weston/clients/simple-touch.c
Kristian Høgsberg 9629fe3206 Simplify shm buffer handling
There was a lot of code here to do a lot of work we didn't need to do.
If we damage a surface with a shm buffer attached, all we need to do
is to re-upload the damaged region to the texture.  As for drm buffers,
we don't assume anything changes on attach and only update the
regions the client tells us to update in the damage request.
2012-03-26 19:27:35 -04:00

331 lines
7.9 KiB
C

/*
* Copyright © 2011 Benjamin Franzke
* Copyright © 2011 Intel Corporation
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
#include <assert.h>
#include <unistd.h>
#include <sys/mman.h>
#include <wayland-client.h>
#include <wayland-egl.h>
struct touch {
struct wl_display *display;
struct wl_compositor *compositor;
struct wl_shell *shell;
struct wl_shm *shm;
struct wl_input_device *input_device;
struct wl_surface *surface;
struct wl_shell_surface *shell_surface;
struct wl_buffer *buffer;
int has_argb;
uint32_t mask;
int width, height;
void *data;
};
static void
create_shm_buffer(struct touch *touch)
{
char filename[] = "/tmp/wayland-shm-XXXXXX";
int fd, size, stride;
fd = mkstemp(filename);
if (fd < 0) {
fprintf(stderr, "open %s failed: %m\n", filename);
exit(1);
}
stride = touch->width * 4;
size = stride * touch->height;
if (ftruncate(fd, size) < 0) {
fprintf(stderr, "ftruncate failed: %m\n");
close(fd);
exit(1);
}
touch->data =
mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
unlink(filename);
if (touch->data == MAP_FAILED) {
fprintf(stderr, "mmap failed: %m\n");
close(fd);
exit(1);
}
touch->buffer =
wl_shm_create_buffer(touch->shm, fd,
touch->width, touch->height, stride,
WL_SHM_FORMAT_ARGB8888);
close(fd);
}
static void
shm_format(void *data, struct wl_shm *wl_shm, uint32_t format)
{
struct touch *touch = data;
if (format == WL_SHM_FORMAT_ARGB8888)
touch->has_argb = 1;
}
struct wl_shm_listener shm_listenter = {
shm_format
};
static void
input_device_handle_motion(void *data, struct wl_input_device *input_device,
uint32_t time, int32_t sx, int32_t sy)
{
}
static void
input_device_handle_button(void *data,
struct wl_input_device *input_device,
uint32_t time, uint32_t button, uint32_t state)
{
}
static void
input_device_handle_axis(void *data, struct wl_input_device *input_device,
uint32_t time, uint32_t axis, int32_t value)
{
}
static void
input_device_handle_key(void *data, struct wl_input_device *input_device,
uint32_t time, uint32_t key, uint32_t state)
{
}
static void
input_device_handle_pointer_enter(void *data,
struct wl_input_device *input_device,
uint32_t time, struct wl_surface *surface,
int32_t sx, int32_t sy)
{
}
static void
input_device_handle_pointer_leave(void *data,
struct wl_input_device *input_device,
uint32_t time, struct wl_surface *surface)
{
}
static void
input_device_handle_keyboard_enter(void *data,
struct wl_input_device *input_device,
uint32_t time,
struct wl_surface *surface,
struct wl_array *keys)
{
}
static void
input_device_handle_keyboard_leave(void *data,
struct wl_input_device *input_device,
uint32_t time,
struct wl_surface *surface)
{
}
static void
touch_paint(struct touch *touch, int32_t x, int32_t y, int32_t id)
{
uint32_t *p, c;
static const uint32_t colors[] = {
0xffff0000,
0xffffff00,
0xff0000ff,
0xffff00ff,
};
if (id < ARRAY_LENGTH(colors))
c = colors[id];
else
c = 0xffffffff;
if (x < 1 || touch->width - 1 < x ||
y < 1 || touch->height - 1 < y)
return;
p = (uint32_t *) touch->data + (x - 1) + (y -1 ) * touch->width;
