513f9a4412
Fixes a small memory leak, spotted with Valgrind. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Ian Ray <ian.ray@ge.com>
821 lines
22 KiB
C
821 lines
22 KiB
C
/*
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* Copyright © 2008-2011 Kristian Høgsberg
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* Copyright © 2011 Intel Corporation
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* Copyright © 2012 Raspberry Pi Foundation
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* Copyright © 2013 Philip Withnall
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "config.h"
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#include <errno.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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#include <math.h>
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#include <sys/mman.h>
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#include <sys/types.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <linux/fb.h>
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#include <linux/input.h>
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#include <libudev.h>
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#include "shared/helpers.h"
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#include "compositor.h"
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#include "compositor-fbdev.h"
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#include "launcher-util.h"
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#include "pixman-renderer.h"
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#include "libinput-seat.h"
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#include "presentation-time-server-protocol.h"
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struct fbdev_backend {
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struct weston_backend base;
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struct weston_compositor *compositor;
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uint32_t prev_state;
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struct udev *udev;
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struct udev_input input;
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uint32_t output_transform;
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struct wl_listener session_listener;
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};
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struct fbdev_screeninfo {
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unsigned int x_resolution; /* pixels, visible area */
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unsigned int y_resolution; /* pixels, visible area */
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unsigned int width_mm; /* visible screen width in mm */
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unsigned int height_mm; /* visible screen height in mm */
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unsigned int bits_per_pixel;
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size_t buffer_length; /* length of frame buffer memory in bytes */
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size_t line_length; /* length of a line in bytes */
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char id[16]; /* screen identifier */
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pixman_format_code_t pixel_format; /* frame buffer pixel format */
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unsigned int refresh_rate; /* Hertz */
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};
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struct fbdev_output {
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struct fbdev_backend *backend;
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struct weston_output base;
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struct weston_mode mode;
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struct wl_event_source *finish_frame_timer;
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/* Frame buffer details. */
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char *device;
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struct fbdev_screeninfo fb_info;
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void *fb; /* length is fb_info.buffer_length */
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/* pixman details. */
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pixman_image_t *hw_surface;
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};
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static const char default_seat[] = "seat0";
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static inline struct fbdev_output *
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to_fbdev_output(struct weston_output *base)
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{
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return container_of(base, struct fbdev_output, base);
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}
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static inline struct fbdev_backend *
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to_fbdev_backend(struct weston_compositor *base)
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{
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return container_of(base->backend, struct fbdev_backend, base);
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}
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static void
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fbdev_output_start_repaint_loop(struct weston_output *output)
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{
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struct timespec ts;
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weston_compositor_read_presentation_clock(output->compositor, &ts);
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weston_output_finish_frame(output, &ts, WP_PRESENTATION_FEEDBACK_INVALID);
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}
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static int
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fbdev_output_repaint(struct weston_output *base, pixman_region32_t *damage,
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void *repaint_data)
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{
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struct fbdev_output *output = to_fbdev_output(base);
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struct weston_compositor *ec = output->base.compositor;
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/* Repaint the damaged region onto the back buffer. */
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pixman_renderer_output_set_buffer(base, output->hw_surface);
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ec->renderer->repaint_output(base, damage);
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/* Update the damage region. */
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pixman_region32_subtract(&ec->primary_plane.damage,
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&ec->primary_plane.damage, damage);
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/* Schedule the end of the frame. We do not sync this to the frame
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* buffer clock because users who want that should be using the DRM
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* compositor. FBIO_WAITFORVSYNC blocks and FB_ACTIVATE_VBL requires
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* panning, which is broken in most kernel drivers.
