weston/clients/simple-damage.c
Pekka Paalanen 8060d826b7 Redefine output rotations
It was discovered in issue #99 that the implementations of the 90 and 270
degree rotations were actually the inverse of what the Wayland specification
spelled out. This patch fixes the libweston implementation to follow the
specification.

As a result, the behaviour of the the weston.ini transform key also changes. To
force all users to re-think their configuration, the transform key values are
also changed. Since Weston and libweston change their behaviour, the handling
of clients' buffer transform changes too.

All the functions had their 90/270 cases simply swapped, probably due to
confusion of whether WL_OUTPUT_TRANSFORM_* refers to rotating the monitor or
the content.

Hint: a key to understanding weston_matrix_rotate_xy(m, c, s) is that the
rotation matrix is formed as

  c -s
  s  c

that is, it's column-major. This fooled me at first.

Fixing window.c fixes weston-terminal and weston-transformed.

In simple-damage, window_get_transformed_ball() is fixed to follow the proper
transform definitions, but the fix to the viewport path in redraw() is purely
mechanical.  The viewport path looks broken to me in the presence of any
transform, but it is not this patch's job to fix it.

Screen-share fix just repeats the general code fix pattern, I did not even try
to understand that bit.

https://gitlab.freedesktop.org/wayland/weston/issues/99

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2020-02-27 11:08:48 +00:00

958 lines
24 KiB
C

/*
* Copyright © 2014 Jason Ekstrand
* Copyright © 2011 Benjamin Franzke
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
#include <assert.h>
#include <unistd.h>
#include <sys/mman.h>
#include <sys/time.h>
#include <signal.h>
#include <errno.h>
#include <wayland-client.h>
#include "shared/os-compatibility.h"
#include <libweston/zalloc.h>
#include "xdg-shell-client-protocol.h"
#include "fullscreen-shell-unstable-v1-client-protocol.h"
#include "viewporter-client-protocol.h"
int print_debug = 0;
struct display {
struct wl_display *display;
struct wl_registry *registry;
int compositor_version;
struct wl_compositor *compositor;
struct wp_viewporter *viewporter;
struct xdg_wm_base *wm_base;
struct zwp_fullscreen_shell_v1 *fshell;
struct wl_shm *shm;
uint32_t formats;
};
struct buffer {
struct wl_buffer *buffer;
uint32_t *shm_data;
int busy;
};
enum window_flags {
WINDOW_FLAG_USE_VIEWPORT = 0x1,
WINDOW_FLAG_ROTATING_TRANSFORM = 0x2,
WINDOW_FLAG_USE_DAMAGE_BUFFER = 0x4,
};
struct window {
struct display *display;
int width, height, border;
struct wl_surface *surface;
struct wp_viewport *viewport;
struct xdg_surface *xdg_surface;
struct xdg_toplevel *xdg_toplevel;
struct wl_callback *callback;
struct buffer buffers[2];
struct buffer *prev_buffer;
bool wait_for_configure;
enum window_flags flags;
int scale;
enum wl_output_transform transform;
struct {
float x, y; /* position in pixels */
float dx, dy; /* velocity in pixels/second */
int radius; /* radius in pixels */
uint32_t prev_time;
} ball;
};
static int running = 1;
static void
redraw(void *data, struct wl_callback *callback, uint32_t time);
static void
buffer_release(void *data, struct wl_buffer *buffer)
{
struct buffer *mybuf = data;
mybuf->busy = 0;
}
static const struct wl_buffer_listener buffer_listener = {
buffer_release
};
static int
