weston/src/compositor.h
Pekka Paalanen 4fc5dd0099 compositor: add capability CAPTURE_YFLIP
Both GL and pixman renderer (pixman probably only because GL did?)
return the screen capture image as y-flipped, therefore Weston y-flips
it again. However, the future rpi-renderer can produce only right-way-up
(non-flipped) screen captures, and does not need an y-flip.

Add a capability flag for y-flip, which the rpi-renderer will not set,
to get screen captures the right way up.

The wcap recording code needs yet another temporary buffer for the
non-flipped case, since the WCAP format is flipped, and the code
normally overwrites the input image as it compresses it. This becomes
difficult, if the compressor is supposed to flip while processing.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2013-05-22 16:56:58 -04:00

1173 lines
32 KiB
C

/*
* Copyright © 2008-2011 Kristian Høgsberg
* Copyright © 2012 Collabora, Ltd.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef _WAYLAND_SYSTEM_COMPOSITOR_H_
#define _WAYLAND_SYSTEM_COMPOSITOR_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <pixman.h>
#include <xkbcommon/xkbcommon.h>
#include <wayland-server.h>
#include "version.h"
#include "matrix.h"
#include "config-parser.h"
#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
#define container_of(ptr, type, member) ({ \
const __typeof__( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})
struct weston_transform {
struct weston_matrix matrix;
struct wl_list link;
};
struct weston_surface;
struct shell_surface;
struct weston_seat;
struct weston_output;
struct input_method;
enum weston_keyboard_modifier {
MODIFIER_CTRL = (1 << 0),
MODIFIER_ALT = (1 << 1),
MODIFIER_SUPER = (1 << 2),
MODIFIER_SHIFT = (1 << 3),
};
enum weston_led {
LED_NUM_LOCK = (1 << 0),
LED_CAPS_LOCK = (1 << 1),
LED_SCROLL_LOCK = (1 << 2),
};
struct weston_mode {
uint32_t flags;
int32_t width, height;
uint32_t refresh;
struct wl_list link;
};
struct weston_shell_client {
void (*send_configure)(struct weston_surface *surface,
uint32_t edges, int32_t width, int32_t height);
};
struct weston_shell_interface {
void *shell; /* either desktop or tablet */
struct shell_surface *(*create_shell_surface)(void *shell,
struct weston_surface *surface,
const struct weston_shell_client *client);
void (*set_toplevel)(struct shell_surface *shsurf);
void (*set_transient)(struct shell_surface *shsurf,
struct weston_surface *parent,
int x, int y, uint32_t flags);
void (*set_fullscreen)(struct shell_surface *shsurf,
uint32_t method,
uint32_t framerate,
struct weston_output *output);
int (*move)(struct shell_surface *shsurf, struct weston_seat *ws);
int (*resize)(struct shell_surface *shsurf,
struct weston_seat *ws, uint32_t edges);
};
struct weston_border {
int32_t left, right, top, bottom;
};
struct weston_animation {
void (*frame)(struct weston_animation *animation,
struct weston_output *output, uint32_t msecs);
int frame_counter;
struct wl_list link;
};
struct weston_spring {
double k;
double friction;
double current;
double target;
double previous;
uint32_t timestamp;
};
enum {
ZOOM_FOCUS_POINTER,
ZOOM_FOCUS_TEXT
};
struct weston_fixed_point {
wl_fixed_t x, y;
};
struct weston_output_zoom {
int active;
uint32_t type;
float increment;
float level;
float max_level;
float trans_x, trans_y;
struct weston_animation animation_z;
struct weston_spring spring_z;
struct weston_animation animation_xy;
struct weston_spring spring_xy;
struct weston_fixed_point from;
struct weston_fixed_point to;
struct weston_fixed_point current;
struct weston_fixed_point text_cursor;
};
/* bit compatible with drm definitions. */
enum dpms_enum {
WESTON_DPMS_ON,
WESTON_DPMS_STANDBY,
WESTON_DPMS_SUSPEND,
WESTON_DPMS_OFF
};
struct weston_output {
uint32_t id;
char *name;
void *renderer_state;
struct wl_list link;
