8988c9436b
This allows users to get r5g5b5a1 configs which currently (in Mesa) interact badly with EGL_EXT_present_opaque, and act as a good test case for the EGL implementation. Users can still get a 16-bit surface without alpha by using the "-o" flag. Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
1474 lines
39 KiB
C
1474 lines
39 KiB
C
/*
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* Copyright © 2011 Benjamin Franzke
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include "config.h"
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdbool.h>
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#include <math.h>
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#include <assert.h>
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#include <signal.h>
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#include <linux/input.h>
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#include <wayland-client.h>
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#include <wayland-egl.h>
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#include <wayland-cursor.h>
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#include <GLES2/gl2.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include "fractional-scale-v1-client-protocol.h"
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#include "viewporter-client-protocol.h"
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#include "xdg-shell-client-protocol.h"
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#include "tearing-control-v1-client-protocol.h"
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#include <sys/types.h>
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#include <unistd.h>
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#include <libweston/matrix.h>
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#include "shared/helpers.h"
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#include "shared/platform.h"
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#include "shared/weston-egl-ext.h"
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#include "shared/xalloc.h"
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struct window;
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struct seat;
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struct display {
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struct wl_display *display;
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struct wl_registry *registry;
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struct wl_compositor *compositor;
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struct xdg_wm_base *wm_base;
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struct wl_seat *seat;
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struct wl_pointer *pointer;
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struct wl_touch *touch;
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struct wl_keyboard *keyboard;
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struct wl_shm *shm;
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struct wl_cursor_theme *cursor_theme;
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struct wl_cursor *default_cursor;
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struct wl_surface *cursor_surface;
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struct wp_tearing_control_manager_v1 *tearing_manager;
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struct wp_viewporter *viewporter;
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struct wp_fractional_scale_manager_v1 *fractional_scale_manager;
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struct {
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EGLDisplay dpy;
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EGLContext ctx;
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EGLConfig conf;
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} egl;
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struct window *window;
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struct wl_list output_list; /* struct output::link */
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PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC swap_buffers_with_damage;
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};
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struct geometry {
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int width, height;
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};
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struct window {
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struct display *display;
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struct geometry window_size;
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struct geometry logical_size;
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struct geometry buffer_size;
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int32_t buffer_scale;
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double fractional_buffer_scale;
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enum wl_output_transform buffer_transform;
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bool needs_buffer_geometry_update;
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struct {
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GLuint rotation_uniform;
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GLuint pos;
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GLuint col;
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} gl;
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uint32_t frames;
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uint32_t initial_frame_time;
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uint32_t benchmark_time;
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struct wl_egl_window *native;
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struct wl_surface *surface;
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struct xdg_surface *xdg_surface;
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struct xdg_toplevel *xdg_toplevel;
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EGLSurface egl_surface;
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int fullscreen, maximized, opaque, buffer_bpp, interval, delay;
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int present_opaque;
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struct wp_tearing_control_v1 *tear_control;
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struct wp_viewport *viewport;
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struct wp_fractional_scale_v1 *fractional_scale_obj;
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bool tearing, toggled_tearing, tear_enabled;
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bool vertical_bar;
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bool fullscreen_ratio;
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bool wait_for_configure;
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struct wl_list window_output_list; /* struct window_output::link */
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};
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struct output {
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struct display *display;
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struct wl_output *wl_output;
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uint32_t name;
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struct wl_list link; /* struct display::output_list */
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enum wl_output_transform transform;
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int32_t scale;
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};
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struct window_output {
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struct output *output;
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struct wl_list link; /* struct window::window_output_list */
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};
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static const char *vert_shader_text =
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"uniform mat4 rotation;\n"
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"attribute vec4 pos;\n"
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"attribute vec4 color;\n"
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"varying vec4 v_color;\n"
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"void main() {\n"
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" gl_Position = rotation * pos;\n"
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" v_color = color;\n"
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"}\n";
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static const char *frag_shader_text =
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"precision mediump float;\n"
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"varying vec4 v_color;\n"
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"void main() {\n"
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" gl_FragColor = v_color;\n"
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"}\n";
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static int running = 1;
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static void
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init_egl(struct display *display, struct window *window)
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{
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static const struct {
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char *extension, *entrypoint;
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} swap_damage_ext_to_entrypoint[] = {
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{
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.extension = "EGL_EXT_swap_buffers_with_damage",
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.entrypoint = "eglSwapBuffersWithDamageEXT",
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},
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{
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.extension = "EGL_KHR_swap_buffers_with_damage",
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.entrypoint = "eglSwapBuffersWithDamageKHR",
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},
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};
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static const EGLint context_attribs[] = {
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_NONE
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};
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const char *extensions;
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EGLint config_attribs[] = {
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_RED_SIZE, 1,
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EGL_GREEN_SIZE, 1,
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EGL_BLUE_SIZE, 1,
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EGL_ALPHA_SIZE, 1,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_NONE
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};
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EGLint major, minor, n, count, i;
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EGLConfig *configs;
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EGLBoolean ret;
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int r, g, b, a;
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if (window->opaque)
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config_attribs[9] = 0;
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display->egl.dpy =
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weston_platform_get_egl_display(EGL_PLATFORM_WAYLAND_KHR,
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display->display, NULL);
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assert(display->egl.dpy);
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ret = eglInitialize(display->egl.dpy, &major, &minor);
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assert(ret == EGL_TRUE);
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ret = eglBindAPI(EGL_OPENGL_ES_API);
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assert(ret == EGL_TRUE);
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if (!eglGetConfigs(display->egl.dpy, NULL, 0, &count) || count < 1)
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assert(0);
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configs = calloc(count, sizeof *configs);
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assert(configs);
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ret = eglChooseConfig(display->egl.dpy, config_attribs,
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configs, count, &n);
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assert(ret && n >= 1);
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for (i = 0; i < n; i++) {
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EGLint buffer_bpp, red_size;
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eglGetConfigAttrib(display->egl.dpy,
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configs[i], EGL_BUFFER_SIZE, &buffer_bpp);
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eglGetConfigAttrib(display->egl.dpy,
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configs[i], EGL_RED_SIZE, &red_size);
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if ((window->buffer_bpp == 0 ||
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window->buffer_bpp == buffer_bpp) && red_size < 10) {
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display->egl.conf = configs[i];
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break;
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}
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}
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free(configs);
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if (display->egl.conf == NULL) {