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*
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* Finish the frame synchronised to the specified refresh rate. The
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* refresh rate is given in mHz and the interval in ms. */
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wl_event_source_timer_update(output->finish_frame_timer,
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1000000 / output->mode.refresh);
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return 0;
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}
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static int
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finish_frame_handler(void *data)
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{
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struct fbdev_output *output = data;
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struct timespec ts;
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weston_compositor_read_presentation_clock(output->base.compositor, &ts);
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weston_output_finish_frame(&output->base, &ts, 0);
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return 1;
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}
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static pixman_format_code_t
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calculate_pixman_format(struct fb_var_screeninfo *vinfo,
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struct fb_fix_screeninfo *finfo)
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{
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/* Calculate the pixman format supported by the frame buffer from the
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* buffer's metadata. Return 0 if no known pixman format is supported
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* (since this has depth 0 it's guaranteed to not conflict with any
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* actual pixman format).
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*
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* Documentation on the vinfo and finfo structures:
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* http://www.mjmwired.net/kernel/Documentation/fb/api.txt
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*
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* TODO: Try a bit harder to support other formats, including setting
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* the preferred format in the hardware. */
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int type;
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weston_log("Calculating pixman format from:\n"
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STAMP_SPACE " - type: %i (aux: %i)\n"
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STAMP_SPACE " - visual: %i\n"
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STAMP_SPACE " - bpp: %i (grayscale: %i)\n"
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STAMP_SPACE " - red: offset: %i, length: %i, MSB: %i\n"
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STAMP_SPACE " - green: offset: %i, length: %i, MSB: %i\n"
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STAMP_SPACE " - blue: offset: %i, length: %i, MSB: %i\n"
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STAMP_SPACE " - transp: offset: %i, length: %i, MSB: %i\n",
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finfo->type, finfo->type_aux, finfo->visual,
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vinfo->bits_per_pixel, vinfo->grayscale,
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vinfo->red.offset, vinfo->red.length, vinfo->red.msb_right,
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vinfo->green.offset, vinfo->green.length,
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vinfo->green.msb_right,
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vinfo->blue.offset, vinfo->blue.length,
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vinfo->blue.msb_right,
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vinfo->transp.offset, vinfo->transp.length,
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vinfo->transp.msb_right);
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/* We only handle packed formats at the moment. */
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if (finfo->type != FB_TYPE_PACKED_PIXELS)
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return 0;
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/* We only handle true-colour frame buffers at the moment. */
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switch(finfo->visual) {
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case FB_VISUAL_TRUECOLOR:
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case FB_VISUAL_DIRECTCOLOR:
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if (vinfo->grayscale != 0)
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return 0;
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break;
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default:
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return 0;
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}
