9cd661e746
There was an issue recently in screen-share.c where config.h was not being included, resulting in the wrong definition for off_t being used on 32 bit systems. I checked and I don't think this problem is happening elsewhere, but to help avoid this sort of problem in the future, I went through and made sure that config.h is included first whenever system headers are included. The config.h header should be included before any system headers, failing to do this can result in the wrong type sizes being defined on certain systems, e.g. off_t from sys/types.h Signed-off-by: Andrew Wedgbury <andrew.wedgbury@realvnc.com>
334 lines
8.3 KiB
C
334 lines
8.3 KiB
C
/*
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* Copyright © 2010 Kristian Høgsberg
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#include "config.h"
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include <math.h>
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#include <cairo.h>
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#include <wayland-client.h>
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#include "window.h"
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struct smoke {
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struct display *display;
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struct window *window;
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struct widget *widget;
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int width, height;
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int current;
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uint32_t time;
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struct { float *d, *u, *v; } b[2];
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};
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static void diffuse(struct smoke *smoke, uint32_t time,
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float *source, float *dest)
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{
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float *s, *d;
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int x, y, k, stride;
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float t, a = 0.0002;
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stride = smoke->width;
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for (k = 0; k < 5; k++) {
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for (y = 1; y < smoke->height - 1; y++) {
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s = source + y * stride;
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d = dest + y * stride;
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for (x = 1; x < smoke->width - 1; x++) {
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t = d[x - 1] + d[x + 1] +
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d[x - stride] + d[x + stride];
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d[x] = (s[x] + a * t) / (1 + 4 * a) * 0.995;
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}
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}
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}
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}
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static void advect(struct smoke *smoke, uint32_t time,
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float *uu, float *vv, float *source, float *dest)
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{
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float *s, *d;
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float *u, *v;
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int x, y, stride;
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int i, j;
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float px, py, fx, fy;
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stride = smoke->width;
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for (y = 1; y < smoke->height - 1; y++) {
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d = dest + y * stride;
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u = uu + y * stride;
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v = vv + y * stride;
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for (x = 1; x < smoke->width - 1; x++) {
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px = x - u[x];
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py = y - v[x];
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if (px < 0.5)
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px = 0.5;
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if (py < 0.5)
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py = 0.5;
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if (px > smoke->width - 0.5)
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px = smoke->width - 0.5;
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if (py > smoke->height - 0.5)
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py = smoke->height - 0.5;
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i = (int) px;
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j = (int) py;
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fx = px - i;
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fy = py - j;
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s = source + j * stride + i;
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d[x] = (s[0] * (1 - fx) + s[1] * fx) * (1 - fy) +
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(s[stride] * (1 - fx) + s[stride + 1] * fx) * fy;
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}
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}
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}
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static void project(struct smoke *smoke, uint32_t time,
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float *u, float *v, float *p, float *div)
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{
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int x, y, k, l, s;
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float h;
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h = 1.0 / smoke->width;
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s = smoke->width;
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memset(p, 0, smoke->height * smoke->width);
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for (y = 1; y < smoke->height - 1; y++) {
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l = y * s;
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for (x = 1; x < smoke->width - 1; x++) {
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div[l + x] = -0.5 * h * (u[l + x + 1] - u[l + x - 1] +
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v[l + x + s] - v[l + x - s]);
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p[l + x] = 0;
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}
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}
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for (k = 0; k < 5; k++) {
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for (y = 1; y < smoke->height - 1; y++) {
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l = y * s;
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for (x = 1; x < smoke->width - 1; x++) {
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p[l + x] = (div[l + x] +
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p[l + x - 1] +
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p[l + x + 1] +
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p[l + x - s] +
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p[l + x + s]) / 4;
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}
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}
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}
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for (y = 1; y < smoke->height - 1; y++) {
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l = y * s;
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for (x = 1; x < smoke->width - 1; x++) {
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u[l + x] -= 0.5 * (p[l + x + 1] - p[l + x - 1]) / h;
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v[l + x] -= 0.5 * (p[l + x + s] - p[l + x - s]) / h;
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}
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}
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}
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static void render(struct smoke *smoke, cairo_surface_t *surface)
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{
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unsigned char *dest;
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int x, y, width, height, stride;
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float *s;
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uint32_t *d, c, a;
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dest = cairo_image_surface_get_data(surface);
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width = cairo_image_surface_get_width(surface);
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height = cairo_image_surface_get_height(surface);
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stride = cairo_image_surface_get_stride(surface);
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for (y = 1; y < height - 1; y++) {
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s = smoke->b[smoke->current].d + y * smoke->height;
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d = (uint32_t *) (dest + y * stride);
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for (x = 1; x < width - 1; x++) {
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c = (int) (s[x] * 800);
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if (c > 255)
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c = 255;
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a = c;
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if (a < 0x33)
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a = 0x33;
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d[x] = (a << 24) | (c << 16) | (c << 8) | c;
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}
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}
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}
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static void
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frame_callback(void *data, struct wl_callback *callback, uint32_t time)