create_shm_buffer(struct display *display, struct buffer *buffer,
int width, int height, uint32_t format)
{
struct wl_shm_pool *pool;
int fd, size, pitch;
void *data;
pitch = width * 4;
size = pitch * height;
fd = os_create_anonymous_file(size);
if (fd < 0) {
fprintf(stderr, "creating a buffer file for %d B failed: %s\n",
size, strerror(errno));
return -1;
}
data = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (data == MAP_FAILED) {
fprintf(stderr, "mmap failed: %s\n", strerror(errno));
close(fd);
return -1;
}
pool = wl_shm_create_pool(display->shm, fd, size);
buffer->buffer = wl_shm_pool_create_buffer(pool, 0,
width, height,
pitch, format);
wl_buffer_add_listener(buffer->buffer, &buffer_listener, buffer);
wl_shm_pool_destroy(pool);
close(fd);
buffer->shm_data = data;
return 0;
}
static void
xdg_surface_handle_configure(void *data, struct xdg_surface *surface,
uint32_t serial)
{
struct window *window = data;
xdg_surface_ack_configure(surface, serial);
if (window->wait_for_configure) {
redraw(window, NULL, 0);
window->wait_for_configure = false;
}
}
static const struct xdg_surface_listener xdg_surface_listener = {
xdg_surface_handle_configure,
};
static void
xdg_toplevel_handle_configure(void *data, struct xdg_toplevel *toplevel,
int32_t width, int32_t height,
struct wl_array *states)
{
}
static void
xdg_toplevel_handle_close(void *data, struct xdg_toplevel *xdg_toplevel)
{
running = 0;
}
static const struct xdg_toplevel_listener xdg_toplevel_listener = {
xdg_toplevel_handle_configure,
xdg_toplevel_handle_close,
};
static float
bounded_randf(float a, float b)
{
return a + ((float)rand() / (float)RAND_MAX) * (b - a);
}
static void
window_init_game(struct window *window)
{
int ax1, ay1, ax2, ay2; /* playable arena size */
struct timeval tv;
gettimeofday(&tv, NULL);
srand(tv.tv_usec);
window->ball.radius = 10;
ax1 = window->border + window->ball.radius;
ay1 = window->border + window->ball.radius;
ax2 = window->width - window->border - window->ball.radius;
ay2 = window->height - window->border - window->ball.radius;
window->ball.x = bounded_randf(ax1, ax2);
window->ball.y = bounded_randf(ay1, ay2);
window->ball.dx = bounded_randf(0, window->width);
window->ball.dy = bounded_randf(0, window->height);
window->ball.prev_time = 0;
}
static void
window_advance_game(struct window *window, uint32_t timestamp)
{
int ax1, ay1, ax2, ay2; /* Arena size */
float dt;
if (window->ball.prev_time == 0) {
/* first pass, don't do anything */
window->ball.prev_time = timestamp;
return;
}
/* dt in seconds */
dt = (float)(timestamp - window->ball.prev_time) / 1000.0f;
ax1 = window->border + window->ball.radius;
ay1 = window->border + window->ball.radius;
ax2 = window->width - window->border - window->ball.radius;
ay2 = window->height - window->border - window->ball.radius;
window->ball.x += window->ball.dx * dt;
while (window->ball.x < ax1 || ax2 < window->ball.x) {
if (window->ball.x < ax1)
window->ball.x = 2 * ax1 - window->ball.x;
if (ax2 <= window->ball.x)
window->ball.x = 2 * ax2 - window->ball.x;
window->ball.dx *= -1.0f;
}
window->ball.y += window->ball.dy * dt;
while (window->ball.y < ay1 || ay2 < window->ball.y) {
if (window->ball.y < ay1)
window->ball.y = 2 * ay1 - window->ball.y;
if (ay2 <= window->ball.y)
window->ball.y = 2 * ay2 - window->ball.y;
window->ball.dy *= -1.0f;
}
window->ball.prev_time = timestamp;
