weston/shared/cairo-util.h
Daniel Stone c55a14206d cairo-util: Clean up more Cairo detritus; almost all of it
Pango, Cairo, and fontconfig, all want to leave thread-global data
hanging around in order to maintain a cache. Try to clean up as much of
it as we possibly can on exit, apart from the Pango language string
which appears to be unfreeable, so has been added to LSan suppressions.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-06-29 14:33:21 +01:00

241 lines
6.4 KiB
C

/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef _CAIRO_UTIL_H
#define _CAIRO_UTIL_H
#include <stdint.h>
#include <cairo.h>
#include <wayland-client.h>
#include <wayland-util.h>
void
surface_flush_device(cairo_surface_t *surface);
void
render_shadow(cairo_t *cr, cairo_surface_t *surface,
int x, int y, int width, int height, int margin, int top_margin);
void
tile_source(cairo_t *cr, cairo_surface_t *surface,
int x, int y, int width, int height, int margin, int top_margin);
void
rounded_rect(cairo_t *cr, int x0, int y0, int x1, int y1, int radius);
cairo_surface_t *
load_cairo_surface(const char *filename);
struct theme {
cairo_surface_t *active_frame;
cairo_surface_t *inactive_frame;
cairo_surface_t *shadow;
int frame_radius;
int margin;
int width;
int titlebar_height;
};
struct theme *
theme_create(void);
void
theme_destroy(struct theme *t);
enum {
THEME_FRAME_ACTIVE = 1,
THEME_FRAME_MAXIMIZED = 2,
THEME_FRAME_NO_TITLE = 4
};
void
theme_set_background_source(struct theme *t, cairo_t *cr, uint32_t flags);
void
theme_render_frame(struct theme *t,
cairo_t *cr, int width, int height,
const char *title, cairo_rectangle_int_t *title_rect,
struct wl_list *buttons, uint32_t flags);
enum theme_location {
THEME_LOCATION_INTERIOR = 0,
THEME_LOCATION_RESIZING_TOP = 1,
THEME_LOCATION_RESIZING_BOTTOM = 2,
THEME_LOCATION_RESIZING_LEFT = 4,
THEME_LOCATION_RESIZING_TOP_LEFT = 5,
THEME_LOCATION_RESIZING_BOTTOM_LEFT = 6,
THEME_LOCATION_RESIZING_RIGHT = 8,
THEME_LOCATION_RESIZING_TOP_RIGHT = 9,
THEME_LOCATION_RESIZING_BOTTOM_RIGHT = 10,
THEME_LOCATION_RESIZING_MASK = 15,
THEME_LOCATION_EXTERIOR = 16,
THEME_LOCATION_TITLEBAR = 17,
THEME_LOCATION_CLIENT_AREA = 18,
};
enum theme_location
theme_get_location(struct theme *t, int x, int y, int width, int height, int flags);
struct frame;
enum frame_status {
FRAME_STATUS_NONE = 0,
FRAME_STATUS_REPAINT = 0x1,
FRAME_STATUS_MINIMIZE = 0x2,
FRAME_STATUS_MAXIMIZE = 0x4,
FRAME_STATUS_CLOSE = 0x8,
FRAME_STATUS_MENU = 0x10,
FRAME_STATUS_RESIZE = 0x20,
FRAME_STATUS_MOVE = 0x40,
FRAME_STATUS_ALL = 0x7f
};
enum frame_flag {
FRAME_FLAG_ACTIVE = 0x1,
FRAME_FLAG_MAXIMIZED = 0x2
};
enum {
FRAME_BUTTON_NONE = 0,
FRAME_BUTTON_CLOSE = 0x1,
FRAME_BUTTON_MAXIMIZE = 0x2,
FRAME_BUTTON_MINIMIZE = 0x4,
FRAME_BUTTON_ALL = 0x7
};
struct frame *
frame_create(struct theme *t, int32_t width, int32_t height, uint32_t buttons,
const char *title, cairo_surface_t *icon);
void
frame_destroy(struct frame *frame);
/* May set FRAME_STATUS_REPAINT */
int
frame_set_title(struct frame *frame, const char *title);
/* May set FRAME_STATUS_REPAINT */
void
frame_set_icon(struct frame *frame, cairo_surface_t *icon);
/* May set FRAME_STATUS_REPAINT */
void
frame_set_flag(struct frame *frame, enum frame_flag flag);
/* May set FRAME_STATUS_REPAINT */
void
frame_unset_flag(struct frame *frame, enum frame_flag flag);
/* May set FRAME_STATUS_REPAINT */
void
frame_resize(struct frame *frame, int32_t width, int32_t height);
/* May set FRAME_STATUS_REPAINT */
void
frame_resize_inside(struct frame *frame, int32_t width, int32_t height);
int32_t
frame_width(struct frame *frame);
int32_t
frame_height(struct frame *frame);
void
frame_decoration_sizes(struct frame *frame, int32_t *top, int32_t *bottom,
int32_t *left, int32_t *right);
void
frame_interior(struct frame *frame, int32_t *x, int32_t *y,
int32_t *width, int32_t *height);
void
frame_input_rect(struct frame *frame, int32_t *x, int32_t *y,
int32_t *width, int32_t *height);
void
frame_opaque_rect(struct frame *frame, int32_t *x, int32_t *y,
int32_t *width, int32_t *height);
int
frame_get_shadow_margin(struct frame *frame);
uint32_t
frame_status(struct frame *frame);
void
frame_status_clear(struct frame *frame, enum frame_status status);
/* May set FRAME_STATUS_REPAINT */
enum theme_location
frame_pointer_enter(struct frame *frame, void *pointer, int x, int y);
/* May set FRAME_STATUS_REPAINT */
enum theme_location
frame_pointer_motion(struct frame *frame, void *pointer, int x, int y);
/* May set FRAME_STATUS_REPAINT */
void
frame_pointer_leave(struct frame *frame, void *pointer);
/* Call to indicate that a button has been pressed/released. The return
* value for a button release will be the same as for the corresponding
* press. This allows you to more easily track grabs. If you want the
* actual location, simply keep the location from the last
* frame_pointer_motion call.
*
* May set:
* FRAME_STATUS_MINIMIZE
* FRAME_STATUS_MAXIMIZE
* FRAME_STATUS_CLOSE
* FRAME_STATUS_MENU
* FRAME_STATUS_RESIZE
* FRAME_STATUS_MOVE
*/
enum theme_location
frame_pointer_button(struct frame *frame, void *pointer,
uint32_t button, enum wl_pointer_button_state state);
enum theme_location
frame_touch_down(struct frame *frame, void *data, int32_t id, int x, int y);
void
frame_touch_up(struct frame *frame, void *data, int32_t id);
enum theme_location
frame_double_click(struct frame *frame, void *pointer,
uint32_t button, enum wl_pointer_button_state state);
void
frame_double_touch_down(struct frame *frame, void *data, int32_t id,
int x, int y);
void
frame_double_touch_up(struct frame *frame, void *data, int32_t id);
void
frame_repaint(struct frame *frame, cairo_t *cr);
void
cleanup_after_cairo(void);
#endif