struct wl_list resource_list;
struct wl_global *global;
struct weston_compositor *compositor;
struct weston_matrix matrix;
struct wl_list animation_list;
int32_t x, y, width, height;
int32_t mm_width, mm_height;
struct weston_border border;
pixman_region32_t region;
pixman_region32_t previous_damage;
int repaint_needed;
int repaint_scheduled;
struct weston_output_zoom zoom;
int dirty;
struct wl_signal frame_signal;
struct wl_signal destroy_signal;
uint32_t frame_time;
int disable_planes;
char *make, *model, *serial_number;
uint32_t subpixel;
uint32_t transform;
uint32_t scale;
struct weston_mode *current;
struct weston_mode *origin;
struct wl_list mode_list;
void (*start_repaint_loop)(struct weston_output *output);
void (*repaint)(struct weston_output *output,
pixman_region32_t *damage);
void (*destroy)(struct weston_output *output);
void (*assign_planes)(struct weston_output *output);
int (*switch_mode)(struct weston_output *output, struct weston_mode *mode);
/* backlight values are on 0-255 range, where higher is brighter */
uint32_t backlight_current;
void (*set_backlight)(struct weston_output *output, uint32_t value);
void (*set_dpms)(struct weston_output *output, enum dpms_enum level);
int connection_internal;
uint16_t gamma_size;
void (*set_gamma)(struct weston_output *output,
uint16_t size,
uint16_t *r,
uint16_t *g,
uint16_t *b);
};
struct weston_pointer_grab;
struct weston_pointer_grab_interface {
void (*focus)(struct weston_pointer_grab *grab);
void (*motion)(struct weston_pointer_grab *grab, uint32_t time);
void (*button)(struct weston_pointer_grab *grab,
uint32_t time, uint32_t button, uint32_t state);
};
struct weston_pointer_grab {
const struct weston_pointer_grab_interface *interface;
struct weston_pointer *pointer;
};
struct weston_keyboard_grab;
struct weston_keyboard_grab_interface {
void (*key)(struct weston_keyboard_grab *grab, uint32_t time,
uint32_t key, uint32_t state);
void (*modifiers)(struct weston_keyboard_grab *grab, uint32_t serial,
uint32_t mods_depressed, uint32_t mods_latched,
uint32_t mods_locked, uint32_t group);
};
struct weston_keyboard_grab {
const struct weston_keyboard_grab_interface *interface;
struct weston_keyboard *keyboard;
};
struct weston_touch_grab;
struct weston_touch_grab_interface {
void (*down)(struct weston_touch_grab *grab,
uint32_t time,
int touch_id,
wl_fixed_t sx,
wl_fixed_t sy);
void (*up)(struct weston_touch_grab *grab,
uint32_t time,
int touch_id);
void (*motion)(struct weston_touch_grab *grab,
uint32_t time,
int touch_id,
wl_fixed_t sx,
wl_fixed_t sy);
};
struct weston_touch_grab {
const struct weston_touch_grab_interface *interface;
struct weston_touch *touch;
};
struct wl_data_offer {
struct wl_resource resource;
struct wl_data_source *source;
struct wl_listener source_destroy_listener;
};
struct wl_data_source {
struct wl_resource resource;
struct wl_array mime_types;
void (*accept)(struct wl_data_source *source,
uint32_t serial, const char *mime_type);
void (*send)(struct wl_data_source *source,
const char *mime_type, int32_t fd);
void (*cancel)(struct wl_data_source *source);
};
struct weston_pointer {
struct weston_seat *seat;
struct wl_list resource_list;
struct weston_surface *focus;
struct wl_resource *focus_resource;
struct wl_listener focus_listener;
uint32_t focus_serial;
struct wl_signal focus_signal;
struct weston_surface *sprite;
struct wl_listener sprite_destroy_listener;
int32_t hotspot_x, hotspot_y;
struct weston_pointer_grab *grab;
struct weston_pointer_grab default_grab;
wl_fixed_t grab_x, grab_y;
uint32_t grab_button;
uint32_t grab_serial;
uint32_t grab_time;
wl_fixed_t x, y;
uint32_t button_count;
};
struct weston_touch {
struct weston_seat *seat;
struct wl_list resource_list;
struct weston_surface *focus;
struct wl_resource *focus_resource;
