weston/clients/cliptest.c
Peter Hutterer f3d62276d2 malloc + memset -> zalloc
And for clients using the xmalloc helper, use xzalloc.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2013-08-08 13:46:13 -07:00

904 lines
22 KiB
C

/*
* Copyright © 2012 Collabora, Ltd.
* Copyright © 2012 Rob Clark
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
/* cliptest: for debugging calculate_edges() function, which is copied
* from compositor.c.
* controls:
* clip box position: mouse left drag, keys: w a s d
* clip box size: mouse right drag, keys: i j k l
* surface orientation: mouse wheel, keys: n m
* surface transform disable key: r
*/
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <libgen.h>
#include <unistd.h>
#include <math.h>
#include <time.h>
#include <pixman.h>
#include <cairo.h>
#include <float.h>
#include <assert.h>
#include <linux/input.h>
#include <wayland-client.h>
#include "window.h"
typedef float GLfloat;
struct geometry {
pixman_box32_t clip;
pixman_box32_t surf;
float s; /* sin phi */
float c; /* cos phi */
float phi;
};
struct weston_surface {
struct {
int enabled;
} transform;
struct geometry *geometry;
};
static void
weston_surface_to_global_float(struct weston_surface *surface,
GLfloat sx, GLfloat sy, GLfloat *x, GLfloat *y)
{
struct geometry *g = surface->geometry;
/* pure rotation around origin by sine and cosine */
*x = g->c * sx + g->s * sy;
*y = -g->s * sx + g->c * sy;
}
/* ---------------------- copied begins -----------------------*/
struct polygon8 {
GLfloat x[8];
GLfloat y[8];
int n;
};
struct clip_context {
struct {
GLfloat x;
GLfloat y;
} prev;
struct {
GLfloat x1, y1;
GLfloat x2, y2;
} clip;
struct {
GLfloat *x;
GLfloat *y;
} vertices;
};
static GLfloat
float_difference(GLfloat a, GLfloat b)
{
/* http://www.altdevblogaday.com/2012/02/22/comparing-floating-point-numbers-2012-edition/ */
static const GLfloat max_diff = 4.0f * FLT_MIN;
static const GLfloat max_rel_diff = 4.0e-5;
GLfloat diff = a - b;
GLfloat adiff = fabsf(diff);
if (adiff <= max_diff)
return 0.0f;
a = fabsf(a);
b = fabsf(b);
if (adiff <= (a > b ? a : b) * max_rel_diff)
return 0.0f;
return diff;
}
/* A line segment (p1x, p1y)-(p2x, p2y) intersects the line x = x_arg.
* Compute the y coordinate of the intersection.
*/
static GLfloat
clip_intersect_y(GLfloat p1x, GLfloat p1y, GLfloat p2x, GLfloat p2y,
GLfloat x_arg)
{
GLfloat a;
GLfloat diff = float_difference(p1x, p2x);
/* Practically vertical line segment, yet the end points have already
* been determined to be on different sides of the line. Therefore
* the line segment is part of the line and intersects everywhere.
* Return the end point, so we use the whole line segment.
*/
if (diff == 0.0f)
return p2y;
a = (x_arg - p2x) / diff;
return p2y + (p1y - p2y) * a;
}
/* A line segment (p1x, p1y)-(p2x, p2y) intersects the line y = y_arg.
* Compute the x coordinate of the intersection.
*/
static GLfloat
clip_intersect_x(GLfloat p1x, GLfloat p1y, GLfloat p2x, GLfloat p2y,
GLfloat y_arg)
{
GLfloat a;
GLfloat diff = float_difference(p1y, p2y);
/* Practically horizontal line segment, yet the end points have already
* been determined to be on different sides of the line. Therefore
* the line segment is part of the line and intersects everywhere.
* Return the end point, so we use the whole line segment.
