6d71c3c05a
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
855 lines
19 KiB
C
855 lines
19 KiB
C
/*
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* Copyright © 2008 Kristian Høgsberg
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* Copyright © 2012-2013 Collabora, Ltd.
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* Copyright © 2013 Jason Ekstrand
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#include "config.h"
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#include <stdlib.h>
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#include <string.h>
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#include <wayland-util.h>
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#include <linux/input.h>
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#include "cairo-util.h"
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enum frame_button_flags {
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FRAME_BUTTON_ALIGN_RIGHT = 0x1,
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FRAME_BUTTON_DECORATED = 0x2,
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FRAME_BUTTON_CLICK_DOWN = 0x4,
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};
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struct frame_button {
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struct frame *frame;
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struct wl_list link; /* buttons_list */
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cairo_surface_t *icon;
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enum frame_button_flags flags;
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int hover_count;
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int press_count;
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struct {
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int x, y;
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int width, height;
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} allocation;
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enum frame_status status_effect;
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};
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struct frame_pointer_button {
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struct wl_list link;
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uint32_t button;
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enum theme_location press_location;
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struct frame_button *frame_button;
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};
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struct frame_pointer {
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struct wl_list link;
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void *data;
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int x, y;
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struct frame_button *hover_button;
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struct wl_list down_buttons;
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};
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struct frame_touch {
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struct wl_list link;
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void *data;
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int x, y;
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struct frame_button *button;
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};
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struct frame {
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int32_t width, height;
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char *title;
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uint32_t flags;
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struct theme *theme;
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struct {
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int32_t x, y;
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int32_t width, height;
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} interior;
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int shadow_margin;
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int opaque_margin;
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int geometry_dirty;
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uint32_t status;
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struct wl_list buttons;
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struct wl_list pointers;
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struct wl_list touches;
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};
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static struct frame_button *
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frame_button_create(struct frame *frame, const char *icon,
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enum frame_status status_effect,
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enum frame_button_flags flags)
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{
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struct frame_button *button;
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button = calloc(1, sizeof *button);
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if (!button)
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return NULL;
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button->icon = cairo_image_surface_create_from_png(icon);
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if (!button->icon) {
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free(button);
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return NULL;
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}
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button->frame = frame;
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button->flags = flags;
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button->status_effect = status_effect;
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wl_list_insert(frame->buttons.prev, &button->link);
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return button;
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}
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static void
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frame_button_destroy(struct frame_button *button)
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{
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cairo_surface_destroy(button->icon);
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free(button);
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}
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static void
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frame_button_enter(struct frame_button *button)
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{
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if (!button->hover_count)
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button->frame->status |= FRAME_STATUS_REPAINT;
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button->hover_count++;
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}
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static void
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frame_button_leave(struct frame_button *button, struct frame_pointer *pointer)
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{
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button->hover_count--;
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if (!button->hover_count)
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button->frame->status |= FRAME_STATUS_REPAINT;
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}
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static void
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frame_button_press(struct frame_button *button)
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{
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if (!button->press_count)
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button->frame->status |= FRAME_STATUS_REPAINT;
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button->press_count++;
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if (button->flags & FRAME_BUTTON_CLICK_DOWN)
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button->frame->status |= button->status_effect;
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}
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static void
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frame_button_release(struct frame_button *button)
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{
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button->press_count--;
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if (button->press_count)
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return;
