {
case MotionNotify:
return true;
case ButtonRelease:
return false;
}
}
static void
do_managed_move(Client *c) {
Rectangle r;
WinAttr wa;
Framewin *fw;
Window *cwin;
Frame *f, *fprev, *fnext;
Area *a;
Point pt, pt2;
uint button;
int y;
focus(c, false);
f = c->sel;
pt = querypointer(&scr.root);
pt2.x = f->area->r.min.x;
pt2.y = pt.y;
fw = framewin(f, pt2, OHoriz, Dx(f->area->r));
r = screen->r;
r.min.y += fw->grabbox.min.y + Dy(fw->grabbox)/2;
r.max.y = r.min.y + 1;
cwin = createwindow(&scr.root, r, 0, InputOnly, &wa, 0);
mapwin(cwin);
horiz:
ungrabpointer();
if(!grabpointer(&scr.root, nil, cursor[CurIcon], MouseMask))
goto done;
warppointer(pt);
vplace(fw, pt);
for(;;)
switch (readmouse(&pt, &button)) {
case MotionNotify:
vplace(fw, pt);
break;
case ButtonRelease:
if(button != 1)
continue;
/* TODO: Fix... Tangled, broken mess. */
fprev = f->aprev;
fnext = f->anext;
a = f->area;
column_remove(f);
if(fnext
&& (!fprev || (fw->fprev != fprev)
&& (fw->fprev != fprev->aprev))) {
fnext->r.min.y = f->r.min.y;
frame_resize(fnext, fnext->r);
}
else if(fprev) {
if(fw->fprev == fprev->aprev) {
fw->fprev = fprev->aprev;
fprev->r = f->r;
}else
fprev->r.max.y = f->r.max.y;
frame_resize(fprev, fprev->r);
}
column_insert(fw->ra, f, fw->fprev);
r = fw->fprev_r;
if(f->aprev) {
f->aprev->r.max.y = r.min.y;
frame_resize(f->aprev, f->aprev->r);
}else
r.min.y = f->area->r.min.y;
if(f->anext)
r.max.y = f->anext->r.min.y;
else
r.max.y = f->area->r.max.y;
frame_resize(f, fw->fprev_r);
if(!a->frame)
area_destroy(a);
view_arrange(f->view);
goto done;
case ButtonPress:
if(button == 2)
goto vert;
continue;
}
vert:
y = pt.y;
ungrabpointer();
if(!grabpointer(&scr.root, cwin, cursor[CurIcon], MouseMask))
goto done;
hplace(fw, pt);
for(;;)
switch (readmouse(&pt, &button)) {
case MotionNotify:
hplace(fw, pt);
continue;
case ButtonPress:
if(button == 2) {
pt.y = y;
goto horiz;
}
continue;
case ButtonRelease:
if(button != 1)
continue;
if(fw->ra) {
fw->ra = column_new(f->view, fw->ra, 0);
area_moveto(fw->ra, f);
view_arrange(f->view); /* I hate this. */
}
goto done;
}
done:
ungrabpointer();
framedestroy(fw);
destroywindow(cwin);
pt = addpt(f->r.min, f->grabbox.min);
pt.x += Dx(f->grabbox)/2;
pt.y += Dy(f->grabbox)/2;
warppointer(pt);
}
static void
mouse_resizecolframe(Frame *f, Align align) {
WinAttr wa;
Window *cwin, *hwin;
Divide *d;
View *v;
Area *a;
Rectangle r;
Point pt, min;
assert((align&(East|West)) != (East|West));
assert((align&(North|South)) != (North|South));
v = screen->sel;
for(a = v->area->next, d = divs; a; a = a->next, d = d->next)
if(a == f->area) break;
if(align&East)
d = d->next;
min.x = Dx(v->r)/NCOL;
min.y = /*frame_delta_h() +*/ labelh(def.font);
if(align&North) {
if(f->aprev) {
r.min.y = f->aprev->r.min.y + min.y;
r.max.y = f->r.max.y - min.y;
}else {
r.min.y = a->r.min.y;
r.max.y = r.min.y + 1;
}
}else {
if(f->anext) {
r.max.y = f->anext->r.max.y - min.y;
r.min.y = f->r.min.y + min.y;
}else {
r.max.y = a->r.max.y;
r.min.y = r.max.y - 1;
}
}
if(align&West) {
if(a->prev != v->area) {
r.min.x = a->prev->r.min.x + min.x;
r.max.x = a->r.max.x - min.x;
}else {
r.min.x = a->r.min.x;
r.max.x = r.min.x + 1;
}
}else {
if(a->next) {
r.max.x = a->next->r.max.x - min.x;
r.min.x = a->r.min.x + min.x;
}else {
r.max.x = a->r.max.x;
r.min.x = r.max.x - 1;
}
}
cwin = createwindow(&scr.root, r, 0, InputOnly, &wa, 0);
mapwin(cwin);
r = f->r;
if(align&North)
r.min.y--;
else
r.min.y = r.max.y - 1;