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fprintf(stderr, "did not find config with buffer size %d\n",
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window->buffer_bpp);
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exit(EXIT_FAILURE);
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}
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eglGetConfigAttrib(display->egl.dpy,
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display->egl.conf, EGL_RED_SIZE, &r);
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eglGetConfigAttrib(display->egl.dpy,
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display->egl.conf, EGL_GREEN_SIZE, &g);
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eglGetConfigAttrib(display->egl.dpy,
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display->egl.conf, EGL_BLUE_SIZE, &b);
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eglGetConfigAttrib(display->egl.dpy,
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display->egl.conf, EGL_ALPHA_SIZE, &a);
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printf("Using config: r%dg%db%da%d\n", r, g, b, a);
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display->egl.ctx = eglCreateContext(display->egl.dpy,
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display->egl.conf,
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EGL_NO_CONTEXT, context_attribs);
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assert(display->egl.ctx);
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display->swap_buffers_with_damage = NULL;
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extensions = eglQueryString(display->egl.dpy, EGL_EXTENSIONS);
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if (extensions &&
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weston_check_egl_extension(extensions, "EGL_EXT_buffer_age")) {
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for (i = 0; i < (int) ARRAY_LENGTH(swap_damage_ext_to_entrypoint); i++) {
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if (weston_check_egl_extension(extensions,
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swap_damage_ext_to_entrypoint[i].extension)) {
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/* The EXTPROC is identical to the KHR one */
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display->swap_buffers_with_damage =
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(PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)
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eglGetProcAddress(swap_damage_ext_to_entrypoint[i].entrypoint);
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break;
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}
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}
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}
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if (window->present_opaque &&
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(!extensions ||
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!weston_check_egl_extension(extensions, "EGL_EXT_present_opaque"))) {
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fprintf(stderr, "missing required EGL_EXT_present_opaque extension\n");
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exit(1);
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}
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if (display->swap_buffers_with_damage)
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printf("has EGL_EXT_buffer_age and %s\n", swap_damage_ext_to_entrypoint[i].extension);
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}
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static void
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fini_egl(struct display *display)
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{
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eglTerminate(display->egl.dpy);
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eglReleaseThread();
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}
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static GLuint
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create_shader(struct window *window, const char *source, GLenum shader_type)
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{
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GLuint shader;
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GLint status;
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shader = glCreateShader(shader_type);
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assert(shader != 0);
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glShaderSource(shader, 1, (const char **) &source, NULL);
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glCompileShader(shader);
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glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
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if (!status) {
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char log[1000];
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GLsizei len;
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glGetShaderInfoLog(shader, 1000, &len, log);
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fprintf(stderr, "Error: compiling %s: %.*s\n",
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shader_type == GL_VERTEX_SHADER ? "vertex" : "fragment",
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len, log);
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exit(1);
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}
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return shader;
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}
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static int32_t
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compute_buffer_scale(struct window *window)
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{
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struct window_output *window_output;
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int32_t scale = 1;
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wl_list_for_each(window_output, &window->window_output_list, link) {
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if (window_output->output->scale > scale)
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scale = window_output->output->scale;
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}
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return scale;
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}
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static enum wl_output_transform
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compute_buffer_transform(struct window *window)
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{
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struct window_output *window_output;
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enum wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
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wl_list_for_each(window_output, &window->window_output_list, link) {
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/* If the surface spans over multiple outputs the optimal
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* transform value can be ambiguous. Thus just return the value
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* from the oldest entered output.
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*/
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transform = window_output->output->transform;
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break;
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}
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return transform;
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}
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static void
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update_buffer_geometry(struct window *window)
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{
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enum wl_output_transform new_buffer_transform;
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struct geometry new_buffer_size;
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struct geometry new_viewport_dest_size;
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new_buffer_transform = compute_buffer_transform(window);
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if (window->buffer_transform != new_buffer_transform) {
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window->buffer_transform = new_buffer_transform;
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wl_surface_set_buffer_transform(window->surface,
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window->buffer_transform);
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}
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switch (window->buffer_transform) {
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case WL_OUTPUT_TRANSFORM_NORMAL:
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case WL_OUTPUT_TRANSFORM_180:
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case WL_OUTPUT_TRANSFORM_FLIPPED:
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case WL_OUTPUT_TRANSFORM_FLIPPED_180:
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new_buffer_size.width = window->logical_size.width;
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new_buffer_size.height = window->logical_size.height;
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break;
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case WL_OUTPUT_TRANSFORM_90:
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case WL_OUTPUT_TRANSFORM_270:
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case WL_OUTPUT_TRANSFORM_FLIPPED_90:
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case WL_OUTPUT_TRANSFORM_FLIPPED_270:
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new_buffer_size.width = window->logical_size.height;
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new_buffer_size.height = window->logical_size.width;
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break;
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}
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if (window->fractional_buffer_scale > 0.0) {
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if (window->buffer_scale > 1) {
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window->buffer_scale = 1;
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wl_surface_set_buffer_scale(window->surface,
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window->buffer_scale);
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}
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new_buffer_size.width = ceil(new_buffer_size.width *
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window->fractional_buffer_scale);
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new_buffer_size.height = ceil(new_buffer_size.height *
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window->fractional_buffer_scale);
|
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} else {
|
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int32_t new_buffer_scale;
|
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new_buffer_scale = compute_buffer_scale(window);
|
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if (window->buffer_scale != new_buffer_scale) {
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window->buffer_scale = new_buffer_scale;
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wl_surface_set_buffer_scale(window->surface,
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window->buffer_scale);
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}
|
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new_buffer_size.width *= window->buffer_scale;
|
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new_buffer_size.height *= window->buffer_scale;
|
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}
|
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|
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if (window->fullscreen && window->fullscreen_ratio) {
|
||
int new_buffer_size_min;
|
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int new_viewport_dest_size_min;
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|
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new_buffer_size_min = MIN(new_buffer_size.width,
|
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new_buffer_size.height);
|
||
new_buffer_size.width = new_buffer_size_min;
|
||
new_buffer_size.height = new_buffer_size_min;
|
||
|
||
new_viewport_dest_size_min = MIN(window->logical_size.width,
|
||
window->logical_size.height);
|
||
new_viewport_dest_size.width = new_viewport_dest_size_min;
|
||
new_viewport_dest_size.height = new_viewport_dest_size_min;
|
||
} else {
|
||
new_viewport_dest_size.width = window->logical_size.width;
|
||
new_viewport_dest_size.height = window->logical_size.height;
|
||
}
|
||
|
||
if (window->buffer_size.width != new_buffer_size.width ||
|
||
window->buffer_size.height != new_buffer_size.height) {
|
||
window->buffer_size = new_buffer_size;
|
||
if (window->native)
|
||
wl_egl_window_resize(window->native,
|
||
window->buffer_size.width,
|
||
window->buffer_size.height, 0, 0);
|
||
}
|
||
|
||
if (window->fractional_buffer_scale > 0.0)
|
||
wp_viewport_set_destination(window->viewport,
|
||
new_viewport_dest_size.width,
|
||
new_viewport_dest_size.height);
|
||
|
||
window->needs_buffer_geometry_update = false;
|
||
}
|
||
|
||
static void
|
||
init_gl(struct window *window)
|
||
{
|
||
GLuint frag, vert;
|
||
GLuint program;
|
||
GLint status;
|
||
EGLBoolean ret;
|
||
EGLint attribs[] = { EGL_PRESENT_OPAQUE_EXT, EGL_TRUE, EGL_NONE };
|
||
|
||
if (window->needs_buffer_geometry_update)
|
||
update_buffer_geometry(window);
|
||
|
||
window->native = wl_egl_window_create(window->surface,
|
||
window->buffer_size.width,
|
||
window->buffer_size.height);
|
||
window->egl_surface =
|
||
weston_platform_create_egl_surface(window->display->egl.dpy,
|
||
window->display->egl.conf,
|
||
window->native,
|
||
window->present_opaque ?