p[1] = c;
p += touch->width;
p[0] = c;
p[1] = c;
p[2] = c;
p += touch->width;
p[1] = c;
wl_surface_damage(touch->surface, 0, 0, touch->width, touch->height);
}
static void
input_device_handle_touch_down(void *data,
struct wl_input_device *wl_input_device,
uint32_t time, struct wl_surface *surface,
int32_t id, int32_t x, int32_t y)
{
struct touch *touch = data;
touch_paint(touch, x, y, id);
}
static void
input_device_handle_touch_up(void *data,
struct wl_input_device *wl_input_device,
uint32_t time, int32_t id)
{
}
static void
input_device_handle_touch_motion(void *data,
struct wl_input_device *wl_input_device,
uint32_t time,
int32_t id, int32_t x, int32_t y)
{
struct touch *touch = data;
touch_paint(touch, x, y, id);
}
static void
input_device_handle_touch_frame(void *data,
struct wl_input_device *wl_input_device)
{
}
static void
input_device_handle_touch_cancel(void *data,
struct wl_input_device *wl_input_device)
{
}
static const struct wl_input_device_listener input_device_listener = {
input_device_handle_motion,
input_device_handle_button,
input_device_handle_axis,
input_device_handle_key,
input_device_handle_pointer_enter,
input_device_handle_pointer_leave,
input_device_handle_keyboard_enter,
input_device_handle_keyboard_leave,
input_device_handle_touch_down,
input_device_handle_touch_up,
input_device_handle_touch_motion,
input_device_handle_touch_frame,
input_device_handle_touch_cancel,
};
static void
handle_global(struct wl_display *display, uint32_t id,
const char *interface, uint32_t version, void *data)
{
struct touch *touch = data;
if (strcmp(interface, "wl_compositor") == 0) {
touch->compositor =
wl_display_bind(display, id, &wl_compositor_interface);
} else if (strcmp(interface, "wl_shell") == 0) {
touch->shell =
wl_display_bind(display, id, &wl_shell_interface);
} else if (strcmp(interface, "wl_shm") == 0) {
touch->shm = wl_display_bind(display, id, &wl_shm_interface);
wl_shm_add_listener(touch->shm, &shm_listenter, touch);
} else if (strcmp(interface, "wl_input_device") == 0) {
touch->input_device =
wl_display_bind(display, id,
&wl_input_device_interface);
wl_input_device_add_listener(touch->input_device,
&input_device_listener, touch);
}
}
static int
event_mask_update(uint32_t mask, void *data)
{
struct touch *touch = data;
touch->mask = mask;
return 0;
}
static struct touch *
touch_create(int width, int height)
{
struct touch *touch;
touch = malloc(sizeof *touch);
touch->display = wl_display_connect(NULL);
assert(touch->display);
touch->has_argb = 0;
wl_display_add_global_listener(touch->display, handle_global, touch);
wl_display_iterate(touch->display, WL_DISPLAY_READABLE);
wl_display_roundtrip(touch->display);
if (!touch->has_argb) {
fprintf(stderr, "WL_SHM_FORMAT_ARGB32 not available\n");
exit(1);
}
wl_display_get_fd(touch->display, event_mask_update, touch);
touch->width = width;
touch->height = height;
touch->surface = wl_compositor_create_surface(touch->compositor);
touch->shell_surface = wl_shell_get_shell_surface(touch->shell,
touch->surface);
create_shm_buffer(touch);
wl_shell_surface_set_toplevel(touch->shell_surface);
wl_surface_set_user_data(touch->surface, touch);
memset(touch->data, 64, width * height * 4);
wl_surface_attach(touch->surface, touch->buffer, 0, 0);
wl_surface_damage(touch->surface, 0, 0, width, height);
return touch;
}
int
main(int argc, char **argv)
{
struct touch *touch;
touch = touch_create(600, 500);
while (true)
wl_display_iterate(touch->display, touch->mask);
return 0;
}