struct wl_listener focus_listener;
uint32_t focus_serial;
struct wl_signal focus_signal;
struct weston_touch_grab *grab;
struct weston_touch_grab default_grab;
wl_fixed_t grab_x, grab_y;
uint32_t grab_serial;
uint32_t grab_time;
};
struct weston_pointer *
weston_pointer_create(void);
void
weston_pointer_destroy(struct weston_pointer *pointer);
void
weston_pointer_set_focus(struct weston_pointer *pointer,
struct weston_surface *surface,
wl_fixed_t sx, wl_fixed_t sy);
void
weston_pointer_start_grab(struct weston_pointer *pointer,
struct weston_pointer_grab *grab);
void
weston_pointer_end_grab(struct weston_pointer *pointer);
struct weston_keyboard *
weston_keyboard_create(void);
void
weston_keyboard_destroy(struct weston_keyboard *keyboard);
void
weston_keyboard_set_focus(struct weston_keyboard *keyboard,
struct weston_surface *surface);
void
weston_keyboard_start_grab(struct weston_keyboard *device,
struct weston_keyboard_grab *grab);
void
weston_keyboard_end_grab(struct weston_keyboard *keyboard);
struct weston_touch *
weston_touch_create(void);
void
weston_touch_destroy(struct weston_touch *touch);
void
weston_touch_start_grab(struct weston_touch *device,
struct weston_touch_grab *grab);
void
weston_touch_end_grab(struct weston_touch *touch);
void
wl_data_device_set_keyboard_focus(struct weston_seat *seat);
int
wl_data_device_manager_init(struct wl_display *display);
void
weston_seat_set_selection(struct weston_seat *seat,
struct wl_data_source *source, uint32_t serial);
struct weston_xkb_info {
struct xkb_keymap *keymap;
int keymap_fd;
size_t keymap_size;
char *keymap_area;
xkb_mod_index_t shift_mod;
xkb_mod_index_t caps_mod;
xkb_mod_index_t ctrl_mod;
xkb_mod_index_t alt_mod;
xkb_mod_index_t mod2_mod;
xkb_mod_index_t mod3_mod;
xkb_mod_index_t super_mod;
xkb_mod_index_t mod5_mod;
xkb_led_index_t num_led;
xkb_led_index_t caps_led;
xkb_led_index_t scroll_led;
};
struct weston_keyboard {
struct weston_seat *seat;
struct wl_list resource_list;
struct weston_surface *focus;
struct wl_resource *focus_resource;
struct wl_listener focus_listener;
uint32_t focus_serial;
struct wl_signal focus_signal;
struct weston_keyboard_grab *grab;
struct weston_keyboard_grab default_grab;
uint32_t grab_key;
uint32_t grab_serial;
uint32_t grab_time;
struct wl_array keys;
struct {
uint32_t mods_depressed;
uint32_t mods_latched;
uint32_t mods_locked;
uint32_t group;
} modifiers;
struct weston_keyboard_grab input_method_grab;
struct wl_resource *input_method_resource;
};
struct weston_seat {
struct wl_list base_resource_list;
struct weston_pointer *pointer;
struct weston_keyboard *keyboard;
struct weston_touch *touch;
struct wl_signal destroy_signal;
struct weston_compositor *compositor;
struct wl_list link;
enum weston_keyboard_modifier modifier_state;
struct weston_surface *saved_kbd_focus;
struct wl_listener saved_kbd_focus_listener;
struct wl_list drag_resource_list;
uint32_t selection_serial;
struct wl_data_source *selection_data_source;
struct wl_listener selection_data_source_listener;
struct wl_signal selection_signal;
uint32_t num_tp;
void (*led_update)(struct weston_seat *ws, enum weston_led leds);
struct weston_xkb_info xkb_info;
struct {
struct xkb_state *state;
enum weston_led leds;
} xkb_state;
struct input_method *input_method;
};
enum {
WESTON_COMPOSITOR_ACTIVE,
WESTON_COMPOSITOR_IDLE, /* shell->unlock called on activity */
WESTON_COMPOSITOR_OFFSCREEN, /* no rendering, no frame events */
WESTON_COMPOSITOR_SLEEPING /* same as offscreen, but also set dmps
* to off */
};
struct weston_layer {
struct wl_list surface_list;
struct wl_list link;
};
struct weston_plane {
pixman_region32_t damage;
pixman_region32_t clip;
int32_t x, y;
struct wl_list link;
};
struct weston_renderer {
int (*read_pixels)(struct weston_output *output,