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button->frame->status |= FRAME_STATUS_REPAINT;
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if (!(button->flags & FRAME_BUTTON_CLICK_DOWN))
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button->frame->status |= button->status_effect;
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}
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static void
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frame_button_cancel(struct frame_button *button)
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{
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button->press_count--;
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if (!button->press_count)
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button->frame->status |= FRAME_STATUS_REPAINT;
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}
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static void
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frame_button_repaint(struct frame_button *button, cairo_t *cr)
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{
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int x, y;
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if (!button->allocation.width)
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return;
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if (!button->allocation.height)
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return;
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x = button->allocation.x;
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y = button->allocation.y;
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cairo_save(cr);
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if (button->flags & FRAME_BUTTON_DECORATED) {
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cairo_set_line_width(cr, 1);
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cairo_set_source_rgb(cr, 0.0, 0.0, 0.0);
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cairo_rectangle(cr, x, y, 25, 16);
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cairo_stroke_preserve(cr);
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if (button->press_count) {
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cairo_set_source_rgb(cr, 0.7, 0.7, 0.7);
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} else if (button->hover_count) {
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cairo_set_source_rgb(cr, 1.0, 1.0, 1.0);
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} else {
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cairo_set_source_rgb(cr, 0.88, 0.88, 0.88);
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}
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cairo_fill (cr);
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x += 4;
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}
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cairo_set_source_surface(cr, button->icon, x, y);
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cairo_paint(cr);
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cairo_restore(cr);
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}
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static struct frame_pointer *
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frame_pointer_get(struct frame *frame, void *data)
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{
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struct frame_pointer *pointer;
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wl_list_for_each(pointer, &frame->pointers, link)
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if (pointer->data == data)
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return pointer;
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pointer = calloc(1, sizeof *pointer);
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if (!pointer)
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return NULL;
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pointer->data = data;
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wl_list_init(&pointer->down_buttons);
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wl_list_insert(&frame->pointers, &pointer->link);
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return pointer;
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}
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static void
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frame_pointer_destroy(struct frame_pointer *pointer)
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{
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wl_list_remove(&pointer->link);
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free(pointer);
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}
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static struct frame_touch *
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frame_touch_get(struct frame *frame, void *data)
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{
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struct frame_touch *touch;
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wl_list_for_each(touch, &frame->touches, link)
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if (touch->data == data)
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return touch;
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touch = calloc(1, sizeof *touch);
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if (!touch)
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return NULL;
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touch->data = data;
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wl_list_insert(&frame->touches, &touch->link);
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return touch;
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}
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static void
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frame_touch_destroy(struct frame_touch *touch)
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{
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wl_list_remove(&touch->link);
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free(touch);
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}
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void
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frame_destroy(struct frame *frame)
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{
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struct frame_button *button, *next;
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struct frame_touch *touch, *next_touch;
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struct frame_pointer *pointer, *next_pointer;
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wl_list_for_each_safe(button, next, &frame->buttons, link)
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frame_button_destroy(button);
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wl_list_for_each_safe(touch, next_touch, &frame->touches, link)
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frame_touch_destroy(touch);
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wl_list_for_each_safe(pointer, next_pointer, &frame->pointers, link)
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frame_pointer_destroy(pointer);
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free(frame->title);
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free(frame);
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}
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struct frame *
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frame_create(struct theme *t, int32_t width, int32_t height, uint32_t buttons,
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const char *title)
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{
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struct frame *frame;
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struct frame_button *button;
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frame = calloc(1, sizeof *frame);
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if (!frame)
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return NULL;
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frame->width = width;
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frame->height = height;
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frame->flags = 0;
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frame->theme = t;
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frame->status = FRAME_STATUS_REPAINT;
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frame->geometry_dirty = 1;
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wl_list_init(&frame->buttons);
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wl_list_init(&frame->pointers);
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wl_list_init(&frame->touches);
