bf222f1897
Carry on the common vertex representation front by making boxes use the clip_vertex struct. A new function clip_quad_box32() is added to clearly separate the main function taking a clip_vertex struct from the utility function taking a pixman_box32 struct. Signed-off-by: Loïc Molinari <loic.molinari@collabora.com> |
||
---|---|---|
.. | ||
egl-glue.c | ||
fragment.glsl | ||
gl-renderer-internal.h | ||
gl-renderer.c | ||
gl-renderer.h | ||
gl-shader-config-color-transformation.c | ||
gl-shaders.c | ||
meson.build | ||
vertex.glsl |