f8d170c4e7
This refactors a new function verify_image() out of verify_screen_content(). verify_image() will be useful with a test that verifies a screenshot against a reference image but also wants to do additional testing on the screenshot. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
296 lines
6.8 KiB
C
296 lines
6.8 KiB
C
/*
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* Copyright © 2012 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef _WESTON_TEST_CLIENT_HELPER_H_
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#define _WESTON_TEST_CLIENT_HELPER_H_
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#include "config.h"
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#include <assert.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <time.h>
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#include <pixman.h>
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#include <wayland-client-protocol.h>
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#include "weston-test-runner.h"
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#include "weston-test-client-protocol.h"
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#include "weston-screenshooter-client-protocol.h"
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#include "viewporter-client-protocol.h"
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struct client {
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struct wl_display *wl_display;
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struct wl_registry *wl_registry;
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struct wl_compositor *wl_compositor;
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struct wl_shm *wl_shm;
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struct test *test;
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/* the seat that is actually used for input events */
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struct input *input;
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/* server can have more wl_seats. We need keep them all until we
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* find the one that we need. After that, the others
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* will be destroyed, so this list will have the length of 1.
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* If some day in the future we will need the other seats,
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* we can just keep them here. */
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struct wl_list inputs;
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struct output *output;
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struct surface *surface;
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int has_argb;
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struct wl_list global_list;
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struct wl_list output_list; /* struct output::link */
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struct weston_screenshooter *screenshooter;
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bool buffer_copy_done;
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};
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struct global {
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uint32_t name;
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char *interface;
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uint32_t version;
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struct wl_list link;
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};
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struct test {
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struct weston_test *weston_test;
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int pointer_x;
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int pointer_y;
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uint32_t n_egl_buffers;
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};
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struct input {
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struct client *client;
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uint32_t global_name;
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struct wl_seat *wl_seat;
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struct pointer *pointer;
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struct keyboard *keyboard;
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struct touch *touch;
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char *seat_name;
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enum wl_seat_capability caps;
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struct wl_list link;
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};
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struct pointer {
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struct wl_pointer *wl_pointer;
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struct surface *focus;
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int x;
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int y;
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uint32_t button;
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uint32_t state;
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uint32_t axis;
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double axis_value;
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uint32_t motion_time_msec;
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uint32_t button_time_msec;
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uint32_t axis_time_msec;
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uint32_t axis_stop_time_msec;
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struct timespec input_timestamp;
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struct timespec motion_time_timespec;
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struct timespec button_time_timespec;
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struct timespec axis_time_timespec;
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struct timespec axis_stop_time_timespec;
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};
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struct keyboard {
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struct wl_keyboard *wl_keyboard;
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struct surface *focus;
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uint32_t key;
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uint32_t state;
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uint32_t mods_depressed;
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uint32_t mods_latched;
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uint32_t mods_locked;
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uint32_t group;
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struct {
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int rate;
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int delay;
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} repeat_info;
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uint32_t key_time_msec;
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struct timespec input_timestamp;
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struct timespec key_time_timespec;
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};
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struct touch {
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struct wl_touch *wl_touch;
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int down_x;
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int down_y;
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int x;
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int y;
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int id;
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int up_id; /* id of last wl_touch.up event */
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int frame_no;
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int cancel_no;
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uint32_t down_time_msec;
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uint32_t up_time_msec;
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uint32_t motion_time_msec;
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struct timespec input_timestamp;
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struct timespec down_time_timespec;
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struct timespec up_time_timespec;
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struct timespec motion_time_timespec;
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};
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struct output {
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struct wl_output *wl_output;
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struct wl_list link; /* struct client::output_list */
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int x;
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int y;
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int width;
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int height;
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int scale;
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int initialized;
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};
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struct buffer {
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struct wl_buffer *proxy;
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size_t len;
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pixman_image_t *image;
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};
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struct surface {
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struct wl_surface *wl_surface;
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struct output *output; /* not owned */
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int x;
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int y;
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int width;
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int height;
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struct buffer *buffer;
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};
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struct rectangle {
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int x;
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int y;
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int width;
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int height;
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};
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struct range {
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int a;
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int b;
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};
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struct client *
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create_client(void);
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void
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client_destroy(struct client *client);
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struct surface *
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create_test_surface(struct client *client);
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void
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surface_destroy(struct surface *surface);
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struct client *
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create_client_and_test_surface(int x, int y, int width, int height);
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struct buffer *
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create_shm_buffer_a8r8g8b8(struct client *client, int width, int height);
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void
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buffer_destroy(struct buffer *buf);
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int
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surface_contains(struct surface *surface, int x, int y);
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void
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move_client(struct client *client, int x, int y);
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#define client_roundtrip(c) do { \
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assert(wl_display_roundtrip((c)->wl_display) >= 0); \
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} while (0)
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struct wl_callback *
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frame_callback_set(struct wl_surface *surface, int *done);
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int
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frame_callback_wait_nofail(struct client *client, int *done);
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#define frame_callback_wait(c, d) assert(frame_callback_wait_nofail((c), (d)))
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void
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skip(const char *fmt, ...);
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void
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expect_protocol_error(struct client *client,
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const struct wl_interface *intf, uint32_t code);
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char *
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screenshot_output_filename(const char *basename, uint32_t seq);
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char *
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screenshot_reference_filename(const char *basename, uint32_t seq);
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char *
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image_filename(const char *basename);
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bool
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check_images_match(pixman_image_t *img_a, pixman_image_t *img_b,
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const struct rectangle *clip,
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const struct range *prec);
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pixman_image_t *
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visualize_image_difference(pixman_image_t *img_a, pixman_image_t *img_b,
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const struct rectangle *clip_rect,
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const struct range *prec);
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bool
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write_image_as_png(pixman_image_t *image, const char *fname);
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pixman_image_t *
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load_image_from_png(const char *fname);
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struct buffer *
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capture_screenshot_of_output(struct client *client);
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bool
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verify_image(struct buffer *shot,
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const char *ref_image,
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int ref_seq_no,
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const struct rectangle *clip,
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int seq_no);
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bool
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verify_screen_content(struct client *client,
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const char *ref_image,
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int ref_seq_no,
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const struct rectangle *clip,
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int seq_no);
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struct buffer *
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client_buffer_from_image_file(struct client *client,
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const char *basename,
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int scale);
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void *
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bind_to_singleton_global(struct client *client,
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const struct wl_interface *iface,
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int version);
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struct wp_viewport *
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client_create_viewport(struct client *client);
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void
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fill_image_with_color(pixman_image_t *image, const pixman_color_t *color);
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pixman_color_t *
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color_rgb888(pixman_color_t *tmp, uint8_t r, uint8_t g, uint8_t b);
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#endif
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