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if (title) {
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frame->title = strdup(title);
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if (!frame->title)
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goto free_frame;
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}
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if (title) {
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button = frame_button_create(frame,
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DATADIR "/weston/icon_window.png",
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FRAME_STATUS_MENU,
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FRAME_BUTTON_CLICK_DOWN);
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if (!button)
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goto free_frame;
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}
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if (buttons & FRAME_BUTTON_CLOSE) {
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button = frame_button_create(frame,
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DATADIR "/weston/sign_close.png",
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FRAME_STATUS_CLOSE,
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FRAME_BUTTON_ALIGN_RIGHT |
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FRAME_BUTTON_DECORATED);
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if (!button)
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goto free_frame;
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}
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if (buttons & FRAME_BUTTON_MAXIMIZE) {
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button = frame_button_create(frame,
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DATADIR "/weston/sign_maximize.png",
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FRAME_STATUS_MAXIMIZE,
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FRAME_BUTTON_ALIGN_RIGHT |
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FRAME_BUTTON_DECORATED);
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if (!button)
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goto free_frame;
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}
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if (buttons & FRAME_BUTTON_MINIMIZE) {
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button = frame_button_create(frame,
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DATADIR "/weston/sign_minimize.png",
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FRAME_STATUS_MINIMIZE,
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FRAME_BUTTON_ALIGN_RIGHT |
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FRAME_BUTTON_DECORATED);
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if (!button)
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goto free_frame;
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}
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return frame;
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free_frame:
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frame_destroy(frame);
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return NULL;
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}
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int
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frame_set_title(struct frame *frame, const char *title)
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{
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char *dup = NULL;
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if (title) {
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dup = strdup(title);
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if (!dup)
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return -1;
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}
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free(frame->title);
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frame->title = dup;
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frame->status |= FRAME_STATUS_REPAINT;
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return 0;
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}
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void
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frame_set_flag(struct frame *frame, enum frame_flag flag)
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{
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if (flag & FRAME_FLAG_MAXIMIZED && !(frame->flags & FRAME_FLAG_MAXIMIZED))
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frame->geometry_dirty = 1;
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frame->flags |= flag;
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frame->status |= FRAME_STATUS_REPAINT;
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}
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void
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frame_unset_flag(struct frame *frame, enum frame_flag flag)
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{
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if (flag & FRAME_FLAG_MAXIMIZED && frame->flags & FRAME_FLAG_MAXIMIZED)
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frame->geometry_dirty = 1;
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frame->flags &= ~flag;
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frame->status |= FRAME_STATUS_REPAINT;
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}
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void
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frame_resize(struct frame *frame, int32_t width, int32_t height)
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{
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frame->width = width;
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frame->height = height;
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frame->geometry_dirty = 1;
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frame->status |= FRAME_STATUS_REPAINT;
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}
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void
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frame_resize_inside(struct frame *frame, int32_t width, int32_t height)
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{
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struct theme *t = frame->theme;
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int decoration_width, decoration_height, titlebar_height;
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if (frame->title)
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titlebar_height = t->titlebar_height;
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else
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titlebar_height = t->width;
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if (frame->flags & FRAME_FLAG_MAXIMIZED) {
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decoration_width = t->width * 2;
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decoration_height = t->width + titlebar_height;
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} else {
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decoration_width = (t->width + t->margin) * 2;
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decoration_height = t->width +
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titlebar_height + t->margin * 2;
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}
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frame_resize(frame, width + decoration_width,
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height + decoration_height);
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}
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int32_t
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frame_width(struct frame *frame)
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{
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return frame->width;
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}
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int32_t
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frame_height(struct frame *frame)
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{
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return frame->height;
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}
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static void
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frame_refresh_geometry(struct frame *frame)
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{
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struct frame_button *button;
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struct theme *t = frame->theme;
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int x_l, x_r, y, w, h, titlebar_height;
