efde2fa0b1
Add support for clients to request the server insert breakpoints at various points in its processing. These breakpoints are handled internally by semaphores (visible to tests through helpers): when the server reaches the specified point, it will pause execution until the client allows it to restart. A weston_compositor pointer returned at each breakpoint allows the client to reach across the thread boundary and access the server's internal data structures. This can be used to, for example, inspect paint nodes, internal damage, or any other work which is not necessarily client-visible. The majority of tests will not need to use this infrastructure; it is only intended for tightly-coupled tests which can very specifically dictate and anticipate the server's execution flow. Signed-off-by: Daniel Stone <daniels@collabora.com>
363 lines
8.9 KiB
C
363 lines
8.9 KiB
C
/*
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* Copyright © 2012 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef _WESTON_TEST_CLIENT_HELPER_H_
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#define _WESTON_TEST_CLIENT_HELPER_H_
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#include "config.h"
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#include <assert.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <time.h>
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#include <pixman.h>
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#include <wayland-client-protocol.h>
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#include "weston-test-runner.h"
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#include "weston-test-client-protocol.h"
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#include "viewporter-client-protocol.h"
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#include "weston-output-capture-client-protocol.h"
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#include "weston-testsuite-data.h"
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struct client {
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struct wl_display *wl_display;
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/*
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* Have successfully received an expected protocol error, the
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* connection is in error state, and that is ok.
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*/
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bool errored_ok;
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struct wl_registry *wl_registry;
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struct wl_compositor *wl_compositor;
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struct wl_shm *wl_shm;
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struct test *test;
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/* the seat that is actually used for input events */
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struct input *input;
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/* server can have more wl_seats. We need keep them all until we
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* find the one that we need. After that, the others
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* will be destroyed, so this list will have the length of 1.
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* If some day in the future we will need the other seats,
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* we can just keep them here. */
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struct wl_list inputs;
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struct output *output;
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struct surface *surface;
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int has_argb;
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struct wl_list global_list;
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struct wl_list output_list; /* struct output::link */
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};
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struct global {
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uint32_t name;
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char *interface;
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uint32_t version;
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struct wl_list link;
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};
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struct test {
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struct weston_test *weston_test;
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int pointer_x;
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int pointer_y;
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uint32_t n_egl_buffers;
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};
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struct input {
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struct client *client;
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uint32_t global_name;
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struct wl_seat *wl_seat;
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struct pointer *pointer;
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struct keyboard *keyboard;
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struct touch *touch;
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char *seat_name;
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enum wl_seat_capability caps;
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struct wl_list link;
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};
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struct pointer {
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struct wl_pointer *wl_pointer;
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struct surface *focus;
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uint32_t serial;
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int x;
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int y;
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uint32_t button;
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uint32_t state;
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uint32_t axis;
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double axis_value;
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uint32_t motion_time_msec;
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uint32_t button_time_msec;
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uint32_t axis_time_msec;
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uint32_t axis_stop_time_msec;
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struct timespec input_timestamp;
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struct timespec motion_time_timespec;
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struct timespec button_time_timespec;
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struct timespec axis_time_timespec;
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struct timespec axis_stop_time_timespec;
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};
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struct keyboard {
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struct wl_keyboard *wl_keyboard;
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struct surface *focus;
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uint32_t key;
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uint32_t state;
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uint32_t mods_depressed;
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uint32_t mods_latched;
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uint32_t mods_locked;
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uint32_t group;
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struct {
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int rate;
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int delay;
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} repeat_info;
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uint32_t key_time_msec;
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struct timespec input_timestamp;
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struct timespec key_time_timespec;
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};
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struct touch {
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struct wl_touch *wl_touch;
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int down_x;
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int down_y;
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int x;
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int y;
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int id;
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int up_id; /* id of last wl_touch.up event */
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int frame_no;
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int cancel_no;
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uint32_t down_time_msec;
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uint32_t up_time_msec;
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uint32_t motion_time_msec;
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struct timespec input_timestamp;
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struct timespec down_time_timespec;
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struct timespec up_time_timespec;
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struct timespec motion_time_timespec;
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};
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struct output {
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struct wl_output *wl_output;
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struct wl_list link; /* struct client::output_list */
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int x;
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int y;
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int width;
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int height;
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int scale;
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int initialized;
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char *name;
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char *desc;
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};
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struct buffer {
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struct wl_buffer *proxy;
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size_t len;
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pixman_image_t *image;
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};
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struct surface {
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struct client *client; /* not owned */
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struct wl_surface *wl_surface;
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struct output *output; /* not owned */
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int x;
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int y;
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int width;