pixman_format_code_t format, void *pixels,
uint32_t x, uint32_t y,
uint32_t width, uint32_t height);
void (*repaint_output)(struct weston_output *output,
pixman_region32_t *output_damage);
void (*flush_damage)(struct weston_surface *surface);
void (*attach)(struct weston_surface *es, struct wl_buffer *buffer);
int (*create_surface)(struct weston_surface *surface);
void (*surface_set_color)(struct weston_surface *surface,
float red, float green,
float blue, float alpha);
void (*destroy_surface)(struct weston_surface *surface);
void (*destroy)(struct weston_compositor *ec);
};
enum weston_capability {
/* backend/renderer supports arbitrary rotation */
WESTON_CAP_ROTATION_ANY = 0x0001,
/* screencaptures need to be y-flipped */
WESTON_CAP_CAPTURE_YFLIP = 0x0002,
};
struct weston_compositor {
struct wl_signal destroy_signal;
struct wl_display *wl_display;
struct weston_shell_interface shell_interface;
struct wl_signal activate_signal;
struct wl_signal kill_signal;
struct wl_signal idle_signal;
struct wl_signal wake_signal;
struct wl_signal show_input_panel_signal;
struct wl_signal hide_input_panel_signal;
struct wl_signal update_input_panel_signal;
struct wl_signal seat_created_signal;
struct wl_signal output_created_signal;
struct wl_event_loop *input_loop;
struct wl_event_source *input_loop_source;
struct weston_layer fade_layer;
struct weston_layer cursor_layer;
struct wl_list output_list;
struct wl_list seat_list;
struct wl_list layer_list;
struct wl_list surface_list;
struct wl_list plane_list;
struct wl_list key_binding_list;
struct wl_list button_binding_list;
struct wl_list axis_binding_list;
struct wl_list debug_binding_list;
uint32_t state;
struct wl_event_source *idle_source;
uint32_t idle_inhibit;
int idle_time; /* timeout, s */
/* Repaint state. */
struct weston_plane primary_plane;
uint32_t capabilities; /* combination of enum weston_capability */
uint32_t focus;
struct weston_renderer *renderer;
pixman_format_code_t read_format;
void (*destroy)(struct weston_compositor *ec);
void (*restore)(struct weston_compositor *ec);
int (*authenticate)(struct weston_compositor *c, uint32_t id);
void (*ping_handler)(struct weston_surface *surface, uint32_t serial);
int launcher_sock;
uint32_t output_id_pool;
struct xkb_rule_names xkb_names;
struct xkb_context *xkb_context;
struct weston_xkb_info xkb_info;
int config_fd;
};
struct weston_buffer_reference {
struct wl_buffer *buffer;
struct wl_listener destroy_listener;
};
struct weston_region {
struct wl_resource resource;
pixman_region32_t region;
};
struct weston_subsurface {
struct wl_resource *resource;
/* guaranteed to be valid and non-NULL */
struct weston_surface *surface;
struct wl_listener surface_destroy_listener;
/* can be NULL */
struct weston_surface *parent;
struct wl_listener parent_destroy_listener;
struct wl_list parent_link;
struct wl_list parent_link_pending;
struct {
int32_t x;
int32_t y;
int set;
} position;
struct {
int has_data;
/* wl_surface.attach */
int newly_attached;
struct weston_buffer_reference buffer_ref;
int32_t sx;
int32_t sy;
/* wl_surface.damage */
pixman_region32_t damage;
/* wl_surface.set_opaque_region */
pixman_region32_t opaque;
/* wl_surface.set_input_region */
pixman_region32_t input;
/* wl_surface.frame */
struct wl_list frame_callback_list;
/* wl_surface.set_buffer_transform */
uint32_t buffer_transform;
/* wl_surface.set_buffer_scale */
uint32_t buffer_scale;
} cached;
int synchronized;
};
/* Using weston_surface transformations
*
* To add a transformation to a surface, create a struct weston_transform, and
* add it to the list surface->geometry.transformation_list. Whenever you
* change the list, anything under surface->geometry, or anything in the
* weston_transforms linked into the list, you must call
* weston_surface_geometry_dirty().
