weston/hash.c

46 lines
776 B
C

#include <stdlib.h>
#include "wayland.h"
int wl_hash_insert(struct wl_hash *hash, struct wl_object *object)
{
struct wl_object **objects;
uint32_t alloc;
if (hash->count == hash->alloc) {
if (hash->alloc == 0)
alloc = 16;
else
alloc = hash->alloc * 2;
objects = realloc(hash->objects, alloc * sizeof *objects);
if (objects == NULL)
return -1;
hash->objects = objects;
hash->alloc = alloc;
}
hash->objects[hash->count] = object;
hash->count++;
return 0;
}
struct wl_object *
wl_hash_lookup(struct wl_hash *hash, uint32_t id)
{
int i;
for (i = 0; i < hash->count; i++) {
if (hash->objects[i]->id == id)
return hash->objects[i];
}
return NULL;
}
void
wl_hash_delete(struct wl_hash *hash, struct wl_object *object)
{
/* writeme */
}