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int32_t decoration_width, decoration_height;
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if (!frame->geometry_dirty)
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return;
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if (frame->title)
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titlebar_height = t->titlebar_height;
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else
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titlebar_height = t->width;
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if (frame->flags & FRAME_FLAG_MAXIMIZED) {
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decoration_width = t->width * 2;
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decoration_height = t->width + titlebar_height;
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frame->interior.x = t->width;
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frame->interior.y = titlebar_height;
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frame->interior.width = frame->width - decoration_width;
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frame->interior.height = frame->height - decoration_height;
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frame->opaque_margin = 0;
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frame->shadow_margin = 0;
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} else {
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decoration_width = (t->width + t->margin) * 2;
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decoration_height = t->width + titlebar_height + t->margin * 2;
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frame->interior.x = t->width + t->margin;
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frame->interior.y = titlebar_height + t->margin;
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frame->interior.width = frame->width - decoration_width;
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frame->interior.height = frame->height - decoration_height;
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frame->opaque_margin = t->margin + t->frame_radius;
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frame->shadow_margin = t->margin;
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}
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x_r = frame->width - t->width - frame->shadow_margin;
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x_l = t->width + frame->shadow_margin;
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y = t->width + frame->shadow_margin;
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wl_list_for_each(button, &frame->buttons, link) {
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const int button_padding = 4;
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w = cairo_image_surface_get_width(button->icon);
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h = cairo_image_surface_get_height(button->icon);
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if (button->flags & FRAME_BUTTON_DECORATED)
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w += 10;
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if (button->flags & FRAME_BUTTON_ALIGN_RIGHT) {
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x_r -= w;
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button->allocation.x = x_r;
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button->allocation.y = y;
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button->allocation.width = w + 1;
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button->allocation.height = h + 1;
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x_r -= button_padding;
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} else {
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button->allocation.x = x_l;
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button->allocation.y = y;
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button->allocation.width = w + 1;
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button->allocation.height = h + 1;
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x_l += w;
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x_l += button_padding;
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}
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}
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frame->geometry_dirty = 0;
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}
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void
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frame_interior(struct frame *frame, int32_t *x, int32_t *y,
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int32_t *width, int32_t *height)
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{
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frame_refresh_geometry(frame);
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if (x)
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*x = frame->interior.x;
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if (y)
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*y = frame->interior.y;
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if (width)
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*width = frame->interior.width;
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if (height)
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*height = frame->interior.height;
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}
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void
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frame_input_rect(struct frame *frame, int32_t *x, int32_t *y,
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int32_t *width, int32_t *height)
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{
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frame_refresh_geometry(frame);
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if (x)
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*x = frame->shadow_margin;
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if (y)
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*y = frame->shadow_margin;
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if (width)
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*width = frame->width - frame->shadow_margin * 2;
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if (height)
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*height = frame->height - frame->shadow_margin * 2;
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}
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void
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frame_opaque_rect(struct frame *frame, int32_t *x, int32_t *y,
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int32_t *width, int32_t *height)
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{
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frame_refresh_geometry(frame);
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if (x)
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*x = frame->opaque_margin;
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if (y)
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*y = frame->opaque_margin;
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if (width)
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*width = frame->width - frame->opaque_margin * 2;
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if (height)
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*height = frame->height - frame->opaque_margin * 2;
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}
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|
|
|
uint32_t
|
|
frame_status(struct frame *frame)
|
|
{
|
|
return frame->status;
|
|
}
|
|
|
|
void
|
|
frame_status_clear(struct frame *frame, enum frame_status status)
|
|
{
|
|
frame->status &= ~status;
|
|
}
|
|
|
|
static struct frame_button *
|
|
frame_find_button(struct frame *frame, int x, int y)
|
|
{
|
|
struct frame_button *button;
|
|
int rel_x, rel_y;
|
|
|
|
wl_list_for_each(button, &frame->buttons, link) {
|
|
rel_x = x - button->allocation.x;
|
|
rel_y = y - button->allocation.y;
|
|
|
|
if (0 <= rel_x && rel_x < button->allocation.width &&
|
|
0 <= rel_y && rel_y < button->allocation.height)
|
|
return button;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
enum theme_location
|
|
frame_pointer_enter(struct frame *frame, void *data, int x, int y)
|
|
{
|
|
return frame_pointer_motion(frame, data, x, y);
|
|
}
|
|
|
|
enum theme_location
|
|
frame_pointer_motion(struct frame *frame, void *data, int x, int y)
|
|
{
|
|
struct frame_pointer *pointer = frame_pointer_get(frame, data);
|
|
struct frame_button *button = frame_find_button(frame, x, y);
|
|
enum theme_location location;
|
|
|
|
location = theme_get_location(frame->theme, x, y,
|
|
frame->width, frame->height,
|
|
frame->flags & FRAME_FLAG_MAXIMIZED ?