}
static struct window *
create_window(struct display *display, int width, int height,
enum wl_output_transform transform, int scale,
enum window_flags flags)
{
struct window *window;
if (display->compositor_version < 2 &&
(transform != WL_OUTPUT_TRANSFORM_NORMAL ||
flags & WINDOW_FLAG_ROTATING_TRANSFORM)) {
fprintf(stderr, "wl_surface.buffer_transform unsupported in "
"wl_surface version %d\n",
display->compositor_version);
exit(1);
}
if (display->compositor_version < 3 &&
(! (flags & WINDOW_FLAG_USE_VIEWPORT)) && scale != 1) {
fprintf(stderr, "wl_surface.buffer_scale unsupported in "
"wl_surface version %d\n",
display->compositor_version);
exit(1);
}
if (display->viewporter == NULL && (flags & WINDOW_FLAG_USE_VIEWPORT)) {
fprintf(stderr, "Compositor does not support wp_viewport");
exit(1);
}
if (display->compositor_version <
WL_SURFACE_DAMAGE_BUFFER_SINCE_VERSION &&
(flags & WINDOW_FLAG_USE_DAMAGE_BUFFER)) {
fprintf(stderr, "wl_surface.damage_buffer unsupported in "
"wl_surface version %d\n",
display->compositor_version);
exit(1);
}
window = zalloc(sizeof *window);
if (!window)
return NULL;
window->callback = NULL;
window->display = display;
window->width = width;
window->height = height;
window->border = 10;
window->flags = flags;
window->transform = transform;
window->scale = scale;
window_init_game(window);
window->surface = wl_compositor_create_surface(display->compositor);
if (window->flags & WINDOW_FLAG_USE_VIEWPORT)
window->viewport = wp_viewporter_get_viewport(display->viewporter,
window->surface);
if (display->wm_base) {
window->xdg_surface =
xdg_wm_base_get_xdg_surface(display->wm_base,
window->surface);
assert(window->xdg_surface);
xdg_surface_add_listener(window->xdg_surface,
&xdg_surface_listener, window);
window->xdg_toplevel =
xdg_surface_get_toplevel(window->xdg_surface);
assert(window->xdg_toplevel);
xdg_toplevel_add_listener(window->xdg_toplevel,
&xdg_toplevel_listener, window);
xdg_toplevel_set_title(window->xdg_toplevel, "simple-damage");
window->wait_for_configure = true;
wl_surface_commit(window->surface);
} else if (display->fshell) {
zwp_fullscreen_shell_v1_present_surface(display->fshell,
window->surface,
ZWP_FULLSCREEN_SHELL_V1_PRESENT_METHOD_DEFAULT,
NULL);
} else {
assert(0);
}
/* Initialise damage to full surface, so the padding gets painted */
if (window->flags & WINDOW_FLAG_USE_DAMAGE_BUFFER) {
wl_surface_damage_buffer(window->surface, 0, 0,
INT32_MAX, INT32_MAX);
} else {
wl_surface_damage(window->surface, 0, 0, INT32_MAX, INT32_MAX);
}
return window;
}
static void
destroy_window(struct window *window)
{
if (window->callback)
wl_callback_destroy(window->callback);
if (window->buffers[0].buffer)
wl_buffer_destroy(window->buffers[0].buffer);
if (window->buffers[1].buffer)
wl_buffer_destroy(window->buffers[1].buffer);
if (window->xdg_toplevel)
xdg_toplevel_destroy(window->xdg_toplevel);
if (window->xdg_surface)
xdg_surface_destroy(window->xdg_surface);
if (window->viewport)
wp_viewport_destroy(window->viewport);
wl_surface_destroy(window->surface);
free(window);
}
static struct buffer *
window_next_buffer(struct window *window)
{
struct buffer *buffer;
int ret = 0, bwidth, bheight;
if (!window->buffers[0].busy)
buffer = &window->buffers[0];
else if (!window->buffers[1].busy)
buffer = &window->buffers[1];
else
return NULL;
switch (window->transform) {
default:
case WL_OUTPUT_TRANSFORM_NORMAL:
case WL_OUTPUT_TRANSFORM_180:
case WL_OUTPUT_TRANSFORM_FLIPPED:
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
bwidth = window->width * window->scale;
bheight = window->height * window->scale;
break;
case WL_OUTPUT_TRANSFORM_90:
case WL_OUTPUT_TRANSFORM_270:
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
bwidth = window->height * window->scale;
bheight = window->width * window->scale;
break;
}
if (!buffer->buffer) {
ret = create_shm_buffer(window->display, buffer,
bwidth, bheight,
WL_SHM_FORMAT_ARGB8888);
if (ret < 0)
return NULL;
}
return buffer;
}
static void
paint_box(uint32_t *pixels, int pitch, int x, int y, int width, int height,
uint32_t color)
{
int i, j;
for (j = y; j < y + height; ++j)
for (i = x; i < x + width; ++i)
pixels[i + j * pitch] = color;
}
static void
paint_circle(uint32_t *pixels, int pitch, float x, float y, int radius,
uint32_t color)
{
int i, j;
for (j = y - radius; j <= (int)(y + radius); ++j)
for (i = x - radius; i <= (int)(x + radius); ++i)
if ((j+0.5f-y)*(j+0.5f-y) + (i+0.5f-x)*(i+0.5f-x) <= radius * radius)
pixels[i + j * pitch] = color;
}
static void
window_get_transformed_ball(struct window *window, float *bx, float *by)
{
float wx, wy;
wx = window->ball.x;
wy = window->ball.y;
switch (window->transform) {
default:
case WL_OUTPUT_TRANSFORM_NORMAL:
*bx = wx;
*by = wy;
break;
case WL_OUTPUT_TRANSFORM_90:
*bx = wy;
*by = window->width - wx;
break;
case WL_OUTPUT_TRANSFORM_180:
*bx = window->width - wx;
*by = window->height - wy;
break;
case WL_OUTPUT_TRANSFORM_270:
*bx = window->height - wy;
*by = wx;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED:
*bx = window->width - wx;
*by = wy;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
*bx = wy;
*by = wx;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
*bx = wx;
*by = window->height - wy;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
*bx = window->height - wy;
*by = window->width - wx;
break;
}
*bx *= window->scale;
*by *= window->scale;
if (window->viewport) {
/* We're drawing half-size because of the viewport */
*bx /= 2;
*by /= 2;
}
}
static const struct wl_callback_listener frame_listener;
static void
redraw(void *data, struct wl_callback *callback, uint32_t time)
{
struct window *window = data;
struct buffer *buffer;
int off_x = 0, off_y = 0;
int bwidth, bheight, bborder, bpitch, bradius;
float bx, by;
buffer = window_next_buffer(window);
if (!buffer) {
fprintf(stderr,
!callback ? "Failed to create the first buffer.\n" :
"Both buffers busy at redraw(). Server bug?\n");
abort();
}
/* Rotate the damage, but keep the even/odd parity so the
* dimensions of the buffers don't change */
if (window->flags & WINDOW_FLAG_ROTATING_TRANSFORM)
window->transform = (window->transform + 2) % 8;
switch (window->transform) {
default:
case WL_OUTPUT_TRANSFORM_NORMAL:
case WL_OUTPUT_TRANSFORM_180:
case WL_OUTPUT_TRANSFORM_FLIPPED:
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
bwidth = window->width * window->scale;
bheight = window->height * window->scale;
break;
case WL_OUTPUT_TRANSFORM_90:
case WL_OUTPUT_TRANSFORM_270:
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
bwidth = window->height * window->scale;
bheight = window->width * window->scale;
break;
}
bpitch = bwidth;
bborder = window->border * window->scale;
bradius = window->ball.radius * window->scale;