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int height;
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struct buffer *buffer;
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};
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struct rectangle {
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int x;
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int y;
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int width;
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int height;
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};
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struct range {
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int a;
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int b;
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};
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struct client *
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create_client(void);
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void
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client_destroy(struct client *client);
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struct surface *
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create_test_surface(struct client *client);
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void
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surface_destroy(struct surface *surface);
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void
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surface_set_opaque_rect(struct surface *surface, const struct rectangle *rect);
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struct client *
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create_client_and_test_surface(int x, int y, int width, int height);
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struct buffer *
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create_shm_buffer(struct client *client, int width, int height,
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uint32_t drm_format);
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struct buffer *
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create_shm_buffer_a8r8g8b8(struct client *client, int width, int height);
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void
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buffer_destroy(struct buffer *buf);
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int
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surface_contains(struct surface *surface, int x, int y);
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void
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move_client(struct client *client, int x, int y);
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void
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move_client_offscreenable(struct client *client, int x, int y);
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#define client_roundtrip(c) do { \
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assert(wl_display_roundtrip((c)->wl_display) >= 0); \
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} while (0)
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struct wl_callback *
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frame_callback_set(struct wl_surface *surface, int *done);
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int
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frame_callback_wait_nofail(struct client *client, int *done);
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#define frame_callback_wait(c, d) assert(frame_callback_wait_nofail((c), (d)))
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void
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expect_protocol_error(struct client *client,
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const struct wl_interface *intf, uint32_t code);
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char *
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screenshot_output_filename(const char *basename, uint32_t seq);
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char *
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screenshot_reference_filename(const char *basename, uint32_t seq);
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char *
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image_filename(const char *basename);
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FILE *
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fopen_dump_file(const char *suffix);
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bool
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check_images_match(pixman_image_t *img_a, pixman_image_t *img_b,
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const struct rectangle *clip,
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const struct range *prec);
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pixman_image_t *
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visualize_image_difference(pixman_image_t *img_a, pixman_image_t *img_b,
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const struct rectangle *clip_rect,
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const struct range *prec);
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bool
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write_image_as_png(pixman_image_t *image, const char *fname);
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pixman_image_t *
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load_image_from_png(const char *fname);
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struct buffer *
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capture_screenshot_of_output(struct client *client, const char *output_name);
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struct buffer *
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client_capture_output(struct client *client,
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struct output *output,
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enum weston_capture_v1_source src);
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pixman_image_t *
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image_convert_to_a8r8g8b8(pixman_image_t *image);
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bool
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verify_image(pixman_image_t *shot,
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const char *ref_image,
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int ref_seq_no,
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const struct rectangle *clip,
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int seq_no);
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bool
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verify_screen_content(struct client *client,
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const char *ref_image,
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int ref_seq_no,
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const struct rectangle *clip,
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int seq_no, const char *output_name);
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struct buffer *
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client_buffer_from_image_file(struct client *client,
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const char *basename,
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int scale);
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void *
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bind_to_singleton_global(struct client *client,
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const struct wl_interface *iface,
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int version);
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struct wp_viewport *
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client_create_viewport(struct client *client);
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void
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fill_image_with_color(pixman_image_t *image, const pixman_color_t *color);
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pixman_color_t *
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color_rgb888(pixman_color_t *tmp, uint8_t r, uint8_t g, uint8_t b);
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/* Helper to wait for the next breakpoint and execute inside it; as this is a
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* for loop, continue/break/etc will not affect an enclosing scope! */
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#define RUN_INSIDE_BREAKPOINT(client_, suite_data_) \
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for (struct wet_test_active_breakpoint *breakpoint = \
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client_wait_breakpoint(client_, suite_data_); \
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suite_data_->breakpoints.in_client_break; \
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client_release_breakpoint(client_, suite_data_, breakpoint))
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/* Specifies that the currently-executing breakpoint should be rearmed */
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#define REARM_BREAKPOINT(breakpoint_) breakpoint_->rearm_on_release = true
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void
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client_push_breakpoint(struct client *client,
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struct wet_testsuite_data *suite_data,
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enum weston_test_breakpoint breakpoint,
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struct wl_proxy *proxy);
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struct wet_test_active_breakpoint *
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client_wait_breakpoint(struct client *client,
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struct wet_testsuite_data *suite_data);
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void
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client_insert_breakpoint(struct client *client,
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struct wet_testsuite_data *suite_data,
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enum weston_test_breakpoint breakpoint,
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struct wl_proxy *proxy);
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void
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client_remove_breakpoint(struct client *client,
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struct wet_testsuite_data *suite_data,
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enum weston_test_breakpoint breakpoint,
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struct wl_proxy *proxy);
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void
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client_release_breakpoint(struct client *client,
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struct wet_testsuite_data *suite_data,
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struct wet_test_active_breakpoint *active_bp);
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#endif
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