40c0c3f91e
This adds a test that tries to simulate a simple game loop that would be like this: while (1) { draw_something(); eglSwapBuffers(); } In this case the test is relying on eglSwapBuffers to throttle to a sensible frame rate. The test then verifies that only 2 EGL buffers are used. This is done via a new request and event in the wayland-test protocol. Currently this causes 3 buffers to be created because the release event generated by the swap buffers is not processed by Mesa until it blocks for the frame complete event in the next swap buffers call, but that is too late. This can be fixed in Mesa by issuing a sync request after the swap buffers and blocking on it before deciding whether to allocate a new buffer.
128 lines
3.0 KiB
C
128 lines
3.0 KiB
C
/*
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* Copyright © 2012 Intel Corporation
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*
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* Permission to use, copy, modify, distribute, and sell this software and
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* its documentation for any purpose is hereby granted without fee, provided
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* that the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of the copyright holders not be used in
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* advertising or publicity pertaining to distribution of the software
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* without specific, written prior permission. The copyright holders make
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* no representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
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* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
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* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifndef _WESTON_TEST_CLIENT_HELPER_H_
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#define _WESTON_TEST_CLIENT_HELPER_H_
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#include <assert.h>
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#include "weston-test-runner.h"
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#include "wayland-test-client-protocol.h"
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struct client {
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struct wl_display *wl_display;
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struct wl_registry *wl_registry;
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struct wl_compositor *wl_compositor;
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struct wl_shm *wl_shm;
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struct test *test;
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struct input *input;
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struct output *output;
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struct surface *surface;
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int has_argb;
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struct wl_list global_list;
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};
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struct global {
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uint32_t name;
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char *interface;
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uint32_t version;
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struct wl_list link;
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};
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struct test {
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struct wl_test *wl_test;
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int pointer_x;
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int pointer_y;
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uint32_t n_egl_buffers;
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};
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struct input {
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struct wl_seat *wl_seat;
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struct pointer *pointer;
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struct keyboard *keyboard;
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};
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struct pointer {
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struct wl_pointer *wl_pointer;
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struct surface *focus;
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int x;
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int y;
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uint32_t button;
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uint32_t state;
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};
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struct keyboard {
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struct wl_keyboard *wl_keyboard;
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struct surface *focus;
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uint32_t key;
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uint32_t state;
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uint32_t mods_depressed;
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uint32_t mods_latched;
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uint32_t mods_locked;
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uint32_t group;
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};
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struct output {
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struct wl_output *wl_output;
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int x;
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int y;
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int width;
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int height;
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};
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struct surface {
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struct wl_surface *wl_surface;
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struct wl_buffer *wl_buffer;
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struct output *output;
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int x;
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int y;
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int width;
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int height;
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void *data;
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};
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struct client *
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client_create(int x, int y, int width, int height);
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struct wl_buffer *
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create_shm_buffer(struct client *client, int width, int height, void **pixels);
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int
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surface_contains(struct surface *surface, int x, int y);
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void
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move_client(struct client *client, int x, int y);
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#define client_roundtrip(c) do { \
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assert(wl_display_roundtrip((c)->wl_display) >= 0); \
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} while (0)
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struct wl_callback *
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frame_callback_set(struct wl_surface *surface, int *done);
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void
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frame_callback_wait(struct client *client, int *done);
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int
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get_n_egl_buffers(struct client *client);
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#endif
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