wmii/liblitz/draw.c

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/*
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* (C)opyright MMIV-MMVI Anselm R. Garbe <garbeam at gmail dot com>
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* See LICENSE file for license details.
*/
#include <stdio.h>
#include <string.h>
#include "blitz.h"
XFontStruct *
blitz_getfont(Display *dpy, char *fontstr)
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{
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XFontStruct *font;
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font = XLoadQueryFont(dpy, fontstr);
if (!font) {
font = XLoadQueryFont(dpy, "fixed");
if (!font) {
fprintf(stderr, "%s", "wmii: error, cannot load fixed font\n");
return 0;
}
}
return font;
}
static unsigned long
xloadcolor(Display *dpy, int mon, char *colstr)
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{
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XColor color;
char col[8];
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cext_strlcpy(col, colstr, sizeof(col));
col[7] = 0;
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XAllocNamedColor(dpy, DefaultColormap(dpy, mon), col, &color, &color);
return color.pixel;
}
int
blitz_loadcolor(Display *dpy, int mon, char *colstr, Color *c)
{
if(!colstr || strlen(colstr) != 23)
return -1;
c->fg = xloadcolor(dpy, mon, &colstr[0]);
c->bg = xloadcolor(dpy, mon, &colstr[8]);
c->border = xloadcolor(dpy, mon, &colstr[16]);
return 0;
}
static void
xdrawbg(Display *dpy, Draw *d)
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{
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XRectangle rect[4];
XSetForeground(dpy, d->gc, d->color.bg);
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if (!d->notch) {
XFillRectangles(dpy, d->drawable, d->gc, &d->rect, 1);
return;
}
rect[0] = d->rect;
rect[0].height = d->notch->y;
rect[1] = d->rect;
rect[1].y = d->notch->y;
rect[1].width = d->notch->x;
rect[1].height = d->notch->height;
rect[2].x = d->notch->x + d->notch->width;
rect[2].y = d->notch->y;
rect[2].width = d->rect.width - (d->notch->x + d->notch->width);
rect[2].height = d->notch->height;
rect[3] = d->rect;
rect[3].y = d->notch->y + d->notch->height;
rect[3].height = d->rect.height - (d->notch->y + d->notch->height);
XFillRectangles(dpy, d->drawable, d->gc, rect, 4);
}
void
blitz_drawborder(Display *dpy, Draw *d)
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{
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XPoint points[5];
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XSetLineAttributes(dpy, d->gc, 1, LineSolid, CapButt, JoinMiter);
XSetForeground(dpy, d->gc, d->color.border);
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points[0].x = d->rect.x;
points[0].y = d->rect.y;
points[1].x = d->rect.width - 1;
points[1].y = 0;
points[2].x = 0;
points[2].y = d->rect.height - 1;
points[3].x = -(d->rect.width - 1);
points[3].y = 0;
points[4].x = 0;
points[4].y = -(d->rect.height - 1);
XDrawLines(dpy, d->drawable, d->gc, points, 5, CoordModePrevious);
}
static void
xdrawtext(Display *dpy, Draw *d)
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{
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unsigned int x = 0, y = 0, w = 1, h = 1, shortened = 0;
unsigned int len = 0;
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static char text[2048];
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if (!d->data)
return;
len = strlen(d->data);
cext_strlcpy(text, d->data, sizeof(text));
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XSetFont(dpy, d->gc, d->font->fid);
h = d->font->ascent + d->font->descent;
y = d->rect.y + d->rect.height / 2 - h / 2 + d->font->ascent;
/* shorten text if necessary */
while (len && (w = XTextWidth(d->font, text, len)) > d->rect.width) {
text[len - 1] = 0;
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len--;
shortened = 1;
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}
if (w > d->rect.width)
return;
/* mark shortened info in the string */
if (shortened) {
if (len > 3)
text[len - 3] = '.';
if (len > 2)
text[len - 2] = '.';
if (len > 1)
text[len - 1] = '.';
}
switch (d->align) {
case EAST:
x = d->rect.x + d->rect.width - (h / 2 + w);
break;
case CENTER:
x = d->rect.x + (d->rect.width - w) / 2;
break;
default:
x = d->rect.x + h / 2;
break;
}
XSetBackground(dpy, d->gc, d->color.bg);
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/*
* uncomment, if you want get an shadow effect XSetForeground(dpy,
* d->gc, BlackPixel(dpy, DefaultScreen(dpy))); XDrawString(dpy,
* d->drawable, d->gc, x + 1, y + 1, text, len);
*/
XSetForeground(dpy, d->gc, d->color.fg);
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XDrawString(dpy, d->drawable, d->gc, x, y, text, len);
}
void
blitz_drawmeter(Display * dpy, Draw * d)
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{
const char *err;
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unsigned int offy, mh, val, w = d->rect.width - 4;
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if (!d->data || strncmp(d->data, "%m:", 3))
return;
val = cext_strtonum(&d->data[3], 0, 100, &err);
if(err)
val = 100;
xdrawbg(dpy, d);
blitz_drawborder(dpy, d);
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/* draw bg gradient */
mh = ((d->rect.height - 4) * val) / 100;
offy = d->rect.y + d->rect.height - 2 - mh;
XSetForeground(dpy, d->gc, d->color.fg);
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XFillRectangle(dpy, d->drawable, d->gc, d->rect.x + 2, offy, w, mh);
}
void
blitz_drawlabel(Display *dpy, Draw * d)
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{
xdrawbg(dpy, d);
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if (d->data)
xdrawtext(dpy, d);
}