|
|
THEME_FRAME_MAXIMIZED : 0);
|
|
if (!pointer)
|
|
return location;
|
|
|
|
pointer->x = x;
|
|
pointer->y = y;
|
|
|
|
if (pointer->hover_button == button)
|
|
return location;
|
|
|
|
if (pointer->hover_button)
|
|
frame_button_leave(pointer->hover_button, pointer);
|
|
|
|
pointer->hover_button = button;
|
|
|
|
if (pointer->hover_button)
|
|
frame_button_enter(pointer->hover_button);
|
|
|
|
return location;
|
|
}
|
|
|
|
static void
|
|
frame_pointer_button_destroy(struct frame_pointer_button *button)
|
|
{
|
|
wl_list_remove(&button->link);
|
|
free(button);
|
|
}
|
|
|
|
static void
|
|
frame_pointer_button_press(struct frame *frame, struct frame_pointer *pointer,
|
|
struct frame_pointer_button *button)
|
|
{
|
|
if (button->button == BTN_RIGHT) {
|
|
if (button->press_location == THEME_LOCATION_TITLEBAR)
|
|
frame->status |= FRAME_STATUS_MENU;
|
|
|
|
frame_pointer_button_destroy(button);
|
|
|
|
} else if (button->button == BTN_LEFT) {
|
|
if (pointer->hover_button) {
|
|
frame_button_press(pointer->hover_button);
|
|
} else {
|
|
switch (button->press_location) {
|
|
case THEME_LOCATION_TITLEBAR:
|
|
frame->status |= FRAME_STATUS_MOVE;
|
|
|
|
frame_pointer_button_destroy(button);
|
|
break;
|
|
case THEME_LOCATION_RESIZING_TOP:
|
|
case THEME_LOCATION_RESIZING_BOTTOM:
|
|
case THEME_LOCATION_RESIZING_LEFT:
|
|
case THEME_LOCATION_RESIZING_RIGHT:
|
|
case THEME_LOCATION_RESIZING_TOP_LEFT:
|
|
case THEME_LOCATION_RESIZING_TOP_RIGHT:
|
|
case THEME_LOCATION_RESIZING_BOTTOM_LEFT:
|
|
case THEME_LOCATION_RESIZING_BOTTOM_RIGHT:
|
|
frame->status |= FRAME_STATUS_RESIZE;
|
|
|
|
frame_pointer_button_destroy(button);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
frame_pointer_button_release(struct frame *frame, struct frame_pointer *pointer,
|
|
struct frame_pointer_button *button)
|
|
{
|
|
if (button->button == BTN_LEFT && button->frame_button) {
|
|
if (button->frame_button == pointer->hover_button)
|
|
frame_button_release(button->frame_button);
|
|
else
|
|
frame_button_cancel(button->frame_button);
|
|
}
|
|
}
|
|
|
|
static void
|
|
frame_pointer_button_cancel(struct frame *frame, struct frame_pointer *pointer,
|
|
struct frame_pointer_button *button)
|
|
{
|
|
if (button->frame_button)
|
|
frame_button_cancel(button->frame_button);
|
|
}
|
|
|
|
void
|
|
frame_pointer_leave(struct frame *frame, void *data)
|
|
{
|
|
struct frame_pointer *pointer = frame_pointer_get(frame, data);
|
|
struct frame_pointer_button *button, *next;
|
|
if (!pointer)
|
|
return;
|
|
|
|
if (pointer->hover_button)
|
|
frame_button_leave(pointer->hover_button, pointer);
|
|
|
|
wl_list_for_each_safe(button, next, &pointer->down_buttons, link) {
|
|
frame_pointer_button_cancel(frame, pointer, button);
|
|
frame_pointer_button_destroy(button);
|
|
}
|
|
|
|
frame_pointer_destroy(pointer);
|
|
}
|
|
|
|
enum theme_location
|
|
frame_pointer_button(struct frame *frame, void *data,
|
|
uint32_t btn, enum frame_button_state state)
|
|
{
|
|
struct frame_pointer *pointer = frame_pointer_get(frame, data);
|
|
struct frame_pointer_button *button;
|
|
enum theme_location location = THEME_LOCATION_EXTERIOR;
|
|
|
|
if (!pointer)
|
|
return location;
|
|
|
|
location = theme_get_location(frame->theme, pointer->x, pointer->y,
|
|
frame->width, frame->height,
|
|
frame->flags & FRAME_FLAG_MAXIMIZED ?