|
||
attribs : NULL);
|
||
|
||
if (!window->egl_surface) {
|
||
fprintf(stderr, "Failed to create EGLSurface, error 0x%x\n",
|
||
eglGetError());
|
||
exit(1);
|
||
}
|
||
|
||
ret = eglMakeCurrent(window->display->egl.dpy, window->egl_surface,
|
||
window->egl_surface, window->display->egl.ctx);
|
||
assert(ret == EGL_TRUE);
|
||
|
||
eglSwapInterval(window->display->egl.dpy, window->interval);
|
||
|
||
frag = create_shader(window, frag_shader_text, GL_FRAGMENT_SHADER);
|
||
vert = create_shader(window, vert_shader_text, GL_VERTEX_SHADER);
|
||
|
||
program = glCreateProgram();
|
||
glAttachShader(program, frag);
|
||
glAttachShader(program, vert);
|
||
glLinkProgram(program);
|
||
|
||
glGetProgramiv(program, GL_LINK_STATUS, &status);
|
||
if (!status) {
|
||
char log[1000];
|
||
GLsizei len;
|
||
glGetProgramInfoLog(program, 1000, &len, log);
|
||
fprintf(stderr, "Error: linking:\n%.*s\n", len, log);
|
||
exit(1);
|
||
}
|
||
|
||
glUseProgram(program);
|
||
|
||
window->gl.pos = 0;
|
||
window->gl.col = 1;
|
||
|
||
glBindAttribLocation(program, window->gl.pos, "pos");
|
||
glBindAttribLocation(program, window->gl.col, "color");
|
||
glLinkProgram(program);
|
||
|
||
window->gl.rotation_uniform =
|
||
glGetUniformLocation(program, "rotation");
|
||
}
|
||
|
||
static void
|
||
handle_surface_configure(void *data, struct xdg_surface *surface,
|
||
uint32_t serial)
|
||
{
|
||
struct window *window = data;
|
||
|
||
xdg_surface_ack_configure(surface, serial);
|
||
|
||
window->wait_for_configure = false;
|
||
}
|
||
|
||
static const struct xdg_surface_listener xdg_surface_listener = {
|
||
handle_surface_configure
|
||
};
|
||
|
||
static void
|
||
handle_toplevel_configure(void *data, struct xdg_toplevel *toplevel,
|
||
int32_t width, int32_t height,
|
||
struct wl_array *states)
|
||
{
|
||
struct window *window = data;
|
||
uint32_t *p;
|
||
|
||
window->fullscreen = 0;
|
||
window->maximized = 0;
|
||
wl_array_for_each(p, states) {
|
||
uint32_t state = *p;
|
||
switch (state) {
|
||
case XDG_TOPLEVEL_STATE_FULLSCREEN:
|
||
window->fullscreen = 1;
|
||
break;
|
||
case XDG_TOPLEVEL_STATE_MAXIMIZED:
|
||
window->maximized = 1;
|
||
break;
|
||
}
|
||
}
|
||
|
||
if (width > 0 && height > 0) {
|
||
if (!window->fullscreen && !window->maximized) {
|
||
window->window_size.width = width;
|
||
window->window_size.height = height;
|
||
}
|
||
window->logical_size.width = width;
|
||
window->logical_size.height = height;
|
||
} else if (!window->fullscreen && !window->maximized) {
|
||
window->logical_size = window->window_size;
|
||
}
|
||
|
||
window->needs_buffer_geometry_update = true;
|
||
}
|
||
|
||
static void
|
||
handle_toplevel_close(void *data, struct xdg_toplevel *xdg_toplevel)
|
||
{
|
||
running = 0;
|
||
}
|
||
|
||
static const struct xdg_toplevel_listener xdg_toplevel_listener = {
|
||
handle_toplevel_configure,
|
||
handle_toplevel_close,
|
||
};
|
||
|
||
static void
|
||
add_window_output(struct window *window, struct wl_output *wl_output)
|
||
{
|
||
struct output *output;
|
||
struct output *output_found = NULL;
|
||
struct window_output *window_output;
|
||
|
||
wl_list_for_each(output, &window->display->output_list, link) {
|
||
if (output->wl_output == wl_output) {
|
||
output_found = output;
|
||
break;
|
||
}
|
||
}
|
||
|
||
if (!output_found)
|
||
return;
|
||
|
||
window_output = xmalloc(sizeof *window_output);
|
||
window_output->output = output_found;
|
||
|
||
wl_list_insert(window->window_output_list.prev, &window_output->link);
|
||
window->needs_buffer_geometry_update = true;
|
||
}
|
||
|
||
static void
|
||
destroy_window_output(struct window *window, struct wl_output *wl_output)
|
||
{
|
||
struct window_output *window_output;
|
||
struct window_output *window_output_found = NULL;
|
||
|
||
wl_list_for_each(window_output, &window->window_output_list, link) {
|
||
if (window_output->output->wl_output == wl_output) {
|
||
window_output_found = window_output;
|
||
break;
|
||
}
|
||
}
|
||
|
||
if (window_output_found) {
|
||
wl_list_remove(&window_output_found->link);
|
||
free(window_output_found);
|
||
window->needs_buffer_geometry_update = true;
|
||
}
|
||
}
|
||
|
||
static void
|
||
draw_triangle(struct window *window, EGLint buffer_age)
|
||
{
|
||
struct display *display = window->display;
|
||
static const GLfloat verts[3][2] = {
|
||
{ -0.5, -0.5 },
|
||
{ 0.5, -0.5 },
|
||
{ 0, 0.5 }
|
||
};
|
||
static const GLfloat colors[3][3] = {
|
||
{ 1, 0, 0 },
|
||
{ 0, 1, 0 },
|
||
{ 0, 0, 1 }
|
||
};
|
||
struct wl_region *region;
|
||
EGLint rect[4];
|
||
|
||
glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts);
|
||
glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors);
|
||
glEnableVertexAttribArray(window->gl.pos);
|
||