r.max.y = r.min.y + 2;
hwin = gethsep(r);
if(!grabpointer(&scr.root, cwin, cursor[CurSizing], MouseMask))
goto done;
pt.x = ((align&West) ? f->r.min.x : f->r.max.x);
pt.y = ((align&North) ? f->r.min.y : f->r.max.y);
warppointer(pt);
while(readmotion(&pt)) {
if(align&West)
r.min.x = pt.x;
else
r.max.x = pt.x;
r.min.y = ((align&South) ? pt.y : pt.y-1);
r.max.y = r.min.y+2;
div_set(d, pt.x);
reshapewin(hwin, r);
}
r = f->r;
if(align&West)
r.min.x = pt.x;
else
r.max.x = pt.x;
if(align&North)
r.min.y = pt.y;
else
r.max.y = pt.y;
column_resizeframe(f, r);
/* XXX: Magic number... */
if(align&West)
pt.x = f->r.min.x + 4;
else
pt.x = f->r.max.x - 4;
if(align&North)
pt.y = f->r.min.y + 4;
else
pt.y = f->r.max.y - 4;
warppointer(pt);
done:
ungrabpointer();
destroywindow(cwin);
destroywindow(hwin);
}
void
mouse_resizecol(Divide *d) {
WinAttr wa;
Window *cwin;
Divide *dp;
View *v;
Area *a;
Rectangle r;
Point pt;
uint minw;
v = screen->sel;
for(a = v->area->next, dp = divs; a; a = a->next, dp = dp->next)
if(dp->next == d) break;
/* Fix later */
if(a == nil || a->next == nil)
return;
pt = querypointer(&scr.root);
minw = Dx(v->r)/NCOL;
r.min.x = a->r.min.x + minw;
r.max.x = a->next->r.max.x - minw;
r.min.y = pt.y;
r.max.y = pt.y+1;
cwin = createwindow(&scr.root, r, 0, InputOnly, &wa, 0);
mapwin(cwin);
if(!grabpointer(&scr.root, cwin, cursor[CurNone], MouseMask))
goto done;
while(readmotion(&pt))
div_set(d, pt.x);
column_resize(a, pt.x - a->r.min.x);
done:
ungrabpointer();
destroywindow(cwin);
}
void
mouse_movegrabbox(Client *c) {
Rectangle *rects;
Rectangle frect, origin;
Point pt, pt1;
Frame *f;
Align align, grav;
uint nrect;
f = c->sel;
if(!f->area->floating) {
do_managed_move(c);
return;
}
if(!grabpointer(c->framewin, nil, cursor[CurMove], MouseMask))
return;
rects = view_rects(f->view, &nrect, f);
origin = f->r;
frect = f->r;
pt1 = querypointer(&scr.root);
for(; readmotion(&pt); pt1=pt) {
origin = rectaddpt(origin, subpt(pt, pt1));
origin = constrain(origin);
frect = origin;
align = Center;
grav = snap_rect(rects, nrect, &frect, &align, def.snap);
frect = frame_hints(f, frect, Center);
frect = constrain(frect);
client_resize(c, frect);
}
client_resize(c, frect);
free(rects);
ungrabpointer();
}
void
mouse_resize(Client *c, Align align) {
Rectangle *rects;
Rectangle frect, origin;
Align grav;
Cursor cur;
Point d, pt, hr;
float rx, ry, hrx, hry;
uint num;
uint nrect;
Frame *f;
f = c->sel;
if(f->client->fullscreen)
return;
if(!f->area->floating) {
if(align==Center)
do_managed_move(c);
@ -698,30 +729,28 @@ mouse_resize(Client *c, bool grabbox, Align align) {
return;
}
origin = f->r;
frect = f->r;
rects = view_rects(f->area->view, &num, c->frame);
cur = quad_cursor(align);
if((align==Center) && !grabbox)
if(align == Center)
cur = cursor[CurSizing];
pt = querypointer(c->framewin);
rx = (float)pt.x / Dx(frect);
ry = (float)pt.y /Dy(frect);
if(!grabpointer(c->framewin, nil, cur, MouseMask))
return;
pt = querypointer(&scr.root);
origin = f->r;
frect = f->r;
rects = view_rects(f->area->view, &nrect, c->frame);
hr = subpt(frect.max, frect.min);
hr = divpt(hr, Pt(2, 2));
pt = querypointer(c->framewin);
rx = (float)pt.x / Dx(frect);
ry = (float)pt.y / Dy(frect);
pt = querypointer(&scr.root);
SET(hrx);
SET(hry);
if(align != Center) {
hr = subpt(frect.max, frect.min);
hr = divpt(hr, Pt(2, 2));
d = hr;
if(align&North) d.y -= hr.y;
if(align&South) d.y += hr.y;
