b4cf450ce1
In "backend-drm: simplify compile time array copy", ARRAY_COPY was introduced to be used by the DRM-backend. In this patch we expand its usage to other code where hardcoded arrays are being copied. Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com> |
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egl-glue.c | ||
fragment.glsl | ||
gl-renderer-internal.h | ||
gl-renderer.c | ||
gl-renderer.h | ||
gl-shaders.c | ||
meson.build | ||
vertex.glsl |