weston/src/compositor-fbdev.c
Kristian Høgsberg 14e438c8a2 compositor: Parse config file in main(), only keep weston config object
Now that all backends and modules have been converted to the new
config parser API, we don't have to keep the fd around.
2013-05-26 21:48:14 -04:00

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/*
* Copyright © 2008-2011 Kristian Høgsberg
* Copyright © 2011 Intel Corporation
* Copyright © 2012 Raspberry Pi Foundation
* Copyright © 2013 Philip Withnall
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#define _GNU_SOURCE
#include <errno.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <fcntl.h>
#include <unistd.h>
#include <linux/fb.h>
#include <linux/input.h>
#include <libudev.h>
#include "config.h"
#include "compositor.h"
#include "launcher-util.h"
#include "pixman-renderer.h"
#include "udev-seat.h"
struct fbdev_compositor {
struct weston_compositor base;
uint32_t prev_state;
struct udev *udev;
struct tty *tty;
};
struct fbdev_screeninfo {
unsigned int x_resolution; /* pixels, visible area */
unsigned int y_resolution; /* pixels, visible area */
unsigned int width_mm; /* visible screen width in mm */
unsigned int height_mm; /* visible screen height in mm */
unsigned int bits_per_pixel;
size_t buffer_length; /* length of frame buffer memory in bytes */
size_t line_length; /* length of a line in bytes */
char id[16]; /* screen identifier */
pixman_format_code_t pixel_format; /* frame buffer pixel format */
unsigned int refresh_rate; /* Hertz */
};
struct fbdev_output {
struct fbdev_compositor *compositor;
struct weston_output base;
struct weston_mode mode;
struct wl_event_source *finish_frame_timer;
/* Frame buffer details. */
const char *device; /* ownership shared with fbdev_parameters */
struct fbdev_screeninfo fb_info;
void *fb; /* length is fb_info.buffer_length */
/* pixman details. */
pixman_image_t *hw_surface;
pixman_image_t *shadow_surface;
void *shadow_buf;
uint8_t depth;
};
struct fbdev_seat {
struct weston_seat base;
struct wl_list devices_list;
struct udev_monitor *udev_monitor;
struct wl_event_source *udev_monitor_source;
char *seat_id;
};
struct fbdev_parameters {
int tty;
char *device;
};
static const char default_seat[] = "seat0";
static inline struct fbdev_output *
to_fbdev_output(struct weston_output *base)
{
return container_of(base, struct fbdev_output, base);
}
static inline struct fbdev_seat *
to_fbdev_seat(struct weston_seat *base)
{
return container_of(base, struct fbdev_seat, base);
}
static inline struct fbdev_compositor *
to_fbdev_compositor(struct weston_compositor *base)
{
return container_of(base, struct fbdev_compositor, base);
}
static void
fbdev_output_start_repaint_loop(struct weston_output *output)
{
uint32_t msec;
struct timeval tv;
gettimeofday(&tv, NULL);
msec = tv.tv_sec * 1000 + tv.tv_usec / 1000;
weston_output_finish_frame(output, msec);
}
static void
fbdev_output_repaint(struct weston_output *base, pixman_region32_t *damage)
{
struct fbdev_output *output = to_fbdev_output(base);
struct weston_compositor *ec = output->base.compositor;
pixman_box32_t *rects;
int nrects, i, src_x, src_y, x1, y1, x2, y2, width, height;
/* Repaint the damaged region onto the back buffer. */
pixman_renderer_output_set_buffer(base, output->shadow_surface);
ec->renderer->repaint_output(base, damage);