*
* The order in the list defines the order of transformations. Let the list
* contain the transformation matrices M1, ..., Mn as head to tail. The
* transformation is applied to surface-local coordinate vector p as
* P = Mn * ... * M2 * M1 * p
* to produce the global coordinate vector P. The total transform
* Mn * ... * M2 * M1
* is cached in surface->transform.matrix, and the inverse of it in
* surface->transform.inverse.
*
* The list always contains surface->transform.position transformation, which
* is the translation by surface->geometry.x and y.
*
* If you want to apply a transformation in local coordinates, add your
* weston_transform to the head of the list. If you want to apply a
* transformation in global coordinates, add it to the tail of the list.
*
* If surface->geometry.parent is set, the total transformation of this
* surface will be the parent's total transformation and this transformation
* combined:
* Mparent * Mn * ... * M2 * M1
*/
struct weston_surface {
struct wl_resource resource;
struct weston_compositor *compositor;
pixman_region32_t clip;
pixman_region32_t damage;
pixman_region32_t opaque; /* part of geometry, see below */
pixman_region32_t input;
struct wl_list link;
struct wl_list layer_link;
float alpha; /* part of geometry, see below */
struct weston_plane *plane;
void *renderer_state;
/* Surface geometry state, mutable.
* If you change anything, call weston_surface_geometry_dirty().
* That includes the transformations referenced from the list.
*/
struct {
float x, y; /* surface translation on display */
int32_t width, height;
/* struct weston_transform */
struct wl_list transformation_list;
/* managed by weston_surface_set_transform_parent() */
struct weston_surface *parent;
struct wl_listener parent_destroy_listener;
struct wl_list child_list; /* geometry.parent_link */
struct wl_list parent_link;
} geometry;
/* State derived from geometry state, read-only.
* This is updated by weston_surface_update_transform().
*/
struct {
int dirty;
pixman_region32_t boundingbox;
pixman_region32_t opaque;
/* matrix and inverse are used only if enabled = 1.
* If enabled = 0, use x, y, width, height directly.
*/
int enabled;
struct weston_matrix matrix;
struct weston_matrix inverse;
struct weston_transform position; /* matrix from x, y */
} transform;
/*
* Which output to vsync this surface to.
* Used to determine, whether to send or queue frame events.
* Must be NULL, if 'link' is not in weston_compositor::surface_list.
*/
struct weston_output *output;
/*
* A more complete representation of all outputs this surface is
* displayed on.
*/
uint32_t output_mask;
struct wl_list frame_callback_list;
struct weston_buffer_reference buffer_ref;
uint32_t buffer_transform;
uint32_t buffer_scale;
int keep_buffer; /* bool for backends to prevent early release */
/* All the pending state, that wl_surface.commit will apply. */
struct {
/* wl_surface.attach */
int newly_attached;
struct wl_buffer *buffer;
struct wl_listener buffer_destroy_listener;
int32_t sx;
int32_t sy;
/* wl_surface.damage */
pixman_region32_t damage;
/* wl_surface.set_opaque_region */
pixman_region32_t opaque;
/* wl_surface.set_input_region */
pixman_region32_t input;
/* wl_surface.frame */
struct wl_list frame_callback_list;
/* wl_surface.set_buffer_transform */
uint32_t buffer_transform;
/* wl_surface.set_scaling_factor */
uint32_t buffer_scale;
} pending;
/*
* If non-NULL, this function will be called on surface::attach after
* a new buffer has been set up for this surface. The integer params
* are the sx and sy paramerters supplied to surface::attach .
