weston/libweston/renderer-gl
Pekka Paalanen e41c6d90d0 gl-renderer: simplify shader replacement in draw_view()
Do not change in setup_censor_overrides() and then put back gs->shader
in draw_view() when the shader needs to be something else than what the
surface content calls for.

This makes the logic simpler, and makes following changes simpler as
well.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-02-25 13:16:02 +02:00
..
egl-glue.c gl-renderer: Move EGL display creation to egl-glue.c 2020-02-18 18:11:26 +13:00
fragment.glsl gl-renderer: rename shader debug flag to green_tint 2021-02-25 13:16:02 +02:00
gl-renderer-internal.h gl-renderer: split into gl-shaders.c 2021-02-25 13:16:02 +02:00
gl-renderer.c gl-renderer: simplify shader replacement in draw_view() 2021-02-25 13:16:02 +02:00
gl-renderer.h gl-renderer: Replace pbuffer-create args with struct 2020-03-20 15:25:24 +00:00
gl-shaders.c gl-renderer: dump failed shader source 2021-02-25 13:16:02 +02:00
meson.build gl-renderer: rewrite fragment shaders 2021-02-25 13:16:02 +02:00
vertex.glsl gl-renderer: move vertex shader into new file 2021-02-25 13:16:02 +02:00