if (window->viewport) {
int tx, ty;
/* Fill the whole thing with red to detect viewport errors */
paint_box(buffer->shm_data, bpitch, 0, 0, bwidth, bheight,
0xffff0000);
/* The buffer is the same size. However, we crop it
* and scale it up by a factor of 2 */
bborder /= 2;
bradius /= 2;
bwidth /= 2;
bheight /= 2;
/* Offset the drawing region */
tx = (window->width / 3) * window->scale;
ty = (window->height / 5) * window->scale;
switch (window->transform) {
default:
case WL_OUTPUT_TRANSFORM_NORMAL:
off_y = ty;
off_x = tx;
break;
case WL_OUTPUT_TRANSFORM_90:
off_y = bheight - tx;
off_x = ty;
break;
case WL_OUTPUT_TRANSFORM_180:
off_y = bheight - ty;
off_x = bwidth - tx;
break;
case WL_OUTPUT_TRANSFORM_270:
off_y = tx;
off_x = bwidth - ty;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED:
off_y = ty;
off_x = bwidth - tx;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
off_y = tx;
off_x = ty;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
off_y = bheight - ty;
off_x = tx;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
off_y = bheight - tx;
off_x = bwidth - ty;
break;
}
wp_viewport_set_source(window->viewport,
wl_fixed_from_int(window->width / 3),
wl_fixed_from_int(window->height / 5),
wl_fixed_from_int(window->width / 2),
wl_fixed_from_int(window->height / 2));
}
/* Paint the border */
paint_box(buffer->shm_data, bpitch, off_x, off_y,
bwidth, bborder, 0xffffffff);
paint_box(buffer->shm_data, bpitch, off_x, off_y,
bborder, bheight, 0xffffffff);
paint_box(buffer->shm_data, bpitch, off_x + bwidth - bborder, off_y,
bborder, bheight, 0xffffffff);
paint_box(buffer->shm_data, bpitch, off_x, off_y + bheight - bborder,
bwidth, bborder, 0xffffffff);
/* fill with translucent */
paint_box(buffer->shm_data, bpitch, off_x + bborder, off_y + bborder,
bwidth - 2 * bborder, bheight - 2 * bborder, 0x80000000);
/* Damage where the ball was */
if (window->flags & WINDOW_FLAG_USE_DAMAGE_BUFFER) {
window_get_transformed_ball(window, &bx, &by);
wl_surface_damage_buffer(window->surface,
bx - bradius + off_x,
by - bradius + off_y,
bradius * 2 + 1,
bradius * 2 + 1);
} else {
wl_surface_damage(window->surface,
window->ball.x - window->ball.radius,
window->ball.y - window->ball.radius,
window->ball.radius * 2 + 1,
window->ball.radius * 2 + 1);
}
window_advance_game(window, time);
window_get_transformed_ball(window, &bx, &by);
/* Paint the ball */
paint_circle(buffer->shm_data, bpitch, off_x + bx, off_y + by,
bradius, 0xff00ff00);
if (print_debug) {
printf("Ball now located at (%f, %f)\n",
window->ball.x, window->ball.y);
printf("Circle painted at (%f, %f), radius %d\n", bx, by,
bradius);
printf("Buffer damage rectangle: (%d, %d) @ %dx%d\n",
(int)(bx - bradius) + off_x,
(int)(by - bradius) + off_y,
bradius * 2 + 1, bradius * 2 + 1);
}
/* Damage where the ball is now */
if (window->flags & WINDOW_FLAG_USE_DAMAGE_BUFFER) {
wl_surface_damage_buffer(window->surface,
bx - bradius + off_x,
by - bradius + off_y,
bradius * 2 + 1,
bradius * 2 + 1);
} else {
wl_surface_damage(window->surface,
window->ball.x - window->ball.radius,
window->ball.y - window->ball.radius,
window->ball.radius * 2 + 1,
window->ball.radius * 2 + 1);
}
wl_surface_attach(window->surface, buffer->buffer, 0, 0);
if (window->display->compositor_version >= 2 &&
(window->transform != WL_OUTPUT_TRANSFORM_NORMAL ||
window->flags & WINDOW_FLAG_ROTATING_TRANSFORM))
