dd4046ae56
This lets the client restore the pointer image when the grab ends.
727 lines
18 KiB
C
727 lines
18 KiB
C
/*
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* Copyright © 2008 Kristian Høgsberg
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#include <stdlib.h>
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#include <stdint.h>
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#include <stddef.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <errno.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <dlfcn.h>
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#include <assert.h>
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#include <sys/time.h>
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#include <ffi.h>
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#include "wayland-server.h"
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#include "wayland-server-protocol.h"
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#include "connection.h"
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struct wl_socket {
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int fd;
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struct sockaddr_un addr;
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struct wl_list link;
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};
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struct wl_client {
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struct wl_connection *connection;
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struct wl_event_source *source;
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struct wl_display *display;
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struct wl_list resource_list;
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uint32_t id_count;
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};
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struct wl_display {
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struct wl_object object;
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struct wl_event_loop *loop;
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struct wl_hash_table *objects;
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int run;
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struct wl_list frame_list;
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uint32_t client_id_range;
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uint32_t id;
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struct wl_list global_list;
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struct wl_list socket_list;
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};
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struct wl_frame_listener {
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struct wl_resource resource;
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struct wl_client *client;
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uint32_t key;
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struct wl_list link;
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};
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struct wl_global {
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struct wl_object *object;
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wl_client_connect_func_t func;
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struct wl_list link;
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};
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static int wl_debug = 0;
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WL_EXPORT void
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wl_client_post_event(struct wl_client *client, struct wl_object *sender,
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uint32_t opcode, ...)
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{
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struct wl_closure *closure;
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va_list ap;
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va_start(ap, opcode);
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closure = wl_connection_vmarshal(client->connection,
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sender, opcode, ap,
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&sender->interface->events[opcode]);
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va_end(ap);
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wl_closure_send(closure, client->connection);
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if (wl_debug) {
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fprintf(stderr, " -> ");
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wl_closure_print(closure, sender);
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}
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wl_closure_destroy(closure);
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}
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static void
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wl_client_connection_data(int fd, uint32_t mask, void *data)
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{
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struct wl_client *client = data;
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struct wl_connection *connection = client->connection;
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struct wl_object *object;
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struct wl_closure *closure;
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const struct wl_message *message;
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uint32_t p[2], opcode, size;
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uint32_t cmask = 0;
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int len;
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if (mask & WL_EVENT_READABLE)
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cmask |= WL_CONNECTION_READABLE;
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if (mask & WL_EVENT_WRITEABLE)
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cmask |= WL_CONNECTION_WRITABLE;
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len = wl_connection_data(connection, cmask);
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if (len < 0) {
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wl_client_destroy(client);
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return;
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}
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while (len >= sizeof p) {
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wl_connection_copy(connection, p, sizeof p);
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opcode = p[1] & 0xffff;
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size = p[1] >> 16;
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if (len < size)
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break;
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object = wl_hash_table_lookup(client->display->objects, p[0]);
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if (object == NULL) {
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wl_client_post_event(client, &client->display->object,
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WL_DISPLAY_INVALID_OBJECT, p[0]);
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wl_connection_consume(connection, size);
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len -= size;
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continue;
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}
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if (opcode >= object->interface->method_count) {
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wl_client_post_event(client, &client->display->object,
