weston/libweston/renderer-gl
Vitaly Prosyak cd888bde6f gl-renderer: add matrix
Add matrix in color.h
Matrix is used as an optimized method for
color mapping vs 3DLUT.
Nothing sets color mapping to matrix yet.

Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com>
2022-09-28 10:28:28 +00:00
..
egl-glue.c gl_renderer: log EGL features 2022-05-18 14:18:53 +03:00
fragment.glsl gl-renderer: add matrix 2022-09-28 10:28:28 +00:00
gl-renderer-internal.h gl-renderer: add matrix 2022-09-28 10:28:28 +00:00
gl-renderer.c gl-renderer: replace remaining current_mode and borders[] 2022-09-23 15:48:51 +03:00
gl-renderer.h gl-renderer: pass initial output area explicitly 2022-09-23 12:42:05 +00:00
gl-shader-config-color-transformation.c gl-renderer: add matrix 2022-09-28 10:28:28 +00:00
gl-shaders.c gl-renderer: add matrix 2022-09-28 10:28:28 +00:00
meson.build gl-renderer: implement 3 x 1D LUT color pre-curve 2021-06-21 14:36:33 +00:00
vertex.glsl gl-renderer: move vertex shader into new file 2021-02-25 13:16:02 +02:00