weston/libweston/backend.h
Philipp Zabel 6f977640e6 libweston, backends: pass backend parameter to weston_backend functions
Passing the backend as a parameter to the weston_backend function
pointers seems more natural and will be very useful once there can be
more than one backend.

Since all backends already store a pointer to the compositor instance,
replace the compositor parameter with the backend in all functions.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-13 18:55:59 +01:00

260 lines
7.7 KiB
C

/*
* Copyright © 2008-2011 Kristian Høgsberg
* Copyright © 2017, 2018 General Electric Company
* Copyright © 2012, 2017-2019 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/*
* This header contains the libweston ABI exported only for internal backends.
*/
#ifndef LIBWESTON_BACKEND_INTERNAL_H
#define LIBWESTON_BACKEND_INTERNAL_H
struct weston_hdr_metadata_type1;
struct weston_backend {
void (*destroy)(struct weston_backend *backend);
/** Begin a repaint sequence
*
* Provides the backend with explicit markers around repaint
* sequences, which may allow the backend to aggregate state
* application. This call will be bracketed by the repaint_flush (on
* success), or repaint_cancel (when any output in the grouping fails
* repaint).
*
* Returns an opaque pointer, which the backend may use as private
* data referring to the repaint cycle.
*/
void (*repaint_begin)(struct weston_backend *backend);
/** Cancel a repaint sequence
*
* Cancels a repaint sequence, when an error has occurred during
* one output's repaint; see repaint_begin.
*/
void (*repaint_cancel)(struct weston_backend *backend);
/** Conclude a repaint sequence
*
* Called on successful completion of a repaint sequence; see
* repaint_begin.
*/
int (*repaint_flush)(struct weston_backend *backend);
/** Allocate a new output
*
* @param backend The backend.
* @param name Name for the new output.
*
* Allocates a new output structure that embeds a weston_output,
* initializes it, and returns the pointer to the weston_output
* member.
*
* Must set weston_output members @c destroy, @c enable and @c disable.
*/
struct weston_output *
(*create_output)(struct weston_backend *backend, const char *name);
/** Notify of device addition/removal
*
* @param backend The backend.
* @param device The device that has changed.
* @param added Where it was added (or removed)
*
* Called when a device has been added/removed from the session.
* The backend can decide what to do based on whether it is a
* device that it is controlling or not.
*/
void (*device_changed)(struct weston_backend *backend,
dev_t device, bool added);
/** Verifies if the dmabuf can be used directly/scanned-out by the HW.
*
* @param backend The backend.
* @param buffer The dmabuf to verify.
*
* Determines if the buffer can be imported directly by the display
* controller/HW. Back-ends can use this to check if the supplied
* buffer can be scanned-out, as to void importing it into the GPU.
*/
bool (*can_scanout_dmabuf)(struct weston_backend *backend,
struct linux_dmabuf_buffer *buffer);
};
/* weston_head */
void
weston_head_init(struct weston_head *head, const char *name);
void
weston_head_release(struct weston_head *head);
void
weston_head_set_connection_status(struct weston_head *head, bool connected);
void
weston_head_set_internal(struct weston_head *head);
void
weston_head_set_monitor_strings(struct weston_head *head,
const char *make,
const char *model,
const char *serialno);
void
weston_head_set_non_desktop(struct weston_head *head, bool non_desktop);
void
weston_head_set_physical_size(struct weston_head *head,
int32_t mm_width, int32_t mm_height);
void
weston_head_set_subpixel(struct weston_head *head,
enum wl_output_subpixel sp);
void
weston_head_set_transform(struct weston_head *head, uint32_t transform);
void
weston_head_set_supported_eotf_mask(struct weston_head *head,
uint32_t eotf_mask);
/* weston_output */
void
weston_output_init(struct weston_output *output,
struct weston_compositor *compositor,
const char *name);
void
weston_output_damage(struct weston_output *output);
void
weston_output_release(struct weston_output *output);
void
weston_output_finish_frame(struct weston_output *output,
const struct timespec *stamp,
uint32_t presented_flags);
void
weston_output_repaint_failed(struct weston_output *output);
int
weston_output_mode_set_native(struct weston_output *output,
struct weston_mode *mode,
int32_t scale);
void
weston_output_transform_coordinate(struct weston_output *output,
double device_x, double device_y,
double *x, double *y);
void
weston_region_global_to_output(pixman_region32_t *dst,
struct weston_output *output,
pixman_region32_t *src);
const struct weston_hdr_metadata_type1 *
weston_output_get_hdr_metadata_type1(const struct weston_output *output);
/* weston_seat */
void
notify_axis(struct weston_seat *seat, const struct timespec *time,
struct weston_pointer_axis_event *event);
void
notify_axis_source(struct weston_seat *seat, uint32_t source);
void
notify_button(struct weston_seat *seat, const struct timespec *time,
int32_t button, enum wl_pointer_button_state state);
void
notify_key(struct weston_seat *seat, const struct timespec *time, uint32_t key,
enum wl_keyboard_key_state state,
enum weston_key_state_update update_state);
void
notify_keyboard_focus_in(struct weston_seat *seat, struct wl_array *keys,
enum weston_key_state_update update_state);
void
notify_keyboard_focus_out(struct weston_seat *seat);
void
notify_motion(struct weston_seat *seat, const struct timespec *time,
struct weston_pointer_motion_event *event);
void
notify_motion_absolute(struct weston_seat *seat, const struct timespec *time,
double x, double y);
void
notify_modifiers(struct weston_seat *seat, uint32_t serial);
void
notify_pointer_frame(struct weston_seat *seat);
void
notify_pointer_focus(struct weston_seat *seat, struct weston_output *output,
double x, double y);
void
clear_pointer_focus(struct weston_seat *seat);
/* weston_touch_device */
void
notify_touch_normalized(struct weston_touch_device *device,
const struct timespec *time,
int touch_id,
double x, double y,
const struct weston_point2d_device_normalized *norm,
int touch_type);
/** Feed in touch down, motion, and up events, non-calibratable device.
*
* @sa notify_touch_cal
*/
static inline void
notify_touch(struct weston_touch_device *device, const struct timespec *time,
int touch_id, double x, double y, int touch_type)
{
notify_touch_normalized(device, time, touch_id, x, y, NULL, touch_type);
}
void
notify_touch_frame(struct weston_touch_device *device);
void
notify_touch_cancel(struct weston_touch_device *device);
void
notify_touch_calibrator(struct weston_touch_device *device,
const struct timespec *time, int32_t slot,
const struct weston_point2d_device_normalized *norm,
int touch_type);
void
notify_touch_calibrator_cancel(struct weston_touch_device *device);
void
notify_touch_calibrator_frame(struct weston_touch_device *device);
#endif