bcacef19b0
On one hand, getopt (in particular the -o suboption syntax) sucks on the server side, and on the client side we would like to avoid the glib dependency. We can roll out own option parser and solve both problems and save a few lines of code total.
342 lines
8.2 KiB
C
342 lines
8.2 KiB
C
/*
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* Copyright © 2011 Collabora, Ltd.
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#include "../config.h"
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#include "wscreensaver.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <sys/time.h>
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#include <GL/gl.h>
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#include <EGL/eglext.h>
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#include <wayland-client.h>
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#include "desktop-shell-client-protocol.h"
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#include "window.h"
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extern struct wscreensaver_plugin glmatrix_screensaver;
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static const struct wscreensaver_plugin * const plugins[] = {
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&glmatrix_screensaver,
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NULL
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};
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const char *progname = NULL;
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static int demo_mode;
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struct wscreensaver {
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struct screensaver *interface;
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struct display *display;
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struct ModeInfo *demomode;
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struct {
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EGLDisplay display;
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EGLConfig config;
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} egl;
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const struct wscreensaver_plugin *plugin;
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};
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static void
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frame_callback(void *data, struct wl_callback *callback, uint32_t time)
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{
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struct ModeInfo *mi = data;
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window_schedule_redraw(mi->window);
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wl_callback_destroy(callback);
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}
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static const struct wl_callback_listener listener = {
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frame_callback
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};
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static void
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redraw_handler(struct widget *widget, void *data)
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{
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struct ModeInfo *mi = data;
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struct wscreensaver *wscr = mi->priv;
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struct rectangle drawarea;
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struct rectangle winarea;
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struct wl_callback *callback;
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int bottom;
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mi->swap_buffers = 0;
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widget_get_allocation(mi->widget, &drawarea);
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window_get_allocation(mi->window, &winarea);
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if (display_acquire_window_surface(wscr->display,
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mi->window,
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mi->eglctx) < 0) {
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fprintf(stderr, "%s: unable to acquire window surface",
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progname);
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return;
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}
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bottom = winarea.height - (drawarea.height + drawarea.y);
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glViewport(drawarea.x, bottom, drawarea.width, drawarea.height);
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glScissor(drawarea.x, bottom, drawarea.width, drawarea.height);
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glEnable(GL_SCISSOR_TEST);
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if (mi->width != drawarea.width || mi->height != drawarea.height) {
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mi->width = drawarea.width;
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mi->height = drawarea.height;
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wscr->plugin->reshape(mi, mi->width, mi->height);
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}
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wscr->plugin->draw(mi);
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if (mi->swap_buffers == 0)
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fprintf(stderr, "%s: swapBuffers not called\n", progname);
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display_release_window_surface(wscr->display, mi->window);
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callback = wl_surface_frame(window_get_wl_surface(mi->window));
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wl_callback_add_listener(callback, &listener, mi);
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}
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static void
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init_frand(void)
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{
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struct timeval tv;
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gettimeofday(&tv, NULL);
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srandom(tv.tv_sec * 100 + tv.tv_usec / 10000);
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}
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WL_EXPORT EGLContext *
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init_GL(struct ModeInfo *mi)
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{
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struct wscreensaver *wscr = mi->priv;
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EGLContext *pctx;
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pctx = malloc(sizeof *pctx);
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if (!pctx)
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return NULL;
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if (mi->eglctx != EGL_NO_CONTEXT) {
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fprintf(stderr, "%s: multiple GL contexts are not supported",
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progname);
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goto errout;
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}
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mi->eglctx = eglCreateContext(wscr->egl.display, wscr->egl.config,
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EGL_NO_CONTEXT, NULL);
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if (mi->eglctx == EGL_NO_CONTEXT) {
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fprintf(stderr, "%s: init_GL failed to create EGL context\n",
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progname);
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goto errout;
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}
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if (!eglMakeCurrent(wscr->egl.display, NULL, NULL, mi->eglctx)) {
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fprintf(stderr, "%s: init_GL failed on eglMakeCurrent\n",
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progname);
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goto errout;
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}
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glClearColor(0.0, 0.0, 0.0, 1.0);
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*pctx = mi->eglctx;
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return pctx;
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errout:
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free(pctx);
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return NULL;
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}
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static struct ModeInfo *
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create_wscreensaver_instance(struct wscreensaver *screensaver,
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struct wl_output *output, int width, int height)
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{
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static int instance;
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struct ModeInfo *mi;
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struct rectangle drawarea;
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mi = calloc(1, sizeof *mi);
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if (!mi)
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return NULL;
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mi->window = window_create(screensaver->display);
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if (!mi->window) {
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fprintf(stderr, "%s: creating a window failed.\n", progname);
