ee02ca6fa4
This lets us boot strap the client side state cache. This commit also adds the first user of this feature, an output object that represents the current output. Very simple at this point, but will grow to something more like RandR 1.2.
101 lines
3.6 KiB
C
101 lines
3.6 KiB
C
/*
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* Copyright © 2008 Kristian Høgsberg
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#ifndef _WAYLAND_CLIENT_H
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#define _WAYLAND_CLIENT_H
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/* GCC visibility */
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#if defined(__GNUC__) && __GNUC__ >= 4
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#define WL_EXPORT __attribute__ ((visibility("default")))
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#else
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#define WL_EXPORT
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#endif
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struct wl_display;
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struct wl_surface;
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struct wl_visual;
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#define WL_DISPLAY_READABLE 0x01
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#define WL_DISPLAY_WRITABLE 0x02
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typedef int (*wl_display_update_func_t)(uint32_t mask, void *data);
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struct wl_display *wl_display_create(const char *name, size_t name_size);
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void wl_display_destroy(struct wl_display *display);
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int wl_display_get_fd(struct wl_display *display,
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wl_display_update_func_t update, void *data);
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void wl_display_iterate(struct wl_display *display, uint32_t mask);
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typedef void (*wl_display_event_func_t)(struct wl_display *display,
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uint32_t object,
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uint32_t opcode,
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uint32_t size,
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uint32_t *p,
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void *data);
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void wl_display_set_event_handler(struct wl_display *display,
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wl_display_event_func_t handler,
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void *data);
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void
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wl_display_get_geometry(struct wl_display *display,
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int32_t *width, int32_t *height);
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struct wl_compositor *
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wl_display_get_compositor(struct wl_display *display);
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struct wl_visual *
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wl_display_get_argb_visual(struct wl_display *display);
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struct wl_visual *
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wl_display_get_premultiplied_argb_visual(struct wl_display *display);
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struct wl_visual *
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wl_display_get_rgb_visual(struct wl_display *display);
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struct wl_surface *
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wl_compositor_create_surface(struct wl_compositor *compositor);
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void
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wl_compositor_commit(struct wl_compositor *compositor, uint32_t key);
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void wl_surface_destroy(struct wl_surface *surface);
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void wl_surface_attach(struct wl_surface *surface, uint32_t name,
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int32_t width, int32_t height, uint32_t stride,
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struct wl_visual *visual);
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void wl_surface_map(struct wl_surface *surface,
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int32_t x, int32_t y, int32_t width, int32_t height);
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void wl_surface_copy(struct wl_surface *surface, int32_t dst_x, int32_t dst_y,
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uint32_t name, uint32_t stride,
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int32_t x, int32_t y, int32_t width, int32_t height);
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void wl_surface_damage(struct wl_surface *surface,
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int32_t x, int32_t y, int32_t width, int32_t height);
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/* These entry points are for client side implementation of custom
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* objects. */
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uint32_t wl_display_get_object_id(struct wl_display *display,
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const char *interface, uint32_t version);
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uint32_t wl_display_allocate_id(struct wl_display *display);
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void wl_display_write(struct wl_display *display,
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const void *data,
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size_t count);
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#endif
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