/* Transform and composite onto the frame buffer. */
width = pixman_image_get_width(output->shadow_surface);
height = pixman_image_get_height(output->shadow_surface);
rects = pixman_region32_rectangles(damage, &nrects);
for (i = 0; i < nrects; i++) {
switch (base->transform) {
default:
case WL_OUTPUT_TRANSFORM_NORMAL:
x1 = rects[i].x1;
x2 = rects[i].x2;
y1 = rects[i].y1;
y2 = rects[i].y2;
break;
case WL_OUTPUT_TRANSFORM_180:
x1 = width - rects[i].x2;
x2 = width - rects[i].x1;
y1 = height - rects[i].y2;
y2 = height - rects[i].y1;
break;
case WL_OUTPUT_TRANSFORM_90:
x1 = height - rects[i].y2;
x2 = height - rects[i].y1;
y1 = rects[i].x1;
y2 = rects[i].x2;
break;
case WL_OUTPUT_TRANSFORM_270:
x1 = rects[i].y1;
x2 = rects[i].y2;
y1 = width - rects[i].x2;
y2 = width - rects[i].x1;
break;
}
src_x = x1;
src_y = y1;
pixman_image_composite32(PIXMAN_OP_SRC,
output->shadow_surface, /* src */
NULL /* mask */,
output->hw_surface, /* dest */
src_x, src_y, /* src_x, src_y */
0, 0, /* mask_x, mask_y */
x1, y1, /* dest_x, dest_y */
x2 - x1, /* width */
y2 - y1 /* height */);
}
/* Update the damage region. */
pixman_region32_subtract(&ec->primary_plane.damage,
&ec->primary_plane.damage, damage);
/* Schedule the end of the frame. We do not sync this to the frame
* buffer clock because users who want that should be using the DRM
* compositor. FBIO_WAITFORVSYNC blocks and FB_ACTIVATE_VBL requires
* panning, which is broken in most kernel drivers.
*
* Finish the frame synchronised to the specified refresh rate. The
* refresh rate is given in mHz and the interval in ms. */
wl_event_source_timer_update(output->finish_frame_timer,
1000000 / output->mode.refresh);
}
static int
finish_frame_handler(void *data)
{
struct fbdev_output *output = data;
fbdev_output_start_repaint_loop(&output->base);
return 1;
}
static pixman_format_code_t
calculate_pixman_format(struct fb_var_screeninfo *vinfo,
struct fb_fix_screeninfo *finfo)
{
/* Calculate the pixman format supported by the frame buffer from the
* buffer's metadata. Return 0 if no known pixman format is supported
* (since this has depth 0 it's guaranteed to not conflict with any
* actual pixman format).
*
* Documentation on the vinfo and finfo structures:
* http://www.mjmwired.net/kernel/Documentation/fb/api.txt
*
* TODO: Try a bit harder to support other formats, including setting
* the preferred format in the hardware. */
int type;
weston_log("Calculating pixman format from:\n"
STAMP_SPACE " - type: %i (aux: %i)\n"
STAMP_SPACE " - visual: %i\n"
STAMP_SPACE " - bpp: %i (grayscale: %i)\n"
STAMP_SPACE " - red: offset: %i, length: %i, MSB: %i\n"
STAMP_SPACE " - green: offset: %i, length: %i, MSB: %i\n"
STAMP_SPACE " - blue: offset: %i, length: %i, MSB: %i\n"
STAMP_SPACE " - transp: offset: %i, length: %i, MSB: %i\n",
finfo->type, finfo->type_aux, finfo->visual,
vinfo->bits_per_pixel, vinfo->grayscale,
vinfo->red.offset, vinfo->red.length, vinfo->red.msb_right,
vinfo->green.offset, vinfo->green.length,
vinfo->green.msb_right,
vinfo->blue.offset, vinfo->blue.length,
vinfo->blue.msb_right,
vinfo->transp.offset, vinfo->transp.length,
vinfo->transp.msb_right);
/* We only handle packed formats at the moment. */
if (finfo->type != FB_TYPE_PACKED_PIXELS)
return 0;
/* We only handle true-colour frame buffers at the moment. */
if (finfo->visual != FB_VISUAL_TRUECOLOR || vinfo->grayscale != 0)
return 0;
