3fb67936a9
The devices test was actually using the defaults instead of weston-test-desktop-shell in meson.build, so this patch keeps it that way. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
357 lines
11 KiB
C
357 lines
11 KiB
C
/*
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* Copyright © 2015 Red Hat, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "config.h"
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#include <string.h>
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#include "weston-test-client-helper.h"
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#include "weston-test-fixture-compositor.h"
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static enum test_result_code
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fixture_setup(struct weston_test_harness *harness)
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{
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struct compositor_setup setup;
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compositor_setup_defaults(&setup);
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return weston_test_harness_execute_as_client(harness, &setup);
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}
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DECLARE_FIXTURE_SETUP(fixture_setup);
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/**
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* Test (un)plugging devices
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*
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* At the end of each test we must return Weston to the previous state
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* (add all removed devices and remove extra devices), so that
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* the environment is prepared for the other tests too
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*/
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#define WL_SEAT_CAPABILITY_ALL (WL_SEAT_CAPABILITY_KEYBOARD |\
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WL_SEAT_CAPABILITY_POINTER |\
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WL_SEAT_CAPABILITY_TOUCH)
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/* simply test if weston sends the right capabilities when
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* some devices are removed */
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TEST(seat_capabilities_test)
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{
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struct client *cl = create_client_and_test_surface(100, 100, 100, 100);
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assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL);
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assert(cl->input->pointer);
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weston_test_device_release(cl->test->weston_test, "pointer");
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client_roundtrip(cl);
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assert(!cl->input->pointer);
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assert(!(cl->input->caps & WL_SEAT_CAPABILITY_POINTER));
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assert(cl->input->keyboard);
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weston_test_device_release(cl->test->weston_test, "keyboard");
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client_roundtrip(cl);
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assert(!cl->input->keyboard);
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assert(!(cl->input->caps & WL_SEAT_CAPABILITY_KEYBOARD));
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assert(cl->input->touch);
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weston_test_device_release(cl->test->weston_test, "touch");
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client_roundtrip(cl);
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assert(!cl->input->touch);
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assert(!(cl->input->caps & WL_SEAT_CAPABILITY_TOUCH));
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/* restore previous state */
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weston_test_device_add(cl->test->weston_test, "keyboard");
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weston_test_device_add(cl->test->weston_test, "pointer");
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weston_test_device_add(cl->test->weston_test, "touch");
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client_roundtrip(cl);
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assert(cl->input->pointer);
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assert(cl->input->keyboard);
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assert(cl->input->touch);
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/* add extra devices */
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weston_test_device_add(cl->test->weston_test, "keyboard");
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weston_test_device_add(cl->test->weston_test, "pointer");
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weston_test_device_add(cl->test->weston_test, "touch");
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client_roundtrip(cl);
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/* remove extra devices */
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weston_test_device_release(cl->test->weston_test, "keyboard");
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weston_test_device_release(cl->test->weston_test, "pointer");
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weston_test_device_release(cl->test->weston_test, "touch");
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client_roundtrip(cl);
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/* we still should have all the capabilities, since the devices
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* were doubled */
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assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL);
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assert(cl->input->pointer);
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assert(cl->input->keyboard);
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assert(cl->input->touch);
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}
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#define COUNT 15
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TEST(multiple_device_add_and_remove)
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{
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int i;
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struct client *cl = create_client_and_test_surface(100, 100, 100, 100);
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/* add device a lot of times */
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for (i = 0; i < COUNT; ++i) {
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weston_test_device_add(cl->test->weston_test, "keyboard");
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weston_test_device_add(cl->test->weston_test, "pointer");
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weston_test_device_add(cl->test->weston_test, "touch");
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}
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client_roundtrip(cl);
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assert(cl->input->pointer);
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assert(cl->input->keyboard);
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assert(cl->input->touch);
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assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL);
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/* release all new devices */
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for (i = 0; i < COUNT; ++i) {
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weston_test_device_release(cl->test->weston_test, "keyboard");
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weston_test_device_release(cl->test->weston_test, "pointer");
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weston_test_device_release(cl->test->weston_test, "touch");
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}
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client_roundtrip(cl);
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/* there is still one from each device left */
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assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL);
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assert(cl->input->pointer);
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assert(cl->input->keyboard);
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assert(cl->input->touch);
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}
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TEST(device_release_before_destroy)
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{
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struct client *cl = create_client_and_test_surface(100, 100, 100, 100);
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/* we can release pointer when we won't be using it anymore.