glEnableVertexAttribArray(window->gl.col);
|
||
|
||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||
|
||
glDisableVertexAttribArray(window->gl.pos);
|
||
glDisableVertexAttribArray(window->gl.col);
|
||
|
||
usleep(window->delay);
|
||
|
||
if (window->opaque || window->fullscreen) {
|
||
region = wl_compositor_create_region(window->display->compositor);
|
||
wl_region_add(region, 0, 0, INT32_MAX, INT32_MAX);
|
||
wl_surface_set_opaque_region(window->surface, region);
|
||
wl_region_destroy(region);
|
||
} else {
|
||
wl_surface_set_opaque_region(window->surface, NULL);
|
||
}
|
||
|
||
if (display->swap_buffers_with_damage && buffer_age > 0) {
|
||
rect[0] = window->buffer_size.width / 4 - 1;
|
||
rect[1] = window->buffer_size.height / 4 - 1;
|
||
rect[2] = window->buffer_size.width / 2 + 2;
|
||
rect[3] = window->buffer_size.height / 2 + 2;
|
||
display->swap_buffers_with_damage(display->egl.dpy,
|
||
window->egl_surface,
|
||
rect, 1);
|
||
} else {
|
||
eglSwapBuffers(display->egl.dpy, window->egl_surface);
|
||
}
|
||
}
|
||
|
||
static void
|
||
draw_bar(struct window *window, EGLint buffer_age, struct weston_matrix *rotation)
|
||
{
|
||
struct display *display = window->display;
|
||
GLfloat verts[4][2] = {
|
||
{ -1, 1 },
|
||
{ -0.9, 1 },
|
||
{ -1, -1 },
|
||
{ -0.9, -1 }
|
||
};
|
||
static const GLfloat colors[4][3] = {
|
||
{ 1, 1, 1 },
|
||
{ 1, 1, 1 },
|
||
{ 1, 1, 1 },
|
||
{ 1, 1, 1 }
|
||
};
|
||
struct wl_region *region;
|
||
int i;
|
||
const float delta = 0.01;
|
||
static float offset = 0;
|
||
|
||
offset += delta;
|
||
if (offset > 2)
|
||
offset = 0;
|
||
|
||
for (i = 0 ; i < 4; i++) {
|
||
verts[i][0] += offset;
|
||
}
|
||
glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts);
|
||
glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors);
|
||
glEnableVertexAttribArray(window->gl.pos);
|
||
glEnableVertexAttribArray(window->gl.col);
|
||
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||
|
||
glDisableVertexAttribArray(window->gl.pos);
|
||
glDisableVertexAttribArray(window->gl.col);
|
||
|
||
usleep(window->delay);
|
||
|
||
if (window->opaque || window->fullscreen) {
|
||
region = wl_compositor_create_region(window->display->compositor);
|
||
wl_region_add(region, 0, 0, INT32_MAX, INT32_MAX);
|
||
wl_surface_set_opaque_region(window->surface, region);
|
||
wl_region_destroy(region);
|
||
} else {
|
||
wl_surface_set_opaque_region(window->surface, NULL);
|
||
}
|
||
|
||
eglSwapBuffers(display->egl.dpy, window->egl_surface);
|
||
}
|
||
|
||
static void
|
||
set_tearing(struct window *window, bool enable)
|
||
{
|
||
if (!window->tear_control)
|
||
return;
|
||
|
||
if (enable) {
|
||
wp_tearing_control_v1_set_presentation_hint(window->tear_control,
|
||
WP_TEARING_CONTROL_V1_PRESENTATION_HINT_ASYNC);
|
||
} else {
|
||
wp_tearing_control_v1_set_presentation_hint(window->tear_control,
|
||
WP_TEARING_CONTROL_V1_PRESENTATION_HINT_VSYNC);
|
||
}
|
||
window->tear_enabled = enable;
|
||
}
|
||
|
||
static void
|
||
surface_enter(void *data,
|
||
struct wl_surface *wl_surface, struct wl_output *wl_output)
|
||
{
|
||
struct window *window = data;
|
||
|
||
add_window_output(window, wl_output);
|
||
}
|
||
|
||
static void
|
||
surface_leave(void *data,
|
||
struct wl_surface *wl_surface, struct wl_output *wl_output)
|
||
{
|
||
struct window *window = data;
|
||
|
||
destroy_window_output(window, wl_output);
|
||
}
|
||
|
||
static const struct wl_surface_listener surface_listener = {
|
||
surface_enter,
|
||
surface_leave
|
||
};
|
||
|
||
static void fractional_scale_handle_preferred_scale(void *data,
|
||
struct wp_fractional_scale_v1 *info,
|
||
uint32_t wire_scale) {
|
||
struct window *window = data;
|
||
|
||
window->fractional_buffer_scale = wire_scale / 120.0;
|
||
window->needs_buffer_geometry_update = true;
|
||
}
|
||
|
||
static const struct wp_fractional_scale_v1_listener fractional_scale_listener = {
|
||
.preferred_scale = fractional_scale_handle_preferred_scale,
|
||
};
|
||
|
||
static void
|
||
create_surface(struct window *window)
|
||
{
|
||
struct display *display = window->display;
|
||
|
||
window->surface = wl_compositor_create_surface(display->compositor);
|
||
wl_surface_add_listener(window->surface, &surface_listener, window);
|
||
|
||
if (display->tearing_manager && window->tearing) {
|
||
window->tear_control = wp_tearing_control_manager_v1_get_tearing_control(
|
||
display->tearing_manager,
|
||
window->surface);
|
||
set_tearing(window, true);
|
||
}
|
||
|
||
window->xdg_surface = xdg_wm_base_get_xdg_surface(display->wm_base,
|
||
window->surface);
|
||
xdg_surface_add_listener(window->xdg_surface,
|
||
&xdg_surface_listener, window);
|
||
|
||
window->xdg_toplevel =
|
||
xdg_surface_get_toplevel(window->xdg_surface);
|
||