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WL_DISPLAY_INVALID_METHOD, p[0], opcode);
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wl_connection_consume(connection, size);
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len -= size;
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continue;
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}
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message = &object->interface->methods[opcode];
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closure = wl_connection_demarshal(client->connection, size,
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client->display->objects,
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message);
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len -= size;
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if (closure == NULL && errno == EINVAL) {
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wl_client_post_event(client, &client->display->object,
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WL_DISPLAY_INVALID_METHOD,
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p[0], opcode);
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continue;
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} else if (closure == NULL && errno == ENOMEM) {
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wl_client_post_no_memory(client);
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continue;
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}
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if (wl_debug)
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wl_closure_print(closure, object);
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wl_closure_invoke(closure, object,
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object->implementation[opcode], client);
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wl_closure_destroy(closure);
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}
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}
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static int
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wl_client_connection_update(struct wl_connection *connection,
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uint32_t mask, void *data)
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{
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struct wl_client *client = data;
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uint32_t emask = 0;
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if (mask & WL_CONNECTION_READABLE)
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emask |= WL_EVENT_READABLE;
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if (mask & WL_CONNECTION_WRITABLE)
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emask |= WL_EVENT_WRITEABLE;
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return wl_event_source_fd_update(client->source, emask);
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}
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WL_EXPORT struct wl_display *
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wl_client_get_display(struct wl_client *client)
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{
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return client->display;
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}
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static void
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wl_display_post_range(struct wl_display *display, struct wl_client *client)
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{
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wl_client_post_event(client, &client->display->object,
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WL_DISPLAY_RANGE, display->client_id_range);
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display->client_id_range += 256;
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client->id_count += 256;
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}
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static struct wl_client *
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wl_client_create(struct wl_display *display, int fd)
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{
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struct wl_client *client;
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struct wl_global *global;
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client = malloc(sizeof *client);
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if (client == NULL)
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return NULL;
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memset(client, 0, sizeof *client);
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client->display = display;
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client->source = wl_event_loop_add_fd(display->loop, fd,
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WL_EVENT_READABLE,
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wl_client_connection_data, client);
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client->connection =
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wl_connection_create(fd, wl_client_connection_update, client);
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wl_list_init(&client->resource_list);
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wl_display_post_range(display, client);
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wl_list_for_each(global, &display->global_list, link)
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wl_client_post_event(client, &client->display->object,
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WL_DISPLAY_GLOBAL,
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global->object,
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global->object->interface->name,
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global->object->interface->version);
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wl_list_for_each(global, &display->global_list, link)
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if (global->func)
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global->func(client, global->object);
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return client;
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}
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WL_EXPORT void
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wl_client_add_resource(struct wl_client *client,
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struct wl_resource *resource)
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{
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struct wl_display *display = client->display;
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if (client->id_count-- < 64)
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wl_display_post_range(display, client);
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wl_hash_table_insert(client->display->objects,
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resource->object.id, resource);
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wl_list_insert(client->resource_list.prev, &resource->link);
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}
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WL_EXPORT void
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wl_client_post_no_memory(struct wl_client *client)
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{
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wl_client_post_event(client,
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&client->display->object,
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WL_DISPLAY_NO_MEMORY);
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}