*/
if (diff == 0.0f)
return p2x;
a = (y_arg - p2y) / diff;
return p2x + (p1x - p2x) * a;
}
enum path_transition {
PATH_TRANSITION_OUT_TO_OUT = 0,
PATH_TRANSITION_OUT_TO_IN = 1,
PATH_TRANSITION_IN_TO_OUT = 2,
PATH_TRANSITION_IN_TO_IN = 3,
};
static void
clip_append_vertex(struct clip_context *ctx, GLfloat x, GLfloat y)
{
*ctx->vertices.x++ = x;
*ctx->vertices.y++ = y;
}
static enum path_transition
path_transition_left_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
{
return ((ctx->prev.x >= ctx->clip.x1) << 1) | (x >= ctx->clip.x1);
}
static enum path_transition
path_transition_right_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
{
return ((ctx->prev.x < ctx->clip.x2) << 1) | (x < ctx->clip.x2);
}
static enum path_transition
path_transition_top_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
{
return ((ctx->prev.y >= ctx->clip.y1) << 1) | (y >= ctx->clip.y1);
}
static enum path_transition
path_transition_bottom_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
{
return ((ctx->prev.y < ctx->clip.y2) << 1) | (y < ctx->clip.y2);
}
static void
clip_polygon_leftright(struct clip_context *ctx,
enum path_transition transition,
GLfloat x, GLfloat y, GLfloat clip_x)
{
GLfloat yi;
switch (transition) {
case PATH_TRANSITION_IN_TO_IN:
clip_append_vertex(ctx, x, y);
break;
case PATH_TRANSITION_IN_TO_OUT:
yi = clip_intersect_y(ctx->prev.x, ctx->prev.y, x, y, clip_x);
clip_append_vertex(ctx, clip_x, yi);
break;
case PATH_TRANSITION_OUT_TO_IN:
yi = clip_intersect_y(ctx->prev.x, ctx->prev.y, x, y, clip_x);
clip_append_vertex(ctx, clip_x, yi);
clip_append_vertex(ctx, x, y);
break;
case PATH_TRANSITION_OUT_TO_OUT:
/* nothing */
break;
default:
assert(0 && "bad enum path_transition");
}
ctx->prev.x = x;
ctx->prev.y = y;
}
static void
clip_polygon_topbottom(struct clip_context *ctx,
enum path_transition transition,
GLfloat x, GLfloat y, GLfloat clip_y)
{
GLfloat xi;
switch (transition) {
case PATH_TRANSITION_IN_TO_IN:
clip_append_vertex(ctx, x, y);
break;
case PATH_TRANSITION_IN_TO_OUT:
xi = clip_intersect_x(ctx->prev.x, ctx->prev.y, x, y, clip_y);
clip_append_vertex(ctx, xi, clip_y);
break;
case PATH_TRANSITION_OUT_TO_IN:
xi = clip_intersect_x(ctx->prev.x, ctx->prev.y, x, y, clip_y);
clip_append_vertex(ctx, xi, clip_y);
clip_append_vertex(ctx, x, y);
break;
case PATH_TRANSITION_OUT_TO_OUT:
/* nothing */
break;
default:
assert(0 && "bad enum path_transition");
}
ctx->prev.x = x;
ctx->prev.y = y;
}
static void
clip_context_prepare(struct clip_context *ctx, const struct polygon8 *src,
GLfloat *dst_x, GLfloat *dst_y)
{
ctx->prev.x = src->x[src->n - 1];
ctx->prev.y = src->y[src->n - 1];
ctx->vertices.x = dst_x;
ctx->vertices.y = dst_y;
}
static int
clip_polygon_left(struct clip_context *ctx, const struct polygon8 *src,
GLfloat *dst_x, GLfloat *dst_y)
{
enum path_transition trans;
int i;
clip_context_prepare(ctx, src, dst_x, dst_y);
for (i = 0; i < src->n; i++) {
trans = path_transition_left_edge(ctx, src->x[i], src->y[i]);
clip_polygon_leftright(ctx, trans, src->x[i], src->y[i],
ctx->clip.x1);
}
return ctx->vertices.x - dst_x;
}
static int
clip_polygon_right(struct clip_context *ctx, const struct polygon8 *src,
GLfloat *dst_x, GLfloat *dst_y)
{
enum path_transition trans;
int i;
clip_context_prepare(ctx, src, dst_x, dst_y);
for (i = 0; i < src->n; i++) {
trans = path_transition_right_edge(ctx, src->x[i], src->y[i]);
clip_polygon_leftright(ctx, trans, src->x[i], src->y[i],
ctx->clip.x2);
}
return ctx->vertices.x - dst_x;
}
static int
clip_polygon_top(struct clip_context *ctx, const struct polygon8 *src,
GLfloat *dst_x, GLfloat *dst_y)
{
enum path_transition trans;
int i;
clip_context_prepare(ctx, src, dst_x, dst_y);
for (i = 0; i < src->n; i++) {
trans = path_transition_top_edge(ctx, src->x[i], src->y[i]);
clip_polygon_topbottom(ctx, trans, src->x[i], src->y[i],
ctx->clip.y1);
}
return ctx->vertices.x - dst_x;
}
static int
clip_polygon_bottom(struct clip_context *ctx, const struct polygon8 *src,
GLfloat *dst_x, GLfloat *dst_y)
{
enum path_transition trans;
int i;
clip_context_prepare(ctx, src, dst_x, dst_y);
for (i = 0; i < src->n; i++) {
trans = path_transition_bottom_edge(ctx, src->x[i], src->y[i]);
clip_polygon_topbottom(ctx, trans, src->x[i], src->y[i],
ctx->clip.y2);
}
return ctx->vertices.x - dst_x;
}
#define max(a, b) (((a) > (b)) ? (a) : (b))
#define min(a, b) (((a) > (b)) ? (b) : (a))
#define clip(x, a, b) min(max(x, a), b)
/*
* Compute the boundary vertices of the intersection of the global coordinate
* aligned rectangle 'rect', and an arbitrary quadrilateral produced from
* 'surf_rect' when transformed from surface coordinates into global coordinates.
