weston/libweston/renderer-gl
Pekka Paalanen c01ba92eb2 gl-renderer: use pixel_format_info internally for EGL
Using arrays of pixel_format_info instead of just DRM format codes is useful
for fuzzy matching of formats with EGLConfigs in the future. The immediate
benefit is that we can easily print format names in log messages.

We should never deal with formats we don't have in our database, so discarding
unknown formats should be ok. Using unknown formats would become hard later,
too.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 12:17:18 +03:00
..
egl-glue.c gl-renderer: use pixel_format_info internally for EGL 2019-10-04 12:17:18 +03:00
gl-renderer-internal.h gl-renderer: use pixel_format_info internally for EGL 2019-10-04 12:17:18 +03:00
gl-renderer.c gl-renderer: do not even pick a config with configless_context 2019-10-04 12:17:18 +03:00
gl-renderer.h gl-renderer: use gl_renderer_get_egl_config() for display_create 2019-10-04 12:17:18 +03:00
meson.build gl-renderer: move into egl-glue.c 2019-10-04 12:17:18 +03:00