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/* We only support formats with MSBs on the left. */
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if (vinfo->red.msb_right != 0 || vinfo->green.msb_right != 0 ||
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vinfo->blue.msb_right != 0)
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return 0;
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/* Work out the format type from the offsets. We only support RGBA and
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* ARGB at the moment. */
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type = PIXMAN_TYPE_OTHER;
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if ((vinfo->transp.offset >= vinfo->red.offset ||
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vinfo->transp.length == 0) &&
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vinfo->red.offset >= vinfo->green.offset &&
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vinfo->green.offset >= vinfo->blue.offset)
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type = PIXMAN_TYPE_ARGB;
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else if (vinfo->red.offset >= vinfo->green.offset &&
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vinfo->green.offset >= vinfo->blue.offset &&
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vinfo->blue.offset >= vinfo->transp.offset)
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type = PIXMAN_TYPE_RGBA;
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if (type == PIXMAN_TYPE_OTHER)
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return 0;
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/* Build the format. */
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return PIXMAN_FORMAT(vinfo->bits_per_pixel, type,
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vinfo->transp.length,
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vinfo->red.length,
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vinfo->green.length,
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vinfo->blue.length);
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}
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static int
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calculate_refresh_rate(struct fb_var_screeninfo *vinfo)
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{
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uint64_t quot;
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/* Calculate monitor refresh rate. Default is 60 Hz. Units are mHz. */
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quot = (vinfo->upper_margin + vinfo->lower_margin + vinfo->yres);
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quot *= (vinfo->left_margin + vinfo->right_margin + vinfo->xres);
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quot *= vinfo->pixclock;
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if (quot > 0) {
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uint64_t refresh_rate;
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refresh_rate = 1000000000000000LLU / quot;
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if (refresh_rate > 200000)
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refresh_rate = 200000; /* cap at 200 Hz */
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if (refresh_rate >= 1000) /* at least 1 Hz */
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return refresh_rate;
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}
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return 60 * 1000; /* default to 60 Hz */
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}
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static int
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fbdev_query_screen_info(struct fbdev_output *output, int fd,
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struct fbdev_screeninfo *info)
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{
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struct fb_var_screeninfo varinfo;
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struct fb_fix_screeninfo fixinfo;
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/* Probe the device for screen information. */
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if (ioctl(fd, FBIOGET_FSCREENINFO, &fixinfo) < 0 ||
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ioctl(fd, FBIOGET_VSCREENINFO, &varinfo) < 0) {
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return -1;
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}
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/* Store the pertinent data. */
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info->x_resolution = varinfo.xres;
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info->y_resolution = varinfo.yres;
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info->width_mm = varinfo.width;
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info->height_mm = varinfo.height;
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info->bits_per_pixel = varinfo.bits_per_pixel;
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info->buffer_length = fixinfo.smem_len;
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info->line_length = fixinfo.line_length;