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WL_EXPORT void
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wl_client_post_global(struct wl_client *client, struct wl_object *object)
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{
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wl_client_post_event(client,
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&client->display->object,
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WL_DISPLAY_GLOBAL,
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object,
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object->interface->name,
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object->interface->version);
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}
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WL_EXPORT void
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wl_resource_destroy(struct wl_resource *resource, struct wl_client *client)
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{
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struct wl_display *display = client->display;
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wl_list_remove(&resource->link);
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if (resource->object.id > 0)
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wl_hash_table_remove(display->objects, resource->object.id);
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resource->destroy(resource, client);
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}
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WL_EXPORT void
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wl_client_destroy(struct wl_client *client)
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{
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struct wl_resource *resource, *tmp;
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printf("disconnect from client %p\n", client);
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wl_list_for_each_safe(resource, tmp, &client->resource_list, link)
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wl_resource_destroy(resource, client);
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wl_event_source_remove(client->source);
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wl_connection_destroy(client->connection);
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free(client);
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}
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static void
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lose_pointer_focus(struct wl_listener *listener,
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struct wl_surface *surface, uint32_t time)
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{
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struct wl_input_device *device =
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container_of(listener, struct wl_input_device,
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pointer_focus_listener);
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wl_input_device_set_pointer_focus(device, NULL, time, 0, 0, 0, 0);
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}
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static void
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lose_keyboard_focus(struct wl_listener *listener,
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struct wl_surface *surface, uint32_t time)
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{
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struct wl_input_device *device =
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container_of(listener, struct wl_input_device,
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keyboard_focus_listener);
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wl_input_device_set_keyboard_focus(device, NULL, time);
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}
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WL_EXPORT void
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wl_input_device_init(struct wl_input_device *device,
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struct wl_compositor *compositor)
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{
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wl_list_init(&device->pointer_focus_listener.link);
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device->pointer_focus_listener.func = lose_pointer_focus;
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wl_list_init(&device->keyboard_focus_listener.link);
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device->keyboard_focus_listener.func = lose_keyboard_focus;
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device->x = 100;
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device->y = 100;
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device->compositor = compositor;
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}
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WL_EXPORT void
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wl_input_device_set_pointer_focus(struct wl_input_device *device,
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struct wl_surface *surface,
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uint32_t time,
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int32_t x, int32_t y,
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int32_t sx, int32_t sy)
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{
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if (device->pointer_focus == surface)
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return;
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if (device->pointer_focus &&
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(!surface || device->pointer_focus->client != surface->client))
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wl_client_post_event(device->pointer_focus->client,
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&device->object,
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WL_INPUT_DEVICE_POINTER_FOCUS,
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time, NULL, 0, 0, 0, 0);
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if (surface)
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wl_client_post_event(surface->client,
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&device->object,
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WL_INPUT_DEVICE_POINTER_FOCUS,
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time, surface, x, y, sx, sy);
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device->pointer_focus = surface;
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device->pointer_focus_time = time;
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wl_list_remove(&device->pointer_focus_listener.link);
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if (surface)
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wl_list_insert(surface->destroy_listener_list.prev,
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&device->pointer_focus_listener.link);
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}
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WL_EXPORT void
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wl_input_device_set_keyboard_focus(struct wl_input_device *device,
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struct wl_surface *surface,
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uint32_t time)
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{
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if (device->keyboard_focus == surface)
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return;
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if (device->keyboard_focus &&