* The vertices are written to 'ex' and 'ey', and the return value is the
* number of vertices. Vertices are produced in clockwise winding order.
* Guarantees to produce either zero vertices, or 3-8 vertices with non-zero
* polygon area.
*/
static int
calculate_edges(struct weston_surface *es, pixman_box32_t *rect,
pixman_box32_t *surf_rect, GLfloat *ex, GLfloat *ey)
{
struct polygon8 polygon;
struct clip_context ctx;
int i, n;
GLfloat min_x, max_x, min_y, max_y;
struct polygon8 surf = {
{ surf_rect->x1, surf_rect->x2, surf_rect->x2, surf_rect->x1 },
{ surf_rect->y1, surf_rect->y1, surf_rect->y2, surf_rect->y2 },
4
};
ctx.clip.x1 = rect->x1;
ctx.clip.y1 = rect->y1;
ctx.clip.x2 = rect->x2;
ctx.clip.y2 = rect->y2;
/* transform surface to screen space: */
for (i = 0; i < surf.n; i++)
weston_surface_to_global_float(es, surf.x[i], surf.y[i],
&surf.x[i], &surf.y[i]);
/* find bounding box: */
min_x = max_x = surf.x[0];
min_y = max_y = surf.y[0];
for (i = 1; i < surf.n; i++) {
min_x = min(min_x, surf.x[i]);
max_x = max(max_x, surf.x[i]);
min_y = min(min_y, surf.y[i]);
max_y = max(max_y, surf.y[i]);
}
/* First, simple bounding box check to discard early transformed
* surface rects that do not intersect with the clip region:
*/
if ((min_x >= ctx.clip.x2) || (max_x <= ctx.clip.x1) ||
(min_y >= ctx.clip.y2) || (max_y <= ctx.clip.y1))
return 0;
/* Simple case, bounding box edges are parallel to surface edges,
* there will be only four edges. We just need to clip the surface
* vertices to the clip rect bounds:
*/
if (!es->transform.enabled) {
for (i = 0; i < surf.n; i++) {
ex[i] = clip(surf.x[i], ctx.clip.x1, ctx.clip.x2);
ey[i] = clip(surf.y[i], ctx.clip.y1, ctx.clip.y2);
}
return surf.n;
}
/* Transformed case: use a general polygon clipping algorithm to
* clip the surface rectangle with each side of 'rect'.
* The algorithm is Sutherland-Hodgman, as explained in
* http://www.codeguru.com/cpp/misc/misc/graphics/article.php/c8965/Polygon-Clipping.htm
* but without looking at any of that code.
