
This started as a copy of simple-shm.c before it was converted to xdg_shell. This demo excercises the presentation feedback interface in five different modes: - A continuous repaint loop triggered by frame callbacks, and using immediate commits, just gathering presentation feedback and computing some time intervals for statistics. - The same as above, except with 1s sleep before actually repainting as a response to frame callback. This tests how well the compositor can do a repaint from idle state (not continuously repainting), assuming nothing else is causing repaints. - A continuous repaint loop triggered by 'presented' events rather than by frame callbacks. If Weston uses an appropriate scheduling algorithm, this mode achieves the smallest possible frame latency (below one output refresh period). In all modes, all frames are pre-rendered at startup, so no rendering happens during the animation. [Louis-Francis Ratté-Boulianne: split queuing feature] Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
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Weston Weston is the reference implementation of a Wayland compositor, and a useful compositor in its own right. Weston has various backends that lets it run on Linux kernel modesetting and evdev input as well as under X11. Weston ships with a few example clients, from simple clients that demonstrate certain aspects of the protocol to more complete clients and a simplistic toolkit. There is also a quite capable terminal emulator (weston-terminal) and an toy/example desktop shell. Finally, weston also provides integration with the Xorg server and can pull X clients into the Wayland desktop and act as a X window manager. Refer to http://wayland.freedesktop.org/building.html for building weston and its dependencies. The test suite can be invoked via `make check`; see http://wayland.freedesktop.org/testing.html for additional details.
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