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strncpy(info->id, fixinfo.id, sizeof(info->id));
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info->id[sizeof(info->id)-1] = '\0';
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info->pixel_format = calculate_pixman_format(&varinfo, &fixinfo);
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info->refresh_rate = calculate_refresh_rate(&varinfo);
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if (info->pixel_format == 0) {
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weston_log("Frame buffer uses an unsupported format.\n");
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return -1;
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}
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return 1;
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}
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static int
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fbdev_set_screen_info(struct fbdev_output *output, int fd,
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struct fbdev_screeninfo *info)
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{
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struct fb_var_screeninfo varinfo;
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/* Grab the current screen information. */
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if (ioctl(fd, FBIOGET_VSCREENINFO, &varinfo) < 0) {
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return -1;
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}
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/* Update the information. */
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varinfo.xres = info->x_resolution;
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varinfo.yres = info->y_resolution;
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varinfo.width = info->width_mm;
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varinfo.height = info->height_mm;
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varinfo.bits_per_pixel = info->bits_per_pixel;
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/* Try to set up an ARGB (x8r8g8b8) pixel format. */
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varinfo.grayscale = 0;
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varinfo.transp.offset = 24;
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varinfo.transp.length = 0;
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varinfo.transp.msb_right = 0;
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varinfo.red.offset = 16;
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varinfo.red.length = 8;
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varinfo.red.msb_right = 0;
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varinfo.green.offset = 8;
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varinfo.green.length = 8;
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varinfo.green.msb_right = 0;
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varinfo.blue.offset = 0;
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varinfo.blue.length = 8;
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varinfo.blue.msb_right = 0;
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/* Set the device's screen information. */
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if (ioctl(fd, FBIOPUT_VSCREENINFO, &varinfo) < 0) {
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return -1;
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}
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return 1;
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}
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static void fbdev_frame_buffer_destroy(struct fbdev_output *output);
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/* Returns an FD for the frame buffer device. */
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static int
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fbdev_frame_buffer_open(struct fbdev_output *output, const char *fb_dev,
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struct fbdev_screeninfo *screen_info)
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{
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int fd = -1;
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weston_log("Opening fbdev frame buffer.\n");
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/* Open the frame buffer device. */
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fd = open(fb_dev, O_RDWR | O_CLOEXEC);
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if (fd < 0) {
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weston_log("Failed to open frame buffer device ‘%s’: %s\n",
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fb_dev, strerror(errno));
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return -1;
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}
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/* Grab the screen info. */
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if (fbdev_query_screen_info(output, fd, screen_info) < 0) {
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weston_log("Failed to get frame buffer info: %s\n",