xdg_toplevel_add_listener(window->xdg_toplevel,
|
||
&xdg_toplevel_listener, window);
|
||
|
||
xdg_toplevel_set_title(window->xdg_toplevel, "simple-egl");
|
||
xdg_toplevel_set_app_id(window->xdg_toplevel,
|
||
"org.freedesktop.weston.simple-egl");
|
||
|
||
if (window->fullscreen)
|
||
xdg_toplevel_set_fullscreen(window->xdg_toplevel, NULL);
|
||
else if (window->maximized)
|
||
xdg_toplevel_set_maximized(window->xdg_toplevel);
|
||
|
||
if (display->viewporter && display->fractional_scale_manager) {
|
||
window->viewport = wp_viewporter_get_viewport(display->viewporter,
|
||
window->surface);
|
||
window->fractional_scale_obj =
|
||
wp_fractional_scale_manager_v1_get_fractional_scale(display->fractional_scale_manager,
|
||
window->surface);
|
||
wp_fractional_scale_v1_add_listener(window->fractional_scale_obj,
|
||
&fractional_scale_listener,
|
||
window);
|
||
}
|
||
|
||
window->wait_for_configure = true;
|
||
wl_surface_commit(window->surface);
|
||
}
|
||
|
||
static void
|
||
destroy_surface(struct window *window)
|
||
{
|
||
/* Required, otherwise segfault in egl_dri2.c: dri2_make_current()
|
||
* on eglReleaseThread(). */
|
||
eglMakeCurrent(window->display->egl.dpy, EGL_NO_SURFACE, EGL_NO_SURFACE,
|
||
EGL_NO_CONTEXT);
|
||
|
||
weston_platform_destroy_egl_surface(window->display->egl.dpy,
|
||
window->egl_surface);
|
||
wl_egl_window_destroy(window->native);
|
||
|
||
if (window->xdg_toplevel)
|
||
xdg_toplevel_destroy(window->xdg_toplevel);
|
||
if (window->xdg_surface)
|
||
xdg_surface_destroy(window->xdg_surface);
|
||
if (window->viewport)
|
||
wp_viewport_destroy(window->viewport);
|
||
if (window->fractional_scale_obj)
|
||
wp_fractional_scale_v1_destroy(window->fractional_scale_obj);
|
||
wl_surface_destroy(window->surface);
|
||
}
|
||
|
||
|
||
static void
|
||
redraw(struct window *window)
|
||
{
|
||
struct display *display = window->display;
|
||
GLfloat angle;
|
||
struct weston_matrix rotation;
|
||
static const uint32_t speed_div = 5, benchmark_interval = 5;
|
||
EGLint buffer_age = 0;
|
||
struct timeval tv;
|
||
|
||
if (window->needs_buffer_geometry_update)
|
||
update_buffer_geometry(window);
|
||
|
||
gettimeofday(&tv, NULL);
|
||
uint32_t time = tv.tv_sec * 1000 + tv.tv_usec / 1000;
|
||
if (window->frames == 0) {
|
||
window->initial_frame_time = time;
|
||
window->benchmark_time = time;
|
||
}
|
||
if (time - window->benchmark_time > (benchmark_interval * 1000)) {
|
||
printf("%d frames in %d seconds: %f fps\n",
|
||
window->frames,
|
||
benchmark_interval,
|
||
(float) window->frames / benchmark_interval);
|
||
window->benchmark_time = time;
|
||
window->frames = 0;
|
||
if (window->toggled_tearing)
|
||
set_tearing(window, window->tear_enabled ^ true);
|
||
}
|
||
|
||
weston_matrix_init(&rotation);
|
||
if (window->vertical_bar) {
|
||
angle = 0;
|
||
} else {
|
||
angle = ((time - window->initial_frame_time) / speed_div)
|
||
% 360 * M_PI / 180.0;
|
||
}
|
||
rotation.d[0] = cos(angle);
|
||
rotation.d[2] = sin(angle);
|
||
rotation.d[8] = -sin(angle);
|
||
rotation.d[10] = cos(angle);
|
||
|
||
switch (window->buffer_transform) {
|
||
case WL_OUTPUT_TRANSFORM_FLIPPED:
|
||
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
|
||
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
|
||
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
|
||
weston_matrix_scale(&rotation, -1, 1, 1);
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
|
||
switch (window->buffer_transform) {
|
||
default:
|
||
case WL_OUTPUT_TRANSFORM_NORMAL:
|
||
case WL_OUTPUT_TRANSFORM_FLIPPED:
|
||
break;
|
||
case WL_OUTPUT_TRANSFORM_90:
|
||
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
|
||
weston_matrix_rotate_xy(&rotation, 0, 1);
|
||
break;
|
||
case WL_OUTPUT_TRANSFORM_180:
|
||
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
|
||
weston_matrix_rotate_xy(&rotation, -1, 0);
|
||
break;
|
||
case WL_OUTPUT_TRANSFORM_270:
|
||
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
|
||
weston_matrix_rotate_xy(&rotation, 0, -1);
|
||
break;
|
||
}
|
||
|
||
if (display->swap_buffers_with_damage)
|
||
eglQuerySurface(display->egl.dpy, window->egl_surface,
|
||
EGL_BUFFER_AGE_EXT, &buffer_age);
|
||
|
||
glViewport(0, 0, window->buffer_size.width, window->buffer_size.height);
|
||
|
||
glUniformMatrix4fv(window->gl.rotation_uniform, 1, GL_FALSE,
|
||
(GLfloat *) rotation.d);
|
||
|
||
if (window->opaque || window->fullscreen)
|
||
glClearColor(0.0, 0.0, 0.0, 1);
|
||
else
|
||
glClearColor(0.0, 0.0, 0.0, 0.5);
|
||
glClear(GL_COLOR_BUFFER_BIT);
|
||
|
||
if (window->vertical_bar)
|
||
draw_bar(window, buffer_age, &rotation);
|
||
else
|
||
draw_triangle(window, buffer_age);
|
||
|
||
window->frames++;
|
||
}
|
||
|
||
static void
|
||
pointer_handle_enter(void *data, struct wl_pointer *pointer,
