weston/wayland/wayland-server.c
Kristian Høgsberg 8335568d07 Don't compare socket(2) to NULL
Ugh, embarassing.  Thanks, gcc 4.6.
2011-01-25 15:11:58 -05:00

727 lines
18 KiB
C

/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#include <stdlib.h>
#include <stdint.h>
#include <stddef.h>
#include <stdio.h>
#include <stdarg.h>
#include <errno.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <dlfcn.h>
#include <assert.h>
#include <sys/time.h>
#include <ffi.h>
#include "wayland-server.h"
#include "wayland-server-protocol.h"
#include "connection.h"
struct wl_socket {
int fd;
struct sockaddr_un addr;
struct wl_list link;
};
struct wl_client {
struct wl_connection *connection;
struct wl_event_source *source;
struct wl_display *display;
struct wl_list resource_list;
uint32_t id_count;
};
struct wl_display {
struct wl_object object;
struct wl_event_loop *loop;
struct wl_hash_table *objects;
int run;
struct wl_list frame_list;
uint32_t client_id_range;
uint32_t id;
struct wl_list global_list;
struct wl_list socket_list;
};
struct wl_frame_listener {
struct wl_resource resource;
struct wl_client *client;
uint32_t key;
struct wl_list link;
};
struct wl_global {
struct wl_object *object;
wl_client_connect_func_t func;
struct wl_list link;
};
static int wl_debug = 0;
WL_EXPORT void
wl_client_post_event(struct wl_client *client, struct wl_object *sender,
uint32_t opcode, ...)
{
struct wl_closure *closure;
va_list ap;
va_start(ap, opcode);
closure = wl_connection_vmarshal(client->connection,
sender, opcode, ap,
&sender->interface->events[opcode]);
va_end(ap);
wl_closure_send(closure, client->connection);
if (wl_debug) {
fprintf(stderr, " -> ");
wl_closure_print(closure, sender);
}
wl_closure_destroy(closure);
}
static void
wl_client_connection_data(int fd, uint32_t mask, void *data)
{
struct wl_client *client = data;
struct wl_connection *connection = client->connection;
struct wl_object *object;
struct wl_closure *closure;
const struct wl_message *message;
uint32_t p[2], opcode, size;
uint32_t cmask = 0;
int len;
if (mask & WL_EVENT_READABLE)
cmask |= WL_CONNECTION_READABLE;
if (mask & WL_EVENT_WRITEABLE)
cmask |= WL_CONNECTION_WRITABLE;
len = wl_connection_data(connection, cmask);
if (len < 0) {
wl_client_destroy(client);
return;
}
while (len >= sizeof p) {
wl_connection_copy(connection, p, sizeof p);
opcode = p[1] & 0xffff;
size = p[1] >> 16;
if (len < size)
break;
object = wl_hash_table_lookup(client->display->objects, p[0]);
if (object == NULL) {
wl_client_post_event(client, &client->display->object,
WL_DISPLAY_INVALID_OBJECT, p[0]);
wl_connection_consume(connection, size);
len -= size;
continue;
}
if (opcode >= object->interface->method_count) {
wl_client_post_event(client, &client->display->object,
WL_DISPLAY_INVALID_METHOD, p[0], opcode);
wl_connection_consume(connection, size);
len -= size;
continue;
}
message = &object->interface->methods[opcode];
closure = wl_connection_demarshal(client->connection, size,
client->display->objects,
message);
len -= size;
if (closure == NULL && errno == EINVAL) {
wl_client_post_event(client, &client->display->object,
WL_DISPLAY_INVALID_METHOD,
p[0], opcode);
continue;
} else if (closure == NULL && errno == ENOMEM) {
wl_client_post_no_memory(client);
continue;
}
if (wl_debug)
wl_closure_print(closure, object);
wl_closure_invoke(closure, object,
object->implementation[opcode], client);
wl_closure_destroy(closure);
}
}
static int
wl_client_connection_update(struct wl_connection *connection,
uint32_t mask, void *data)
{
struct wl_client *client = data;
uint32_t emask = 0;
if (mask & WL_CONNECTION_READABLE)
emask |= WL_EVENT_READABLE;
if (mask & WL_CONNECTION_WRITABLE)
emask |= WL_EVENT_WRITEABLE;
return wl_event_source_fd_update(client->source, emask);
}
WL_EXPORT struct wl_display *
wl_client_get_display(struct wl_client *client)
{
return client->display;
}
static void
wl_display_post_range(struct wl_display *display, struct wl_client *client)
{
wl_client_post_event(client, &client->display->object,
WL_DISPLAY_RANGE, display->client_id_range);
display->client_id_range += 256;
