e1b4ad7d0b
All through weston we have code that passes int x, y or float x, y or wl_fixed_t x, y pairs. These pairs are frequently converted to/from wl_fixed_t and other types. We also have struct vec2d and struct weston_geometry which also contain coordinate pairs. Let's create a family of coordinate vector structures for coordinate pairs and use it anywhere we sensibly can. This has a few benefits - it helps remove intermediate conversion between fixed/float/int types. It lets us roll the homogenous coordinate normalization bits into helper functions instead of needing them open coded throughout the source. Possibly most importantly, it also allows us to do some compile time validation of what coordinate space we're working in. Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
174 lines
4.6 KiB
C
174 lines
4.6 KiB
C
/*
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* Copyright © 2008-2011 Kristian Høgsberg
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* Copyright © 2012 Collabora, Ltd.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef WESTON_MATRIX_H
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#define WESTON_MATRIX_H
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#include <assert.h>
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#include <stdbool.h>
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#include <wayland-server-protocol.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum weston_matrix_transform_type {
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WESTON_MATRIX_TRANSFORM_TRANSLATE = (1 << 0),
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WESTON_MATRIX_TRANSFORM_SCALE = (1 << 1),
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WESTON_MATRIX_TRANSFORM_ROTATE = (1 << 2),
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WESTON_MATRIX_TRANSFORM_OTHER = (1 << 3),
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};
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struct weston_matrix {
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float d[16];
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unsigned int type;
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};
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struct weston_vector {
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float f[4];
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};
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/** Arbitrary coordinates in any space */
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struct weston_coord {
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double x;
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double y;
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};
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/** Coordinates in some weston_buffer (physical pixels) */
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struct weston_coord_buffer {
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struct weston_coord c;
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};
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/** Coordinates in the global compositor space (logical pixels) */
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struct weston_coord_global {
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struct weston_coord c;
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};
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/** surface-local coordinates on a specific surface */
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struct weston_coord_surface {
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struct weston_coord c;
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const struct weston_surface *coordinate_space_id;
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};
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void
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weston_matrix_init(struct weston_matrix *matrix);
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void
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weston_matrix_multiply(struct weston_matrix *m, const struct weston_matrix *n);
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void
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weston_matrix_scale(struct weston_matrix *matrix, float x, float y, float z);
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void
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weston_matrix_translate(struct weston_matrix *matrix,
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float x, float y, float z);
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void
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weston_matrix_rotate_xy(struct weston_matrix *matrix, float cos, float sin);
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void
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weston_matrix_transform(const struct weston_matrix *matrix,
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struct weston_vector *v);
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struct weston_coord
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weston_matrix_transform_coord(const struct weston_matrix *matrix,
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struct weston_coord coord);
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int
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weston_matrix_invert(struct weston_matrix *inverse,
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const struct weston_matrix *matrix);
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bool
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weston_matrix_needs_filtering(const struct weston_matrix *matrix);
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bool
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weston_matrix_to_transform(const struct weston_matrix *mat,
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enum wl_output_transform *transform);
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void
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weston_matrix_init_transform(struct weston_matrix *matrix,
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enum wl_output_transform transform,
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int x, int y, int width, int height,
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int scale);
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static inline struct weston_coord __attribute__ ((warn_unused_result))
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weston_coord_from_fixed(wl_fixed_t x, wl_fixed_t y)
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{
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struct weston_coord out;
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out.x = wl_fixed_to_double(x);
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out.y = wl_fixed_to_double(y);
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return out;
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}
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static inline struct weston_coord __attribute__ ((warn_unused_result))
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weston_coord(double x, double y)
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{
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return (struct weston_coord){ .x = x, .y = y };
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}
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static inline struct weston_coord_surface __attribute__ ((warn_unused_result))
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weston_coord_surface(double x, double y, const struct weston_surface *surface)
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{
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struct weston_coord_surface out;
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assert(surface);
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out.c = weston_coord(x, y);
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out.coordinate_space_id = surface;
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return out;
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}
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static inline struct weston_coord_surface __attribute__ ((warn_unused_result))
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weston_coord_surface_from_fixed(wl_fixed_t x, wl_fixed_t y,
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const struct weston_surface *surface)
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{
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struct weston_coord_surface out;
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assert(surface);
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out.c.x = wl_fixed_to_double(x);
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out.c.y = wl_fixed_to_double(y);
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out.coordinate_space_id = surface;
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return out;
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}
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static inline struct weston_coord __attribute__ ((warn_unused_result))
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weston_coord_add(struct weston_coord a, struct weston_coord b)
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{
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return weston_coord(a.x + b.x, a.y + b.y);
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}
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static inline struct weston_coord __attribute__ ((warn_unused_result))
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weston_coord_sub(struct weston_coord a, struct weston_coord b)
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{
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return weston_coord(a.x - b.x, a.y - b.y);
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}
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#ifdef __cplusplus
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}
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#endif
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#endif /* WESTON_MATRIX_H */
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