*/
polygon.n = clip_polygon_left(&ctx, &surf, polygon.x, polygon.y);
surf.n = clip_polygon_right(&ctx, &polygon, surf.x, surf.y);
polygon.n = clip_polygon_top(&ctx, &surf, polygon.x, polygon.y);
surf.n = clip_polygon_bottom(&ctx, &polygon, surf.x, surf.y);
/* Get rid of duplicate vertices */
ex[0] = surf.x[0];
ey[0] = surf.y[0];
n = 1;
for (i = 1; i < surf.n; i++) {
if (float_difference(ex[n - 1], surf.x[i]) == 0.0f &&
float_difference(ey[n - 1], surf.y[i]) == 0.0f)
continue;
ex[n] = surf.x[i];
ey[n] = surf.y[i];
n++;
}
if (float_difference(ex[n - 1], surf.x[0]) == 0.0f &&
float_difference(ey[n - 1], surf.y[0]) == 0.0f)
n--;
if (n < 3)
return 0;
return n;
}
/* ---------------------- copied ends -----------------------*/
static void
geometry_set_phi(struct geometry *g, float phi)
{
g->phi = phi;
g->s = sin(phi);
g->c = cos(phi);
}
static void
geometry_init(struct geometry *g)
{
g->clip.x1 = -50;
g->clip.y1 = -50;
g->clip.x2 = -10;
g->clip.y2 = -10;
g->surf.x1 = -20;
g->surf.y1 = -20;
g->surf.x2 = 20;
g->surf.y2 = 20;
geometry_set_phi(g, 0.0);
}
struct ui_state {
uint32_t button;
int down;
int down_pos[2];
struct geometry geometry;
};
struct cliptest {
struct window *window;
struct widget *widget;
struct display *display;
int fullscreen;
struct ui_state ui;
struct geometry geometry;
struct weston_surface surface;
};
static void
draw_polygon_closed(cairo_t *cr, GLfloat *x, GLfloat *y, int n)
{
int i;
cairo_move_to(cr, x[0], y[0]);
for (i = 1; i < n; i++)
cairo_line_to(cr, x[i], y[i]);
cairo_line_to(cr, x[0], y[0]);
}
static void
draw_polygon_labels(cairo_t *cr, GLfloat *x, GLfloat *y, int n)
{
char str[16];
int i;
for (i = 0; i < n; i++) {
snprintf(str, 16, "%d", i);
cairo_move_to(cr, x[i], y[i]);
cairo_show_text(cr, str);
}
}
static void
draw_coordinates(cairo_t *cr, double ox, double oy, GLfloat *x, GLfloat *y, int n)
{
char str[64];
int i;
cairo_font_extents_t ext;
cairo_font_extents(cr, &ext);
for (i = 0; i < n; i++) {
snprintf(str, 64, "%d: %14.9f, %14.9f", i, x[i], y[i]);
cairo_move_to(cr, ox, oy + ext.height * (i + 1));
cairo_show_text(cr, str);
}
}
static void
draw_box(cairo_t *cr, pixman_box32_t *box, struct weston_surface *surface)
{
GLfloat x[4], y[4];
if (surface) {
weston_surface_to_global_float(surface, box->x1, box->y1, &x[0], &y[0]);
weston_surface_to_global_float(surface, box->x2, box->y1, &x[1], &y[1]);
weston_surface_to_global_float(surface, box->x2, box->y2, &x[2], &y[2]);
weston_surface_to_global_float(surface, box->x1, box->y2, &x[3], &y[3]);
} else {
x[0] = box->x1; y[0] = box->y1;
x[1] = box->x2; y[1] = box->y1;
x[2] = box->x2; y[2] = box->y2;
x[3] = box->x1; y[3] = box->y2;
}
draw_polygon_closed(cr, x, y, 4);
}
static void
draw_geometry(cairo_t *cr, struct weston_surface *surface,
GLfloat *ex, GLfloat *ey, int n)
{
struct geometry *g = surface->geometry;
GLfloat cx, cy;
draw_box(cr, &g->surf, surface);
cairo_set_source_rgba(cr, 1.0, 0.0, 0.0, 0.4);
cairo_fill(cr);
weston_surface_to_global_float(surface, g->surf.x1 - 4, g->surf.y1 - 4, &cx, &cy);
cairo_arc(cr, cx, cy, 1.5, 0.0, 2.0 * M_PI);
if (surface->transform.enabled == 0)
cairo_set_source_rgba(cr, 1.0, 0.0, 0.0, 0.8);
cairo_fill(cr);
draw_box(cr, &g->clip, NULL);
cairo_set_source_rgba(cr, 0.0, 0.0, 1.0, 0.4);
cairo_fill(cr);
draw_polygon_closed(cr, ex, ey, n);
cairo_set_source_rgb(cr, 0.0, 1.0, 0.0);
cairo_stroke(cr);
cairo_set_source_rgba(cr, 0.0, 1.0, 0.0, 0.5);
draw_polygon_labels(cr, ex, ey, n);
}
static void
redraw_handler(struct widget *widget, void *data)
{
struct cliptest *cliptest = data;
struct geometry *g = cliptest->surface.geometry;