client->id_count += 256;
}
static struct wl_client *
wl_client_create(struct wl_display *display, int fd)
{
struct wl_client *client;
struct wl_global *global;
client = malloc(sizeof *client);
if (client == NULL)
return NULL;
memset(client, 0, sizeof *client);
client->display = display;
client->source = wl_event_loop_add_fd(display->loop, fd,
WL_EVENT_READABLE,
wl_client_connection_data, client);
client->connection =
wl_connection_create(fd, wl_client_connection_update, client);
wl_list_init(&client->resource_list);
wl_display_post_range(display, client);
wl_list_for_each(global, &display->global_list, link)
wl_client_post_event(client, &client->display->object,
WL_DISPLAY_GLOBAL,
global->object,
global->object->interface->name,
global->object->interface->version);
wl_list_for_each(global, &display->global_list, link)
if (global->func)
global->func(client, global->object);
return client;
}
WL_EXPORT void
wl_client_add_resource(struct wl_client *client,
struct wl_resource *resource)
{
struct wl_display *display = client->display;
if (client->id_count-- < 64)
wl_display_post_range(display, client);
wl_hash_table_insert(client->display->objects,
resource->object.id, resource);
wl_list_insert(client->resource_list.prev, &resource->link);
}
WL_EXPORT void
wl_client_post_no_memory(struct wl_client *client)
{
wl_client_post_event(client,
&client->display->object,
WL_DISPLAY_NO_MEMORY);
}
WL_EXPORT void
wl_client_post_global(struct wl_client *client, struct wl_object *object)
{
wl_client_post_event(client,
&client->display->object,
WL_DISPLAY_GLOBAL,
object,
object->interface->name,
object->interface->version);
}
WL_EXPORT void
wl_resource_destroy(struct wl_resource *resource, struct wl_client *client)
{
struct wl_display *display = client->display;
wl_list_remove(&resource->link);
if (resource->object.id > 0)
wl_hash_table_remove(display->objects, resource->object.id);
resource->destroy(resource, client);
}
WL_EXPORT void
wl_client_destroy(struct wl_client *client)
{
struct wl_resource *resource, *tmp;
printf("disconnect from client %p\n", client);
wl_list_for_each_safe(resource, tmp, &client->resource_list, link)
wl_resource_destroy(resource, client);
wl_event_source_remove(client->source);
wl_connection_destroy(client->connection);
free(client);
}
static void
lose_pointer_focus(struct wl_listener *listener,
struct wl_surface *surface, uint32_t time)
{
struct wl_input_device *device =
container_of(listener, struct wl_input_device,
pointer_focus_listener);
wl_input_device_set_pointer_focus(device, NULL, time, 0, 0, 0, 0);
}
static void
lose_keyboard_focus(struct wl_listener *listener,
struct wl_surface *surface, uint32_t time)
{
struct wl_input_device *device =
container_of(listener, struct wl_input_device,
keyboard_focus_listener);
wl_input_device_set_keyboard_focus(device, NULL, time);
}
WL_EXPORT void
wl_input_device_init(struct wl_input_device *device,
struct wl_compositor *compositor)
{
wl_list_init(&device->pointer_focus_listener.link);
device->pointer_focus_listener.func = lose_pointer_focus;
wl_list_init(&device->keyboard_focus_listener.link);
device->keyboard_focus_listener.func = lose_keyboard_focus;
device->x = 100;
device->y = 100;
device->compositor = compositor;
}
WL_EXPORT void
wl_input_device_set_pointer_focus(struct wl_input_device *device,
struct wl_surface *surface,
uint32_t time,
int32_t x, int32_t y,
int32_t sx, int32_t sy)
{
if (device->pointer_focus == surface)
return;
if (device->pointer_focus &&
(!surface || device->pointer_focus->client != surface->client))
wl_client_post_event(device->pointer_focus->client,
&device->object,
WL_INPUT_DEVICE_POINTER_FOCUS,
time, NULL, 0, 0, 0, 0);
if (surface)
wl_client_post_event(surface->client,
&device->object,
WL_INPUT_DEVICE_POINTER_FOCUS,
time, surface, x, y, sx, sy);
device->pointer_focus = surface;
device->pointer_focus_time = time;
wl_list_remove(&device->pointer_focus_listener.link);
if (surface)
wl_list_insert(surface->destroy_listener_list.prev,
&device->pointer_focus_listener.link);
}
WL_EXPORT void
wl_input_device_set_keyboard_focus(struct wl_input_device *device,