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(!surface || device->keyboard_focus->client != surface->client))
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wl_client_post_event(device->keyboard_focus->client,
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&device->object,
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WL_INPUT_DEVICE_KEYBOARD_FOCUS,
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time, NULL, &device->keys);
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if (surface)
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wl_client_post_event(surface->client,
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&device->object,
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WL_INPUT_DEVICE_KEYBOARD_FOCUS,
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time, surface, &device->keys);
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device->keyboard_focus = surface;
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device->keyboard_focus_time = time;
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wl_list_remove(&device->keyboard_focus_listener.link);
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if (surface)
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wl_list_insert(surface->destroy_listener_list.prev,
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&device->keyboard_focus_listener.link);
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}
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WL_EXPORT void
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wl_input_device_end_grab(struct wl_input_device *device, uint32_t time)
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{
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const struct wl_grab_interface *interface;
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interface = device->grab->interface;
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interface->end(device->grab, time);
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device->grab->input_device = NULL;
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device->grab = NULL;
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wl_list_remove(&device->grab_listener.link);
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}
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static void
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lose_grab_surface(struct wl_listener *listener,
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struct wl_surface *surface, uint32_t time)
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{
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struct wl_input_device *device =
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container_of(listener,
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struct wl_input_device, grab_listener);
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wl_input_device_end_grab(device, time);
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}
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WL_EXPORT void
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wl_input_device_start_grab(struct wl_input_device *device,
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struct wl_grab *grab,
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uint32_t button, uint32_t time)
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{
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struct wl_surface *focus = device->pointer_focus;
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device->grab = grab;
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device->grab_button = button;
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device->grab_time = time;
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device->grab_x = device->x;
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device->grab_y = device->y;
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device->grab_listener.func = lose_grab_surface;
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wl_list_insert(focus->destroy_listener_list.prev,
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&device->grab_listener.link);
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grab->input_device = device;
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}
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WL_EXPORT int
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wl_input_device_update_grab(struct wl_input_device *device,
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struct wl_grab *grab,
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struct wl_surface *surface, uint32_t time)
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{
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if (device->grab != &device->motion_grab ||
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device->grab_time != time ||
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device->pointer_focus != surface)
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return -1;
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device->grab = grab;
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grab->input_device = device;
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return 0;
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}
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static void
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display_sync(struct wl_client *client,
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struct wl_display *display, uint32_t key)
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{
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wl_client_post_event(client, &display->object, WL_DISPLAY_KEY, key, 0);
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}
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static void
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destroy_frame_listener(struct wl_resource *resource, struct wl_client *client)
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{
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struct wl_frame_listener *listener =
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container_of(resource, struct wl_frame_listener, resource);
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wl_list_remove(&listener->link);
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free(listener);
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}
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static void
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display_frame(struct wl_client *client,
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struct wl_display *display, uint32_t key)
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{
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struct wl_frame_listener *listener;
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listener = malloc(sizeof *listener);
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if (listener == NULL) {
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wl_client_post_no_memory(client);
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return;
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}
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/* The listener is a resource so we destroy it when the client
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* goes away. */
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listener->resource.destroy = destroy_frame_listener;
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listener->resource.object.id = 0;
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listener->client = client;
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listener->key = key;
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wl_list_insert(client->resource_list.prev, &listener->resource.link);
