4938f93f57
buffer-count was introduced in line with a Mesa change which forced an earlier block on frame events to try to enforce double-buffering where available. The Mesa change has since been reverted (Mesa commit 9ca6711faa), as this had unpleasant interactions with buffer_age in particular, so this test is no longer valid. Additionally, it only worked on backends which initialised EGL (not headless-backend, where tests generally run), which can be flaky due to initialisation races. Not only that, but on the DRM backend, we can legitimately enter triple-buffering due to promoting the surface to a hardware plane, skipping GPU composition. In light of all this, just remove the test. Signed-off-by: Daniel Stone <daniels@collabora.com> Reviewed-by: Derek Foreman <derekf@osg.samsung.com> |
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.. | ||
reference | ||
.gitignore | ||
bad-buffer-test.c | ||
button-test.c | ||
config-parser-test.c | ||
devices-test.c | ||
event-test.c | ||
internal-screenshot-test.c | ||
internal-screenshot.ini | ||
ivi_layout-internal-test.c | ||
ivi_layout-test-plugin.c | ||
ivi_layout-test.c | ||
ivi-shell-app-test.c | ||
ivi-test.h | ||
keyboard-test.c | ||
matrix-test.c | ||
plugin-registry-test.c | ||
presentation-test.c | ||
roles-test.c | ||
setbacklight.c | ||
string-test.c | ||
subsurface-test.c | ||
surface-global-test.c | ||
surface-screenshot.c | ||
surface-test.c | ||
text-test.c | ||
vertex-clip-test.c | ||
viewporter-test.c | ||
weston-test-client-helper.c | ||
weston-test-client-helper.h | ||
weston-test-runner.c | ||
weston-test-runner.h | ||
weston-test.c | ||
weston-tests-env | ||
xwayland-test.c |