struct rectangle allocation;
cairo_t *cr;
cairo_surface_t *surface;
GLfloat ex[8];
GLfloat ey[8];
int n;
n = calculate_edges(&cliptest->surface, &g->clip, &g->surf, ex, ey);
widget_get_allocation(cliptest->widget, &allocation);
surface = window_get_surface(cliptest->window);
cr = cairo_create(surface);
widget_get_allocation(cliptest->widget, &allocation);
cairo_rectangle(cr, allocation.x, allocation.y,
allocation.width, allocation.height);
cairo_clip(cr);
cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
cairo_set_source_rgba(cr, 0, 0, 0, 1);
cairo_paint(cr);
cairo_translate(cr, allocation.x, allocation.y);
cairo_set_line_width(cr, 1.0);
cairo_move_to(cr, allocation.width / 2.0, 0.0);
cairo_line_to(cr, allocation.width / 2.0, allocation.height);
cairo_move_to(cr, 0.0, allocation.height / 2.0);
cairo_line_to(cr, allocation.width, allocation.height / 2.0);
cairo_set_source_rgba(cr, 0.5, 0.5, 0.5, 1.0);
cairo_stroke(cr);
cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
cairo_push_group(cr);
cairo_translate(cr, allocation.width / 2.0,
allocation.height / 2.0);
cairo_scale(cr, 4.0, 4.0);
cairo_set_line_width(cr, 0.5);
cairo_set_line_join(cr, CAIRO_LINE_JOIN_BEVEL);
cairo_select_font_face(cr, "Sans", CAIRO_FONT_SLANT_NORMAL,
CAIRO_FONT_WEIGHT_BOLD);
cairo_set_font_size(cr, 5.0);
draw_geometry(cr, &cliptest->surface, ex, ey, n);
cairo_pop_group_to_source(cr);
cairo_paint(cr);
cairo_set_source_rgba(cr, 0.0, 1.0, 0.0, 1.0);
cairo_select_font_face(cr, "monospace", CAIRO_FONT_SLANT_NORMAL,
CAIRO_FONT_WEIGHT_NORMAL);
cairo_set_font_size(cr, 12.0);
draw_coordinates(cr, 10.0, 10.0, ex, ey, n);
cairo_destroy(cr);
cairo_surface_destroy(surface);
}
static int
motion_handler(struct widget *widget, struct input *input,
uint32_t time, float x, float y, void *data)
{
struct cliptest *cliptest = data;
struct ui_state *ui = &cliptest->ui;
struct geometry *ref = &ui->geometry;
struct geometry *geom = &cliptest->geometry;
float dx, dy;
if (!ui->down)
return CURSOR_LEFT_PTR;
dx = (x - ui->down_pos[0]) * 0.25;
dy = (y - ui->down_pos[1]) * 0.25;
switch (ui->button) {
case BTN_LEFT:
geom->clip.x1 = ref->clip.x1 + dx;
geom->clip.y1 = ref->clip.y1 + dy;
/* fall through */
case BTN_RIGHT:
geom->clip.x2 = ref->clip.x2 + dx;
geom->clip.y2 = ref->clip.y2 + dy;
break;
default:
return CURSOR_LEFT_PTR;
}
widget_schedule_redraw(cliptest->widget);
return CURSOR_BLANK;
}
static void
button_handler(struct widget *widget, struct input *input,
uint32_t time, uint32_t button,
enum wl_pointer_button_state state, void *data)
{
struct cliptest *cliptest = data;
struct ui_state *ui = &cliptest->ui;
ui->button = button;
if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
ui->down = 1;
input_get_position(input, &ui->down_pos[0], &ui->down_pos[1]);
} else {
ui->down = 0;
ui->geometry = cliptest->geometry;
}
}
static void
axis_handler(struct widget *widget, struct input *input, uint32_t time,
uint32_t axis, wl_fixed_t value, void *data)
{
struct cliptest *cliptest = data;
struct geometry *geom = &cliptest->geometry;
if (axis != WL_POINTER_AXIS_VERTICAL_SCROLL)
return;
geometry_set_phi(geom, geom->phi +
(M_PI / 12.0) * wl_fixed_to_double(value));
cliptest->surface.transform.enabled = 1;
widget_schedule_redraw(cliptest->widget);
}
static void
key_handler(struct window *window, struct input *input, uint32_t time,
uint32_t key, uint32_t sym,
enum wl_keyboard_key_state state, void *data)
{
struct cliptest *cliptest = data;
struct geometry *g = &cliptest->geometry;
if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
return;
switch (sym) {
case XKB_KEY_Escape:
display_exit(cliptest->display);
return;
case XKB_KEY_w:
g->clip.y1 -= 1;
g->clip.y2 -= 1;
break;
case XKB_KEY_a:
g->clip.x1 -= 1;
g->clip.x2 -= 1;
break;
case XKB_KEY_s:
g->clip.y1 += 1;
g->clip.y2 += 1;
break;
case XKB_KEY_d:
g->clip.x1 += 1;
g->clip.x2 += 1;
break;
case XKB_KEY_i:
g->clip.y2 -= 1;
break;
case XKB_KEY_j:
g->clip.x2 -= 1;
break;
case XKB_KEY_k:
g->clip.y2 += 1;
break;
case XKB_KEY_l:
g->clip.x2 += 1;
break;
case XKB_KEY_n:
geometry_set_phi(g, g->phi + (M_PI / 24.0));
cliptest->surface.transform.enabled = 1;
break;
case XKB_KEY_m:
geometry_set_phi(g, g->phi - (M_PI / 24.0));
cliptest->surface.transform.enabled = 1;
break;
case XKB_KEY_r:
geometry_set_phi(g, 0.0);
cliptest->surface.transform.enabled = 0;
break;
default:
return;
}
widget_schedule_redraw(cliptest->widget);
}
static void
keyboard_focus_handler(struct window *window,
struct input *device, void *data)
{
struct cliptest *cliptest = data;
window_schedule_redraw(cliptest->window);
}
static void
fullscreen_handler(struct window *window, void *data)
{
struct cliptest *cliptest = data;
cliptest->fullscreen ^= 1;
window_set_fullscreen(window, cliptest->fullscreen);
}
static struct cliptest *
cliptest_create(struct display *display)
{
struct cliptest *cliptest;
cliptest = xzalloc(sizeof *cliptest);
cliptest->surface.geometry = &cliptest->geometry;
cliptest->surface.transform.enabled = 0;
geometry_init(&cliptest->geometry);
geometry_init(&cliptest->ui.geometry);
cliptest->window = window_create(display);
cliptest->widget = frame_create(cliptest->window, cliptest);
window_set_title(cliptest->window, "cliptest");
cliptest->display = display;
window_set_user_data(cliptest->window, cliptest);
widget_set_redraw_handler(cliptest->widget, redraw_handler);
widget_set_button_handler(cliptest->widget, button_handler);
widget_set_motion_handler(cliptest->widget, motion_handler);
widget_set_axis_handler(cliptest->widget, axis_handler);
window_set_keyboard_focus_handler(cliptest->window,
keyboard_focus_handler);
window_set_key_handler(cliptest->window, key_handler);
window_set_fullscreen_handler(cliptest->window, fullscreen_handler);
/* set minimum size */
widget_schedule_resize(cliptest->widget, 200, 100);
/* set current size */
widget_schedule_resize(cliptest->widget, 500, 400);
return cliptest;
}
static struct timespec begin_time;
static void
reset_timer(void)
{
clock_gettime(CLOCK_MONOTONIC, &begin_time);
}
static double
read_timer(void)
{
struct timespec t;
clock_gettime(CLOCK_MONOTONIC, &t);
return (double)(t.tv_sec - begin_time.tv_sec) +
1e-9 * (t.tv_nsec - begin_time.tv_nsec);
}
static int
benchmark(void)
{
struct weston_surface surface;
struct geometry geom;
GLfloat ex[8], ey[8];
int i;
double t;
const int N = 1000000;
geom.clip.x1 = -19;
geom.clip.y1 = -19;
geom.clip.x2 = 19;
geom.clip.y2 = 19;
geom.surf.x1 = -20;
geom.surf.y1 = -20;
geom.surf.x2 = 20;
geom.surf.y2 = 20;
geometry_set_phi(&geom, 0.0);
surface.transform.enabled = 1;
surface.geometry = &geom;
reset_timer();
for (i = 0; i < N; i++) {
geometry_set_phi(&geom, (float)i / 360.0f);
calculate_edges(&surface, &geom.clip, &geom.surf, ex, ey);
}
t = read_timer();
printf("%d calls took %g s, average %g us/call\n", N, t, t / N * 1e6);
return 0;
}
int
main(int argc, char *argv[])
{
struct display *d;
struct cliptest *cliptest;
if (argc > 1)
return benchmark();
d = display_create(&argc, argv);
if (d == NULL) {
fprintf(stderr, "failed to create display: %m\n");
return -1;
}
cliptest = cliptest_create(d);
display_run(d);
widget_destroy(cliptest->widget);
window_destroy(cliptest->window);
free(cliptest);
return 0;
}