weston/clients/window.h
Kristian Høgsberg da846ca91d Fix terminal resizing
Get snapping to character grid working again, avoid crashes when attempting
to resize below 1x1 character cell, only redraw when size actually changes.

Also, rename window_get_child_rectangle() to window_get_child_allocation().
2011-01-11 10:00:52 -05:00

241 lines
6.4 KiB
C

/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#ifndef _WINDOW_H_
#define _WINDOW_H_
#include <glib.h>
#include <wayland-client.h>
struct window;
struct rectangle {
int32_t x;
int32_t y;
int32_t width;
int32_t height;
};
struct display;
struct input;
struct display *
display_create(int *argc, char **argv[], const GOptionEntry *option_entries);
struct wl_display *
display_get_display(struct display *display);
struct wl_compositor *
display_get_compositor(struct display *display);
#ifdef EGL_NO_DISPLAY
EGLDisplay
display_get_egl_display(struct display *d);
#ifdef HAVE_CAIRO_GL
EGLImageKHR
display_get_image_for_drm_surface(struct display *display,
cairo_surface_t *surface);
#endif
#endif
cairo_surface_t *
display_create_surface(struct display *display,
struct rectangle *rectangle);
struct wl_buffer *
display_get_buffer_for_surface(struct display *display,
cairo_surface_t *surface);
cairo_surface_t *
display_get_pointer_surface(struct display *display, int pointer,
int *width, int *height,
int *hotspot_x, int *hotspot_y);
void
display_add_drag_listener(struct display *display,
const struct wl_drag_listener *drag_listener,
void *data);
void
display_flush_cairo_device(struct display *display);
void
display_run(struct display *d);
enum {
WINDOW_MODIFIER_SHIFT = 0x01,
WINDOW_MODIFIER_LOCK = 0x02,
WINDOW_MODIFIER_CONTROL = 0x04,
WINDOW_MODIFIER_ALT = 0x08,
WINDOW_MODIFIER_MOD2 = 0x10,
};
enum pointer_type {
POINTER_BOTTOM_LEFT,
POINTER_BOTTOM_RIGHT,
POINTER_BOTTOM,
POINTER_DRAGGING,
POINTER_LEFT_PTR,
POINTER_LEFT,
POINTER_RIGHT,
POINTER_TOP_LEFT,
POINTER_TOP_RIGHT,
POINTER_TOP,
POINTER_IBEAM,
POINTER_HAND1,
};
typedef void (*window_resize_handler_t)(struct window *window,
int32_t width, int32_t height,
void *data);
typedef void (*window_redraw_handler_t)(struct window *window, void *data);
typedef void (*window_frame_handler_t)(struct window *window, uint32_t frame, uint32_t timestamp, void *data);
typedef void (*window_key_handler_t)(struct window *window, uint32_t key, uint32_t unicode,
uint32_t state, uint32_t modifiers, void *data);
typedef void (*window_keyboard_focus_handler_t)(struct window *window,
struct input *device, void *data);
typedef void (*window_button_handler_t)(struct window *window,
struct input *input, uint32_t time,
int button, int state, void *data);
typedef int (*window_motion_handler_t)(struct window *window,
struct input *input, uint32_t time,
int32_t x, int32_t y,
int32_t sx, int32_t sy, void *data);
typedef void (*display_drag_offer_handler_t)(struct wl_drag_offer *offer,
struct display *display);
struct window *
window_create(struct display *display, const char *title,
int32_t width, int32_t height);
void
window_move(struct window *window, struct input *input, uint32_t time);
void
window_draw(struct window *window);
void
window_get_child_allocation(struct window *window,
struct rectangle *allocation);
void
window_set_child_size(struct window *window, int32_t width, int32_t height);
void
window_copy_image(struct window *window,
struct rectangle *rectangle,
void *image);
void
window_schedule_redraw(struct window *window);
void
window_damage(struct window *window, int32_t x, int32_t y,
int32_t width, int32_t height);
cairo_surface_t *
window_get_surface(struct window *window);
void
window_copy_surface(struct window *window,
struct rectangle *rectangle,
cairo_surface_t *surface);
void
window_flush(struct window *window);
void
window_set_surface(struct window *window, cairo_surface_t *surface);
void
window_create_surface(struct window *window);
enum window_buffer_type {
WINDOW_BUFFER_TYPE_DRM,
WINDOW_BUFFER_TYPE_SHM,
};
void
window_set_buffer_type(struct window *window, enum window_buffer_type type);
void
window_set_fullscreen(struct window *window, int fullscreen);
void
window_set_user_data(struct window *window, void *data);
void *
window_get_user_data(struct window *window);
void
window_set_redraw_handler(struct window *window,
window_redraw_handler_t handler);
void
window_set_decoration(struct window *window, int decoration);
void
window_set_resize_handler(struct window *window,
window_resize_handler_t handler);
void
window_set_frame_handler(struct window *window,
window_frame_handler_t handler);
void
window_set_key_handler(struct window *window,
window_key_handler_t handler);
void
window_set_button_handler(struct window *window,
window_button_handler_t handler);
void
window_set_motion_handler(struct window *window,
window_motion_handler_t handler);
void
window_set_keyboard_focus_handler(struct window *window,
window_keyboard_focus_handler_t handler);
void
window_set_frame_handler(struct window *window,
window_frame_handler_t handler);
void
display_set_drag_offer_handler(struct display *display,
display_drag_offer_handler_t handler);
struct wl_drag *
window_create_drag(struct window *window);
void
window_activate_drag(struct wl_drag *drag, struct window *window,
struct input *input, uint32_t time);
void
input_get_position(struct input *input, int32_t *x, int32_t *y);
struct wl_input_device *
input_get_input_device(struct input *input);
#endif