/* We only support formats with MSBs on the left. */
if (vinfo->red.msb_right != 0 || vinfo->green.msb_right != 0 ||
vinfo->blue.msb_right != 0)
return 0;
/* Work out the format type from the offsets. We only support RGBA and
* ARGB at the moment. */
type = PIXMAN_TYPE_OTHER;
if ((vinfo->transp.offset >= vinfo->red.offset ||
vinfo->transp.length == 0) &&
vinfo->red.offset >= vinfo->green.offset &&
vinfo->green.offset >= vinfo->blue.offset)
type = PIXMAN_TYPE_ARGB;
else if (vinfo->red.offset >= vinfo->green.offset &&
vinfo->green.offset >= vinfo->blue.offset &&
vinfo->blue.offset >= vinfo->transp.offset)
type = PIXMAN_TYPE_RGBA;
if (type == PIXMAN_TYPE_OTHER)
return 0;
/* Build the format. */
return PIXMAN_FORMAT(vinfo->bits_per_pixel, type,
vinfo->transp.length,
vinfo->red.length,
vinfo->green.length,
vinfo->blue.length);
}
static int
calculate_refresh_rate(struct fb_var_screeninfo *vinfo)
{
uint64_t quot;
/* Calculate monitor refresh rate. Default is 60 Hz. Units are mHz. */
quot = (vinfo->upper_margin + vinfo->lower_margin + vinfo->yres);
quot *= (vinfo->left_margin + vinfo->right_margin + vinfo->xres);
quot *= vinfo->pixclock;
if (quot > 0) {
uint64_t refresh_rate;
refresh_rate = 1000000000000000LLU / quot;
if (refresh_rate > 200000)
refresh_rate = 200000; /* cap at 200 Hz */
return refresh_rate;
}
return 60 * 1000; /* default to 60 Hz */
}
static int
fbdev_query_screen_info(struct fbdev_output *output, int fd,
struct fbdev_screeninfo *info)
{
struct fb_var_screeninfo varinfo;
struct fb_fix_screeninfo fixinfo;
/* Probe the device for screen information. */
if (ioctl(fd, FBIOGET_FSCREENINFO, &fixinfo) < 0 ||
ioctl(fd, FBIOGET_VSCREENINFO, &varinfo) < 0) {
return -1;
}
/* Store the pertinent data. */
info->x_resolution = varinfo.xres;
info->y_resolution = varinfo.yres;
info->width_mm = varinfo.width;
info->height_mm = varinfo.height;
info->bits_per_pixel = varinfo.bits_per_pixel;
info->buffer_length = fixinfo.smem_len;
info->line_length = fixinfo.line_length;
strncpy(info->id, fixinfo.id, sizeof(info->id) / sizeof(*info->id));
info->pixel_format = calculate_pixman_format(&varinfo, &fixinfo);
info->refresh_rate = calculate_refresh_rate(&varinfo);
if (info->pixel_format == 0) {
weston_log("Frame buffer uses an unsupported format.\n");
return -1;
}
return 1;
}
static int
fbdev_set_screen_info(struct fbdev_output *output, int fd,
struct fbdev_screeninfo *info)
{
struct fb_var_screeninfo varinfo;
/* Grab the current screen information. */
if (ioctl(fd, FBIOGET_VSCREENINFO, &varinfo) < 0) {
return -1;
}
/* Update the information. */
varinfo.xres = info->x_resolution;
varinfo.yres = info->y_resolution;
varinfo.width = info->width_mm;
varinfo.height = info->height_mm;
varinfo.bits_per_pixel = info->bits_per_pixel;
/* Try to set up an ARGB (x8r8g8b8) pixel format. */
varinfo.grayscale = 0;
varinfo.transp.offset = 24;
varinfo.transp.length = 0;
varinfo.transp.msb_right = 0;
varinfo.red.offset = 16;
varinfo.red.length = 8;
varinfo.red.msb_right = 0;
varinfo.green.offset = 8;
varinfo.green.length = 8;
varinfo.green.msb_right = 0;
varinfo.blue.offset = 0;
varinfo.blue.length = 8;
varinfo.blue.msb_right = 0;
/* Set the device's screen information. */
if (ioctl(fd, FBIOPUT_VSCREENINFO, &varinfo) < 0) {
return -1;
}
return 1;
}
static void fbdev_frame_buffer_destroy(struct fbdev_output *output);