struct wl_surface *surface,
uint32_t time)
{
if (device->keyboard_focus == surface)
return;
if (device->keyboard_focus &&
(!surface || device->keyboard_focus->client != surface->client))
wl_client_post_event(device->keyboard_focus->client,
&device->object,
WL_INPUT_DEVICE_KEYBOARD_FOCUS,
time, NULL, &device->keys);
if (surface)
wl_client_post_event(surface->client,
&device->object,
WL_INPUT_DEVICE_KEYBOARD_FOCUS,
time, surface, &device->keys);
device->keyboard_focus = surface;
device->keyboard_focus_time = time;
wl_list_remove(&device->keyboard_focus_listener.link);
if (surface)
wl_list_insert(surface->destroy_listener_list.prev,
&device->keyboard_focus_listener.link);
}
WL_EXPORT void
wl_input_device_end_grab(struct wl_input_device *device, uint32_t time)
{
const struct wl_grab_interface *interface;
interface = device->grab->interface;
interface->end(device->grab, time);
device->grab->input_device = NULL;
device->grab = NULL;
wl_list_remove(&device->grab_listener.link);
}
static void
lose_grab_surface(struct wl_listener *listener,
struct wl_surface *surface, uint32_t time)
{
struct wl_input_device *device =
container_of(listener,
struct wl_input_device, grab_listener);
wl_input_device_end_grab(device, time);
}
WL_EXPORT void
wl_input_device_start_grab(struct wl_input_device *device,
struct wl_grab *grab,
uint32_t button, uint32_t time)
{
struct wl_surface *focus = device->pointer_focus;
device->grab = grab;
device->grab_button = button;
device->grab_time = time;
device->grab_x = device->x;
device->grab_y = device->y;
device->grab_listener.func = lose_grab_surface;
wl_list_insert(focus->destroy_listener_list.prev,
&device->grab_listener.link);
grab->input_device = device;
}
WL_EXPORT int
wl_input_device_update_grab(struct wl_input_device *device,
struct wl_grab *grab,
struct wl_surface *surface, uint32_t time)
{
if (device->grab != &device->motion_grab ||
device->grab_time != time ||
device->pointer_focus != surface)
return -1;
device->grab = grab;
grab->input_device = device;
return 0;
}
static void
display_sync(struct wl_client *client,
struct wl_display *display, uint32_t key)
{
wl_client_post_event(client, &display->object, WL_DISPLAY_KEY, key, 0);
}
static void
destroy_frame_listener(struct wl_resource *resource, struct wl_client *client)
{
struct wl_frame_listener *listener =
container_of(resource, struct wl_frame_listener, resource);
wl_list_remove(&listener->link);
free(listener);
}
static void
display_frame(struct wl_client *client,
struct wl_display *display, uint32_t key)
{
struct wl_frame_listener *listener;
listener = malloc(sizeof *listener);
if (listener == NULL) {
wl_client_post_no_memory(client);
return;
}
/* The listener is a resource so we destroy it when the client
* goes away. */
listener->resource.destroy = destroy_frame_listener;
listener->resource.object.id = 0;
listener->client = client;
listener->key = key;
wl_list_insert(client->resource_list.prev, &listener->resource.link);
wl_list_insert(display->frame_list.prev, &listener->link);
}
struct wl_display_interface display_interface = {
display_sync,
display_frame
};
WL_EXPORT struct wl_display *
wl_display_create(void)
{
struct wl_display *display;
const char *debug;
debug = getenv("WAYLAND_DEBUG");
if (debug)
wl_debug = 1;
display = malloc(sizeof *display);
if (display == NULL)
return NULL;
display->loop = wl_event_loop_create();
if (display->loop == NULL) {
free(display);
return NULL;
}
display->objects = wl_hash_table_create();
if (display->objects == NULL) {
free(display);
return NULL;
}
wl_list_init(&display->frame_list);
wl_list_init(&display->global_list);
wl_list_init(&display->socket_list);
display->client_id_range = 256; /* Gah, arbitrary... */
display->id = 1;
display->object.interface = &wl_display_interface;
display->object.implementation = (void (**)(void)) &display_interface;
wl_display_add_object(display, &display->object);
if (wl_display_add_global(display, &display->object, NULL)) {
wl_event_loop_destroy(display->loop);
free(display);
return NULL;
}
return display;
}
WL_EXPORT void
wl_display_destroy(struct wl_display *display)