@ -730,12 +759,15 @@ mouse_resize(Client *c, bool grabbox, Align align) {
pt = addpt(d, f->r.min);
warppointer(pt);
}
else if(!grabbox) {
hrx = (double)(Dx(screen->r) + Dx(frect) - 2 * labelh(def.font))
/ Dx(screen->r);
hry = (double)(Dy(screen->r) + Dy(frect) - 3 * labelh(def.font))
/ Dy(screen->r);
}else {
hrx = (double)(Dx(screen->r)
+ Dx(frect)
- 2 * labelh(def.font))
/ Dx(screen->r);
hry = (double)(Dy(screen->r)
+ Dy(frect)
- 3 * labelh(def.font))
/ Dy(screen->r);
pt.x = frect.max.x - labelh(def.font);
pt.y = frect.max.y - labelh(def.font);
@ -743,67 +775,51 @@ mouse_resize(Client *c, bool grabbox, Align align) {
d.y = pt.y / hry;
warppointer(d);
flushevents(PointerMotionMask, False);
}
sync();
flushevents(PointerMotionMask, false);
while(readmotion(&d)) {
if(align == Center) {
d.x = (d.x * hrx) - pt.x;
d.y = (d.y * hry) - pt.y;
}else
d = subpt(d, pt);
pt = addpt(pt, d);
rect_morph(&origin, d, &align);
origin = constrain(origin);
frect = origin;
grav = snap_rect(rects, nrect, &frect, &align, def.snap);
frect = frame_hints(f, frect, grav);
frect = constrain(frect);
client_resize(c, frect);
}
for(;;) {
XMaskEvent(display, MouseMask | ExposureMask, &ev);
switch (ev.type) {
default:
break;
case Expose:
dispatch_event(&ev);
break;
case MotionNotify:
d.x = ev.xmotion.x_root;
d.y = ev.xmotion.y_root;
pt = addpt(c->framewin->r.min,
Pt(Dx(frect) * rx,
Dy(frect) * ry));
if(pt.y > f->view->r.max.y)
pt.y = f->view->r.max.y - 1;
warppointer(pt);
if(align == Center && !grabbox) {
d.x = (d.x * hrx) - pt.x;
d.y = (d.y * hry) - pt.y;
}else
d = subpt(d, pt);
pt = addpt(pt, d);
rect_morph(&origin, d, &align);
origin = constrain(origin);
frect = origin;
grav = snap_rect(rects, num, &frect, &align, def.snap);
frect = frame_hints(f, frect, grav);
frect = constrain(frect);
//reshapewin(c->framewin, frect);
client_resize(c, frect);
break;
case ButtonRelease:
client_resize(c, frect);
if(!grabbox) {
pt = translate(c->framewin, &scr.root,
Pt(Dx(frect)*rx, Dy(frect)*ry));
if(pt.y > screen->brect.min.y)
pt.y = screen->brect.min.y - 1;
warppointer(pt);
}
free(rects);
ungrabpointer();
return;
}
}
free(rects);
ungrabpointer();
}
/* Doesn't belong here */
void
grab_button(XWindow w, uint button, ulong mod) {
XGrabButton(display, button, mod, w, False, ButtonMask,
XGrabButton(display, button, mod, w, false, ButtonMask,
GrabModeSync, GrabModeSync, None, None);
if((mod != AnyModifier) && (numlock_mask != 0)) {
XGrabButton(display, button, mod | numlock_mask, w, False, ButtonMask,
XGrabButton(display, button, mod | numlock_mask, w, false, ButtonMask,
GrabModeSync, GrabModeAsync, None, None);
XGrabButton(display, button, mod | numlock_mask | LockMask, w, False,
XGrabButton(display, button, mod | numlock_mask | LockMask, w, false,
ButtonMask, GrabModeSync, GrabModeAsync, None, None);
}
}

View File

@ -106,6 +106,17 @@ rectsubpt(Rectangle r, Point p) {
return r;
}
Rectangle
rectsetorigin(Rectangle r, Point p) {
Rectangle ret;
ret.min.x = p.x;
ret.min.y = p.y;
ret.max.x = p.x + Dx(r);
ret.max.y = p.y + Dy(r);
return ret;
}
/* Formatters */
static int
Afmt(Fmt *f) {

View File

@ -239,6 +239,7 @@ XRectangle XRect(Rectangle);
Rectangle gravitate(Rectangle dst, Rectangle src, Point grav);
Rectangle insetrect(Rectangle, int);
Rectangle rectaddpt(Rectangle, Point);
Rectangle rectsetorigin(Rectangle, Point);
Rectangle rectsubpt(Rectangle, Point);
Handlers* sethandler(Window*, Handlers*);
Rectangle sizehint(WinHints*, Rectangle);