6f9df656e0
- ivi-layout.so - introduces ivi-layout-export.h, ivi-layout.[ch] API set of controlling properties of surface and layer which groups surfaces. An unique ID whose type is integer is required to create surface and layer. With the unique ID, surface and layer are identified to control them. The API set consists of APIs to control properties of surface and layers about followings, - visibility. - opacity. - clipping (x,y,width,height). - position and size of it to be displayed. - orientation per 90 degree. - add or remove surfaces to a layer. - order of surfaces/layers in layer/screen to be displayed. - commit to apply property changes. - notifications of property change. Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
320 lines
8.8 KiB
C
320 lines
8.8 KiB
C
/*
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* Copyright (C) 2014 DENSO CORPORATION
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*
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* Permission to use, copy, modify, distribute, and sell this software and
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* its documentation for any purpose is hereby granted without fee, provided
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* that the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of the copyright holders not be used in
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* advertising or publicity pertaining to distribution of the software
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* without specific, written prior permission. The copyright holders make
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* no representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
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* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
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* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifndef _ivi_layout_PRIVATE_H_
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#define _ivi_layout_PRIVATE_H_
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#include "compositor.h"
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#include "ivi-layout-export.h"
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struct ivi_layout_surface {
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struct wl_list link;
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struct wl_signal property_changed;
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struct wl_list layer_list;
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int32_t update_count;
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uint32_t id_surface;
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struct ivi_layout *layout;
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struct weston_surface *surface;
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struct wl_listener surface_destroy_listener;
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struct weston_transform surface_rotation;
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struct weston_transform layer_rotation;
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struct weston_transform surface_pos;
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struct weston_transform layer_pos;
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struct weston_transform scaling;
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struct ivi_layout_surface_properties prop;
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uint32_t event_mask;
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struct {
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struct ivi_layout_surface_properties prop;
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struct wl_list link;
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} pending;
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struct {
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struct wl_list link;
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struct wl_list layer_list;
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} order;
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struct {
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ivi_controller_surface_content_callback callback;
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void *userdata;
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} content_observer;
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struct wl_signal configured;
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};
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struct ivi_layout_layer {
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struct wl_list link;
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struct wl_signal property_changed;
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struct wl_list screen_list;
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struct wl_list link_to_surface;
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uint32_t id_layer;
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struct ivi_layout *layout;
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struct ivi_layout_layer_properties prop;
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uint32_t event_mask;
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struct {
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struct ivi_layout_layer_properties prop;
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struct wl_list surface_list;
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struct wl_list link;
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} pending;
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struct {
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struct wl_list surface_list;
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struct wl_list link;
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} order;
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};
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struct ivi_layout {
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struct weston_compositor *compositor;
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struct wl_list surface_list;
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struct wl_list layer_list;
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struct wl_list screen_list;
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struct {
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struct wl_signal created;
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struct wl_signal removed;
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} layer_notification;
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struct {
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struct wl_signal created;
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struct wl_signal removed;
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struct wl_signal configure_changed;
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} surface_notification;
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struct weston_layer layout_layer;
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struct wl_signal warning_signal;
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struct ivi_layout_transition_set *transitions;
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struct wl_list pending_transition_list;
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};
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struct ivi_layout *get_instance(void);
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struct ivi_layout_transition;
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struct ivi_layout_transition_set {
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struct wl_event_source *event_source;
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struct wl_list transition_list;
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};
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typedef void (*ivi_layout_transition_destroy_user_func)(void *user_data);
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struct ivi_layout_transition_set *
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ivi_layout_transition_set_create(struct weston_compositor *ec);
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void
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ivi_layout_transition_move_resize_view(struct ivi_layout_surface *surface,
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int32_t dest_x, int32_t dest_y,
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int32_t dest_width, int32_t dest_height,
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uint32_t duration);
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void
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ivi_layout_transition_visibility_on(struct ivi_layout_surface *surface,
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uint32_t duration);
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void
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ivi_layout_transition_visibility_off(struct ivi_layout_surface *surface,
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uint32_t duration);
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void
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ivi_layout_transition_move_layer(struct ivi_layout_layer *layer,
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int32_t dest_x, int32_t dest_y,
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uint32_t duration);
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void
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ivi_layout_transition_fade_layer(struct ivi_layout_layer *layer,
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uint32_t is_fade_in,
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double start_alpha, double end_alpha,
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void *user_data,
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ivi_layout_transition_destroy_user_func destroy_func,
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uint32_t duration);
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int32_t
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is_surface_transition(struct ivi_layout_surface *surface);
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/**
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* \brief get ivi_layout_layer from id of layer
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*
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* \return (struct ivi_layout_layer *)
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* if the method call was successful
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* \return NULL if the method call was failed
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*/
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struct ivi_layout_layer *
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ivi_layout_get_layer_from_id(uint32_t id_layer);
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/**
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* \brief Remove a surface
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*/
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void
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ivi_layout_surface_remove(struct ivi_layout_surface *ivisurf);
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/**
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* \brief Get all Layers of the given screen
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*
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* \return IVI_SUCCEEDED if the method call was successful
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* \return IVI_FAILED if the method call was failed
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*/
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int32_t
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ivi_layout_get_layers_on_screen(struct ivi_layout_screen *iviscrn,
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int32_t *pLength,
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struct ivi_layout_layer ***ppArray);
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/**
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* \brief Get all Surfaces which are currently registered to a given
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* layer and are managed by the services
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*
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* \return IVI_SUCCEEDED if the method call was successful
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* \return IVI_FAILED if the method call was failed
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*/
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int32_t
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ivi_layout_get_surfaces_on_layer(struct ivi_layout_layer *ivilayer,
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int32_t *pLength,
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struct ivi_layout_surface ***ppArray);
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/**
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* \brief Get the visibility of a layer. If a layer is not visible,
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* the layer and its surfaces will not be rendered.