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* Do it and see what happens if the device is destroyed
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* right after that */
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wl_pointer_release(cl->input->pointer->wl_pointer);
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/* we must free and set to NULL the structures, otherwise
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* seat capabilities will double-free them */
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free(cl->input->pointer);
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cl->input->pointer = NULL;
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wl_keyboard_release(cl->input->keyboard->wl_keyboard);
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free(cl->input->keyboard);
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cl->input->keyboard = NULL;
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wl_touch_release(cl->input->touch->wl_touch);
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free(cl->input->touch);
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cl->input->touch = NULL;
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weston_test_device_release(cl->test->weston_test, "pointer");
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weston_test_device_release(cl->test->weston_test, "keyboard");
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weston_test_device_release(cl->test->weston_test, "touch");
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client_roundtrip(cl);
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assert(cl->input->caps == 0);
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/* restore previous state */
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weston_test_device_add(cl->test->weston_test, "pointer");
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weston_test_device_add(cl->test->weston_test, "keyboard");
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weston_test_device_add(cl->test->weston_test, "touch");
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client_roundtrip(cl);
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assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL);
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}
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TEST(device_release_before_destroy_multiple)
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{
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int i;
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/* if weston crashed during this test, then there is
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* some inconsistency */
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for (i = 0; i < 30; ++i) {
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/* Fifty times run the previous test. This will create
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* fifty clients, because we don't have any
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* way how to destroy them (worth of adding!). Only one
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* client will run at a time though and so should have no
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* effect on the result of the test (after the client
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* finishes its body, it just 'is' and does nothing). */
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device_release_before_destroy();
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}
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}
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/* normal work-flow test */
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TEST(device_release_after_destroy)
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{
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struct client *cl = create_client_and_test_surface(100, 100, 100, 100);
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weston_test_device_release(cl->test->weston_test, "pointer");
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wl_pointer_release(cl->input->pointer->wl_pointer);
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/* we must free the memory manually, otherwise seat.capabilities
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* will try to free it and will use invalid proxy */
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free(cl->input->pointer);
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cl->input->pointer = NULL;
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client_roundtrip(cl);
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weston_test_device_release(cl->test->weston_test, "keyboard");
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wl_keyboard_release(cl->input->keyboard->wl_keyboard);
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free(cl->input->keyboard);
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cl->input->keyboard = NULL;
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client_roundtrip(cl);
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weston_test_device_release(cl->test->weston_test, "touch");
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wl_touch_release(cl->input->touch->wl_touch);
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free(cl->input->touch);
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cl->input->touch = NULL;
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client_roundtrip(cl);
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assert(cl->input->caps == 0);
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/* restore previous state */
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weston_test_device_add(cl->test->weston_test, "pointer");
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weston_test_device_add(cl->test->weston_test, "keyboard");
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weston_test_device_add(cl->test->weston_test, "touch");
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client_roundtrip(cl);
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assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL);
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}
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TEST(device_release_after_destroy_multiple)
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{
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int i;
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/* if weston crashed during this test, then there is
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* some inconsistency */
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for (i = 0; i < 30; ++i) {
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device_release_after_destroy();
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}
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}
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/* see https://bugzilla.gnome.org/show_bug.cgi?id=745008
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* It is a mutter bug, but highly relevant. Weston does not
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* suffer from this bug atm, but it is worth of testing. */
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TEST(get_device_after_destroy)
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{
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struct client *cl = create_client_and_test_surface(100, 100, 100, 100);
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struct wl_pointer *wl_pointer;
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struct wl_keyboard *wl_keyboard;
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struct wl_touch *wl_touch;
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/* There's a race:
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* 1) compositor destroys device
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* 2) client asks for the device, because it has not received
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* the new capabilities yet
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* 3) compositor gets the request with a new_id for the
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* destroyed device
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* 4) client uses the new_id
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* 5) client gets new capabilities, destroying the objects
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*
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* If the compositor just bails out in step 3) and does not
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* create the resource, then the client gets an error in step 4)
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* - even though it followed the protocol (it just didn't know
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* about new capabilities).
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*
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* This test simulates this situation
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*/
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/* connection is buffered, so after calling client_roundtrip(),
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* this whole batch will be delivered to compositor and will
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* exactly simulate our situation */
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weston_test_device_release(cl->test->weston_test, "pointer");
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wl_pointer = wl_seat_get_pointer(cl->input->wl_seat);
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assert(wl_pointer);
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/* this should be ignored */
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wl_pointer_set_cursor(wl_pointer, 0, NULL, 0, 0);
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/* this should not be ignored */
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wl_pointer_release(wl_pointer);
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client_roundtrip(cl);
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weston_test_device_release(cl->test->weston_test, "keyboard");
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wl_keyboard = wl_seat_get_keyboard(cl->input->wl_seat);
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assert(wl_keyboard);
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wl_keyboard_release(wl_keyboard);
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client_roundtrip(cl);
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weston_test_device_release(cl->test->weston_test, "touch");
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wl_touch = wl_seat_get_touch(cl->input->wl_seat);
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assert(wl_touch);
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wl_touch_release(wl_touch);
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client_roundtrip(cl);
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/* get weston to the previous state */
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weston_test_device_add(cl->test->weston_test, "pointer");
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weston_test_device_add(cl->test->weston_test, "keyboard");
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weston_test_device_add(cl->test->weston_test, "touch");
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client_roundtrip(cl);
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assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL);
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}
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TEST(get_device_after_destroy_multiple)
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{
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int i;
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/* if weston crashed during this test, then there is
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* some inconsistency */
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for (i = 0; i < 30; ++i) {
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get_device_after_destroy();
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}
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}
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TEST(seats_have_names)
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{
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struct client *cl = create_client_and_test_surface(100, 100, 100, 100);
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struct input *input;
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wl_list_for_each(input, &cl->inputs, link) {
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assert(input->seat_name);
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}
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}
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TEST(seat_destroy_and_recreate)
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{
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struct client *cl = create_client_and_test_surface(100, 100, 100, 100);
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weston_test_device_release(cl->test->weston_test, "seat");
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/* Roundtrip to receive and handle the seat global removal event */
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client_roundtrip(cl);
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assert(!cl->input);
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weston_test_device_add(cl->test->weston_test, "seat");
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/* First roundtrip to send request and receive new seat global */
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client_roundtrip(cl);
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/* Second roundtrip to handle seat events and set up input devices */
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client_roundtrip(cl);
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assert(cl->input);
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assert(cl->input->pointer);
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assert(cl->input->keyboard);
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assert(cl->input->touch);
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}
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