weston/libweston/backend-rdp
Derek Foreman 2abe4efcf7 libweston/backends: Move damage flush into backends
Currently we flush damage for the "primary plane" every repaint, but this
is folly.

The drm backend may skip rendering entirely if using an all-planes
composition. This could leave the renderer plane in a messy state if a
surface on an overlay plane disappears.

Instead, let the backends flush the primary plane damage when they know
they need to render.

Fixes #864

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2024-01-10 14:13:09 -06:00
..
meson.build backend-rdp: add pixel format info array 2023-06-15 15:48:26 +00:00
rdp.c libweston/backends: Move damage flush into backends 2024-01-10 14:13:09 -06:00
rdp.h backend-rdp: add pixel format info array 2023-06-15 15:48:26 +00:00
rdpclip.c backend-rdp/rdpclip: Avoid printing negative index 2022-09-23 11:32:19 +00:00
rdpdisp.c libweston: Use weston_coord in struct weston_output 2023-06-12 16:55:22 -05:00
rdputil.c rdp: Make thread checks unconfigurable 2022-05-24 07:29:45 -05:00