|
|
THEME_FRAME_MAXIMIZED : 0);
|
|
|
|
if (state == FRAME_BUTTON_PRESSED) {
|
|
button = malloc(sizeof *button);
|
|
if (!button)
|
|
return location;
|
|
|
|
button->button = btn;
|
|
button->press_location = location;
|
|
button->frame_button = pointer->hover_button;
|
|
wl_list_insert(&pointer->down_buttons, &button->link);
|
|
|
|
frame_pointer_button_press(frame, pointer, button);
|
|
} else if (state == FRAME_BUTTON_RELEASED) {
|
|
button = NULL;
|
|
wl_list_for_each(button, &pointer->down_buttons, link)
|
|
if (button->button == btn)
|
|
break;
|
|
/* Make sure we didn't hit the end */
|
|
if (&button->link == &pointer->down_buttons)
|
|
return location;
|
|
|
|
location = button->press_location;
|
|
frame_pointer_button_release(frame, pointer, button);
|
|
frame_pointer_button_destroy(button);
|
|
}
|
|
|
|
return location;
|
|
}
|
|
|
|
void
|
|
frame_touch_down(struct frame *frame, void *data, int32_t id, int x, int y)
|
|
{
|
|
struct frame_touch *touch = frame_touch_get(frame, data);
|
|
struct frame_button *button = frame_find_button(frame, x, y);
|
|
enum theme_location location;
|
|
|
|
if (id > 0)
|
|
return;
|
|
|
|
if (touch && button) {
|
|
touch->button = button;
|
|
frame_button_press(touch->button);
|
|
return;
|
|
}
|
|
|
|
location = theme_get_location(frame->theme, x, y,
|
|
frame->width, frame->height,
|
|
frame->flags & FRAME_FLAG_MAXIMIZED ?
|
|
THEME_FRAME_MAXIMIZED : 0);
|
|
|
|
switch (location) {
|
|
case THEME_LOCATION_TITLEBAR:
|
|
frame->status |= FRAME_STATUS_MOVE;
|
|
break;
|
|
case THEME_LOCATION_RESIZING_TOP:
|
|
case THEME_LOCATION_RESIZING_BOTTOM:
|
|
case THEME_LOCATION_RESIZING_LEFT:
|
|
case THEME_LOCATION_RESIZING_RIGHT:
|
|
case THEME_LOCATION_RESIZING_TOP_LEFT:
|
|
case THEME_LOCATION_RESIZING_TOP_RIGHT:
|
|
case THEME_LOCATION_RESIZING_BOTTOM_LEFT:
|
|
case THEME_LOCATION_RESIZING_BOTTOM_RIGHT:
|
|
frame->status |= FRAME_STATUS_RESIZE;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void
|
|
frame_touch_up(struct frame *frame, void *data, int32_t id)
|
|
{
|
|
struct frame_touch *touch = frame_touch_get(frame, data);
|
|
|
|
if (id > 0)
|
|
return;
|
|
|
|
if (touch && touch->button) {
|
|
frame_button_release(touch->button);
|
|
frame_touch_destroy(touch);
|
|
}
|
|
}
|
|
|
|
void
|
|
frame_repaint(struct frame *frame, cairo_t *cr)
|
|
{
|
|
struct frame_button *button;
|
|
uint32_t flags = 0;
|
|
|
|
frame_refresh_geometry(frame);
|
|
|
|
if (frame->flags & FRAME_FLAG_MAXIMIZED)
|
|
flags |= THEME_FRAME_MAXIMIZED;
|
|
|
|
if (frame->flags & FRAME_FLAG_ACTIVE)
|
|
flags |= THEME_FRAME_ACTIVE;
|
|
|
|
cairo_save(cr);
|
|
theme_render_frame(frame->theme, cr, frame->width, frame->height,
|
|
frame->title, flags);
|
|
cairo_restore(cr);
|
|
|
|
wl_list_for_each(button, &frame->buttons, link)
|
|
frame_button_repaint(button, cr);
|
|
|
|
frame_status_clear(frame, FRAME_STATUS_REPAINT);
|
|
}
|