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wl_list_insert(display->frame_list.prev, &listener->link);
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}
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struct wl_display_interface display_interface = {
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display_sync,
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display_frame
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};
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WL_EXPORT struct wl_display *
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wl_display_create(void)
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{
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struct wl_display *display;
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const char *debug;
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debug = getenv("WAYLAND_DEBUG");
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if (debug)
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wl_debug = 1;
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display = malloc(sizeof *display);
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if (display == NULL)
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return NULL;
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display->loop = wl_event_loop_create();
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if (display->loop == NULL) {
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free(display);
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return NULL;
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}
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display->objects = wl_hash_table_create();
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if (display->objects == NULL) {
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free(display);
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return NULL;
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}
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wl_list_init(&display->frame_list);
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wl_list_init(&display->global_list);
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wl_list_init(&display->socket_list);
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display->client_id_range = 256; /* Gah, arbitrary... */
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display->id = 1;
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display->object.interface = &wl_display_interface;
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display->object.implementation = (void (**)(void)) &display_interface;
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wl_display_add_object(display, &display->object);
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if (wl_display_add_global(display, &display->object, NULL)) {
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wl_event_loop_destroy(display->loop);
|
|
free(display);
|
|
return NULL;
|
|
}
|
|
|
|
return display;
|
|
}
|
|
|
|
WL_EXPORT void
|
|
wl_display_destroy(struct wl_display *display)
|
|
{
|
|
struct wl_socket *s, *next;
|
|
|
|
wl_event_loop_destroy(display->loop);
|
|
wl_hash_table_destroy(display->objects);
|
|
|
|
wl_list_for_each_safe(s, next, &display->socket_list, link) {
|
|
close(s->fd);
|
|
unlink(s->addr.sun_path);
|
|
free(s);
|
|
}
|
|
|
|
free(display);
|
|
}
|
|
|
|
WL_EXPORT void
|
|
wl_display_add_object(struct wl_display *display, struct wl_object *object)
|
|
{
|
|
object->id = display->id++;
|
|
wl_hash_table_insert(display->objects, object->id, object);
|
|
}
|
|
|
|
WL_EXPORT int
|
|
wl_display_add_global(struct wl_display *display,
|
|
struct wl_object *object, wl_client_connect_func_t func)
|
|
{
|
|
struct wl_global *global;
|
|
|
|
global = malloc(sizeof *global);
|
|
if (global == NULL)
|
|
return -1;
|
|
|
|
global->object = object;
|
|
global->func = func;
|
|
wl_list_insert(display->global_list.prev, &global->link);
|
|
|
|
return 0;
|
|
}
|
|
|
|
WL_EXPORT void
|
|
wl_display_post_frame(struct wl_display *display, uint32_t time)
|
|
{
|
|
struct wl_frame_listener *listener, *next;
|
|
|
|
wl_list_for_each_safe(listener, next, &display->frame_list, link) {
|
|
wl_client_post_event(listener->client, &display->object,
|
|
WL_DISPLAY_KEY, listener->key, time);
|
|
wl_resource_destroy(&listener->resource, listener->client);
|
|
}
|
|
}
|
|
|
|
WL_EXPORT struct wl_event_loop *
|
|
wl_display_get_event_loop(struct wl_display *display)
|
|
{
|
|
return display->loop;
|
|
}
|
|
|
|
WL_EXPORT void
|
|
wl_display_terminate(struct wl_display *display)
|
|
{
|
|
display->run = 0;
|
|
}
|
|
|
|
WL_EXPORT void
|
|
wl_display_run(struct wl_display *display)
|
|
{
|
|
display->run = 1;
|
|
|
|
while (display->run)
|
|
wl_event_loop_dispatch(display->loop, -1);
|
|
}
|
|
|
|
static void
|
|
socket_data(int fd, uint32_t mask, void *data)
|
|
{
|
|
struct wl_display *display = data;
|
|
struct sockaddr_un name;
|
|
socklen_t length;
|
|
int client_fd;
|
|
|
|
length = sizeof name;
|
|
client_fd = accept (fd, (struct sockaddr *) &name, &length);
|
|
if (client_fd < 0)
|
|
fprintf(stderr, "failed to accept\n");
|
|
|
|
wl_client_create(display, client_fd);
|
|
}
|
|
|
|
WL_EXPORT int
|
|
wl_display_add_socket(struct wl_display *display, const char *name)
|
|
{
|
|
struct wl_socket *s;
|
|
socklen_t size, name_size;
|
|
const char *runtime_dir;
|
|
|
|
s = malloc(sizeof *s);
|
|
if (socket == NULL)
|
|
return -1;
|
|
|
|
s->fd = socket(PF_LOCAL, SOCK_STREAM, 0);
|
|
if (s->fd < 0)
|
|
return -1;
|
|
|
|
runtime_dir = getenv("XDG_RUNTIME_DIR");
|
|
if (runtime_dir == NULL) {
|
|
runtime_dir = ".";
|
|
fprintf(stderr,
|
|
"XDG_RUNTIME_DIR not set, falling back to %s\n",
|
|
runtime_dir);
|
|
}
|
|
|
|
if (name == NULL)
|
|
name = getenv("WAYLAND_DISPLAY");
|
|
if (name == NULL)
|
|
name = "wayland-0";
|
|
|
|
memset(&s->addr, 0, sizeof s->addr);
|
|
s->addr.sun_family = AF_LOCAL;
|
|
name_size = snprintf(s->addr.sun_path, sizeof s->addr.sun_path,
|
|
"%s/%s", runtime_dir, name) + 1;
|
|
fprintf(stderr, "using socket %s\n", s->addr.sun_path);
|
|
|
|
size = offsetof (struct sockaddr_un, sun_path) + name_size;
|
|
if (bind(s->fd, (struct sockaddr *) &s->addr, size) < 0)
|
|
return -1;
|
|
|
|
if (listen(s->fd, 1) < 0)
|
|
return -1;
|
|
|
|
wl_event_loop_add_fd(display->loop, s->fd,
|
|
WL_EVENT_READABLE,
|
|
socket_data, display);
|
|
wl_list_insert(display->socket_list.prev, &s->link);
|
|
|
|
return 0;
|
|
}
|
|
|
|
WL_EXPORT int
|
|
wl_compositor_init(struct wl_compositor *compositor,
|
|
const struct wl_compositor_interface *interface,
|
|
struct wl_display *display)
|
|
{
|
|
compositor->object.interface = &wl_compositor_interface;
|
|
compositor->object.implementation = (void (**)(void)) interface;
|
|
wl_display_add_object(display, &compositor->object);
|
|
if (wl_display_add_global(display, &compositor->object, NULL))
|
|
return -1;
|
|
|
|
compositor->argb_visual.object.interface = &wl_visual_interface;
|
|
compositor->argb_visual.object.implementation = NULL;
|
|
wl_display_add_object(display, &compositor->argb_visual.object);
|
|
wl_display_add_global(display, &compositor->argb_visual.object, NULL);
|
|
|
|
compositor->premultiplied_argb_visual.object.interface =
|
|
&wl_visual_interface;
|
|
compositor->premultiplied_argb_visual.object.implementation = NULL;
|
|
wl_display_add_object(display,
|
|
&compositor->premultiplied_argb_visual.object);
|
|
wl_display_add_global(display,
|
|
&compositor->premultiplied_argb_visual.object,
|
|
NULL);
|
|
|
|
compositor->rgb_visual.object.interface = &wl_visual_interface;
|
|
compositor->rgb_visual.object.implementation = NULL;
|
|
wl_display_add_object(display,
|
|
&compositor->rgb_visual.object);
|
|
wl_display_add_global(display,
|
|
&compositor->rgb_visual.object, NULL);
|
|
|
|
return 0;
|
|
}
|