*/
void (*configure)(struct weston_surface *es, int32_t sx, int32_t sy, int32_t width, int32_t height);
void *configure_private;
/* Parent's list of its sub-surfaces, weston_subsurface:parent_link.
* Contains also the parent itself as a dummy weston_subsurface,
* if the list is not empty.
*/
struct wl_list subsurface_list; /* weston_subsurface::parent_link */
struct wl_list subsurface_list_pending; /* ...::parent_link_pending */
};
enum weston_key_state_update {
STATE_UPDATE_AUTOMATIC,
STATE_UPDATE_NONE,
};
void
weston_version(int *major, int *minor, int *micro);
void
weston_surface_update_transform(struct weston_surface *surface);
void
weston_surface_geometry_dirty(struct weston_surface *surface);
void
weston_surface_to_global_fixed(struct weston_surface *surface,
wl_fixed_t sx, wl_fixed_t sy,
wl_fixed_t *x, wl_fixed_t *y);
void
weston_surface_to_global_float(struct weston_surface *surface,
float sx, float sy, float *x, float *y);
void
weston_surface_from_global_float(struct weston_surface *surface,
float x, float y, float *sx, float *sy);
void
weston_surface_from_global(struct weston_surface *surface,
int32_t x, int32_t y, int32_t *sx, int32_t *sy);
void
weston_surface_from_global_fixed(struct weston_surface *surface,
wl_fixed_t x, wl_fixed_t y,
wl_fixed_t *sx, wl_fixed_t *sy);
int32_t
weston_surface_buffer_width(struct weston_surface *surface);
int32_t
weston_surface_buffer_height(struct weston_surface *surface);
WL_EXPORT void
weston_surface_to_buffer_float(struct weston_surface *surface,
float x, float y, float *bx, float *by);
WL_EXPORT void
weston_surface_to_buffer(struct weston_surface *surface,
int sx, int sy, int *bx, int *by);
pixman_box32_t
weston_surface_to_buffer_rect(struct weston_surface *surface,
pixman_box32_t rect);
void
weston_spring_init(struct weston_spring *spring,
double k, double current, double target);
void
weston_spring_update(struct weston_spring *spring, uint32_t msec);
int
weston_spring_done(struct weston_spring *spring);
void
weston_surface_activate(struct weston_surface *surface,
struct weston_seat *seat);
void
notify_motion(struct weston_seat *seat, uint32_t time,
wl_fixed_t dx, wl_fixed_t dy);
void
notify_motion_absolute(struct weston_seat *seat, uint32_t time,
wl_fixed_t x, wl_fixed_t y);
void
notify_button(struct weston_seat *seat, uint32_t time, int32_t button,
enum wl_pointer_button_state state);
void
notify_axis(struct weston_seat *seat, uint32_t time, uint32_t axis,
wl_fixed_t value);
void
notify_key(struct weston_seat *seat, uint32_t time, uint32_t key,
enum wl_keyboard_key_state state,
enum weston_key_state_update update_state);
void
notify_modifiers(struct weston_seat *seat, uint32_t serial);
void
notify_pointer_focus(struct weston_seat *seat, struct weston_output *output,
wl_fixed_t x, wl_fixed_t y);
void
notify_keyboard_focus_in(struct weston_seat *seat, struct wl_array *keys,
enum weston_key_state_update update_state);
void
notify_keyboard_focus_out(struct weston_seat *seat);
void
notify_touch(struct weston_seat *seat, uint32_t time, int touch_id,
wl_fixed_t x, wl_fixed_t y, int touch_type);
void
weston_layer_init(struct weston_layer *layer, struct wl_list *below);
void
weston_plane_init(struct weston_plane *plane, int32_t x, int32_t y);
void
weston_plane_release(struct weston_plane *plane);
void
weston_compositor_stack_plane(struct weston_compositor *ec,
struct weston_plane *plane,
struct weston_plane *above);
void
weston_output_finish_frame(struct weston_output *output, uint32_t msecs);
void
weston_output_schedule_repaint(struct weston_output *output);
void
weston_output_damage(struct weston_output *output);
void
weston_compositor_schedule_repaint(struct weston_compositor *compositor);
void
weston_compositor_fade(struct weston_compositor *compositor, float tint);
void
weston_compositor_damage_all(struct weston_compositor *compositor);
void