|
||
uint32_t serial, struct wl_surface *surface,
|
||
wl_fixed_t sx, wl_fixed_t sy)
|
||
{
|
||
struct display *display = data;
|
||
struct wl_buffer *buffer;
|
||
struct wl_cursor *cursor = display->default_cursor;
|
||
struct wl_cursor_image *image;
|
||
|
||
if (display->window->fullscreen)
|
||
wl_pointer_set_cursor(pointer, serial, NULL, 0, 0);
|
||
else if (cursor) {
|
||
image = display->default_cursor->images[0];
|
||
buffer = wl_cursor_image_get_buffer(image);
|
||
if (!buffer)
|
||
return;
|
||
wl_pointer_set_cursor(pointer, serial,
|
||
display->cursor_surface,
|
||
image->hotspot_x,
|
||
image->hotspot_y);
|
||
wl_surface_attach(display->cursor_surface, buffer, 0, 0);
|
||
wl_surface_damage(display->cursor_surface, 0, 0,
|
||
image->width, image->height);
|
||
wl_surface_commit(display->cursor_surface);
|
||
}
|
||
}
|
||
|
||
static void
|
||
pointer_handle_leave(void *data, struct wl_pointer *pointer,
|
||
uint32_t serial, struct wl_surface *surface)
|
||
{
|
||
}
|
||
|
||
static void
|
||
pointer_handle_motion(void *data, struct wl_pointer *pointer,
|
||
uint32_t time, wl_fixed_t sx, wl_fixed_t sy)
|
||
{
|
||
}
|
||
|
||
static void
|
||
pointer_handle_button(void *data, struct wl_pointer *wl_pointer,
|
||
uint32_t serial, uint32_t time, uint32_t button,
|
||
uint32_t state)
|
||
{
|
||
struct display *display = data;
|
||
|
||
if (!display->window->xdg_toplevel)
|
||
return;
|
||
|
||
if (button == BTN_LEFT && state == WL_POINTER_BUTTON_STATE_PRESSED)
|
||
xdg_toplevel_move(display->window->xdg_toplevel,
|
||
display->seat, serial);
|
||
}
|
||
|
||
static void
|
||
pointer_handle_axis(void *data, struct wl_pointer *wl_pointer,
|
||
uint32_t time, uint32_t axis, wl_fixed_t value)
|
||
{
|
||
}
|
||
|
||
static const struct wl_pointer_listener pointer_listener = {
|
||
pointer_handle_enter,
|
||
pointer_handle_leave,
|
||
pointer_handle_motion,
|
||
pointer_handle_button,
|
||
pointer_handle_axis,
|
||
};
|
||
|
||
static void
|
||
touch_handle_down(void *data, struct wl_touch *wl_touch,
|
||
uint32_t serial, uint32_t time, struct wl_surface *surface,
|
||
int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
|
||
{
|
||
struct display *d = (struct display *)data;
|
||
|
||
if (!d->wm_base)
|
||
return;
|
||
|
||
xdg_toplevel_move(d->window->xdg_toplevel, d->seat, serial);
|
||
}
|
||
|
||
static void
|
||
touch_handle_up(void *data, struct wl_touch *wl_touch,
|
||
uint32_t serial, uint32_t time, int32_t id)
|
||
{
|
||
}
|
||
|
||
static void
|
||
touch_handle_motion(void *data, struct wl_touch *wl_touch,
|
||
uint32_t time, int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
|
||
{
|
||
}
|
||
|
||
static void
|
||
touch_handle_frame(void *data, struct wl_touch *wl_touch)
|
||
{
|
||
}
|
||
|
||
static void
|
||
touch_handle_cancel(void *data, struct wl_touch *wl_touch)
|
||
{
|
||
}
|
||
|
||
static const struct wl_touch_listener touch_listener = {
|
||
touch_handle_down,
|
||
touch_handle_up,
|
||
touch_handle_motion,
|
||
touch_handle_frame,
|
||
touch_handle_cancel,
|
||
};
|
||
|
||
static void
|
||
keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard,
|
||
uint32_t format, int fd, uint32_t size)
|
||
{
|
||
/* Just so we don’t leak the keymap fd */
|
||
close(fd);
|
||
}
|
||
|
||
static void
|
||
keyboard_handle_enter(void *data, struct wl_keyboard *keyboard,
|
||
uint32_t serial, struct wl_surface *surface,
|
||
struct wl_array *keys)
|
||
{
|
||
}
|
||
|
||
static void
|
||
keyboard_handle_leave(void *data, struct wl_keyboard *keyboard,
|
||
uint32_t serial, struct wl_surface *surface)
|
||
{
|
||
}
|
||
|
||
static void
|
||
keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
|
||
uint32_t serial, uint32_t time, uint32_t key,
|
||
uint32_t state)
|
||
{
|
||
struct display *d = data;
|
||
|
||
if (!d->wm_base)
|
||
return;
|
||
|
||
if (key == KEY_F11 && state) {
|
||
if (d->window->fullscreen)
|
||
xdg_toplevel_unset_fullscreen(d->window->xdg_toplevel);
|
||
else
|
||
xdg_toplevel_set_fullscreen(d->window->xdg_toplevel, NULL);
|
||
} else if (key == KEY_ESC && state)
|
||
running = 0;
|
||
}
|
||
|
||
static void
|
||
keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard,
|
||
uint32_t serial, uint32_t mods_depressed,
|
||
uint32_t mods_latched, uint32_t mods_locked,
|
||
uint32_t group)
|
||
{
|
||
}
|
||
|
||
static const struct wl_keyboard_listener keyboard_listener = {
|
||
keyboard_handle_keymap,
|
||
keyboard_handle_enter,
|
||
keyboard_handle_leave,
|
||
keyboard_handle_key,
|
||
keyboard_handle_modifiers,
|
||
};
|
||
|
||
static void
|
||
seat_handle_capabilities(void *data, struct wl_seat *seat,
|
||
enum wl_seat_capability caps)
|
||
{
|
||
struct display *d = data;
|
||
|
||
if ((caps & WL_SEAT_CAPABILITY_POINTER) && !d->pointer) {