wl_surface_set_buffer_transform(window->surface,
window->transform);
if (window->viewport)
wp_viewport_set_destination(window->viewport,
window->width,
window->height);
if (window->scale != 1)
wl_surface_set_buffer_scale(window->surface,
window->scale);
if (callback)
wl_callback_destroy(callback);
window->callback = wl_surface_frame(window->surface);
wl_callback_add_listener(window->callback, &frame_listener, window);
wl_surface_commit(window->surface);
buffer->busy = 1;
}
static const struct wl_callback_listener frame_listener = {
redraw
};
static void
shm_format(void *data, struct wl_shm *wl_shm, uint32_t format)
{
struct display *d = data;
d->formats |= (1 << format);
}
struct wl_shm_listener shm_listener = {
shm_format
};
static void
xdg_wm_base_ping(void *data, struct xdg_wm_base *shell, uint32_t serial)
{
xdg_wm_base_pong(shell, serial);
}
static const struct xdg_wm_base_listener wm_base_listener = {
xdg_wm_base_ping,
};
static void
registry_handle_global(void *data, struct wl_registry *registry,
uint32_t id, const char *interface, uint32_t version)
{
struct display *d = data;
if (strcmp(interface, "wl_compositor") == 0) {
if (d->compositor_version > (int)version) {
fprintf(stderr, "Compositor does not support "
"wl_surface version %d\n", d->compositor_version);
exit(1);
}
if (d->compositor_version < 0)
d->compositor_version = version;
d->compositor =
wl_registry_bind(registry,
id, &wl_compositor_interface,
d->compositor_version);
} else if (strcmp(interface, "wp_viewporter") == 0) {
d->viewporter = wl_registry_bind(registry, id,
&wp_viewporter_interface, 1);
} else if (strcmp(interface, "xdg_wm_base") == 0) {
d->wm_base = wl_registry_bind(registry,
id, &xdg_wm_base_interface, 1);
xdg_wm_base_add_listener(d->wm_base, &wm_base_listener, d);
} else if (strcmp(interface, "zwp_fullscreen_shell_v1") == 0) {
d->fshell = wl_registry_bind(registry,
id, &zwp_fullscreen_shell_v1_interface, 1);
} else if (strcmp(interface, "wl_shm") == 0) {
d->shm = wl_registry_bind(registry,
id, &wl_shm_interface, 1);
wl_shm_add_listener(d->shm, &shm_listener, d);
}
}
static void
registry_handle_global_remove(void *data, struct wl_registry *registry,
uint32_t name)
{
}
static const struct wl_registry_listener registry_listener = {
registry_handle_global,
registry_handle_global_remove
};
static struct display *
create_display(int version)
{
struct display *display;
display = malloc(sizeof *display);
if (display == NULL) {
fprintf(stderr, "out of memory\n");
exit(1);
}
display->display = wl_display_connect(NULL);
assert(display->display);
display->compositor_version = version;
display->formats = 0;
display->registry = wl_display_get_registry(display->display);
wl_registry_add_listener(display->registry,
&registry_listener, display);
wl_display_roundtrip(display->display);
if (display->shm == NULL) {
fprintf(stderr, "No wl_shm global\n");
exit(1);
}
wl_display_roundtrip(display->display);
if (!(display->formats & (1 << WL_SHM_FORMAT_XRGB8888))) {
fprintf(stderr, "WL_SHM_FORMAT_XRGB32 not available\n");
exit(1);
}
return display;
}
static void
destroy_display(struct display *display)
{
if (display->shm)
wl_shm_destroy(display->shm);
if (display->wm_base)
xdg_wm_base_destroy(display->wm_base);
if (display->fshell)
zwp_fullscreen_shell_v1_release(display->fshell);
if (display->viewporter)
wp_viewporter_destroy(display->viewporter);