/* Returns an FD for the frame buffer device. */
static int
fbdev_frame_buffer_open(struct fbdev_output *output, const char *fb_dev,
struct fbdev_screeninfo *screen_info)
{
int fd = -1;
weston_log("Opening fbdev frame buffer.\n");
/* Open the frame buffer device. */
fd = open(fb_dev, O_RDWR | O_CLOEXEC);
if (fd < 0) {
weston_log("Failed to open frame buffer device %s: %s\n",
fb_dev, strerror(errno));
return -1;
}
/* Grab the screen info. */
if (fbdev_query_screen_info(output, fd, screen_info) < 0) {
weston_log("Failed to get frame buffer info: %s\n",
strerror(errno));
close(fd);
return -1;
}
return fd;
}
/* Closes the FD on success or failure. */
static int
fbdev_frame_buffer_map(struct fbdev_output *output, int fd)
{
int retval = -1;
weston_log("Mapping fbdev frame buffer.\n");
/* Map the frame buffer. Write-only mode, since we don't want to read
* anything back (because it's slow). */
output->fb = mmap(NULL, output->fb_info.buffer_length,
PROT_WRITE, MAP_SHARED, fd, 0);
if (output->fb == MAP_FAILED) {
weston_log("Failed to mmap frame buffer: %s\n",
strerror(errno));
goto out_close;
}
/* Create a pixman image to wrap the memory mapped frame buffer. */
output->hw_surface =
pixman_image_create_bits(output->fb_info.pixel_format,
output->fb_info.x_resolution,
output->fb_info.y_resolution,
output->fb,
output->fb_info.line_length);
if (output->hw_surface == NULL) {
weston_log("Failed to create surface for frame buffer.\n");
goto out_unmap;
}
/* Success! */
retval = 0;
out_unmap:
if (retval != 0 && output->fb != NULL)
fbdev_frame_buffer_destroy(output);
out_close:
if (fd >= 0)
close(fd);
return retval;
}
static void
fbdev_frame_buffer_destroy(struct fbdev_output *output)
{
weston_log("Destroying fbdev frame buffer.\n");
if (munmap(output->fb, output->fb_info.buffer_length) < 0)
weston_log("Failed to munmap frame buffer: %s\n",
strerror(errno));
output->fb = NULL;
}
static void fbdev_output_destroy(struct weston_output *base);
static void fbdev_output_disable(struct weston_output *base);
static int
fbdev_output_create(struct fbdev_compositor *compositor,
const char *device)
{
struct fbdev_output *output;
pixman_transform_t transform;
int fb_fd;
int shadow_width, shadow_height;
int width, height;
unsigned int bytes_per_pixel;
struct wl_event_loop *loop;
weston_log("Creating fbdev output.\n");
output = calloc(1, sizeof *output);
if (!output)
return -1;
output->compositor = compositor;
output->device = device;
/* Create the frame buffer. */
fb_fd = fbdev_frame_buffer_open(output, device, &output->fb_info);
if (fb_fd < 0) {
weston_log("Creating frame buffer failed.\n");
goto out_free;
}
if (fbdev_frame_buffer_map(output, fb_fd) < 0) {
weston_log("Mapping frame buffer failed.\n");
goto out_free;
}
output->base.start_repaint_loop = fbdev_output_start_repaint_loop;
output->base.repaint = fbdev_output_repaint;
output->base.destroy = fbdev_output_destroy;
output->base.assign_planes = NULL;
output->base.set_backlight = NULL;
output->base.set_dpms = NULL;
output->base.switch_mode = NULL;
/* only one static mode in list */
output->mode.flags =
WL_OUTPUT_MODE_CURRENT | WL_OUTPUT_MODE_PREFERRED;
output->mode.width = output->fb_info.x_resolution;
output->mode.height = output->fb_info.y_resolution;
output->mode.refresh = output->fb_info.refresh_rate;
wl_list_init(&output->base.mode_list);