weston_compositor_unlock(struct weston_compositor *compositor);
void
weston_compositor_wake(struct weston_compositor *compositor);
void
weston_compositor_offscreen(struct weston_compositor *compositor);
void
weston_compositor_sleep(struct weston_compositor *compositor);
struct weston_surface *
weston_compositor_pick_surface(struct weston_compositor *compositor,
wl_fixed_t x, wl_fixed_t y,
wl_fixed_t *sx, wl_fixed_t *sy);
struct weston_binding;
typedef void (*weston_key_binding_handler_t)(struct weston_seat *seat,
uint32_t time, uint32_t key,
void *data);
struct weston_binding *
weston_compositor_add_key_binding(struct weston_compositor *compositor,
uint32_t key,
enum weston_keyboard_modifier modifier,
weston_key_binding_handler_t binding,
void *data);
typedef void (*weston_button_binding_handler_t)(struct weston_seat *seat,
uint32_t time, uint32_t button,
void *data);
struct weston_binding *
weston_compositor_add_button_binding(struct weston_compositor *compositor,
uint32_t button,
enum weston_keyboard_modifier modifier,
weston_button_binding_handler_t binding,
void *data);
typedef void (*weston_axis_binding_handler_t)(struct weston_seat *seat,
uint32_t time, uint32_t axis,
wl_fixed_t value, void *data);
struct weston_binding *
weston_compositor_add_axis_binding(struct weston_compositor *compositor,
uint32_t axis,
enum weston_keyboard_modifier modifier,
weston_axis_binding_handler_t binding,
void *data);
struct weston_binding *
weston_compositor_add_debug_binding(struct weston_compositor *compositor,
uint32_t key,
weston_key_binding_handler_t binding,
void *data);
void
weston_binding_destroy(struct weston_binding *binding);
void
weston_binding_list_destroy_all(struct wl_list *list);
void
weston_compositor_run_key_binding(struct weston_compositor *compositor,
struct weston_seat *seat, uint32_t time,
uint32_t key,
enum wl_keyboard_key_state state);
void
weston_compositor_run_button_binding(struct weston_compositor *compositor,
struct weston_seat *seat, uint32_t time,
uint32_t button,
enum wl_pointer_button_state value);
int
weston_compositor_run_axis_binding(struct weston_compositor *compositor,
struct weston_seat *seat, uint32_t time,
uint32_t axis, int32_t value);
int
weston_compositor_run_debug_binding(struct weston_compositor *compositor,
struct weston_seat *seat, uint32_t time,
uint32_t key,
enum wl_keyboard_key_state state);
int
weston_environment_get_fd(const char *env);
struct wl_list *
weston_compositor_top(struct weston_compositor *compositor);
struct weston_surface *
weston_surface_create(struct weston_compositor *compositor);
void
weston_surface_configure(struct weston_surface *surface,
float x, float y, int width, int height);
void
weston_surface_restack(struct weston_surface *surface, struct wl_list *below);
void
weston_surface_set_position(struct weston_surface *surface,
float x, float y);
void
weston_surface_set_transform_parent(struct weston_surface *surface,
struct weston_surface *parent);
int
weston_surface_is_mapped(struct weston_surface *surface);
void
weston_surface_schedule_repaint(struct weston_surface *surface);
void
weston_surface_damage(struct weston_surface *surface);
void
weston_surface_damage_below(struct weston_surface *surface);
void
weston_surface_move_to_plane(struct weston_surface *surface,
struct weston_plane *plane);
void
weston_surface_unmap(struct weston_surface *surface);
struct weston_surface *
weston_surface_get_main_surface(struct weston_surface *surface);
void
weston_buffer_reference(struct weston_buffer_reference *ref,
struct wl_buffer *buffer);
uint32_t
weston_compositor_get_time(void);
int
weston_compositor_init(struct weston_compositor *ec, struct wl_display *display,
int *argc, char *argv[], int config_fd);
void
weston_compositor_shutdown(struct weston_compositor *ec);
void
weston_text_cursor_position_notify(struct weston_surface *surface,
wl_fixed_t x, wl_fixed_t y);
void
weston_output_init_zoom(struct weston_output *output);
