weston/tests/weston-test-client-helper.h
Marek Chalupa 1740aa8c85 tests: add frame_callback_wait_nofail
With expect_protocol_error, we need a possibility to wait for a frame
without aborting the test when wl_display_dispatch returns -1;
This patch adds function frame_callback_wait_nofail that only
returns 1 or 0 (instead of aborting on error).

Reviewed-by: Pekka Paalanen <ppaalanen@gmail.com>
2014-07-22 19:15:28 +03:00

139 lines
3.3 KiB
C

/*
* Copyright © 2012 Intel Corporation
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef _WESTON_TEST_CLIENT_HELPER_H_
#define _WESTON_TEST_CLIENT_HELPER_H_
#include "config.h"
#include <assert.h>
#include "weston-test-runner.h"
#include "wayland-test-client-protocol.h"
struct client {
struct wl_display *wl_display;
struct wl_registry *wl_registry;
struct wl_compositor *wl_compositor;
struct wl_shm *wl_shm;
struct test *test;
struct input *input;
struct output *output;
struct surface *surface;
int has_argb;
struct wl_list global_list;
};
struct global {
uint32_t name;
char *interface;
uint32_t version;
struct wl_list link;
};
struct test {
struct wl_test *wl_test;
int pointer_x;
int pointer_y;
uint32_t n_egl_buffers;
};
struct input {
struct wl_seat *wl_seat;
struct pointer *pointer;
struct keyboard *keyboard;
};
struct pointer {
struct wl_pointer *wl_pointer;
struct surface *focus;
int x;
int y;
uint32_t button;
uint32_t state;
};
struct keyboard {
struct wl_keyboard *wl_keyboard;
struct surface *focus;
uint32_t key;
uint32_t state;
uint32_t mods_depressed;
uint32_t mods_latched;
uint32_t mods_locked;
uint32_t group;
};
struct output {
struct wl_output *wl_output;
int x;
int y;
int width;
int height;
};
struct surface {
struct wl_surface *wl_surface;
struct wl_buffer *wl_buffer;
struct output *output;
int x;
int y;
int width;
int height;
void *data;
};
struct client *
client_create(int x, int y, int width, int height);
struct wl_buffer *
create_shm_buffer(struct client *client, int width, int height, void **pixels);
int
surface_contains(struct surface *surface, int x, int y);
void
move_client(struct client *client, int x, int y);
#define client_roundtrip(c) do { \
assert(wl_display_roundtrip((c)->wl_display) >= 0); \
} while (0)
struct wl_callback *
frame_callback_set(struct wl_surface *surface, int *done);
int
frame_callback_wait_nofail(struct client *client, int *done);
#define frame_callback_wait(c, d) assert(frame_callback_wait_nofail((c), (d)))
int
get_n_egl_buffers(struct client *client);
void
skip(const char *fmt, ...);
void
expect_protocol_error(struct client *client,
const struct wl_interface *intf, uint32_t code);
#endif