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{
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struct smoke *smoke = data;
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window_schedule_redraw(smoke->window);
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smoke->time = time;
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if (callback)
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wl_callback_destroy(callback);
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}
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static const struct wl_callback_listener listener = {
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frame_callback,
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};
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static void
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redraw_handler(struct widget *widget, void *data)
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{
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struct smoke *smoke = data;
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uint32_t time = smoke->time;
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struct wl_callback *callback;
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cairo_surface_t *surface;
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diffuse(smoke, time / 30, smoke->b[0].u, smoke->b[1].u);
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diffuse(smoke, time / 30, smoke->b[0].v, smoke->b[1].v);
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project(smoke, time / 30,
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smoke->b[1].u, smoke->b[1].v,
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smoke->b[0].u, smoke->b[0].v);
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advect(smoke, time / 30,
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smoke->b[1].u, smoke->b[1].v,
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smoke->b[1].u, smoke->b[0].u);
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advect(smoke, time / 30,
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smoke->b[1].u, smoke->b[1].v,
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smoke->b[1].v, smoke->b[0].v);
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project(smoke, time / 30,
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smoke->b[0].u, smoke->b[0].v,
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smoke->b[1].u, smoke->b[1].v);
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diffuse(smoke, time / 30, smoke->b[0].d, smoke->b[1].d);
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advect(smoke, time / 30,
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smoke->b[0].u, smoke->b[0].v,
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smoke->b[1].d, smoke->b[0].d);
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surface = window_get_surface(smoke->window);
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render(smoke, surface);
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window_damage(smoke->window, 0, 0, smoke->width, smoke->height);
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cairo_surface_destroy(surface);
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callback = wl_surface_frame(window_get_wl_surface(smoke->window));
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wl_callback_add_listener(callback, &listener, smoke);
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wl_surface_commit(window_get_wl_surface(smoke->window));
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}
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static void
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smoke_motion_handler(struct smoke *smoke, float x, float y)
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{
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int i, i0, i1, j, j0, j1, k, d = 5;
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if (x - d < 1)
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i0 = 1;
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else
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i0 = x - d;
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if (i0 + 2 * d > smoke->width - 1)
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i1 = smoke->width - 1;
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else
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i1 = i0 + 2 * d;
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if (y - d < 1)
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j0 = 1;
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else
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j0 = y - d;
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if (j0 + 2 * d > smoke->height - 1)
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j1 = smoke->height - 1;
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else
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j1 = j0 + 2 * d;
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for (i = i0; i < i1; i++)
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for (j = j0; j < j1; j++) {
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k = j * smoke->width + i;
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smoke->b[0].u[k] += 256 - (random() & 512);
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smoke->b[0].v[k] += 256 - (random() & 512);
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smoke->b[0].d[k] += 1;
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}
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}
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static int
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mouse_motion_handler(struct widget *widget, struct input *input,
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uint32_t time, float x, float y, void *data)
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{
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smoke_motion_handler(data, x, y);
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return CURSOR_HAND1;
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}
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static void
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touch_motion_handler(struct widget *widget, struct input *input,
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uint32_t time, int32_t id, float x, float y, void *data)
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{
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smoke_motion_handler(data, x, y);
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}
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static void
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resize_handler(struct widget *widget,
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int32_t width, int32_t height, void *data)
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{
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struct smoke *smoke = data;
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/* Dont resize me */
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widget_set_size(smoke->widget, smoke->width, smoke->height);
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}
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int main(int argc, char *argv[])
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{
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struct timespec ts;
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struct smoke smoke;
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struct display *d;
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int size;
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d = display_create(&argc, argv);
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if (d == NULL) {
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fprintf(stderr, "failed to create display: %m\n");
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return -1;
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}
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smoke.width = 200;
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smoke.height = 200;
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smoke.display = d;
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smoke.window = window_create(d);
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smoke.widget = window_add_widget(smoke.window, &smoke);
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window_set_title(smoke.window, "smoke");
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window_set_buffer_type(smoke.window, WINDOW_BUFFER_TYPE_SHM);
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clock_gettime(CLOCK_MONOTONIC, &ts);
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srandom(ts.tv_nsec);
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smoke.current = 0;
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size = smoke.height * smoke.width;
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smoke.b[0].d = calloc(size, sizeof(float));
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smoke.b[0].u = calloc(size, sizeof(float));
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smoke.b[0].v = calloc(size, sizeof(float));
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smoke.b[1].d = calloc(size, sizeof(float));
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smoke.b[1].u = calloc(size, sizeof(float));
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smoke.b[1].v = calloc(size, sizeof(float));
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widget_set_motion_handler(smoke.widget, mouse_motion_handler);
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widget_set_touch_motion_handler(smoke.widget, touch_motion_handler);
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widget_set_resize_handler(smoke.widget, resize_handler);
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widget_set_redraw_handler(smoke.widget, redraw_handler);
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window_set_user_data(smoke.window, &smoke);
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widget_schedule_resize(smoke.widget, smoke.width, smoke.height);
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display_run(d);
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return 0;
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}
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