wl_list_insert(&output->base.mode_list, &output->mode.link);
output->base.current = &output->mode;
output->base.origin = &output->mode;
output->base.subpixel = WL_OUTPUT_SUBPIXEL_UNKNOWN;
output->base.make = "unknown";
output->base.model = output->fb_info.id;
weston_output_init(&output->base, &compositor->base,
0, 0, output->fb_info.width_mm,
output->fb_info.height_mm,
WL_OUTPUT_TRANSFORM_NORMAL,
1);
width = output->fb_info.x_resolution;
height = output->fb_info.y_resolution;
pixman_transform_init_identity(&transform);
switch (output->base.transform) {
default:
case WL_OUTPUT_TRANSFORM_NORMAL:
shadow_width = width;
shadow_height = height;
pixman_transform_rotate(&transform,
NULL, 0, 0);
pixman_transform_translate(&transform, NULL,
0, 0);
break;
case WL_OUTPUT_TRANSFORM_180:
shadow_width = width;
shadow_height = height;
pixman_transform_rotate(&transform,
NULL, -pixman_fixed_1, 0);
pixman_transform_translate(NULL, &transform,
pixman_int_to_fixed(shadow_width),
pixman_int_to_fixed(shadow_height));
break;
case WL_OUTPUT_TRANSFORM_270:
shadow_width = height;
shadow_height = width;
pixman_transform_rotate(&transform,
NULL, 0, pixman_fixed_1);
pixman_transform_translate(&transform,
NULL,
pixman_int_to_fixed(shadow_width),
0);
break;
case WL_OUTPUT_TRANSFORM_90:
shadow_width = height;
shadow_height = width;
pixman_transform_rotate(&transform,
NULL, 0, -pixman_fixed_1);
pixman_transform_translate(&transform,
NULL,
0,
pixman_int_to_fixed(shadow_height));
break;
}
bytes_per_pixel = output->fb_info.bits_per_pixel / 8;
output->shadow_buf = malloc(width * height * bytes_per_pixel);
output->shadow_surface =
pixman_image_create_bits(output->fb_info.pixel_format,
shadow_width, shadow_height,
output->shadow_buf,
shadow_width * bytes_per_pixel);
if (output->shadow_buf == NULL || output->shadow_surface == NULL) {
weston_log("Failed to create surface for frame buffer.\n");
goto out_hw_surface;
}
/* No need in transform for normal output */
if (output->base.transform != WL_OUTPUT_TRANSFORM_NORMAL)
pixman_image_set_transform(output->shadow_surface, &transform);
if (pixman_renderer_output_create(&output->base) < 0)
goto out_shadow_surface;
loop = wl_display_get_event_loop(compositor->base.wl_display);
output->finish_frame_timer =
wl_event_loop_add_timer(loop, finish_frame_handler, output);
wl_list_insert(compositor->base.output_list.prev, &output->base.link);
weston_log("fbdev output %d×%d px\n",
output->mode.width, output->mode.height);
weston_log_continue(STAMP_SPACE "guessing %d Hz and 96 dpi\n",
output->mode.refresh / 1000);
return 0;
out_shadow_surface:
pixman_image_unref(output->shadow_surface);
output->shadow_surface = NULL;
out_hw_surface:
free(output->shadow_buf);
pixman_image_unref(output->hw_surface);
output->hw_surface = NULL;
weston_output_destroy(&output->base);
fbdev_frame_buffer_destroy(output);
out_free:
free(output);
return -1;
}
static void
fbdev_output_destroy(struct weston_output *base)
{
struct fbdev_output *output = to_fbdev_output(base);
weston_log("Destroying fbdev output.\n");
/* Close the frame buffer. */
fbdev_output_disable(base);
if (base->renderer_state != NULL)
pixman_renderer_output_destroy(base);
if (output->shadow_surface != NULL) {
pixman_image_unref(output->shadow_surface);
output->shadow_surface = NULL;
}
if (output->shadow_buf != NULL) {
free(output->shadow_buf);
output->shadow_buf = NULL;
}
