weston/libweston/zoom.c
Pekka Paalanen 3d5d9476e3 Rename compositor.h to libweston/libweston.h
The main idea is to make libweston users use the form

 #include <libweston/libweston.h>

instead of the plain

 #include <compositor.h>

which is prone to name conflicts. This is reflected both in the installed
files, and the internal header search paths so that Weston would use the exact
same form as an external project using libweston would.

The public headers are moved under a new top-level directory include/ to make
them clearly stand out as special (public API).

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-04-18 12:31:46 +03:00

183 lines
5.3 KiB
C

/*
* Copyright © 2012 Scott Moreau
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "config.h"
#include <assert.h>
#include <stdint.h>
#include <stdlib.h>
#include <stdbool.h>
#include <libweston/libweston.h>
#include "text-cursor-position-server-protocol.h"
#include "shared/helpers.h"
static void
weston_zoom_frame_z(struct weston_animation *animation,
struct weston_output *output,
const struct timespec *time)
{
if (animation->frame_counter <= 1)
output->zoom.spring_z.timestamp = *time;
weston_spring_update(&output->zoom.spring_z, time);
if (output->zoom.spring_z.current > output->zoom.max_level)
output->zoom.spring_z.current = output->zoom.max_level;
else if (output->zoom.spring_z.current < 0.0)
output->zoom.spring_z.current = 0.0;
if (weston_spring_done(&output->zoom.spring_z)) {
if (output->zoom.active && output->zoom.level <= 0.0) {
output->zoom.active = false;
output->zoom.seat = NULL;
output->disable_planes--;
wl_list_remove(&output->zoom.motion_listener.link);
}
output->zoom.spring_z.current = output->zoom.level;
wl_list_remove(&animation->link);
wl_list_init(&animation->link);
}
output->dirty = 1;
weston_output_damage(output);
}
static void
zoom_area_center_from_point(struct weston_output *output,
double *x, double *y)
{
float level = output->zoom.spring_z.current;
*x = (*x - output->x) * level + output->width / 2.;
*y = (*y - output->y) * level + output->height / 2.;
}
static void
weston_output_update_zoom_transform(struct weston_output *output)
{
double x = output->zoom.current.x; /* global pointer coords */
double y = output->zoom.current.y;
float level;
level = output->zoom.spring_z.current;
if (!output->zoom.active || level > output->zoom.max_level ||
level == 0.0f)
return;
zoom_area_center_from_point(output, &x, &y);
output->zoom.trans_x = x - output->width / 2;
output->zoom.trans_y = y - output->height / 2;
if (output->zoom.trans_x < 0)
output->zoom.trans_x = 0;
if (output->zoom.trans_y < 0)
output->zoom.trans_y = 0;
if (output->zoom.trans_x > level * output->width)
output->zoom.trans_x = level * output->width;
if (output->zoom.trans_y > level * output->height)
output->zoom.trans_y = level * output->height;
}
static void
weston_zoom_transition(struct weston_output *output)
{
if (output->zoom.level != output->zoom.spring_z.current) {
output->zoom.spring_z.target = output->zoom.level;
if (wl_list_empty(&output->zoom.animation_z.link)) {
output->zoom.animation_z.frame_counter = 0;
wl_list_insert(output->animation_list.prev,
&output->zoom.animation_z.link);
}
}
output->dirty = 1;
weston_output_damage(output);
}
WL_EXPORT void
weston_output_update_zoom(struct weston_output *output)
{
struct weston_seat *seat = output->zoom.seat;
struct weston_pointer *pointer = weston_seat_get_pointer(seat);
if (!pointer)
return;
assert(output->zoom.active);
output->zoom.current.x = wl_fixed_to_double(pointer->x);
output->zoom.current.y = wl_fixed_to_double(pointer->y);
weston_zoom_transition(output);
weston_output_update_zoom_transform(output);
}
static void
motion(struct wl_listener *listener, void *data)
{
struct weston_output_zoom *zoom =
container_of(listener, struct weston_output_zoom, motion_listener);
struct weston_output *output =
container_of(zoom, struct weston_output, zoom);
weston_output_update_zoom(output);
}
WL_EXPORT void
weston_output_activate_zoom(struct weston_output *output,
struct weston_seat *seat)
{
struct weston_pointer *pointer = weston_seat_get_pointer(seat);
if (!pointer || output->zoom.active)
return;
output->zoom.active = true;
output->zoom.seat = seat;
output->disable_planes++;
wl_signal_add(&pointer->motion_signal,
&output->zoom.motion_listener);
}
WL_EXPORT void
weston_output_init_zoom(struct weston_output *output)
{
output->zoom.active = false;
output->zoom.seat = NULL;
output->zoom.increment = 0.07;
output->zoom.max_level = 0.95;
output->zoom.level = 0.0;
output->zoom.trans_x = 0.0;
output->zoom.trans_y = 0.0;
weston_spring_init(&output->zoom.spring_z, 250.0, 0.0, 0.0);
output->zoom.spring_z.friction = 1000;
output->zoom.animation_z.frame = weston_zoom_frame_z;
wl_list_init(&output->zoom.animation_z.link);
output->zoom.motion_listener.notify = motion;
}