|
||
d->pointer = wl_seat_get_pointer(seat);
|
||
wl_pointer_add_listener(d->pointer, &pointer_listener, d);
|
||
} else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && d->pointer) {
|
||
wl_pointer_destroy(d->pointer);
|
||
d->pointer = NULL;
|
||
}
|
||
|
||
if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !d->keyboard) {
|
||
d->keyboard = wl_seat_get_keyboard(seat);
|
||
wl_keyboard_add_listener(d->keyboard, &keyboard_listener, d);
|
||
} else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && d->keyboard) {
|
||
wl_keyboard_destroy(d->keyboard);
|
||
d->keyboard = NULL;
|
||
}
|
||
|
||
if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !d->touch) {
|
||
d->touch = wl_seat_get_touch(seat);
|
||
wl_touch_set_user_data(d->touch, d);
|
||
wl_touch_add_listener(d->touch, &touch_listener, d);
|
||
} else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && d->touch) {
|
||
wl_touch_destroy(d->touch);
|
||
d->touch = NULL;
|
||
}
|
||
}
|
||
|
||
static const struct wl_seat_listener seat_listener = {
|
||
seat_handle_capabilities,
|
||
};
|
||
|
||
static void
|
||
xdg_wm_base_ping(void *data, struct xdg_wm_base *shell, uint32_t serial)
|
||
{
|
||
xdg_wm_base_pong(shell, serial);
|
||
}
|
||
|
||
static const struct xdg_wm_base_listener wm_base_listener = {
|
||
xdg_wm_base_ping,
|
||
};
|
||
|
||
static void
|
||
display_handle_geometry(void *data,
|
||
struct wl_output *wl_output,
|
||
int32_t x, int32_t y,
|
||
int32_t physical_width,
|
||
int32_t physical_height,
|
||
int32_t subpixel,
|
||
const char *make,
|
||
const char *model,
|
||
int32_t transform)
|
||
{
|
||
struct output *output = data;
|
||
|
||
output->transform = transform;
|
||
output->display->window->needs_buffer_geometry_update = true;
|
||
}
|
||
|
||
static void
|
||
display_handle_mode(void *data,
|
||
struct wl_output *wl_output,
|
||
uint32_t flags,
|
||
int32_t width,
|
||
int32_t height,
|
||
int32_t refresh)
|
||
{
|
||
}
|
||
|
||
static void
|
||
display_handle_done(void *data,
|
||
struct wl_output *wl_output)
|
||
{
|
||
}
|
||
|
||
static void
|
||
display_handle_scale(void *data,
|
||
struct wl_output *wl_output,
|
||
int32_t scale)
|
||
{
|
||
struct output *output = data;
|
||
|
||
output->scale = scale;
|
||
output->display->window->needs_buffer_geometry_update = true;
|
||
}
|
||
|
||
static const struct wl_output_listener output_listener = {
|
||
display_handle_geometry,
|
||
display_handle_mode,
|
||
display_handle_done,
|
||
display_handle_scale
|
||
};
|
||
|
||
static void
|
||
display_add_output(struct display *d, uint32_t name)
|
||
{
|
||
struct output *output;
|
||
|
||
output = xzalloc(sizeof *output);
|
||
output->display = d;
|
||
output->scale = 1;
|
||
output->wl_output =
|
||
wl_registry_bind(d->registry, name, &wl_output_interface, 2);
|
||
output->name = name;
|
||
wl_list_insert(d->output_list.prev, &output->link);
|
||
|
||
wl_output_add_listener(output->wl_output, &output_listener, output);
|
||
}
|
||
|
||
static void
|
||
display_destroy_output(struct display *d, struct output *output)
|
||
{
|
||
destroy_window_output(d->window, output->wl_output);
|
||
wl_output_destroy(output->wl_output);
|
||
wl_list_remove(&output->link);
|
||
free(output);
|
||
}
|
||
|
||
static void
|
||
display_destroy_outputs(struct display *d)
|
||
{
|
||
struct output *tmp;
|
||
struct output *output;
|
||
|
||
wl_list_for_each_safe(output, tmp, &d->output_list, link)
|
||
display_destroy_output(d, output);
|
||
}
|
||
|
||
static void
|
||
registry_handle_global(void *data, struct wl_registry *registry,
|
||
uint32_t name, const char *interface, uint32_t version)
|
||
{
|
||
struct display *d = data;
|
||
|
||
if (strcmp(interface, wl_compositor_interface.name) == 0) {
|
||
d->compositor =
|
||
wl_registry_bind(registry, name,
|
||
&wl_compositor_interface,
|
||
MIN(version, 4));
|
||
} else if (strcmp(interface, xdg_wm_base_interface.name) == 0) {
|
||
d->wm_base = wl_registry_bind(registry, name,
|
||
&xdg_wm_base_interface, 1);
|
||
xdg_wm_base_add_listener(d->wm_base, &wm_base_listener, d);
|
||
} else if (strcmp(interface, wl_seat_interface.name) == 0) {
|
||
d->seat = wl_registry_bind(registry, name,
|
||
&wl_seat_interface, 1);
|
||
wl_seat_add_listener(d->seat, &seat_listener, d);
|
||
} else if (strcmp(interface, wl_shm_interface.name) == 0) {
|
||
d->shm = wl_registry_bind(registry, name,
|
||
&wl_shm_interface, 1);
|
||
d->cursor_theme = wl_cursor_theme_load(NULL, 32, d->shm);
|
||
if (!d->cursor_theme) {
|
||
fprintf(stderr, "unable to load default theme\n");
|
||
return;
|
||
}
|
||
d->default_cursor =
|
||
wl_cursor_theme_get_cursor(d->cursor_theme, "left_ptr");
|
||
if (!d->default_cursor) {
|
||
fprintf(stderr, "unable to load default left pointer\n");
|
||
// TODO: abort ?
