4d14adaa2c
Round up the ms delay to make sure that the finish_frame_timer always expires after the next frame_time. That way, finish_frame_handler() never passes a timestamp in the future to weston_output_finish_frame(). Setting frame_time into the future risks hitting an assert in weston_output_finish_frame(), when it is called from start_repaint_loop within the frame interval. Use CLIP() to simplify limiting the ms delay to a reasonable range. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> |
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meson.build | ||
pipewire.c |