{
struct wl_socket *s, *next;
wl_event_loop_destroy(display->loop);
wl_hash_table_destroy(display->objects);
wl_list_for_each_safe(s, next, &display->socket_list, link) {
close(s->fd);
unlink(s->addr.sun_path);
free(s);
}
free(display);
}
WL_EXPORT void
wl_display_add_object(struct wl_display *display, struct wl_object *object)
{
object->id = display->id++;
wl_hash_table_insert(display->objects, object->id, object);
}
WL_EXPORT int
wl_display_add_global(struct wl_display *display,
struct wl_object *object, wl_client_connect_func_t func)
{
struct wl_global *global;
global = malloc(sizeof *global);
if (global == NULL)
return -1;
global->object = object;
global->func = func;
wl_list_insert(display->global_list.prev, &global->link);
return 0;
}
WL_EXPORT void
wl_display_post_frame(struct wl_display *display, uint32_t time)
{
struct wl_frame_listener *listener, *next;
wl_list_for_each_safe(listener, next, &display->frame_list, link) {
wl_client_post_event(listener->client, &display->object,
WL_DISPLAY_KEY, listener->key, time);
wl_resource_destroy(&listener->resource, listener->client);
}
}
WL_EXPORT struct wl_event_loop *
wl_display_get_event_loop(struct wl_display *display)
{
return display->loop;
}
WL_EXPORT void
wl_display_terminate(struct wl_display *display)
{
display->run = 0;
}
WL_EXPORT void
wl_display_run(struct wl_display *display)
{
display->run = 1;
while (display->run)
wl_event_loop_dispatch(display->loop, -1);
}
static void
socket_data(int fd, uint32_t mask, void *data)
{
struct wl_display *display = data;
struct sockaddr_un name;
socklen_t length;
int client_fd;
length = sizeof name;
client_fd = accept (fd, (struct sockaddr *) &name, &length);
if (client_fd < 0)
fprintf(stderr, "failed to accept\n");
wl_client_create(display, client_fd);
}
WL_EXPORT int
wl_display_add_socket(struct wl_display *display, const char *name)
{
struct wl_socket *s;
socklen_t size, name_size;
const char *runtime_dir;
s = malloc(sizeof *s);
if (s == NULL)
return -1;
s->fd = socket(PF_LOCAL, SOCK_STREAM, 0);
if (s->fd < 0)
return -1;
runtime_dir = getenv("XDG_RUNTIME_DIR");
if (runtime_dir == NULL) {
runtime_dir = ".";
fprintf(stderr,
"XDG_RUNTIME_DIR not set, falling back to %s\n",
runtime_dir);
}
if (name == NULL)
name = getenv("WAYLAND_DISPLAY");
if (name == NULL)
name = "wayland-0";
memset(&s->addr, 0, sizeof s->addr);
s->addr.sun_family = AF_LOCAL;
name_size = snprintf(s->addr.sun_path, sizeof s->addr.sun_path,
"%s/%s", runtime_dir, name) + 1;
fprintf(stderr, "using socket %s\n", s->addr.sun_path);
size = offsetof (struct sockaddr_un, sun_path) + name_size;
if (bind(s->fd, (struct sockaddr *) &s->addr, size) < 0)
return -1;
if (listen(s->fd, 1) < 0)
return -1;
wl_event_loop_add_fd(display->loop, s->fd,
WL_EVENT_READABLE,
socket_data, display);
wl_list_insert(display->socket_list.prev, &s->link);
return 0;
}
WL_EXPORT int
wl_compositor_init(struct wl_compositor *compositor,
const struct wl_compositor_interface *interface,
struct wl_display *display)
{
compositor->object.interface = &wl_compositor_interface;
compositor->object.implementation = (void (**)(void)) interface;
wl_display_add_object(display, &compositor->object);
if (wl_display_add_global(display, &compositor->object, NULL))
return -1;
compositor->argb_visual.object.interface = &wl_visual_interface;
compositor->argb_visual.object.implementation = NULL;
wl_display_add_object(display, &compositor->argb_visual.object);
wl_display_add_global(display, &compositor->argb_visual.object, NULL);
compositor->premultiplied_argb_visual.object.interface =
&wl_visual_interface;
compositor->premultiplied_argb_visual.object.implementation = NULL;
wl_display_add_object(display,
&compositor->premultiplied_argb_visual.object);
wl_display_add_global(display,
&compositor->premultiplied_argb_visual.object,
NULL);
compositor->rgb_visual.object.interface = &wl_visual_interface;
compositor->rgb_visual.object.implementation = NULL;
wl_display_add_object(display,
&compositor->rgb_visual.object);
wl_display_add_global(display,
&compositor->rgb_visual.object, NULL);
return 0;
}