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*
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* \return true if layer is visible
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* \return false if layer is invisible or the method call was failed
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*/
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bool
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ivi_layout_layer_get_visibility(struct ivi_layout_layer *ivilayer);
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/**
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* \brief Get the horizontal and vertical dimension of the layer.
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*
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* \return IVI_SUCCEEDED if the method call was successful
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* \return IVI_FAILED if the method call was failed
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*/
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int32_t
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ivi_layout_layer_get_dimension(struct ivi_layout_layer *ivilayer,
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int32_t *dest_width, int32_t *dest_height);
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/**
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* \brief Set the horizontal and vertical dimension of the layer.
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*
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* \return IVI_SUCCEEDED if the method call was successful
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* \return IVI_FAILED if the method call was failed
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*/
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int32_t
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ivi_layout_layer_set_dimension(struct ivi_layout_layer *ivilayer,
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int32_t dest_width, int32_t dest_height);
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/**
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* \brief Gets the orientation of a layer.
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*
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* \return (enum wl_output_transform)
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* if the method call was successful
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* \return WL_OUTPUT_TRANSFORM_NORMAL if the method call was failed
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*/
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enum wl_output_transform
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ivi_layout_layer_get_orientation(struct ivi_layout_layer *ivilayer);
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/**
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* \brief Set the horizontal and vertical dimension of the surface.
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*
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* \return IVI_SUCCEEDED if the method call was successful
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* \return IVI_FAILED if the method call was failed
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*/
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int32_t
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ivi_layout_surface_set_dimension(struct ivi_layout_surface *ivisurf,
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int32_t dest_width, int32_t dest_height);
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/**
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* \brief Get the horizontal and vertical dimension of the surface.
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*
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* \return IVI_SUCCEEDED if the method call was successful
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* \return IVI_FAILED if the method call was failed
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*/
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int32_t
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ivi_layout_surface_get_dimension(struct ivi_layout_surface *ivisurf,
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int32_t *dest_width, int32_t *dest_height);
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/**
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* \brief Sets the horizontal and vertical position of the surface.
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*
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* \return IVI_SUCCEEDED if the method call was successful
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* \return IVI_FAILED if the method call was failed
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*/
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int32_t
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ivi_layout_surface_set_position(struct ivi_layout_surface *ivisurf,
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int32_t dest_x, int32_t dest_y);
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/**
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* \brief Get the horizontal and vertical position of the surface.
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*
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* \return IVI_SUCCEEDED if the method call was successful
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* \return IVI_FAILED if the method call was failed
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*/
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int32_t
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ivi_layout_surface_get_position(struct ivi_layout_surface *ivisurf,
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int32_t *dest_x, int32_t *dest_y);
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/**
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* \brief Gets the orientation of a surface.
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*
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* \return (enum wl_output_transform)
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* if the method call was successful
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* \return WL_OUTPUT_TRANSFORM_NORMAL if the method call was failed
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*/
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enum wl_output_transform
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ivi_layout_surface_get_orientation(struct ivi_layout_surface *ivisurf);
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int32_t
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ivi_layout_surface_set_transition_duration(
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struct ivi_layout_surface *ivisurf,
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uint32_t duration);
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struct ivi_layout_interface {
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struct weston_view *(*get_weston_view)(
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struct ivi_layout_surface *surface);
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void (*surface_configure)(struct ivi_layout_surface *ivisurf,
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int32_t width,
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int32_t height);
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struct ivi_layout_surface *(*surface_create)(
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struct weston_surface *wl_surface,
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uint32_t id_surface);
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void (*init_with_compositor)(struct weston_compositor *ec);
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int32_t (*get_surface_dimension)(
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struct ivi_layout_surface *ivisurf,
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int32_t *dest_width,
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int32_t *dest_height);
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void (*add_surface_configured_listener)(
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struct ivi_layout_surface *ivisurf,
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struct wl_listener* listener);
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};
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#endif
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