/* Remove the output. */
wl_list_remove(&output->base.link);
weston_output_destroy(&output->base);
free(output);
}
/* strcmp()-style return values. */
static int
compare_screen_info (const struct fbdev_screeninfo *a,
const struct fbdev_screeninfo *b)
{
if (a->x_resolution == b->x_resolution &&
a->y_resolution == b->y_resolution &&
a->width_mm == b->width_mm &&
a->height_mm == b->height_mm &&
a->bits_per_pixel == b->bits_per_pixel &&
a->pixel_format == b->pixel_format &&
a->refresh_rate == b->refresh_rate)
return 0;
return 1;
}
static int
fbdev_output_reenable(struct fbdev_compositor *compositor,
struct weston_output *base)
{
struct fbdev_output *output = to_fbdev_output(base);
struct fbdev_screeninfo new_screen_info;
int fb_fd;
weston_log("Re-enabling fbdev output.\n");
/* Create the frame buffer. */
fb_fd = fbdev_frame_buffer_open(output, output->device,
&new_screen_info);
if (fb_fd < 0) {
weston_log("Creating frame buffer failed.\n");
goto err;
}
/* Check whether the frame buffer details have changed since we were
* disabled. */
if (compare_screen_info (&output->fb_info, &new_screen_info) != 0) {
/* Perform a mode-set to restore the old mode. */
if (fbdev_set_screen_info(output, fb_fd,
&output->fb_info) < 0) {
weston_log("Failed to restore mode settings. "
"Attempting to re-open output anyway.\n");
}
/* Remove and re-add the output so that resources depending on
* the frame buffer X/Y resolution (such as the shadow buffer)
* are re-initialised. */
fbdev_output_destroy(base);
fbdev_output_create(compositor, output->device);
return 0;
}
/* Map the device if it has the same details as before. */
if (fbdev_frame_buffer_map(output, fb_fd) < 0) {
weston_log("Mapping frame buffer failed.\n");
goto err;
}
return 0;
err:
return -1;
}
/* NOTE: This leaves output->fb_info populated, caching data so that if
* fbdev_output_reenable() is called again, it can determine whether a mode-set
* is needed. */
static void
fbdev_output_disable(struct weston_output *base)
{
struct fbdev_output *output = to_fbdev_output(base);
weston_log("Disabling fbdev output.\n");
if (output->hw_surface != NULL) {
pixman_image_unref(output->hw_surface);
output->hw_surface = NULL;
}
fbdev_frame_buffer_destroy(output);
}
static void
fbdev_compositor_destroy(struct weston_compositor *base)
{
struct fbdev_compositor *compositor = to_fbdev_compositor(base);
struct udev_seat *seat, *next;
/* Destroy all inputs. */
wl_list_for_each_safe(seat, next, &compositor->base.seat_list, base.link)
udev_seat_destroy(seat);
/* Destroy the output. */
weston_compositor_shutdown(&compositor->base);
/* Chain up. */
compositor->base.renderer->destroy(&compositor->base);
tty_destroy(compositor->tty);
free(compositor);
}
static void
vt_func(struct weston_compositor *base, int event)
{
struct fbdev_compositor *compositor = to_fbdev_compositor(base);
struct udev_seat *seat;
struct weston_output *output;
switch (event) {
case TTY_ENTER_VT:
weston_log("entering VT\n");
compositor->base.focus = 1;
compositor->base.state = compositor->prev_state;
wl_list_for_each(output, &compositor->base.output_list, link) {
fbdev_output_reenable(compositor, output);
}
weston_compositor_damage_all(&compositor->base);
wl_list_for_each(seat, &compositor->base.seat_list, base.link)
udev_seat_enable(seat, compositor->udev);
break;
case TTY_LEAVE_VT:
weston_log("leaving VT\n");