void
weston_output_update_zoom(struct weston_output *output, uint32_t type);
void
weston_output_update_matrix(struct weston_output *output);
void
weston_output_move(struct weston_output *output, int x, int y);
void
weston_output_init(struct weston_output *output, struct weston_compositor *c,
int x, int y, int width, int height, uint32_t transform, uint32_t scale);
void
weston_output_destroy(struct weston_output *output);
void
weston_seat_init(struct weston_seat *seat, struct weston_compositor *ec);
void
weston_seat_init_pointer(struct weston_seat *seat);
int
weston_seat_init_keyboard(struct weston_seat *seat, struct xkb_keymap *keymap);
void
weston_seat_init_touch(struct weston_seat *seat);
void
weston_seat_repick(struct weston_seat *seat);
void
weston_seat_release(struct weston_seat *seat);
int
weston_compositor_xkb_init(struct weston_compositor *ec,
struct xkb_rule_names *names);
void
weston_compositor_xkb_destroy(struct weston_compositor *ec);
/* String literal of spaces, the same width as the timestamp. */
#define STAMP_SPACE " "
void
weston_log_file_open(const char *filename);
void
weston_log_file_close(void);
int
weston_log(const char *fmt, ...)
__attribute__ ((format (printf, 1, 2)));
int
weston_log_continue(const char *fmt, ...)
__attribute__ ((format (printf, 1, 2)));
enum {
TTY_ENTER_VT,
TTY_LEAVE_VT
};
typedef void (*tty_vt_func_t)(struct weston_compositor *compositor, int event);
struct tty *
tty_create(struct weston_compositor *compositor,
tty_vt_func_t vt_func, int tty_nr);
void
tty_destroy(struct tty *tty);
void
tty_reset(struct tty *tty);
int
tty_activate_vt(struct tty *tty, int vt);
void
screenshooter_create(struct weston_compositor *ec);
struct clipboard *
clipboard_create(struct weston_seat *seat);
void
text_cursor_position_notifier_create(struct weston_compositor *ec);
int
text_backend_init(struct weston_compositor *ec);
struct weston_process;
typedef void (*weston_process_cleanup_func_t)(struct weston_process *process,
int status);
struct weston_process {
pid_t pid;
weston_process_cleanup_func_t cleanup;
struct wl_list link;
};
struct wl_client *
weston_client_launch(struct weston_compositor *compositor,
struct weston_process *proc,
const char *path,
weston_process_cleanup_func_t cleanup);
void
weston_watch_process(struct weston_process *process);
struct weston_surface_animation;
typedef void (*weston_surface_animation_done_func_t)(struct weston_surface_animation *animation, void *data);
struct weston_surface_animation *
weston_zoom_run(struct weston_surface *surface, float start, float stop,
weston_surface_animation_done_func_t done, void *data);
struct weston_surface_animation *
weston_fade_run(struct weston_surface *surface,
float start, float end, float k,
weston_surface_animation_done_func_t done, void *data);
void
weston_fade_update(struct weston_surface_animation *fade,
float start, float end, float k);
struct weston_surface_animation *
weston_slide_run(struct weston_surface *surface, float start, float stop,
weston_surface_animation_done_func_t done, void *data);
void
weston_surface_set_color(struct weston_surface *surface,
float red, float green, float blue, float alpha);
void
weston_surface_destroy(struct weston_surface *surface);
int
weston_output_switch_mode(struct weston_output *output, struct weston_mode *mode);
int
noop_renderer_init(struct weston_compositor *ec);
struct weston_compositor *
backend_init(struct wl_display *display, int *argc, char *argv[],
int config_fd);
int
module_init(struct weston_compositor *compositor,
int *argc, char *argv[]);
void
weston_transformed_coord(int width, int height,
enum wl_output_transform transform,
uint32_t scale,
float sx, float sy, float *bx, float *by);
pixman_box32_t
weston_transformed_rect(int width, int height,
enum wl_output_transform transform,
uint32_t scale,
pixman_box32_t rect);
#ifdef __cplusplus
}
#endif
#endif