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strerror(errno));
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close(fd);
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return -1;
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}
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return fd;
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}
|
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|
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/* Closes the FD on success or failure. */
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static int
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fbdev_frame_buffer_map(struct fbdev_output *output, int fd)
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{
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int retval = -1;
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weston_log("Mapping fbdev frame buffer.\n");
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|
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/* Map the frame buffer. Write-only mode, since we don't want to read
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* anything back (because it's slow). */
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output->fb = mmap(NULL, output->fb_info.buffer_length,
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PROT_WRITE, MAP_SHARED, fd, 0);
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if (output->fb == MAP_FAILED) {
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weston_log("Failed to mmap frame buffer: %s\n",
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strerror(errno));
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output->fb = NULL;
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goto out_close;
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}
|
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|
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/* Create a pixman image to wrap the memory mapped frame buffer. */
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output->hw_surface =
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pixman_image_create_bits(output->fb_info.pixel_format,
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output->fb_info.x_resolution,
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output->fb_info.y_resolution,
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output->fb,
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output->fb_info.line_length);
|
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if (output->hw_surface == NULL) {
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weston_log("Failed to create surface for frame buffer.\n");
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goto out_unmap;
|
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}
|
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|
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/* Success! */
|
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retval = 0;
|
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|
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out_unmap:
|
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if (retval != 0 && output->fb != NULL)
|
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fbdev_frame_buffer_destroy(output);
|
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|
||
out_close:
|
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if (fd >= 0)
|
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close(fd);
|
||
|
||
return retval;
|
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}
|
||
|
||
static void
|
||
fbdev_frame_buffer_destroy(struct fbdev_output *output)
|
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{
|
||
weston_log("Destroying fbdev frame buffer.\n");
|
||
|
||
if (munmap(output->fb, output->fb_info.buffer_length) < 0)
|
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weston_log("Failed to munmap frame buffer: %s\n",
|
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strerror(errno));
|
||
|
||
output->fb = NULL;
|
||
}
|
||
|
||
static void fbdev_output_destroy(struct weston_output *base);
|
||
static void fbdev_output_disable(struct weston_output *base);
|
||
|
||
static int
|
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fbdev_output_enable(struct weston_output *base)
|
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{
|
||
struct fbdev_output *output = to_fbdev_output(base);
|
||
struct fbdev_backend *backend = to_fbdev_backend(base->compositor);
|
||
int fb_fd;
|
||
struct wl_event_loop *loop;
|
||
|
||
/* Create the frame buffer. */
|
||
fb_fd = fbdev_frame_buffer_open(output, output->device, &output->fb_info);
|
||
if (fb_fd < 0) {
|
||
weston_log("Creating frame buffer failed.\n");
|
||
return -1;
|
||
}
|
||
|
||
if (fbdev_frame_buffer_map(output, fb_fd) < 0) {
|
||
weston_log("Mapping frame buffer failed.\n");
|
||
return -1;
|
||
}
|
||
|
||
output->base.start_repaint_loop = fbdev_output_start_repaint_loop;
|
||
output->base.repaint = fbdev_output_repaint;
|
||
|
||
if (pixman_renderer_output_create(&output->base) < 0)
|
||
goto out_hw_surface;
|
||
|
||
loop = wl_display_get_event_loop(backend->compositor->wl_display);
|
||
output->finish_frame_timer =
|