wl_list_for_each(seat, &compositor->base.seat_list, base.link)
udev_seat_disable(seat);
wl_list_for_each(output, &compositor->base.output_list, link) {
fbdev_output_disable(output);
}
compositor->base.focus = 0;
compositor->prev_state = compositor->base.state;
weston_compositor_offscreen(&compositor->base);
/* If we have a repaint scheduled (from the idle handler), make
* sure we cancel that so we don't try to pageflip when we're
* vt switched away. The OFFSCREEN state will prevent
* further attemps at repainting. When we switch
* back, we schedule a repaint, which will process
* pending frame callbacks. */
wl_list_for_each(output,
&compositor->base.output_list, link) {
output->repaint_needed = 0;
}
break;
};
}
static void
fbdev_restore(struct weston_compositor *base)
{
struct fbdev_compositor *compositor = to_fbdev_compositor(base);
tty_reset(compositor->tty);
}
static void
switch_vt_binding(struct weston_seat *seat, uint32_t time, uint32_t key, void *data)
{
struct fbdev_compositor *ec = data;
tty_activate_vt(ec->tty, key - KEY_F1 + 1);
}
static struct weston_compositor *
fbdev_compositor_create(struct wl_display *display, int *argc, char *argv[],
struct weston_config *config,
struct fbdev_parameters *param)
{
struct fbdev_compositor *compositor;
const char *seat = default_seat;
uint32_t key;
weston_log("initializing fbdev backend\n");
compositor = calloc(1, sizeof *compositor);
if (compositor == NULL)
return NULL;
if (weston_compositor_init(&compositor->base, display, argc, argv,
config) < 0)
goto out_free;
compositor->udev = udev_new();
if (compositor->udev == NULL) {
weston_log("Failed to initialize udev context.\n");
goto out_compositor;
}
/* Set up the TTY. */
compositor->tty = tty_create(&compositor->base, vt_func, param->tty);
if (!compositor->tty) {
weston_log("Failed to initialize tty.\n");
goto out_udev;
}
compositor->base.destroy = fbdev_compositor_destroy;
compositor->base.restore = fbdev_restore;
compositor->base.focus = 1;
compositor->prev_state = WESTON_COMPOSITOR_ACTIVE;
for (key = KEY_F1; key < KEY_F9; key++)
weston_compositor_add_key_binding(&compositor->base, key,
MODIFIER_CTRL | MODIFIER_ALT,
switch_vt_binding,
compositor);
if (pixman_renderer_init(&compositor->base) < 0)
goto out_tty;
if (fbdev_output_create(compositor, param->device) < 0)
goto out_pixman;
udev_seat_create(&compositor->base, compositor->udev, seat);
return &compositor->base;
out_pixman:
compositor->base.renderer->destroy(&compositor->base);
out_tty:
tty_destroy(compositor->tty);
out_udev:
udev_unref(compositor->udev);
out_compositor:
weston_compositor_shutdown(&compositor->base);
out_free:
free(compositor);
return NULL;
}
WL_EXPORT struct weston_compositor *
backend_init(struct wl_display *display, int *argc, char *argv[],
struct weston_config *config)
{
/* TODO: Ideally, available frame buffers should be enumerated using
* udev, rather than passing a device node in as a parameter. */
struct fbdev_parameters param = {
.tty = 0, /* default to current tty */
.device = "/dev/fb0", /* default frame buffer */
};
const struct weston_option fbdev_options[] = {
{ WESTON_OPTION_INTEGER, "tty", 0, &param.tty },
{ WESTON_OPTION_STRING, "device", 0, &param.device },
};
parse_options(fbdev_options, ARRAY_LENGTH(fbdev_options), argc, argv);
return fbdev_compositor_create(display, argc, argv, config, &param);
}