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free(mi);
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return NULL;
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}
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window_set_title(mi->window, progname);
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if (screensaver->interface) {
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window_set_custom(mi->window);
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mi->widget = window_add_widget(mi->window, mi);
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screensaver_set_surface(screensaver->interface,
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window_get_wl_shell_surface(mi->window),
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output);
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} else {
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mi->widget = frame_create(mi->window, mi);
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}
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widget_set_redraw_handler(mi->widget, redraw_handler);
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mi->priv = screensaver;
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mi->eglctx = EGL_NO_CONTEXT;
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mi->instance_number = instance++; /* XXX */
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widget_get_allocation(mi->widget, &drawarea);
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mi->width = drawarea.width;
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mi->height = drawarea.height;
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screensaver->plugin->init(mi);
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window_schedule_resize(mi->window, width, height);
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return mi;
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}
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static void
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handle_output_destroy(struct output *output, void *data)
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{
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/* struct ModeInfo *mi = data;
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* TODO */
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}
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static void
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handle_output_configure(struct output *output, void *data)
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{
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struct wscreensaver *screensaver = data;
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struct ModeInfo *mi;
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struct rectangle area;
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/* skip existing outputs */
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if (output_get_user_data(output))
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return;
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output_get_allocation(output, &area);
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mi = create_wscreensaver_instance(screensaver,
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output_get_wl_output(output),
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area.width, area.height);
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output_set_user_data(output, mi);
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output_set_destroy_handler(output, handle_output_destroy);
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}
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static int
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init_wscreensaver(struct wscreensaver *wscr, struct display *display)
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{
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int size;
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const char prefix[] = "wscreensaver::";
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char *str;
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display_set_user_data(display, wscr);
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wscr->display = display;
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wscr->plugin = plugins[0];
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size = sizeof(prefix) + strlen(wscr->plugin->name);
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str = malloc(size);
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if (!str) {
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fprintf(stderr, "init: out of memory\n");
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return -1;
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}
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snprintf(str, size, "%s%s", prefix, wscr->plugin->name);
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progname = str;
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wscr->egl.display = display_get_egl_display(wscr->display);
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if (!wscr->egl.display) {
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fprintf(stderr, "init: no EGL display\n");
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return -1;
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}
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eglBindAPI(EGL_OPENGL_API);
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wscr->egl.config = display_get_argb_egl_config(wscr->display);
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if (demo_mode) {
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struct wl_output *o =
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output_get_wl_output(display_get_output(display));
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/* only one instance */
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wscr->demomode =
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create_wscreensaver_instance(wscr, o, 400, 300);
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return 0;
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}
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display_set_output_configure_handler(display, handle_output_configure);
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return 0;
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}
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static void
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global_handler(struct wl_display *display, uint32_t id,
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const char *interface, uint32_t version, void *data)
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{
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struct wscreensaver *screensaver = data;
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if (!strcmp(interface, "screensaver")) {
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screensaver->interface =
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wl_display_bind(display, id, &screensaver_interface);
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}
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}
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static const struct weston_option wscreensaver_options[] = {
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{ WESTON_OPTION_BOOLEAN, "demo", 0, &demo_mode },
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};
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int main(int argc, char *argv[])
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{
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struct display *d;
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struct wscreensaver screensaver = { 0 };
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init_frand();
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argc = parse_options(wscreensaver_options,
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ARRAY_LENGTH(wscreensaver_options), argc, argv);
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d = display_create(argc, argv);
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if (d == NULL) {
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fprintf(stderr, "failed to create display: %m\n");
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return EXIT_FAILURE;
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}
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if (!demo_mode) {
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/* iterates already known globals immediately */
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wl_display_add_global_listener(display_get_display(d),
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global_handler, &screensaver);
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if (!screensaver.interface) {
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fprintf(stderr,
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"Server did not offer screensaver interface,"
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" exiting.\n");
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return EXIT_FAILURE;
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}
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}
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if (init_wscreensaver(&screensaver, d) < 0) {
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fprintf(stderr, "wscreensaver init failed.\n");
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return EXIT_FAILURE;
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}
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display_run(d);
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free((void *)progname);
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return EXIT_SUCCESS;
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}
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