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wl_event_loop_add_timer(loop, finish_frame_handler, output);
|
||
|
||
weston_log("fbdev output %d×%d px\n",
|
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output->mode.width, output->mode.height);
|
||
weston_log_continue(STAMP_SPACE "guessing %d Hz and 96 dpi\n",
|
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output->mode.refresh / 1000);
|
||
|
||
return 0;
|
||
|
||
out_hw_surface:
|
||
pixman_image_unref(output->hw_surface);
|
||
output->hw_surface = NULL;
|
||
fbdev_frame_buffer_destroy(output);
|
||
|
||
return -1;
|
||
}
|
||
|
||
static int
|
||
fbdev_output_disable_handler(struct weston_output *base)
|
||
{
|
||
if (!base->enabled)
|
||
return 0;
|
||
|
||
/* Close the frame buffer. */
|
||
fbdev_output_disable(base);
|
||
|
||
if (base->renderer_state != NULL)
|
||
pixman_renderer_output_destroy(base);
|
||
|
||
return 0;
|
||
}
|
||
|
||
static int
|
||
fbdev_output_create(struct fbdev_backend *backend,
|
||
const char *device)
|
||
{
|
||
struct fbdev_output *output;
|
||
int fb_fd;
|
||
|
||
weston_log("Creating fbdev output.\n");
|
||
|
||
output = zalloc(sizeof *output);
|
||
if (output == NULL)
|
||
return -1;
|
||
|
||
output->backend = backend;
|
||
output->device = strdup(device);
|
||
|
||
/* Create the frame buffer. */
|
||
fb_fd = fbdev_frame_buffer_open(output, device, &output->fb_info);
|
||
if (fb_fd < 0) {
|
||
weston_log("Creating frame buffer failed.\n");
|
||
goto out_free;
|
||
}
|
||
|
||
output->base.name = strdup("fbdev");
|
||
output->base.destroy = fbdev_output_destroy;
|
||
output->base.disable = fbdev_output_disable_handler;
|
||
output->base.enable = fbdev_output_enable;
|
||
|
||
weston_output_init(&output->base, backend->compositor);
|
||
|
||
/* only one static mode in list */
|
||
output->mode.flags =
|
||
WL_OUTPUT_MODE_CURRENT | WL_OUTPUT_MODE_PREFERRED;
|
||
output->mode.width = output->fb_info.x_resolution;
|
||
output->mode.height = output->fb_info.y_resolution;
|
||
output->mode.refresh = output->fb_info.refresh_rate;
|
||
wl_list_init(&output->base.mode_list);
|
||
wl_list_insert(&output->base.mode_list, &output->mode.link);
|
||
|
||
output->base.current_mode = &output->mode;
|
||
output->base.subpixel = WL_OUTPUT_SUBPIXEL_UNKNOWN;
|
||
output->base.make = "unknown";
|
||
output->base.model = output->fb_info.id;
|
||
|
||
output->base.mm_width = output->fb_info.width_mm;
|
||
output->base.mm_height = output->fb_info.height_mm;
|
||
|
||
close(fb_fd);
|
||
|
||
weston_compositor_add_pending_output(&output->base, backend->compositor);
|
||
|
||
return 0;
|
||
|
||
out_free:
|
||
free(output->device);
|
||
free(output);
|
||
|
||
return -1;
|
||
}
|
||
|
||
static void
|
||
fbdev_output_destroy(struct weston_output *base)
|
||
{
|
||
struct fbdev_output *output = to_fbdev_output(base);
|
||
|
||
weston_log("Destroying fbdev output.\n");
|
||
|
||
fbdev_output_disable_handler(base);
|
||
|
||
/* Remove the output. */
|
||
weston_output_destroy(&output->base);
|
||
|
||
free(output->device);
|
||
free(output);
|
||
}
|
||
|
||
/* strcmp()-style return values. */
|
||
static int
|
||
compare_screen_info (const struct fbdev_screeninfo *a,
|
||
const struct fbdev_screeninfo *b)
|
||
{
|
||
if (a->x_resolution == b->x_resolution &&
|
||
a->y_resolution == b->y_resolution &&
|
||
a->width_mm == b->width_mm &&
|
||
a->height_mm == b->height_mm &&
|
||
a->bits_per_pixel == b->bits_per_pixel &&
|
||
a->pixel_format == b->pixel_format &&
|
||
a->refresh_rate == b->refresh_rate)
|
||
return 0;
|
||
|
||
return 1;
|
||
}
|
||
|
||
static int
|
||
fbdev_output_reenable(struct fbdev_backend *backend,
|
||
struct weston_output *base)
|
||
{
|
||
struct fbdev_output *output = to_fbdev_output(base);
|
||
struct fbdev_screeninfo new_screen_info;
|
||
int fb_fd;
|
||
char *device;
|
||
|
||
weston_log("Re-enabling fbdev output.\n");
|
||
|
||
/* Create the frame buffer. */
|
||
fb_fd = fbdev_frame_buffer_open(output, output->device,
|
||
&new_screen_info);
|
||
if (fb_fd < 0) {
|
||
weston_log("Creating frame buffer failed.\n");
|
||
goto err;
|
||
}
|
||
|
||
/* Check whether the frame buffer details have changed since we were
|
||
* disabled. */
|
||
if (compare_screen_info (&output->fb_info, &new_screen_info) != 0) {
|
||
/* Perform a mode-set to restore the old mode. */
|
||
if (fbdev_set_screen_info(output, fb_fd,
|
||
&output->fb_info) < 0) {
|
||
weston_log("Failed to restore mode settings. "
|
||
"Attempting to re-open output anyway.\n");
|
||
}
|
||
|
||
close(fb_fd);
|
||
|
||
/* Remove and re-add the output so that resources depending on
|
||
* the frame buffer X/Y resolution (such as the shadow buffer)
|
||
* are re-initialised. */
|
||
device = strdup(output->device);
|
||
fbdev_output_destroy(&output->base);
|
||
fbdev_output_create(backend, device);
|
||
free(device);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/* Map the device if it has the same details as before. */
|
||
if (fbdev_frame_buffer_map(output, fb_fd) < 0) {
|
||
weston_log("Mapping frame buffer failed.\n");
|
||
goto err;
|
||
}
|
||
|
||
return 0;
|
||
|
||
err:
|
||
return -1;
|
||
}
|
||
|
||
/* NOTE: This leaves output->fb_info populated, caching data so that if
|
||
* fbdev_output_reenable() is called again, it can determine whether a mode-set
|
||
* is needed. */