|
||
}
|
||
} else if (strcmp(interface, wl_output_interface.name) == 0 && version >= 2) {
|
||
display_add_output(d, name);
|
||
} else if (strcmp(interface, wp_tearing_control_manager_v1_interface.name) == 0) {
|
||
d->tearing_manager = wl_registry_bind(registry, name,
|
||
&wp_tearing_control_manager_v1_interface,
|
||
1);
|
||
} else if (strcmp(interface, wp_viewporter_interface.name) == 0) {
|
||
d->viewporter = wl_registry_bind(registry, name,
|
||
&wp_viewporter_interface,
|
||
1);
|
||
} else if (strcmp(interface, wp_fractional_scale_manager_v1_interface.name) == 0) {
|
||
d->fractional_scale_manager =
|
||
wl_registry_bind(registry, name,
|
||
&wp_fractional_scale_manager_v1_interface,
|
||
1);
|
||
}
|
||
}
|
||
|
||
static void
|
||
registry_handle_global_remove(void *data, struct wl_registry *registry,
|
||
uint32_t name)
|
||
{
|
||
struct display *d = data;
|
||
struct output *output;
|
||
|
||
wl_list_for_each(output, &d->output_list, link) {
|
||
if (output->name == name) {
|
||
display_destroy_output(d, output);
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
static const struct wl_registry_listener registry_listener = {
|
||
registry_handle_global,
|
||
registry_handle_global_remove
|
||
};
|
||
|
||
static void
|
||
signal_int(int signum)
|
||
{
|
||
running = 0;
|
||
}
|
||
|
||
static void
|
||
usage(int error_code)
|
||
{
|
||
fprintf(stderr, "Usage: simple-egl [OPTIONS]\n\n"
|
||
" -d <us>\tBuffer swap delay in microseconds\n"
|
||
" -f\tRun in fullscreen mode\n"
|
||
" -r\tUse fixed width/height ratio when run in fullscreen mode\n"
|
||
" -m\tRun in maximized mode\n"
|
||
" -o\tCreate an opaque surface (without alpha)\n"
|
||
" -s\tUse a 16 bpp EGL config\n"
|
||
" -b\tDon't sync to compositor redraw (eglSwapInterval 0)\n"
|
||
" -t\tEnable tearing via the tearing_control protocol\n"
|
||
" -T\tEnable and disable tearing every 5 seconds\n"
|
||
" -v\tDraw a moving vertical bar instead of a triangle\n"
|
||
" -i <interval> \tSet eglSwapInterval to interval\n"
|
||
" -p\tPresent surface opaquely, regardless of alpha\n"
|
||
" -h\tThis help text\n\n");
|
||
|
||
exit(error_code);
|
||
}
|
||
|
||
int
|
||
main(int argc, char **argv)
|
||
{
|
||
struct sigaction sigint;
|
||
struct display display = { 0 };
|
||
struct window window = { 0 };
|
||
int i, ret = 0;
|
||
|
||
window.display = &display;
|
||
display.window = &window;
|
||
window.buffer_size.width = 250;
|
||
window.buffer_size.height = 250;
|
||
window.window_size = window.buffer_size;
|
||
window.buffer_scale = 1;
|
||
window.buffer_transform = WL_OUTPUT_TRANSFORM_NORMAL;
|
||
window.needs_buffer_geometry_update = false;
|
||
window.buffer_bpp = 0;
|
||
window.interval = 1;
|
||
window.delay = 0;
|
||
window.fullscreen_ratio = false;
|
||
|
||
wl_list_init(&display.output_list);
|
||
wl_list_init(&window.window_output_list);
|
||
|
||
for (i = 1; i < argc; i++) {
|
||
if (strcmp("-d", argv[i]) == 0 && i+1 < argc)
|
||
window.delay = atoi(argv[++i]);
|
||
else if (strcmp("-f", argv[i]) == 0)
|
||
window.fullscreen = 1;
|
||
else if (strcmp("-r", argv[i]) == 0)
|
||
window.fullscreen_ratio = true;
|
||
else if (strcmp("-m", argv[i]) == 0)
|
||
window.maximized = 1;
|
||
else if (strcmp("-o", argv[i]) == 0)
|
||
window.opaque = 1;
|
||
else if (strcmp("-s", argv[i]) == 0)
|
||
window.buffer_bpp = 16;
|
||
else if (strcmp("-b", argv[i]) == 0)
|
||
window.interval = 0;
|
||
else if (strcmp("-t", argv[i]) == 0) {
|
||
window.tearing = true;
|
||
} else if (strcmp("-T", argv[i]) == 0) {
|
||
window.tearing = true;
|
||
window.toggled_tearing = true;
|
||
} else if (strcmp("-v", argv[i]) == 0)
|
||
window.vertical_bar = true;
|
||
else if (strcmp("-i", argv[i]) == 0)
|
||
window.interval = atoi(argv[++i]);
|
||
else if (strcmp("-p", argv[i]) == 0)
|
||
window.present_opaque = 1;
|
||
else if (strcmp("-h", argv[i]) == 0)
|
||
usage(EXIT_SUCCESS);
|
||
else
|
||
usage(EXIT_FAILURE);
|
||
}
|
||
|
||
display.display = wl_display_connect(NULL);
|
||
assert(display.display);
|
||
|
||
display.registry = wl_display_get_registry(display.display);
|
||
wl_registry_add_listener(display.registry,
|
||
®istry_listener, &display);
|
||
|
||
wl_display_roundtrip(display.display);
|
||
|
||
if (!display.wm_base) {
|
||
fprintf(stderr, "xdg-shell support required. simple-egl exiting\n");
|
||
goto out_no_xdg_shell;
|
||
}
|
||
|
||
init_egl(&display, &window);
|
||
create_surface(&window);
|
||
|
||
/* we already have wait_for_configure set after create_surface() */
|
||
while (running && ret != -1 && window.wait_for_configure) {
|
||
ret = wl_display_dispatch(display.display);
|
||
|
||
/* wait until xdg_surface::configure acks the new dimensions */
|
||
if (window.wait_for_configure)
|
||
continue;
|
||
|
||
init_gl(&window);
|
||
}
|
||
|
||
display.cursor_surface =
|
||
wl_compositor_create_surface(display.compositor);
|
||
|
||
sigint.sa_handler = signal_int;
|
||
sigemptyset(&sigint.sa_mask);
|
||
sigint.sa_flags = SA_RESETHAND;
|
||
sigaction(SIGINT, &sigint, NULL);
|
||
|
||
while (running && ret != -1) {
|
||
ret = wl_display_dispatch_pending(display.display);
|
||
redraw(&window);
|
||
}
|
||
|
||
fprintf(stderr, "simple-egl exiting\n");
|
||
|
||
destroy_surface(&window);
|
||
fini_egl(&display);
|
||
|
||
wl_surface_destroy(display.cursor_surface);
|
||
out_no_xdg_shell:
|
||
display_destroy_outputs(&display);
|
||
|
||
if (display.cursor_theme)
|
||
wl_cursor_theme_destroy(display.cursor_theme);
|
||
|
||
if (display.shm)
|
||
wl_shm_destroy(display.shm);
|
||
|
||
if (display.pointer)
|
||
wl_pointer_destroy(display.pointer);
|
||
|
||
if (display.keyboard)
|
||
wl_keyboard_destroy(display.keyboard);
|
||
|
||
if (display.touch)
|
||
wl_touch_destroy(display.touch);
|
||
|
||
if (display.seat)
|
||
wl_seat_destroy(display.seat);
|
||
|
||
if (display.wm_base)
|
||
xdg_wm_base_destroy(display.wm_base);
|
||
|
||
if (display.compositor)
|
||
wl_compositor_destroy(display.compositor);
|
||
|
||
if (display.viewporter)
|
||
wp_viewporter_destroy(display.viewporter);
|
||
|
||
if (display.fractional_scale_manager)
|
||
wp_fractional_scale_manager_v1_destroy(display.fractional_scale_manager);
|
||
|
||
wl_registry_destroy(display.registry);
|
||
wl_display_flush(display.display);
|
||
wl_display_disconnect(display.display);
|
||
|
||
return 0;
|
||
}
|