if (display->compositor)
wl_compositor_destroy(display->compositor);
wl_registry_destroy(display->registry);
wl_display_flush(display->display);
wl_display_disconnect(display->display);
free(display);
}
static void
signal_int(int signum)
{
running = 0;
}
static void
print_usage(int retval)
{
printf(
"usage: weston-simple-damage [options]\n\n"
"options:\n"
" -h, --help\t\tPring this help\n"
" --verbose\t\tPrint verbose log information\n"
" --version=VERSION\tVersion of wl_surface to use\n"
" --width=WIDTH\t\tWidth of the window\n"
" --height=HEIGHT\tHeight of the window\n"
" --scale=SCALE\t\tScale factor for the surface\n"
" --transform=TRANSFORM\tTransform for the surface\n"
" --rotating-transform\tUse a different buffer_transform for each frame\n"
" --use-viewport\tUse wp_viewport\n"
" --use-damage-buffer\tUse damage_buffer to post damage\n"
);
exit(retval);
}
static int
parse_transform(const char *str, enum wl_output_transform *transform)
{
int i;
static const struct {
const char *name;
enum wl_output_transform transform;
} names[] = {
{ "normal", WL_OUTPUT_TRANSFORM_NORMAL },
{ "90", WL_OUTPUT_TRANSFORM_90 },
{ "180", WL_OUTPUT_TRANSFORM_180 },
{ "270", WL_OUTPUT_TRANSFORM_270 },
{ "flipped", WL_OUTPUT_TRANSFORM_FLIPPED },
{ "flipped-90", WL_OUTPUT_TRANSFORM_FLIPPED_90 },
{ "flipped-180", WL_OUTPUT_TRANSFORM_FLIPPED_180 },
{ "flipped-270", WL_OUTPUT_TRANSFORM_FLIPPED_270 },
};
for (i = 0; i < 8; i++) {
if (strcmp(names[i].name, str) == 0) {
*transform = names[i].transform;
return 1;
}
}
return 0;
}
int
main(int argc, char **argv)
{
struct sigaction sigint;
struct display *display;
struct window *window;
int i, ret = 0;
int version = -1;
int width = 300, height = 200, scale = 1;
enum wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
enum window_flags flags = 0;
for (i = 1; i < argc; ++i) {
if (strcmp(argv[i], "--help") == 0 ||
strcmp(argv[i], "-h") == 0) {
print_usage(0);
} else if (sscanf(argv[i], "--version=%d", &version) > 0) {
if (version < 1 || version > 4) {
fprintf(stderr, "Unsupported wl_surface version: %d\n",
version);
return 1;
}
continue;
} else if (strcmp(argv[i], "--verbose") == 0) {
print_debug = 1;
continue;
} else if (sscanf(argv[i], "--width=%d", &width) > 0) {
continue;
} else if (sscanf(argv[i], "--height=%d", &height) > 0) {
continue;
} else if (strncmp(argv[i], "--transform=", 12) == 0 &&
parse_transform(argv[i] + 12, &transform) > 0) {
continue;
} else if (strcmp(argv[i], "--rotating-transform") == 0) {
flags |= WINDOW_FLAG_ROTATING_TRANSFORM;
continue;
} else if (sscanf(argv[i], "--scale=%d", &scale) > 0) {
continue;
} else if (strcmp(argv[i], "--use-viewport") == 0) {
flags |= WINDOW_FLAG_USE_VIEWPORT;
continue;
} else if (strcmp(argv[i], "--use-damage-buffer") == 0) {
flags |= WINDOW_FLAG_USE_DAMAGE_BUFFER;
continue;
} else {
printf("Invalid option: %s\n", argv[i]);
print_usage(255);
}
}
display = create_display(version);
window = create_window(display, width, height, transform, scale, flags);
if (!window)
return 1;
sigint.sa_handler = signal_int;
sigemptyset(&sigint.sa_mask);
sigint.sa_flags = SA_RESETHAND;
sigaction(SIGINT, &sigint, NULL);
if (!window->wait_for_configure)
redraw(window, NULL, 0);
while (running && ret != -1)
ret = wl_display_dispatch(display->display);
fprintf(stderr, "simple-shm exiting\n");
destroy_window(window);
destroy_display(display);
return 0;
}