|
||
static void
|
||
fbdev_output_disable(struct weston_output *base)
|
||
{
|
||
struct fbdev_output *output = to_fbdev_output(base);
|
||
|
||
weston_log("Disabling fbdev output.\n");
|
||
|
||
if (output->hw_surface != NULL) {
|
||
pixman_image_unref(output->hw_surface);
|
||
output->hw_surface = NULL;
|
||
}
|
||
|
||
fbdev_frame_buffer_destroy(output);
|
||
}
|
||
|
||
static void
|
||
fbdev_backend_destroy(struct weston_compositor *base)
|
||
{
|
||
struct fbdev_backend *backend = to_fbdev_backend(base);
|
||
|
||
udev_input_destroy(&backend->input);
|
||
|
||
/* Destroy the output. */
|
||
weston_compositor_shutdown(base);
|
||
|
||
/* Chain up. */
|
||
weston_launcher_destroy(base->launcher);
|
||
|
||
udev_unref(backend->udev);
|
||
|
||
free(backend);
|
||
}
|
||
|
||
static void
|
||
session_notify(struct wl_listener *listener, void *data)
|
||
{
|
||
struct weston_compositor *compositor = data;
|
||
struct fbdev_backend *backend = to_fbdev_backend(compositor);
|
||
struct weston_output *output;
|
||
|
||
if (compositor->session_active) {
|
||
weston_log("entering VT\n");
|
||
compositor->state = backend->prev_state;
|
||
|
||
wl_list_for_each(output, &compositor->output_list, link) {
|
||
fbdev_output_reenable(backend, output);
|
||
}
|
||
|
||
weston_compositor_damage_all(compositor);
|
||
|
||
udev_input_enable(&backend->input);
|
||
} else {
|
||
weston_log("leaving VT\n");
|
||
udev_input_disable(&backend->input);
|
||
|
||
wl_list_for_each(output, &compositor->output_list, link) {
|
||
fbdev_output_disable(output);
|
||
}
|
||
|
||
backend->prev_state = compositor->state;
|
||
weston_compositor_offscreen(compositor);
|
||
|
||
/* If we have a repaint scheduled (from the idle handler), make
|
||
* sure we cancel that so we don't try to pageflip when we're
|
||
* vt switched away. The OFFSCREEN state will prevent
|
||
* further attempts at repainting. When we switch
|
||
* back, we schedule a repaint, which will process
|
||
* pending frame callbacks. */
|
||
|
||
wl_list_for_each(output,
|
||
&compositor->output_list, link) {
|
||
output->repaint_needed = false;
|
||
}
|
||
}
|
||
}
|
||
|
||
static void
|
||
fbdev_restore(struct weston_compositor *compositor)
|
||
{
|
||
weston_launcher_restore(compositor->launcher);
|
||
}
|
||
|
||
static struct fbdev_backend *
|
||
fbdev_backend_create(struct weston_compositor *compositor,
|
||
struct weston_fbdev_backend_config *param)
|
||
{
|
||
struct fbdev_backend *backend;
|
||
const char *seat_id = default_seat;
|
||
|
||
weston_log("initializing fbdev backend\n");
|
||
|
||
backend = zalloc(sizeof *backend);
|
||
if (backend == NULL)
|
||
return NULL;
|
||
|
||
backend->compositor = compositor;
|
||
if (weston_compositor_set_presentation_clock_software(
|
||
compositor) < 0)
|
||
goto out_compositor;
|
||
|
||
backend->udev = udev_new();
|
||
if (backend->udev == NULL) {
|
||
weston_log("Failed to initialize udev context.\n");
|
||
goto out_compositor;
|
||
}
|
||
|
||
/* Set up the TTY. */
|
||
backend->session_listener.notify = session_notify;
|
||
wl_signal_add(&compositor->session_signal,
|
||
&backend->session_listener);
|
||
compositor->launcher =
|
||
weston_launcher_connect(compositor, param->tty, "seat0", false);
|
||
if (!compositor->launcher) {
|
||
weston_log("fatal: fbdev backend should be run "
|
||
"using weston-launch binary or as root\n");
|
||
goto out_udev;
|
||
}
|
||
|
||
backend->base.destroy = fbdev_backend_destroy;
|
||
backend->base.restore = fbdev_restore;
|
||
|
||
backend->prev_state = WESTON_COMPOSITOR_ACTIVE;
|
||
|
||
weston_setup_vt_switch_bindings(compositor);
|
||
|
||
if (pixman_renderer_init(compositor) < 0)
|
||
goto out_launcher;
|
||
|
||
if (fbdev_output_create(backend, param->device) < 0)
|
||
goto out_launcher;
|
||
|
||
udev_input_init(&backend->input, compositor, backend->udev,
|
||
seat_id, param->configure_device);
|
||
|
||
compositor->backend = &backend->base;
|
||
return backend;
|
||
|
||
out_launcher:
|
||
weston_launcher_destroy(compositor->launcher);
|
||
|
||
out_udev:
|
||
udev_unref(backend->udev);
|
||
|
||
out_compositor:
|
||
weston_compositor_shutdown(compositor);
|
||
free(backend);
|
||
|
||
return NULL;
|
||
}
|
||
|
||
static void
|
||
config_init_to_defaults(struct weston_fbdev_backend_config *config)
|
||
{
|
||
/* TODO: Ideally, available frame buffers should be enumerated using
|
||
* udev, rather than passing a device node in as a parameter. */
|
||
config->tty = 0; /* default to current tty */
|
||
config->device = "/dev/fb0"; /* default frame buffer */
|
||
}
|
||
|
||
WL_EXPORT int
|
||
weston_backend_init(struct weston_compositor *compositor,
|
||
struct weston_backend_config *config_base)
|
||
{
|
||
struct fbdev_backend *b;
|
||
struct weston_fbdev_backend_config config = {{ 0, }};
|
||
|
||
if (config_base == NULL ||
|
||
config_base->struct_version != WESTON_FBDEV_BACKEND_CONFIG_VERSION ||
|
||
config_base->struct_size > sizeof(struct weston_fbdev_backend_config)) {
|
||
weston_log("fbdev backend config structure is invalid\n");
|
||
return -1;
|
||
}
|
||
|
||
config_init_to_defaults(&config);
|
||
memcpy(&config, config_base, config_base->struct_size);
|
||
|
||
b = fbdev_backend_create(compositor, &config);
|
||
if (b == NULL)
|
||
return -1;
|
||
return 0;
|
||
}
|